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One_Brow
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I voted "banana" simply because I haven't seen enough to comment on their play balance.
However, as an upgrade for Sword/Med Inf/Longbow, and a resource-free unit, I think Guerillas serve a valuable, if small, niche.
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ChaotikVisions
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Oklahoma, USA
Apr 2002 time: 23:23
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Hmm, giving it more attack doesn't make much sense. I'd rather see it as a 6/8/1 that treats all terrain as roads. I mean guerillas are about fast attacks, right? With 2 movement you've got a fairly fast attacking unit for either that or pillaging, only good in mass attacks with artillery though. Maybe increase the cost by 10 to account for the new ability to it. If it could do that i'd probably use them in sea invasions. Simply because they could help get to citys quicker, keeping up with the attacking units. It'd also be great for annoyance because of its defense. Still no match for tanks or anything though unless in a strong defensive position.
Last edited by ChaotikVisions on 12-11-2002 at 00:45
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Zurai
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What I plan to do is make them 9.9.2 ignore movement cost of terrain (NOT all terrain as roads; all terrain as grasslands). 9.9 is because I've boosted the value of all gunpowder+ units in my personal mod; infantry have 9 attack. 2 movement + ignore terrain movement penalties means that guerillas would work wonderfully in jungles and mountains, which mirrors the places we've seen them in real life. In open land though they're no faster than a motorized or mounted unit.
I'm also considering making them free upkeep, but that might make them too good. That will have to be playtested.
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Zurai
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quote: Originally posted by planetfall
Zurai,
I would think you would want guerrilas to have one more movement than infantry to emulate their stealth ability. I don't think the game recognizes stealth in land units. If it does, then 6.6.1 + stealth would work best. |
Stealth is an option as well, but I like 6.6.2(atg), and stealth as well might unbalance them. I don't have PTW yet, so I have no means of testing it. I want them to be useful, but not TOO useful.
EDIT: Just to be clear, "stealth" = invisible unit, not "stealth" as in the stealth planes' ability.
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CiverDan
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Allow guerrilas move 2 all as roads. This gives them at least some reason for someone to actually build them (i.e. a unit which can pillage and run.) Right now they are just cannon fodder consisting of upgraded swords. BTW, does anyone actually build either longbow, medievel infantry, or guerrilas, for any reason other than ur missing a resource.
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