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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game > C3PtWDG Glory of War > "Leader" mod abilities
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Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:23
  Old Post 13-11-2002 18:58
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#1 Report this post to a moderator
"Leader" mod abilities Support Apolyton

The Divine MarKG has asked us to determine what powers should be gifted upon our "Leader". I ask that you check out this thread then post what you think hear so I may answer the call of the GodZ.

I am also wondering if we should have our forum "Leader" switch along with the game "Leader". I think it will be much eaiser to just keep it to one person and not flop it around

What do you guys think?

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:23
  Old Post 14-11-2002 01:33
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#2 Report this post to a moderator
Remove this text

I think if one person does the forum "leader" role, it does not have to be the same one as the game "leader".

We could call the forum leader the general secretary, and when we switch to communism, he becomes the game leader!!!

OK, maybe not...

UnOrthOdOx is offline UnOrthOdOx
Emperor
Hello....
Jun 2002
time: 22:23
  Old Post 14-11-2002 02:08
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#3 Report this post to a moderator
Lose 30 kilos (of popups)

All powers listed by markos, + campaign for prOphEt (mod) privilages too

Ennet is offline Ennet
Warlord
Stockholm, Sweden
May 2002
time: 06:23
  Old Post 16-11-2002 18:08
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#4 Report this post to a moderator
Enter the AD-FREE zone

quote:
Originally posted by Panzer32
I think if one person does the forum "leader" role, it does not have to be the same one as the game "leader".


agreed

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:23
  Old Post 17-11-2002 04:13 Visit Aro's homepage!
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#5 Report this post to a moderator
Increase Your PM Length

I agree with Panzer32, too. Not necessarily the same person.

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