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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:22
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Turn 4 closes EXACTLY 72 hours from the post time of this message.
Use this thread for trade proposals only. So, NO DEBATES HERE (except relating to current session rules questions)
For rules, a directory of threads and debates see the thread Main thread and directory
Current Market Assessment:
Turn Number: 4
In Game year: 210 BC
"Market One": Apolyton, Termina, Tassagrad, BHQ, Port Rouge
Total population: 4+4+3+3+2=16
Labor Market
Apolyton Available Labor: 4
Termina Available Labor: 3
Tassagrad Available Labor: 3
BHQ Available Labor: 4
Port Rouge Available Labor: 2
(The Labor market is now done on a per city basis. Simply state in the following format, "Hire 1 Labor in Apolyton @ $26 (D:S 1/4 = $25)". To use Vassal labor simply state "Use 1 of my Vassals on my estate.")
Vassals for Auction:
1 German
3 French
4 Persian
(To bid for a vassal simply state the following proposed transaction: "I wish to bid $20 each for 2 French Vassals". Unless not enough bids are received, all vassals will be sold to the highest bidders. Transfer of ownership takes place at end of session. Newly acquired vassals have been fed for this session by the state, and may commence work during the next trading session.
Commodity Markets
Food demand: 16x2=32
Food supplied: 2+2+2+2+2= 10
D:S = 32/10 = $320
Shield Demand: 9+4+4+4+1=22
Shield Supply: 9+5+4+4+1=23
D:S = 22/23 = $95
NOTE BASE RATE FOR COMMERCE IS $50
So multiply D:S by 50% for current market price.
Commerce Demand: 16x3=48
Commerce Supplied: 3+2+1+1+1=8
D:S = 48/8 x.50= $300
Use the format provided in the rules to post your proposals.
Check the LATEST trade post for the most current default price (D:S). If you are suspicious of an error, check the previous post and make sure they added properly.
THIS SESSION USES THE FOLLOWING RULES:
Each noble has 1 base Labor representing common vassals. Vassals consume 1 food for every 2 vassals. Odd numbered vassals do not consume any extra food as the vassals simply have to make do with less food. (Examples: 1 vassal consumes no food, 2 vassals consume 1 food, 3 vassals consume 1 food, etc.)
The following Buildings are available for construction:
STOREHOUSE {Can be built on Noble's Estate OR in a city} (Costs 2 shields/labor) stores up to 20 commodities (including food). NOTE: you may store up to 10 nonfood items(shields/commerce) in addition to/instead of this 20 storage.
TAVERN {city only} (Costs 3 shields/labor) allows you to sell food at a 50% bonus. The number of food you may sell at that bonus is equal to the the city Pop of the city the workshop is located in. (Example: the building is located in Apolyton whose Pop is 4. The bonus applies to 4 units of the product.)
SHOPPE {city only} (Costs 3 shields/labor) allows you to sell commerce at a 50% bonus. The number of commerce you may sell at that bonus is equal to the the city Pop of the city the workshop is located in. (Example: the building is located in Apolyton whose Pop is 4. The bonus applies to 4 units of the product.)
WORKSHOP {city only} (Costs 4 shields/labor) allows you to sell shields at a 50% bonus. The number of shields you may sell at that bonus is equal to the the city Pop of the city the workshop is located in. (Example: the building is located in Apolyton whose Pop is 4. The bonus applies to 4 units of the product.)
To build a building in a city you must hire at least one labor from that city. Additional labor may be brought in from any noble's estate, but the first labor must be from the city or local authorities will not allow any construction on your building to take place.
The only building that will be "useable" the turn its built is Storehouse. All others technically use the turn to alter/sell products and should be in existence at the beginning of the turn to generate benefits.
CONSTRUCTION STATUS (From close of Session 3)
Epistax has built 2 of ? on a building in a city/estate.
Franses has built 4 of ? on a building in a city/estate.
GhengisFarb has built 3 of ? on a building in a city/estate.
Last edited by GhengisFarb on 01-09-2002 at 00:43
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Kuciwalker
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of Schmooism
Feb 2001 time: 00:22
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code: Skywalker Corporation, Turn 4. Admin: Skywalker
Holdings:
Tile 019, S Tassagrad, 2/1/1
Buildings:
None
Stockpile: 0+0 food 0+1 shields 0+0 commerce
Production: 2 food 1 shields 1 commerce
Cash Change: $0
0 Selling
0 Buying
Current Cash: $0 Debt: -$1000 (Interest @ turn 18)
Selling:
2 Food @ D:S
1 Comm @ D:S
1 Labor @ $20 (NOT the labor point - just use it for a turn)
4 Shares @ $100
Buying:
Nothing
New D/S:
Food: 32/12+2 = $228
Shld: 23+0/23 = $100
Comm: 48/9+1 = $533
Termina Labor: 1/3+1 = $25
Let me explain the Shares thing. I've created Skywalker Corporation, and there are currently 10 shares valued at $100 (as my total worth is $1000). If you buy 1 share, you'll get 10% of all profits each turn (the turn after you buy the share). It's simple.
Also, I'd like to hire someone to administer my assets in the future, as I'll soon be gone way too much to participate in trading sessions. To qualify, you must be able to access most or all of the trading sessions near the end, so you can get the best price for my goods. Every Sunday (except this one), which is the only day I'll really be able to get on, I'll want a report on my money and holdings, the general state of the market, some specific things that people have done, etc. In return for your services, you will receive 15% of all profits each turn, BEFORE stock.
Last edited by Kuciwalker on 31-08-2002 at 21:41
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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:22
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quote: Originally posted by skywalker
Skywalker Corporation, Turn 1. Admin: Skywalker
Holdings:
Tile 019 Tassagrad S (grass rd, mine)
Buildings:
None
Stockpile: 0+0 food 0+1 shields 0+0 commerce
Production: 2 food 1 shields 1 commerce
Cash Change: $0
0 Selling
0 Buying
Current Cash: $0 Debt: -$1000 (Interest @ turn 18) |
Just corrected some technicalities.
quote: Originally posted by skywalker
Selling:
2 Food @ D:S
1 Comm @ D:S |
If you "sell @ D:S" the government takes out the greater of a $5 or 10% fee PER COMMODITY (That's $10 or 10% of sale price for two food) as a fee. That way those who actively try to guess the ending price have a chance to make a little more.
quote: Originally posted by skywalker
Selling:
1 Labor @ $50 (NOT the labor point - just use it for a turn) |
Are you offering your Vassal labor from your estate for someone else to use?
quote: Originally posted by skywalker
4 Shares @ $100
Buying:
Nothing
New D/S:
Food: 32/12+2 = $228
Shld: 23+0/23 = $100
Comm: 48/9+1 = $533
Termina Labor Labr: 1+1/3 = $66
Let me explain the Shares thing. I've created Skywalker Corporation, and there are currently 10 shares valued at $100 (as my total worth is $1000). If you buy 1 share, you'll get 10% of all profits each turn (the turn after you buy the share). It's simple.
Also, I'd like to hire someone to administer my assets in the future, as I'll soon be gone way too much to participate in trading sessions. To qualify, you must be able to access most or all of the trading sessions near the end, so you can get the best price for my goods. Every Sunday (except this one), which is the only day I'll really be able to get on, I'll want a report on my money and holdings, the general state of the market, some specific things that people have done, etc. In return for your services, you will receive 15% of all profits each turn, BEFORE stock. |
I don't have a problem with the shares thing, but we haven't developed the Corporation yet so I don't know if we should play with it.
Are you trying to hire labor from Termina? You added +1 to the demand.
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