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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Play the World > what turnless mode might be like
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neonext is offline neonext
Warlord
Cali
Aug 2002
time: 21:22
  Old Post 10-10-2002 11:28 Visit neonext's homepage!
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what turnless mode might be like Support Apolyton, buy GURPS/ Alpha Centauri

Reading Firaxis' accounts of their new 'turnless' mode has been interesting, to say the least.

The new turnless mode is the main reason I'm looking forward to PTW. If they get it right, I'll take back all the bad things I said about Firaxis.

Why?

Because I know first-hand how great a turnless Civ game can be.

Why is that?

Because I made the first ever "turnless" civ game, months before Civ 3 even came out.

I'm not saying Firaxis took this idea from me - not at all. It's the only logical way to completely eliminate waiting periods in multiplayer TBS games.

So I appeal to you Civ fans, those of you who are interested in the new turnless mode, to try my game, and see the potential for a complete multiplayer turnless civ game.

At the very least you will have a peak at what the new turnless mode might be like, and hopefully you will want to pick up PTW - it will be much better than my game.

http://apolyton.net/forums/showthre...&postid=1355159

Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:22
  Old Post 10-10-2002 23:14
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There also exists another way to diminish the turn problems in turn-based games and it's simultaneous turns. People are generally taking about the same time to play a turn so it's not bad. Risk II (on computer) is incredibly better than the original Risk for that.

neonext is offline neonext
Warlord
Cali
Aug 2002
time: 21:22
  Old Post 11-10-2002 03:47 Visit neonext's homepage!
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simultanious turns help, but they don't completely eliminate the problem, because it still forces people who finish their turns quickly to wait.

Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:22
  Old Post 12-10-2002 21:50
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Not that bad, it's maybe even shorter than AI in single player

Lord Nuclear is offline Lord Nuclear
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Jun 2002
time: 21:22
  Old Post 13-10-2002 09:33
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As jeff morris said it will still be mostly a turn-based game for one example we still use techs in turns. It would be really cool if it was as turnless as starcraft

Meshelic is offline Meshelic
King
Bringer of Peace, Destroyer of Worlds
Sep 2002
time: 21:22
  Old Post 16-10-2002 14:14
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Wouldn't that be like Age of Empires, though?

aahz_capone is offline aahz_capone
Prince
The Hague
Feb 2002
time: 06:22
  Old Post 16-10-2002 19:23
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quote:
Originally posted by neonext
simultanious turns help, but they don't completely eliminate the problem, because it still forces people who finish their turns quickly to wait.


I think this problem is fixed in the fact that when you've finished moving all your units and waiting for the othere dude you can still look at tech trees, mess around with building procductions or engage in diplomacy.

neonext is offline neonext
Warlord
Cali
Aug 2002
time: 21:22
  Old Post 17-10-2002 05:27 Visit neonext's homepage!
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when you have your tech selected and all your building orders done, what are you going to do while mr huge civ is still moving his 50+ units?

simultanious moves will never completely "fix" the problem of waiting in TBS multiplayer games.

yes, developing a good simultanious mode helps by allowing the player to do other things while he is waiting and by setting timers for the max amount of time you would have to wait, but it doesn't completely solve the problem.

neonext is offline neonext
Warlord
Cali
Aug 2002
time: 21:22
  Old Post 17-10-2002 10:28 Visit neonext's homepage!
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as i add aircraft and so on to the game, the turnless mode just becomes more and more fun.

for those of you who want to see the game without playing it or even reading more about it, here's a screen showing the latest build (still to be released). shroud is turned off, and it shows several AI players engaged in air and land battles

Attachment: shot10.jpg
This has been downloaded 104 time(s).

Odin is offline Odin
Prince
Biology Nerd at Minnesota State University Moorhead
Sep 2000
time: 23:22
  Old Post 22-10-2002 07:49
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Civ2 graphics???

neonext is offline neonext
Warlord
Cali
Aug 2002
time: 21:22
  Old Post 22-10-2002 11:53 Visit neonext's homepage!
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Put an end to popups!

there are some graphic placeholders are from civ2, yes...
the graphics are in the process of being replaced, in fact most of the graphics in the screen shot have already been changed.

Last edited by neonext on 22-10-2002 at 12:27

neonext is offline neonext
Warlord
Cali
Aug 2002
time: 21:22
  Old Post 27-10-2002 08:55 Visit neonext's homepage!
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if someone has played both my demo and PtW, please let me know how similar the turnless mode is

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