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What should our Policy be with the Persian War?
This poll is closed. |
| End it now |
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10 |
18.52% |
| Tyre and Sidon only |
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15 |
27.78% |
| Continue war until SWEET peace settlement |
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9 |
16.67% |
| Conquest. Get their Pyramids and homeland |
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20 |
37.04% |
| Total: |
54 voters |
100% |
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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:22
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We have to take Tyre and Sidon and move them east. Persia is the single greatest threat to us if they are not weakened considerably now.
Last edited by GhengisFarb on 05-09-2002 at 20:10
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Togas
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California
Jun 2002 time: 21:22
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We want to win this game, right? We don't want to just have a respectable nation, we want to end on top.
To win, we need to be stronger, richer, more advanced, and more productive than our neighbors. We don't have the production benefits of the AI, nor the peacekeeping benefits.
I'm not in favor of war for war's sake, but Persia has two things that I feel we desperately need for our nation to grow: Luxuries and the Pyramids.
With incense and spices, in addition to wines and dyes, our population in all our cities can grow two higher without substantial public subsidies into luxuries. The Pyramids will nearly double our growth rate.
Their land is fantanstic, but only if we get a Forbidden Palace built. Frankly, all of their empire will stagnate in corruption under our hands. We can't count on it for production until we deal with the size of our nation and build a second capitol.
But by removing the Persian threat while they're weak, adding two luxuries, and gaining the Pyramids, I feel we are benefiting the future of our nation. We lose no reputation in this war. They broke a treaty and sneak attacked us. Furthermore, our production for this war will raise our military strength and deter our foolish neighbors from considering an attack.
I see too many good reasons to continue this war, and I hope that the citizens of Apolytonia will agree. However, if the results of this poll turn are not in favor of a long term war of conquest with Persia, I will follow the will of the people.
--Togas
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Togas
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California
Jun 2002 time: 21:22
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To ease the fears of some that have previously posted, the following are the facts:
Persia has 24g and Theology. Germany, Greece, and Russia all have Theology. It is unlikely that Persia will be able to pull in Greece or Germany as allies. Germany just signed a 20 turn peace treaty with us, France as well is under a peace treaty. Greece is at war with England and the Aztecs.
The only viable ally would come from Abananaba minor.
Persia does not have Chivalry, but if it attains it, the only unit it would have would be Longbowmen. Without iron, it cannot build knights. Longbowmen can be killed easily by horsemen.
With peace, Persia finally locks onto Iron, and then either picks us or the English to invade with knights late Middle Ages.
Production? We keep border cities building defense, core cities do culture/science production, eastern cities build just a few more warriors that upgrade to swordsmen (no one has Chivalry) and a few pikemen, then add one settler to Uber Isle and let it build for itself. That will sastify all our needs.
Lastly, we need a Forbidden Palace. We also badly need a GL. We can possibly get both through a continued war with Persia.
This is not just the best time, this is the ideal time! Our neighbors are either tied up in war, or tied up with peace treaties. Persia will never be weaker. We can afford to do both development and war, as our war units are easy to produce. And in the end, we double our luxuries and capture a wonder of the world.
--Togas
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Aggie
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Of GOW's half of BOB
Jun 2002 time: 23:22
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OPD, I'm neither endorsing a war of conquest or not, I'm just explaining what we can do(not necessarily should do). A note we are still at least 6 turns from tyre sidon attack, so we will have time.
Currently we will have the following force that could get involved in the attack on sidon/tyre
2horse, 4 reg sword,
+2 reg sword would be available during the attack on sidon.
We have or will have 2eilte,3vet swords that will be available by the time we get to antioch/gordium(these are coming from france 3 on land 2 by boat.
This gives us 11sword(2e,3v,6r),2horse(2v) for the initial operation. Also I am planning on upgrading 1 or 2 spear to pikeman for defense, imagine their reg archers attacking our vet pike in jungle.
This force could take the 4 initial cities.
It probably could not go further( I estimate in would stand at 7sw,2horse at this time, -2/3 sword for garrison leaves us 4sw,2horse)
Also this would leave a good force in french front.
To go further I would like 3 horse, and 4 sword all vet.
This is just so everybody knows what we are looking at.
I also am assuming we will average 1 sword lost per city.
Aggie
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:22
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quote: Originally posted by Aggie
OPD, I'm neither endorsing a war of conquest or not, I'm just explaining what we can do(not necessarily should do). A note we are still at least 6 turns from tyre sidon attack, so we will have time.
Currently we will have the following force that could get involved in the attack on sidon/tyre
2horse, 4 reg sword,
+2 reg sword would be available during the attack on sidon.
We have or will have 2eilte,3vet swords that will be available by the time we get to antioch/gordium(these are coming from france 3 on land 2 by boat.
This gives us 11sword(2e,3v,6r),2horse(2v) for the initial operation. Also I am planning on upgrading 1 or 2 spear to pikeman for defense, imagine their reg archers attacking our vet pike in jungle.
This force could take the 4 initial cities.
It probably could not go further( I estimate in would stand at 7sw,2horse at this time, -2/3 sword for garrison leaves us 4sw,2horse)
Also this would leave a good force in french front.
To go further I would like 3 horse, and 4 sword all vet.
This is just so everybody knows what we are looking at.
I also am assuming we will average 1 sword lost per city.
Aggie |
hi ,
, great plan , lets go for it
have a nice day
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Aggie
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Of GOW's half of BOB
Jun 2002 time: 23:22
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I would like a pikeman built and sent to france. I think after that though we should leave the garrison there. They are isolated and if attacked would have to hold out until help arrived. To do so would require some offensive capability, so except for the 2 extra I'm bringing from there I don't want more to come back.
I do now have an approximate timeline for operations.
Just so decisions and plans can be made, we could stop at the end of any stage so these plans are "if we get there" plans.
Note to public works a road rush built over mountain to tyre could cut up to 2 turns off attack time.
Note for City planner: units take 6 turns(4 if road built to tyre) to get to tyre from core cities and from there 2 turns to useful position, so w/o rd we need extra units ready by turn 11 or turn 13 with road. Those units will not be used for the stages mentioned here. so if we decide to end at stage 1 or 2 we don't need those units.
Also note there will be about 2 pikemen with army. Hopes this makes decisions easier.
turn(1-5) upgrading and movement of troops, at turn 5 an army of 4sw and 2 horse ready to move on tyre/sidon
turn(6-10) 2 more sw arrive on scene
attack on sidon/tyre(battle will start on turn 7/8),
End of stage 1
turn(11-13) attack units recover and other units get to sidon
turn14 units move 2e of tyre
Estimated force 9sword and 2horse
turn 15 1/2(with horse) move e, then s to 1n of gordium
1/2(w/o horse) move e, then n to march on antioch
turn 16 Southern force(SF) attack Gordium
Northern Force(NF) move N
turn 17 SF recover and moves remaining horses N
NF ne
turn 18 As many units as citizens stay in gordium, rest move n
NF ne
Turn 19 Nf attacks Antioch from hill
End of stage 2
If there is a stage 3 it will be the attack on the heartland of the persians. Plan for that not possible to make right now will have to wait to see results of stage2
Aggie
Last edited by Aggie on 06-09-2002 at 04:42
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Shiber
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Haifa, Israel
Jul 2002 time: 07:22
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quote: Originally posted by panag
well units that we cant upgrade , or that we dont want to upgrade can always be used to be disdanded in a city , |
Swordsmen cost 30 shields. When disbanded in a city, they return 7. IMHO it's much wiser not to build additional swordsmen in the first place.
Last edited by Shiber on 06-09-2002 at 20:30
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