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Kirov
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Warsaw, Poland
Sep 2002 time: 06:23
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MrClever (sputum@peoplepc.com) - Gaians
Hercules (cathal.mullaghan@ntlworld.com) - Hive
Kirov (walterschellenberg@yahoo.ca) - University
Zefir (zefir@space.pl) - Morganites
DarthMaur (tomek_kulesza@yahoo.com) - Spartans
Ksev (kaare-margrethe@tdcadsl.dk) - Believers
Thrar (thrarxx@hotmail.com) - Peacekeepers
Tau Ceti (larsheg@sensewave.com) will be safeguarding our passwords, please e-mail it to him as soon as you make your first turn.
SMAC v. 4.0
Difficulty: Transcend
Planet: large with all factors standard
One for all: Allow cooperative victory : YES
Do or Die: Dont restart eliminated players : NO
Look First: Flexible starting locations : YES
Tech Stagnation: Slower research rate : NO
Spoils of War: steal tech when conquer base : YES
Blind Research: Cannot set precise research goals : NO
No unity survey: World map not visible : YES
No unity scattering: Unity pods only at landing site : YES
Bell Curve: No random events : YES
Our old thread can be found here.
Rules about exploits and bugs, based on PBEM tournament rules:
Multiple reloading of the game to try for different effects is forbidden. If a reload is necessary because of a game crash etc., an explanation should be posted to this thread.
Multiple drops or orbital insertions using the right-click menu is forbidden. So is airdropping from outside a base/airbase, or after having moved (except on a magtube) using the same method. Using the 'i' key when you want an airdrop means you will automatically comply with these restrictions.
Inserting Stockpile Energy into the build queue after a military unit is forbidden.
If a player employs a tactic that causes a state of vendetta, they are not allowed to "accept" a pending diplomatic agreement with that faction in the same turn, causing a change in diplomatic status or the transfer of energy or knowledge.
If an aggressive probe action (anything except infiltration) is used on a faction you have a truce, treaty or pact with, you must select 'Declare Vendetta' in the dialog box that appears afterwards, and notify the victim of your transgression, unless you have received permission in advance. No notification is required in other cases.
Upgrading units with the design workshop is allowed at end of turn only. However, supply crawlers upgraded in this fashion can still be used to advance Secret Projects in the same turn.
Communications only allowed between factions that have obtained each others' commlink frequencies in-game.
Psi units cannot be assigned multiple point patrol routes (avoid instant demon boil bug!)
Whenever the planetary council is called, the caller (or the first player to vote if the AI calls it) should post a notification to the thread, including vote totals (if applicable) and who has already voted for what. The other players should post how they vote.
Last edited by Kirov on 23-10-2002 at 22:08
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Kirov
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Warsaw, Poland
Sep 2002 time: 06:23
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First turn sent to Gaians.
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Kirov
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Warsaw, Poland
Sep 2002 time: 06:23
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Tau Ceti's e-mail is: larsheg@sensewave.com (I have also edited my above post), don't forget to send him your passwords.
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Kirov
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Warsaw, Poland
Sep 2002 time: 06:23
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And please, always post on this thread whenever you send turn to the next player. I have enough of PBeMs I have to wonder where the turn is and when I will obtain it.
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Zefir
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Warsaw
Sep 2002 time: 07:23
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Unzipped.
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Kirov
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Warsaw, Poland
Sep 2002 time: 06:23
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Sent to Zefir (Morganites).
Unzipped.
Thrar, I've already changed your e-mail in the main post.
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Zefir
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Warsaw
Sep 2002 time: 07:23
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Turn sent to Darth Maur.
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Zefir
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Warsaw
Sep 2002 time: 07:23
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"And i was joking. We aren't allied (well, at least i and Zefir are not)."
... yet ;)
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Thrar
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2102 sent to MrClever.
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MrClever
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I believe I was sent the wrong turn.
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MrClever
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Hey, I know! But I got the wrong file. The file I got had me at the end of my last turn.
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MrClever
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Hey, I sent the turn. It'll say I reloaded it, but I don't particularly give a damn about that.
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MrClever
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2102.sav. Yeah, it was right after I'd gone last turn. This save comes to me, and says my units had already moved. I was confused, so I just monkeyed around with it until I was able to move. As I said, it'll say I reloaded, but I'm not concerned about that. This game has been stalled for so long, I'm not going to stall it even further.
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Thrar
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no idea what might have been wrong with your turn. When the enter password screen popped up after i finished my turn, i hit save and exit.
There are only 2 files related to our game in my save directory (my 2101 turn and that one) so i am pretty sure i sent the right one.
I hope next round will be ok, otherwise i dunno.
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