Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-PtW Democracy Game-Archive > Game Set-up and Bad Start Positions
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
FrustratedPoet is offline FrustratedPoet
Emperor
All Glory To The Hypnotoad!
Mar 2002
time: 05:23
  Old Post 16-11-2002 16:08 Visit FrustratedPoet's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Game Set-up and Bad Start Positions Lose 30 kilos (of popups)

I can imagine this scenario:

We set-up the game on December 1st and some poor team (it could be any of us) gets a terrible start position. I mean truely awful.
All they can see at the start is Tundra and mountains.
Quite understandably they complain, saying "This start is unplayable ... This'll be no fun for us ... Can we start again?"

This delays the start of play because we have to break off to discuss what to do.
Why don't we talk about this now?

It would be silly if we restarted the game several times until everyone is happy, but it would also be very unfair if a team that has put a lot of work and enthusiasm into the game (i.e. All of us) gets a start position that means they won't ever have a chance.

I propose that we set the game up a week before December 1st and everyone plays their 4000BC turn. This will be very quick because there is almost nothing to do except build your city, set Science and move your worker one square (and your scout if you have one).
This will also give everyone the chance to see their start position.

Every team should be happy to except a less-than-optimal start, of course. Anyone complaining that they don't have a cow, river, luxury and a couple of shielded grassland will not receive any sympathy I think, and for obvious reasons.

However, if somebody gets a truely awful start - and I mean REALLY bad - then they should PM all the other team leaders a screenie of it and if everyone agrees it would only be fair to start again then we can.
Of course, if the other team captains say "That's not so bad, stop being such a girl and get on with it" then the complaining team is stuck with their start.
Hopefully common sense will be used on all sides.

If we go through this process a week before the scheduled game start then we should be able to start on time with no controversies.

Any ideas, comment, criticism?

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:23
  Old Post 16-11-2002 16:18
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Help yourself to an AD-FREE life

Good idea

FrustratedPoet is offline FrustratedPoet
Emperor
All Glory To The Hypnotoad!
Mar 2002
time: 05:23
  Old Post 16-11-2002 16:22 Visit FrustratedPoet's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Lose 30 kilos (of popups)

Thanks spiff.

Setting up a week early means on the 24th November.

Every team should be ready by then.
GS haven't picked our Civ yet, but we're voting on it right now and it'll be ready by the 24th.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:23
  Old Post 16-11-2002 18:10 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by FrustratedPoet
Thanks spiff.

Setting up a week early means on the 24th November.

Every team should be ready by then.
GS haven't picked our Civ yet, but we're voting on it right now and it'll be ready by the 24th.

November 24th is my birthday.

I think every team should post the initial screenshot of their starting location in a "This is where we start" thread.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:23
  Old Post 16-11-2002 18:27
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by GhengisFarb
November 24th is my birthday.

I think every team should post the initial screenshot of their starting location in a "This is where we start" thread.


Happy B-day then (okay, a bit early, but I'll prolly have forgotten it by then )

As to posting each start position in a separate thread: no thank you. If your start is very bad, you might want to risk posting it, if it is decent or even good you don't want others to get any piece of information on you. So post as you like, as long as you don't force us to post ours

DeepO

ThePlagueRat is offline ThePlagueRat
King
Insert banana to play...
May 2002
time: 06:23
  Old Post 16-11-2002 19:06
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton buy from Amazon

Well...

Say starting loc. is on one tiny island, no rivers, no goodies .
Then you get depressed and post a screenshot after exploration.
Enemies will soon figure your status, and perhaps location.
Then we restart, and someone else gets mad...


If you post (part of) the map showing only your 10 first turns or so, there is no risk of getting exploited. Everyone can do that?
Never post the mini-map

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:23
  Old Post 16-11-2002 19:16
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Inflate your Upload Space

Well... that's the risk you have to take. If you think your position is bad, post a screenie and risk that the others say: no way, my position is worse and we continue. But why would we give such a vital piece of intelligence when nothing is wrong? A lot can be learned from the first view of your starting position, if you show me yours I'll gladly start a thread here of everything I can deduce of it

Besides, part of the decision you got to make is where to put your first city; with no restart possible, moving your first settler will really be something to keep in mind.

DeepO

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:23
  Old Post 16-11-2002 19:19
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Besides, what is a bad island start position? if you can plop down 4 cities at the closest possible, you are hampered, but can still win the game... even if it becomes a little more difficult

DeepO

ThePlagueRat is offline ThePlagueRat
King
Insert banana to play...
May 2002
time: 06:23
  Old Post 16-11-2002 19:59
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Increase Your PM Length

Well, on such a small island there is no way to get Map Making early since there are no neigbours to trade with.
How can you expand?

You'll just have to sit and wait for Map Making then.
(and risk the lousy pram on high sea waves too)

If we play on archipelago, such a sad thing is likely to happen.
On continent, we would meet eachother and compete/trade sooner.

IMO, we also need about 70% water to get some naval war significance. (I think Legoland will have privateers all over)
But that was the other discussion right?

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:23
  Old Post 16-11-2002 20:12
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton

I do agree that it has to be possible to ask for a restart when it isn't looking rosy, I just oppose the idea of having to post your starting position. Besides, this is a friendly game, if the starting pos is bad, most likely we will restart, even if the others have superb starts and will likely gain less.

If we are on archipelago, more of us will suffer, and going borg can really do wonders to your research budget. You'd be suprised how fast you get map making if you need to. Plus it has another advantage: your isolation will protect you to. (I'm not deying that I'd rather have a few cows on a continent, but if it isn't too bad, you can work with it )

Maybe a rule would be that you need to be on the same landmass as at least one other player / AI, this will prevent those too isolated positions. If you're alone, it's your choice if you want to play it out (I would on a decent island), but at least everyone will agree that we are allowed to restart if there is no-one to conquer / trade with.

DeepO

ThePlagueRat is offline ThePlagueRat
King
Insert banana to play...
May 2002
time: 06:23
  Old Post 16-11-2002 20:36
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Remove this text

You mean getting Mapmaking faster by building roads on every tile?


1)
What if there are 10 tiles being used foreach city and only 3 got road per city? - Tech would suffer.

2)
Ok, but in our (worst case) example you would have perhaps max 5 tiles being used foreach city and every one should have roads. (none with rivers or trade-goodies)
-Tech would be optimal.

Moving the slider only affects tech between certain intervals.
(i.e. both 50%, 60%, 70%, can yield 5 turns)
So there is no way to do it faster in a worst case scenario...

How can one research faster if cities don't grow beyond 5?

ruby_maser is offline ruby_maser
King
Fear sunshine!
Sep 2002
time: 23:23
  Old Post 16-11-2002 21:07
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Get a bigger avatar today!

posting a screenshot for the other team captains to see gives away your general location due to the minimap. I am against any other team getting that type of info and then being empowered to say "suck it up, buddy".

at best, the minimap should be edited out before posting.

ThePlagueRat is offline ThePlagueRat
King
Insert banana to play...
May 2002
time: 06:23
  Old Post 16-11-2002 21:12
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Avatar Enlargement: We've got the solution

That's right! We cannot repeat it enough times...

quote:
Originally posted by ThePlagueRat
Never post the mini-map


Well, now it should be enough?

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:23
  Old Post 16-11-2002 21:40
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton

quote:
Originally posted by ThePlagueRat

How can one research faster if cities don't grow beyond 5?

Why would you need cities of size 5? The Borg-style city placing means you cram those cities as close as possible, giving each 2-4 tiles to work on. Ideally, you would have 1 or 2 cities of size 6, the rest of them are size 1 or 2. In this layout, you generate 1 beaker as a minimum in each city each turn if you set the slider above 50% (corruption doesn't matter, you will always get 1). Of course it won't be the best solution, but you can research quite fast doing like this. And once you're off your island, you can easily make a palace jump: just import a few workers / settlers into a city on another continent, and disband your own capital. After which you build a few settlers on your original island, disbanding cities while making sure the remaining cities are spread out nicely enough to be at least somewhat useful.

Look at Aeson's SVC thread to see how he did this from the worst possible starting position on Deity (which BTW would for me be quite enough reason to ask for a restart)

DeepO

ZargonX is offline ZargonX
Emperor
Space
Sep 2002
time: 00:23
  Old Post 16-11-2002 23:18
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by ThePlagueRat

IMO, we also need about 70% water to get some naval war significance. (I think Legoland will have privateers all over)
But that was the other discussion right?


Are you trying to imply something?

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:23
  Old Post 16-11-2002 23:30
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Just suck it up. If you get a bad start, deal with it. No need to b*tch all over the place. Who knows, every body may start in an amazing place!!! oh well, that is just life.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:23
  Old Post 16-11-2002 23:30
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Avatar Enlargement: We've got the solution

How about, we generate the official map,
show it to , let's say grampho (if off-course his willing to do this, duh), he check's out the different starting positions, and then gives the ok??

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:23
  Old Post 16-11-2002 23:32 Visit Inverse Icarus's homepage!
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Inflate your Upload Space

if you get a bad start location Aeson joins your team. simple as that.

Meshelic is offline Meshelic
King
Bringer of Peace, Destroyer of Worlds
Sep 2002
time: 21:23
  Old Post 17-11-2002 03:03
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Yes we should generate the map first and have a mediator look over the starting positions and give the if it looks like all the positions to start from look playable.

Still, in real life many many nations started out in basically crap to their knees? Lots of them. Some that chose the worst places to settle would eventually either move to a different location or work with what they had and just do it.

UnOrthOdOx is offline UnOrthOdOx
Emperor
Hello....
Jun 2002
time: 22:23
  Old Post 18-11-2002 19:05
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Suck it up, and play it out. If worse comes to worse, you have an 'excuse' for losing. 'We werent outplayed, we just started on a crappy location'

There is no way to make it all fair, someone is bound to have the worst position, and someone else is bound to have the best.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:23
  Old Post 18-11-2002 19:09
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

no prob for me, as long as we all agree on it

quote:
werent outplayed, we just started on a crappy location'

This will be used, by someone, no matter what

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:23
  Old Post 18-11-2002 20:17
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

I like the idea of a neutral third-party looking at the map and making sure nobody is totally screwed.

-Arrian

WarriorPoet is offline WarriorPoet
Prince

Nov 2002
time: 00:23
  Old Post 18-11-2002 20:34
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Inflate your Upload Space

Third party....I don't know, I'd rather believe in the honesty of random number generation....besides, whose definition of "totally screwed" would we live by?

Finally, with a third party, how could we be ensured of their impartiality? What would be the appeals process?

Randolph is offline Randolph
Prince
Burlington, VT
Sep 2002
time: 00:23
  Old Post 18-11-2002 20:52
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Avatar Enlargement: We've got the solution

I also think this is a good idea. We're all going to be spending a great deal of time on this; I'd like to see everyone have a real chance. If this were a "normal MP" game (or a personal SP game) I'd probably be of the "suck it up; better luck next time" opinion, but due to the scope of this game I'd hate to see anyone be "put off" by a horrible starting position. I also dislike the idea of "losers joining other teams" (the coherency of a team is important) making a reasonable chance more important (in my mind).

WarriorPoet is offline WarriorPoet
Prince

Nov 2002
time: 00:23
  Old Post 18-11-2002 20:59
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Avatar Enlargement: We've got the solution

How would you manage the third party situation? I say develope a small piece of code or have a tabular system ready for the third party human evaluator. Let them spy the start locations and run a numeric calculation based on terrain and resource values and distance required to find a position with at least "x" points.

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:23
  Old Post 19-11-2002 00:15
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Full PM-box? Change here!

I don't have a problem with someone like Gramphos or Mark or someone else looking at it. There are so many steps that people could cheat, this one seems rather small to me. And i think eyeballing it should be sufficient. I mean, if its not in tundra or jungle, it should be ok. Its obvious which starts are just awful and should be restarted. Anything less than completely awful, I say play on.

WarriorPoet is offline WarriorPoet
Prince

Nov 2002
time: 00:23
  Old Post 19-11-2002 00:21
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Okay AAW, I'll go with that...but what if one person is on a riven with four nearby hills with wine and on a river, and let's say there are also three cattle resources, and the other squares within city range are shield bonus grassland...meanwhile every one else started in flood plains with no hills...is this justifiable for a restart???

Randolph is offline Randolph
Prince
Burlington, VT
Sep 2002
time: 00:23
  Old Post 19-11-2002 00:30
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Avatar Enlargement: We've got the solution

I don't think it should be about comparative disadvantage, just about "god awful". We should make some general statement to send to the moderator, like: "A starting position that makes a competitive game position during the ancient age beyond realistic probability" (Obviously needs some tweaking)

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:23
  Old Post 19-11-2002 00:39
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Support Apolyton or Terrorists Win

One thing I like about the third party idea is that we can ensure that the AI doesn't get bad starts either.

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:23
  Old Post 19-11-2002 00:41
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by punkbass2000
One thing I like about the third party idea is that we can ensure that the AI doesn't get bad starts either.


how nice of you loooking out for the AI

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:23.
Apolyton Time is 00:23.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0613 seconds (92.28% PHP - 7.72% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net