Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Democracy Game-Archive > We =need= ships!
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:22
  Old Post 07-10-2002 02:45 Visit BigFurryMonster's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
We =need= ships! Support Apolyton, buy GURPS/ Alpha Centauri

I think there is another continent North-East of the English City of Warwick. Look at the sea and ocean tiles.

Let's build some ships ASAP. We'll get Astronomy in a few turns, and when we do, the ships should already be in position. A RoP with England may be necessary.

With Astronomy, we can safely travel on sea squares with our Galleys. And we'll be able to build Caravels.

Remember: the profits that we can make from First Contact with the Lost Civs are HUGE.

Meshelic is offline Meshelic
King
Bringer of Peace, Destroyer of Worlds
Sep 2002
time: 21:22
  Old Post 07-10-2002 02:50
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization 2

Hear hear, I have long been an advocate for the construction of a navy (even the much-debated suicide galley idea has it's benefits) to explore the rest of the world.

Remember, there is still one nation out there that is (dare I say it) larger than us, and I'm sure many of our current enemies would lay prostrate before our feet if we discovered the missing civz first.

I think west of the Romans is the best area to look for them, or east of our newly conquered Persian lands...

Meshelic is offline Meshelic
King
Bringer of Peace, Destroyer of Worlds
Sep 2002
time: 21:22
  Old Post 07-10-2002 02:51
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Full PM-box? Change here!

There should be what, at LEAST three more civz out there, if not more?

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:22
  Old Post 07-10-2002 02:53 Visit BigFurryMonster's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Enter the AD-FREE zone

There are 12 known Civs. I think this leaves Four.

Sheik is offline Sheik
King

May 2002
time: 00:22
  Old Post 07-10-2002 04:49
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Got spare money?

We do need ships. Once we have communications with other civs we are rich

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:22
  Old Post 07-10-2002 04:55 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Re: We =need= ships! Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by BigFurryMonster
I think there is another continent North-East of the English City of Warwick. Look at the sea and ocean tiles.

Let's build some ships ASAP. We'll get Astronomy in a few turns, and when we do, the ships should already be in position. A RoP with England may be necessary.

If there WAS a continent connected to Britain by sea they should have already made contact.

I believe we should launch from the Greek Island as large islands tend to point to the nearest continent.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:22
  Old Post 07-10-2002 05:12
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Re: Re: We =need= ships! Support Apolyton, pre-order Civilization IV

quote:
Originally posted by GhengisFarb

If there WAS a continent connected to Britain by sea they should have already made contact.

I believe we should launch from the Greek Island as large islands tend to point to the nearest continent.


Do you have any clue how many RoP's that's going to require?

ThePlagueRat is offline ThePlagueRat
King
Insert banana to play...
May 2002
time: 06:22
  Old Post 07-10-2002 05:12
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Put an end to popups!

If you wanna get ships man, just post an off.poll containing:
- How many ships do we need to build. choose: {0,1,2,3...,n}

They have to follow the people's voice then.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:22
  Old Post 07-10-2002 05:13
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Increase Your PM Length

PlagueRat,

While this is true, the current CoL requires that any official poll have a discussion thread to discuss the matter first and arrive at some form of agreement on what the variuos options should be

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:22
  Old Post 07-10-2002 05:21 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Re: Re: Re: We =need= ships! Help yourself to an AD-FREE life

quote:
Originally posted by Arnelos


Do you have any clue how many RoP's that's going to require?

Yes, ZERO

We don't put anybody on them and they'll never force you to leave just keep asking.

However, if we had Astornomy and could navigate sea tiles it would be zero and we would never enter their culture space as we have open sea all the way to the farthest edge of the Grecos (the Greek Island).

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:22
  Old Post 07-10-2002 05:40
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Re: Re: Re: Re: We =need= ships! Put an end to popups!

quote:
Originally posted by GhengisFarb

Yes, ZERO

We don't put anybody on them and they'll never force you to leave just keep asking.

However, if we had Astornomy and could navigate sea tiles it would be zero and we would never enter their culture space as we have open sea all the way to the farthest edge of the Grecos (the Greek Island).


I'm not looking at the map at the moment so I don't know how far AI borders currently extend, but I know for a fact that "sea" tiles can be covered by culture-influenced border radius... which means we WOULD be moving through their territory. It's only if we were moving on "ocean" tiles that we wouldn't (ocean tiles are never inside any civ's territory).

That said, we *could* do what you describe with the boat moving through their territories... but doesn't that mean we take a diplomatic hit every single stupid turn we have a boat in their territory?

ThePlagueRat is offline ThePlagueRat
King
Insert banana to play...
May 2002
time: 06:22
  Old Post 07-10-2002 05:45
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Arnelos
PlagueRat,

While this is true, the current CoL requires that any official poll have a discussion thread to discuss the matter first and arrive at some form of agreement on what the variuos options should be



Sorry, you are right. I forgot.
So this thread could be considered such an "option-matter thread then" ? I've presented some options.
But that was only numbers of ships to be made.
Could that be any good options?

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:22
  Old Post 07-10-2002 05:53
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by ThePlagueRat



Sorry, you are right. I forgot.
So this thread could be considered such an "option-matter thread then" ? I've presented some options.
But that was only numbers of ships to be made.
Could that be any good options?


Options could include where we're proposing that the ships be built (though that could be a second poll with options for where). Other than that, the thrust of this thread would suggest that we're really just looking at a number of ships for this mission.

ThePlagueRat is offline ThePlagueRat
King
Insert banana to play...
May 2002
time: 06:22
  Old Post 07-10-2002 06:06
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Remove this text

Guess we'll have to make two polls then...

1 Where and when?
2. How many and how? (rush or prod)

Something like that...

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:22
  Old Post 07-10-2002 09:37
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Inflate your Upload Space

Ships before Astronomy and the ability to traverse at least sea? Yuck.

Why not try to urge the acquisition of Astronomy/Navigation as quickly as possible? I think this is a good idea (but after Gunpowder, naturally), and would support this. Once we can do some travelling beyond our pathetic coast-bound Galleys I would like to see some ships around.

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:22
  Old Post 07-10-2002 10:12
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Increase the size of your Attachments

I agree and am hereby announcing a new deputy position under me. This position will be called SMC Deputy In charge of Sea Charting and Ocean exploration or SMCdisco. This postion ,not to be jokingly refered to as disco duck, will oversee naval force creation and movement and make request to the SMC for boats to be built/upgraded and harbors built. The SMC will consider these request and if approved will forward to CP. Anybody who wants this job please pm me. This person will have a HUGE impact on the games future since a good exploration program is priceless. Also I intend to give this person much freedom, since what is the purpose of creating such a position if the person jsut does what I say, I want somebody with a definite plan.
Aggie

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:22
  Old Post 07-10-2002 18:16 Visit BigFurryMonster's homepage!
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Priorities:
1. Build more galleys
2. Send the galleys to the east and west tips of our continent
3. Acquire Astronomy
4. Travel on the seas
5. Acquire Navigation
6. Travel on the ocean
7. Discover the Lost Civs
8. Make HUGE profits from selling tech, maps, luxuries and resources around
9. Win the Game.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:22
  Old Post 07-10-2002 18:41 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Remove this text

quote:
Originally posted by Aggie
I agree and am hereby announcing a new deputy position under me. This position will be called SMC Deputy In charge of Sea Charting and Ocean exploration or SMCdisco. This postion ,not to be jokingly refered to as disco duck, will oversee naval force creation and movement and make request to the SMC for boats to be built/upgraded and harbors built. The SMC will consider these request and if approved will forward to CP. Anybody who wants this job please pm me. This person will have a HUGE impact on the games future since a good exploration program is priceless. Also I intend to give this person much freedom, since what is the purpose of creating such a position if the person jsut does what I say, I want somebody with a definite plan.
Aggie

Whoah there, Nellie. Exploration is under Imperial Expansion not warfighting. Hence the name Imperial Expansion.............

And I already recommended Sir Ralph be in charge of the operation as he has a lot of experience with this tactic.

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:22
  Old Post 07-10-2002 18:53
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Did he accept?
I know Sir Ralph doesn't have a lot of time to participate in the demogame.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:22
  Old Post 07-10-2002 18:54 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

quote:
Originally posted by Shiber
Did he accept?
I know Sir Ralph doesn't have a lot of time to participate in the demogame.

Sir Ralph has had a breakdown and appears obsessed with Macross City. I think he's found himself a couple of dainty French twins in a tavern there and that's all he can think about anymore................

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:22
  Old Post 07-10-2002 19:14
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
Originally posted by GhengisFarb

Sir Ralph has had a breakdown and appears obsessed with Macross City. I think he's found himself a couple of dainty French twins in a tavern there and that's all he can think about anymore................


Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:22
  Old Post 07-10-2002 19:18
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton buy from Amazon

Ghengis is probably right that the position should be under MoIE. But that Name! The name of the position is enough to make people want to run for the post!


D.I.S.C.O. Duck....


Too perfect...

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:22
  Old Post 07-10-2002 19:43
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Actually this is a discussion that we had a long long long long time ago. At the time Pres. Trip said boats are units and units are under the SMC. An analogy is early in the game when warrior are largely just exploring. Then they were still under SMC. However at the time I did make the point that galley(and early boats) really weren't combat units, so I think it would be reasonable to put this under the MoIE, but would like the input of our nation first. Actually lets start a thread.
Aggie

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:22
  Old Post 07-10-2002 19:48 Visit BigFurryMonster's homepage!
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Let's not make a fuss about which kind of units fall under what jurisdiction.

Let's build ships.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:22
  Old Post 07-10-2002 22:10 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Browse Apolyton AD-FREE

On the original topic.

No new ships needed until Navigation. The coastal cities like the land ones are behind in inferstructure.

If we aren't actively using the Galleys send them to a Harbor so they upgraded. Send the Carvells out exploring being sure to end movement on sea tiles where we wouldn't be violating treatries.

After one of them expands our knowledge of the sea around Uber Island, that one should probably return home to a harbor so it can be upgraded to Galleon. (Exception: if another land mass found near Uber Island.)

By the time we have Navigation, our coastal cities can afford building a few Galleons which can safey explore the ocean.

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:22
  Old Post 07-10-2002 22:34
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I disagree. We need to build galleys now and move them to sea squares as soon as Astronomy is available to us, and then send them out into the ocean to explore as soon as we have Navigation. If we wait for Navigation and then produce the galleys we'll find the lost civs a few turns later.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:22
  Old Post 07-10-2002 23:51 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Galleons can move faster than Galleys / Caravels, so by having existing naval units in harbors when we get Navigation so they can be upgraded immedately we'll cut a few turns off traveling the lost distance.

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:22
  Old Post 08-10-2002 00:18
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Support Apolyton buy from Amazon

Oh, I see now what you meant. Yes, you're absolutely right joncnunn. Sorry.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:22
  Old Post 08-10-2002 01:51
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Support Apolyton, buy Civilization 2

Actually, 2 points, which I think argue for building galleys now. Galleons come with Magnetism, which is a while off still, and Caravels are not faster than galleys; they're just better defended and can carry more.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:22
  Old Post 08-10-2002 02:24 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Oh, yeah, I moded my own game by moving Galleons & Privs to Navigation, and making it a required tech as well as a prereq to Magnetism.

Magnetism is a ways off.

We're still better off sending Caravels into the ocean than Galleys. (Lower sink rates.)

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:22.
Apolyton Time is 00:22.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0542 seconds (91.53% PHP - 8.47% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net