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GhengisFarb is offline GhengisFarb
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I want my HAMBURGERS!!
May 2002
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  Old Post 02-12-2002 01:55 Visit GhengisFarb's homepage!
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Turn One Help yourself to an AD-FREE life

First Turn:

My plan unless there is something really amazing is to plop down the first city and move worker to best adjacent tile and start building a Warrior.

Will post start pic when I get save.

Last edited by GhengisFarb on 11-12-2002 at 21:16

GhengisFarb is offline GhengisFarb
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  Old Post 02-12-2002 02:16 Visit GhengisFarb's homepage!
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What tech first?

1) Bronzeworking
2) Wheel
3) Pottery

Donegeal is offline Donegeal
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Jul 2002
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  Old Post 02-12-2002 02:26
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1, unless you think we can trade for bronse. Then go for wheel as others will shy away from it.

Oh, yeah... max sci slider to start.

GhengisFarb is offline GhengisFarb
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  Old Post 02-12-2002 02:27 Visit GhengisFarb's homepage!
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quote:
Originally posted by donegeal
1, unless you think we can trade for bronse. Then go for wheel as others will shy away from it.

What? No Pottery?

Donegeal is offline Donegeal
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  Old Post 02-12-2002 02:28
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Got spare money?

Go join legoland...

Panzer32 is offline Panzer32
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Queens University, Kingston, Ontario
Oct 2002
time: 00:24
  Old Post 02-12-2002 02:31
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Bronze, then wheel.

Donegeal is offline Donegeal
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  Old Post 02-12-2002 02:33
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Put an end to popups!

In all my test games, I put the sci on max and go for bronse, wheel, horseback. Then I poop out horsemen to upgrade later...

Panzer32 is offline Panzer32
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Queens University, Kingston, Ontario
Oct 2002
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  Old Post 02-12-2002 02:35
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good strategy. I support it.

GhengisFarb is offline GhengisFarb
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  Old Post 02-12-2002 02:50 Visit GhengisFarb's homepage!
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We start on a hill next to a river with 2 wine, game, fish and 4 shielded grassland in our expanded city radius.




Propose found "Glory of War" and build Warrior

Move worker SW to mine grassland

And research Bronzeworking at 100%

Last edited by GhengisFarb on 11-12-2002 at 21:16

Donegeal is offline Donegeal
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  Old Post 02-12-2002 02:51
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Mine or Road.... I like road in the early stages...

Panzer32 is offline Panzer32
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Oct 2002
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  Old Post 02-12-2002 02:52
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Lose 30 kilos (of popups)

good...

GhengisFarb is offline GhengisFarb
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  Old Post 02-12-2002 02:53 Visit GhengisFarb's homepage!
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I want to mine so we can build warriors faster. It will already generate a commerce form the river.

Panzer32 is offline Panzer32
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Oct 2002
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  Old Post 02-12-2002 02:54
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what about move worker NW and mine? save river for irrigation.

Donegeal is offline Donegeal
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  Old Post 02-12-2002 02:55
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More comerce = quicker tech.... but its your call Glorious Emperor!

Panzer32 is offline Panzer32
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Oct 2002
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Tired of ads?

never mind, need the commerce.

Donegeal is offline Donegeal
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  Old Post 02-12-2002 02:56
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In any case, SW shield tile on our side of river would be best for Mine or road...

Panzer32 is offline Panzer32
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Increase Your PM Length

Go with GF's plan, then build road there later.

GhengisFarb is offline GhengisFarb
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  Old Post 02-12-2002 02:58 Visit GhengisFarb's homepage!
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I'm going with what I proposed.

A mined shielded grassland will produce the same number of shields as a forest or mined hill but with more food.

Donegeal is offline Donegeal
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Glory city site rocks. Its just what I hoped for! On a hill by a river!

ALL PRAISE OUR GLORIOUS EMPEROR ON HIS CHOICE OF WHERE TO SETTLE!!

Aggie is offline Aggie
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Jun 2002
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I think we defintely have a good position, much better than the endless jungle in the demogame.
Aggie

Donegeal is offline Donegeal
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Is there a way we can each load the sav?

GhengisFarb is offline GhengisFarb
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Now have FOUR wine, TWO game, 1 fish, and four shielded grassland in our capital's radius.

We also have seven hills in addition to the one our capital is founded on to mine for production.

The yellow circles are prime camp sites for our next cities.

Donegeal is offline Donegeal
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  Old Post 02-12-2002 03:12
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With our next cities being forts, right?

Panzer32 is offline Panzer32
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  Old Post 02-12-2002 03:15
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I like the site on the right the best. It guards the stash of wines the best.

GhengisFarb is offline GhengisFarb
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  Old Post 02-12-2002 03:20 Visit GhengisFarb's homepage!
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quote:
Originally posted by donegeal
With our next cities being forts, right?

Yes the yellow sites will build a barracks then nothing but troops, settlers, and workers.

They are only one space away form the capitol and will have virtually no corruption, just think of them as extensions of the capitol.


Once our cities can exceed size 12 we can dismantle them.

Donegeal is offline Donegeal
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  Old Post 02-12-2002 03:28
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I would agree that the locale to the upper right is best. The one to the south would have a river in it and might exceed size 6 (I am not familier with this stragety, maybe I am wrong), and the city to the North West would be to inclined to use the fish which wouldn't produce any shields.

However, we should explore more before we decide (and get that GOODIE HUT!)

GhengisFarb is offline GhengisFarb
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  Old Post 02-12-2002 04:14 Visit GhengisFarb's homepage!
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quote:
Originally posted by donegeal
I would agree that the locale to the upper right is best. The one to the south would have a river in it and might exceed size 6 (I am not familier with this stragety, maybe I am wrong), and the city to the North West would be to inclined to use the fish which wouldn't produce any shields.

However, we should explore more before we decide (and get that GOODIE HUT!)

They won't exceed size 6, heck they probably won't exceed size 3 as they will be building settlers as much as possible and warriors/archers to kill time between settlers.

GhengisFarb is offline GhengisFarb
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  Old Post 02-12-2002 06:20 Visit GhengisFarb's homepage!
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Wow, this is the youngest and LONGEST thread in our forum.

UnOrthOdOx is offline UnOrthOdOx
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Hello....
Jun 2002
time: 22:24
  Old Post 02-12-2002 06:50
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sweet starting location.

I agree with upper right as our next city site, followed by lower right (barring anythng exceptional within reach)

Inverse Icarus is offline Inverse Icarus
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May 2001
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  Old Post 02-12-2002 08:20 Visit Inverse Icarus's homepage!
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this start will prove most habitable

 
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