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Mr. Schwang
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Salt Lake City, USA
Aug 2002 time: 05:22
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Yes, scripting would probably improve the game/editor/scenarios more than anything.
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Blue Moose
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Columbus, Ohio USA
May 1999 time: 00:22
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Sadly, from what has been said about PTW, we won't be seeing any of these in the expansion.
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Comrade Tassadar
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quote: Originally posted by ADG
I voted Better Diplomacy, but I don't really care about more options, I just want the AI to be better, cuz I really hate the AIs trading:
AI Wants:
World map
500 gold
70 gpt
Flight
Radio
We want:
World Map |
I have gotten soo many ridiculous demands....I wanted a MPP with the AI (it was pretty one sided...Being the sole superpower i was capable of defeating anyone in the world..so out of my for others, I decided to offer the weak Americans a MPP) and what did they want? something along the lines of my world map, 22,000 gold, 5 gold per turn, all the medieval advances he could get (i was in modern, he was in medieval)....It was ridiculous.
Needless to say, I rejected. Then the forces of evil chinese maoists captured washington, I destroyed the evil chinese maoists.....and the entire world (Russia and Egypt) was at peace yet again 
Anyway...yeah, better diplomacy is a must. Making deals with the Ai is so...frustrating sometimes. Although I still want a better COMBAT systemas opposed to this, thats just me 
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althena1
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A better AI is what i would like.
An AI with war strategies different from simply "send all units to x city".
Also the creation of "coalitions" would be nice.
Imagine if a sole superpower is bullying everyone and nation (AI or you) could create a "coalition" against the aggression of some nation(s).
Because right now it is stupid how the... chinese can be at war with japan, the germans against japan, and yet the germans and chinese fight each other as well... stupid stupid.
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althena1
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A MUST HAVE we could get is the ingame ability to make units disapear from the potential things to build when we want it to.
I hate having to scroll down to build a battleship when the game still offers ironclads and other crappy boats.
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:22
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Well, I chose the editor, but only by a close margin, over more diplomacy! I have to say, though, that it was a tough decision!
I really chose the editor because I still want a little more felxibility in designing new units and buildings-such as building prerequisites for units, and improvement obsolesence (and mixed flags for all buildings).
I also want the abiltity to script events and set diplomatic stances in the game for scenarios!
I must say that I definitely want greater options for diplomacy in PtW, not to mention Civil Wars!!
Anyway, there you have it!
Yours,
The_Aussie_Lurker.
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Mr. Schwang
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Salt Lake City, USA
Aug 2002 time: 05:22
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quote: [SIZE=1] Originally posted by althena1 [/SIZE
I hate having to scroll down to build a battleship when the game still offers ironclads and other crappy boats. |
Problem solved to this one: use the editor. I never play the single player campaign anymore, too horrible. I always make my own games, adjusting different things here and there. And one of the things I always do is make sure there are no useless units from the medievel age in the modern era. I just them upgrade to the modern units, even though sometimes they don't make much sense (I have the cavalry upgrade to tanks, for example).
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:22
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You're right A_J that, if they have an event editor, and if it is robust enough, then you should be able to script for things like Civil Wars within the editor! I, for one, would have no problem doing the work, so long as they gave me the tools!! I'd even be tempted to post it here as a mod!
The other thing I'd script for is a Dark Age to balance off the Golden Age! i.e, if you loose your capital or if you loose about 3/4 of your cities (as an example), then you loose production or techs or something! Again, I don't mind doing the extra work myself, so long as I have the right tools!
Anyway, I sit here with baited breath and fingers crossed.
Yours,
The_Aussie_Lurker.
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Mr. Schwang
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Salt Lake City, USA
Aug 2002 time: 05:22
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The AI better be smarter in PTW. back before civ3 came out, the number one thing we apolytonians wanted from civ3 was a good, smart AI to play against.
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Blue Moose
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Columbus, Ohio USA
May 1999 time: 00:22
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quote: Originally posted by Mr. Schwang
The AI better be smarter in PTW. back before civ3 came out, the number one thing we apolytonians wanted from civ3 was a good, smart AI to play against. |
Yeah, it annoys me that the main (only!?) difference between difficulty levels is how much the AI can cheat.
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All times are GMT. The time now is 05:22. Apolyton Time is 00:22. |
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