 |
|
Sheik
|
|
Th game runs great with 1.9 GhZ, 526 MB RAM, Pentium 4, Radeon 8500 Graphics Card. I never slow down.
I am surprised yours is slowing down. Closing background programs may help.
|
|
|  |
 |
|
Thrawn05
|
 |
All Your Posts Are Belong To Ming
Dec 2001 time: 00:22
|
|
quote: Originally posted by fluxcapacitor
...w/ 16 Civ's going at it on a huge map, does the game still slow down quite a bit? I only run a 1.2GhZ TBird, and if I play on Marla's map w/ 16 Civs the end game gets very, very slow. How is it running like above 2.5GhZ? Anyone? |
(I'm having fun replying to posts like this )
I have a P3 550MHz and 256MB 100MHz SDRAM and WinXP Pro and I HAVE NO SLOW DOWN.
If you are running Win98SE, then you should only run these programs...
Press Ctrl+Alt+Delete
Close ANY AND ALL programs excpet:
Explorer
Systray
RunDll
Everything else has got to go.
Also, defrag your HD on a weekly basis if you can, or at LEAST twice a month.
And in the end you can't handle it, remember... IT'S A TBS GAME! If you can't stand it, either go and play a RTS game or walk around a little, stop vegitating in front of the computer. There is a world outside, and you don't need a scout unit to see it either. 
|
|
|  |
 |
|  |
 |
|  |
 |
|
Jurimax
|
|
Belgium
Oct 2001 time: 06:22
|
|
I run the game on PII 333 with 192 Megs of RAM, I always play on huge maps with 16 civs, the endgame slows down a little bit, but it is not that annoying, the turns don't last incredibly long, the longest was about 2 or 3 minutes, this was when I was getting near to 2000 AD, I don't know were the difference could be? I do turn off the automated animations etc.
|
|
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|
Thrawn05
|
 |
All Your Posts Are Belong To Ming
Dec 2001 time: 00:22
|
|
quote: Originally posted by neonext
i don't mean it in such a harsh way, i should have explained it better (either that or i picked the wrong word to use). it's just really really really hard to believe. you're the only person saying it, you have no proof and i see first hand how slow civ3 runs on 2+ ghz computers (with 500+ mb ddr ram etc etc), it's hard to believe something with about 1/5th or 6th the power can be so dramatically faster. |
There is NO difference between a 500MHz cpu and a 1Ghz, and 2GHz isn't that much either. I think you talk to panag about that. I'm still using my 550Mhz and saving up for a 10GHz when those come out. What is important is your bus speed, that bottle necks things up. Limiting running programs solves this. Also, cool your PC down. I suggest PCI slot fans (I have two, one of which is right next to my video card).
quote:
as for your suggestions to read your other posts, there is no need, as i know you have made the point countless times. i kept letting it go, but this time i felt i had to respond.
|
Thanks for extra post counts then 
quote:
as for your suggestions to stop playing TBS games and get a life. hmm do i have to go over all the shortcomings of firaxis latest civ installment? do we not have a right to complain about things we take for granted in the game industry these days? it's like the choice of picking what resolution you want to play in. i mean wtf? i'm sorry but there is not a single TBS game that should run this #$@$@ing slow on these fast computers
sorry if i took my frustration out on you, but it is not fair that you have some civ3-friendly magic computer |
And I have the right to point out that I have no problems with giga maps. Civ3 has only really just one short comming IMHO, and it's nothing to do with the topic in question. If you find that there are too many short comings, then don't bother with the game.
My computer is not a magic computer. Have you played this game on a WinXP Pro (which BTW, was upgraded from a Win98SE) P3 550MHz 256 SDRAM? I have a P4m 1.6GHz 256MB Sodium RAM laptop and I see no difference in performance. I can't help it if I can play a giga map and you can't.
However I will agree with you on this: after placeing so many cities and roads on a map in the editor, it take forever for it to place something simple like a unit.
|
|
|  |
 |
|
Jon Miller
|
|
quote: Originally posted by alva848
The key factor here is memory, much more than the
'size' of the processor. |
So it is different than SMAC in that respect then.. (in SMAC I remember it was the size of the processor)
Jon Miller
|
|
|  |
 |
|
Sabre2th
|
|
I played on a p4 1.3 GHz with 256 mb ram without any significant slowdown
|
|
|  |
 |
|
neonext
|
|
quote: Originally posted by Thrawn05
There is NO difference between a 500MHz cpu and a 1Ghz, and 2GHz isn't that much either. I think you talk to panag about that. I'm still using my 550Mhz and saving up for a 10GHz when those come out. What is important is your bus speed, that bottle necks things up. Limiting running programs solves this. Also, cool your PC down. I suggest PCI slot fans (I have two, one of which is right next to my video card).
|
i shelled out the extra bucks for the 'good' motherboard, with good bus speeds and support for ddr ram (i have 512 mb in right now). not sure about the temperature of the computer however
quote:
And I have the right to point out that I have no problems with giga maps. Civ3 has only really just one short comming IMHO, and it's nothing to do with the topic in question. If you find that there are too many short comings, then don't bother with the game.
|
yes that is true, but i've been waiting to play civ3 since civ2 came out (like so many other people). the truth is i don't even like playing huge maps, i like the small ones anyway but it still bothers me when modern fully commercial games can't keep up even on the hottest hardware. basically, i paid extra to have good speed, so i want good speed 
quote:
My computer is not a magic computer. Have you played this game on a WinXP Pro (which BTW, was upgraded from a Win98SE) P3 550MHz 256 SDRAM? I have a P4m 1.6GHz 256MB Sodium RAM laptop and I see no difference in performance. I can't help it if I can play a giga map and you can't.
|
actually, i am using WinXP Pro (and i would never ever ever ever go back). and it's not just i who can't play on giga maps, it's many many many non-book-readers out there
|
|
|  |
 |
|
Thrawn05
|
 |
All Your Posts Are Belong To Ming
Dec 2001 time: 00:22
|
|
quote: Originally posted by neonext
i shelled out the extra bucks for the 'good' motherboard, with good bus speeds and support for ddr ram (i have 512 mb in right now). not sure about the temperature of the computer however
|
Then you wasted money there. It sounds like you got a whitebox, so there might be a problem. I highly recommend that you buy some PCI slot fans, they are great. Just make sure you have an unused HD/CD power cable inside. Also, make sure it's not humid. A PC can handle from 20% to 80%.
quote:
yes that is true, but i've been waiting to play civ3 since civ2 came out (like so many other people). the truth is i don't even like playing huge maps, i like the small ones anyway but it still bothers me when modern fully commercial games can't keep up even on the hottest hardware. basically, i paid extra to have good speed, so i want good speed 
|
I'm not like so many other people. I skipped Civ2. Only because it had many of the problems that Civ1 had. Civ3 solved many of them. If you paid this type of money for a 2GHz comptuer, then again, you wasted your money. You should of waited for a 10Ghz computer were there WOULD be a difference.
quote:
actually, i am using WinXP Pro (and i would never ever ever ever go back). and it's not just i who can't play on giga maps, it's many many many non-book-readers out there |
I hear you, but I didn't need it because I had no probs with Win98SE (no BSOD). I did because I got myself a little LAN here. And unless Lindows supports NTFS file format, I won't switch.
I can't help it if you can't play a giga map and I can. You must not be maintaining the comptuer right or somthing. Remember a lot of those people play Civ3 AND surf the net at the same time. Which says a lot. 
Do make sure dust doesn't build up too much? Do you at least once a year resit all of the RAM, PCI/ISA/AGP cards, and CPU?
|
|
|  |
 |
|
Thrawn05
|
 |
All Your Posts Are Belong To Ming
Dec 2001 time: 00:22
|
|
quote: Originally posted by Skeeve
Edit: This message is primarily addressed to Thrawn and Neonext...but anyone else feel free to respond.
You guys seem to be pretty edu-ma-cated on this stuff, so maybe you can help me out:
I am playing CIV3 on a P4 2.4Ghz, 512 ram computer and everything is fine with 16 civs until the late modern age when I start automating the workers.
Then the slowdown begins. It's never bad enough to get me frustrated, but I think with my machine, it could be better.
What suggestions do you have for me?
By the way, I'm running Windows XP (home).
Thanks,
- Skeeve |
Well techinicaly, automatic worker jobs are part of your turn, so you need to time the period between pressing the space bar and seeing the first worker move.
Somthing I came accross from a programer from Raven (but I to find it hard to believe), is that there is such a thing as "too much ram". I don't believe it, but after seeing other people with even 128MB of RAM it's got me thinking.
Here are the Ten Commandments of having a healthly computer.
1: You should defrag your HD(s) at least once a week.
2: You should purchase extra fans for inside of your computer to cool it down.
3: Don't run the computer when the temperature in the room nears 80 degrees (26.66 C), 85 (29.44 C) is pushing it.
4: Only run the computer when the humidity is between 20% and 80%.
5: Keep the computer in a open space with a least 1 ft (30cm) all from all sides and make sure it not on the floor.
6: Every year, clean the computer dust, if you don't feel you can, contact a local computer shop to clean the CPU (if you have carpeting, then you should check the inside every month)
7: Limit the number of programs you run. For Win98SE/ME, this means ALT+CTRL+DEL and closing everything but Explorer, Systray, and RunDll. Win2K, XP (H/P), limit the tray icons to Volume Control, Power (for laptop users), Remove Hardware, and LAN. NO INTERNET SURFING.
8: Once every few years, format and restore the HD, this will clean up the HD.
9: Make sure your power supply box can handle your computer. Generally, a 1GHz CPU or faster should have a 300 watt supply, below that a 250 watt should work.
10: Visit Apolyton often and be Ming and Markos’ special friend.
As you can see, having a computer is liking having a car.
|
|
|  |
 |
|
neonext
|
|
thrawn i didnt waste my money on this baby. trust me.
it used to take a half hour to extract a 700 mb compressed file. now it takes a couple minutes.
it used to take about 5 minutes to decode an mp3 file. now it takes about 10 seconds.
i could list example after example, but by far the greatest thing is how fast games run on this thing. granted, part of that is due to upgrading from a 16mb voodoo 3 to a 64mb geforce 3, but it is in large part due to the way faster processor speed and ram.
i can run renegade for example at 1600x1200 with absolutely no slow down. TBS games are supposed to be much easier on the CPU than FPS's. Civ3 is the only game on my system that runs slow (and obviously it isnt related to graphics)
i'm a game programmer. i'm used to writing A* pathfinding algorithms and trying to make them as effecient as possible. there are many ways you can drastically cut down on the processing time required by AI players, and my position is that the boys at firaxis didn't care enough to take the time to do it. anyone remember total annihilation: kingdoms? when that first came out it was horribly slow on big maps with lots of units in multiplayer. the guys at cavedog worked their asses off and made a patch that made the game over twice as fast (and they proved it).
i feel really sorry for all the people out there who have to wait 5-10 min between turns, it's just not right IMO
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:22. Apolyton Time is 00:22. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|