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What would you like to build first?
This poll is closed.
Warrior (1/1/1/1) 9 81.82%
Spearman (1/2/1/2) 2 18.18%
Other (Barracks?) 0 0%
Abstain/Banana 0 0%
Total: 11 voters 100%
  [Edit Poll (moderators only)]

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punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:24
  Old Post 02-12-2002 02:12
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#1 Report this post to a moderator
Initial build Support Apolyton, buy Galactic Civilizations

Well, what would you like to build first?

I realize that this poll will not likely be over before we play the first turn, but we will not have to decide this for about five turns, really (unless we have an unusually good start). On the off chance we play the fifth turn before this is over, I think it should at least be considered a good indicator if more than half of the total active members vote. I hope others agree with me there, or I'll have to go start another poll.

P.S. The extra digit in the unit stats indicates how many shields it requires to be built.

P.P.S. This poll lasts for two days, I hope that's long enough.

Last edited by punkbass2000 on 02-12-2002 at 02:21

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:24
  Old Post 02-12-2002 02:27
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I argue for spearman. If we hit some barbs early on (as we're likely to do, not being expansionist) we need a unit with good defense to defend itself and hopefully become elite. Also, having general spearmen from the beginning will be somewhat of an advantage, given that the only other Scientific civ is Persia/Vox, and lord help is if we start next to them. And it's not like we won't have warriors to upgrade, as we'll definitely build several warriors when a spearman's extra build time will delay a settler construction. I have played many, many ancient ages as Persia over the last few weeks, and there is always good spots for warriors to be built, and if worse comes to build, we can always build extra warriors later, if need be.

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:24
  Old Post 02-12-2002 03:45
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Warrior... depending on starting position.

We're playing in monarch so barbarians won't be a problem.

Admiral PJ is offline Admiral PJ
Prince
Southeast England , UK
Dec 2000
time: 05:24
  Old Post 02-12-2002 08:46
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Tired of ads?

actually.. a warrior would be better,
We could think about building one barracks to build horsemen sometime, maybe after 5 cities.
Settlers will be needed soon, and we Need workers eventually too.

Zero is offline Zero
King
Bouncing back and forth
Sep 2002
time: 00:24
  Old Post 02-12-2002 09:02
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Support Apolyton or Terrorists Win

one or two warrior for fast exploring, barrack then any unit we build can be vet.

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:24
  Old Post 02-12-2002 15:54 Visit BigFurryMonster's homepage!
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We need a warrior to scout for other civs, resources and good city sites. We might, depending on the start position, need several moving out in different directions.

WarriorPoet is offline WarriorPoet
Prince

Nov 2002
time: 00:24
  Old Post 03-12-2002 00:16
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ARGH!!! We need to get a fast grip on these communications....

I'm glad/over joyed that these discussions are occuring, however, we need to validate the ministries and work that way. It's more efficient.

Starting a new thread....ugh....however, I would vote for warrior, you could build two before a settler, this gives you optimum exploration capability and does not interfere with necessary settler construction unless you're in an awesome start location....

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:24
  Old Post 03-12-2002 01:49 Visit Trip's homepage!
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Inflate your Upload Space

Two workers, then a settler.

I'm not sure what to do with the first one... explore or defend (gotta watch out for that goody hut... first one always seems to spring up barbs for me). I tend to always try and explore with my first unit, but that might be a risk that everyone is unwilling to take.

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:24
  Old Post 03-12-2002 02:21
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Inflate your Upload Space

I presume that's two warriors.

CiverDan is offline CiverDan
Prince

Sep 2002
time: 00:24
  Old Post 03-12-2002 03:58 Visit CiverDan's homepage!
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I usually built warriors first too, unless I'n in a situation where I suspect another player will be close by.

jordie is offline jordie
Warlord
Sydney, Australia
Mar 2002
time: 15:24
  Old Post 03-12-2002 12:36 Visit jordie's homepage!
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Warrior, we need to explore first to get anywhere.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:24
  Old Post 03-12-2002 14:09 Visit Trip's homepage!
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Inflate your Upload Space

quote:
Originally posted by punkbass2000
I presume that's two warriors.

Er... yeah...

I think building two Workers might be somewhat detrimental to our survival.

What should we do with this first Warrior then? Use him to explore or defend until we get the next Warrior?

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:24
  Old Post 03-12-2002 16:21
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Taking our starting position into consideration a granary would be nice.

WarriorPoet is offline WarriorPoet
Prince

Nov 2002
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  Old Post 03-12-2002 18:23
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Explore with both warriors....

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:24
  Old Post 03-12-2002 19:08 Visit BigFurryMonster's homepage!
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quote:
Originally posted by Trip
I'm not sure what to do with the first one... explore or defend (gotta watch out for that goody hut... first one always seems to spring up barbs for me).


It seems to me that popping a hut by getting it inside your cultural borders (as opposed to walking into it with a unit) always gives you a 'positive' outcome. Can anyone confirm this?

WarriorPoet is offline WarriorPoet
Prince

Nov 2002
time: 00:24
  Old Post 03-12-2002 19:35
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Suffering from ads?

No...just last night, this situation popped 3 barbs I wasn't prepared for...I say it's better to pop with a military unit.

ixnay is offline ixnay
ACS Staff: 'RoN' Content Editor
I <3 etna, omg disgaea fag
Jan 1970
time: 22:24
  Old Post 03-12-2002 19:35 Visit ixnay<br><img src=/forums/images/staff-icon.gif>'s homepage!
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That's been my experience, but I don't know if it's how it is or just good luck.

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:24
  Old Post 03-12-2002 21:05
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quote:
Originally posted by WarriorPoet
Explore with both warriors....


I concur, Sire.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:24
  Old Post 03-12-2002 22:42 Visit Trip's homepage!
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Got spare money?

If we can get both Warriors done before our border expands (and pops the goody hut), then I say explore... but that's unlikely, so I'm afraid we'll have to keep the 1st one at home... I'm not taking any chances like that in this game, even though I do in my own...

WarriorPoet is offline WarriorPoet
Prince

Nov 2002
time: 00:24
  Old Post 03-12-2002 23:16
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Got spare money?

You have about 8 or 9 turns (give or take) before your culture expands. 5 turns to build the first warrior, and 2 to explore, then one to get back between your city and the goody hut. So, take the warrior, use your two exploritory turns to hop from hill to hill, then move back to a defensive position.

That's a smart compromise, yes?

CiverDan is offline CiverDan
Prince

Sep 2002
time: 00:24
  Old Post 04-12-2002 02:51 Visit CiverDan's homepage!
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Lose 30 kilos (of popups)

Trip IIRC the hut will pop upon founding the city. The hut is currently due S 1 square of the settler, so it wil fall in the 9-square city radius immediately upon founding, so it will be popped. I don't believe u can get barbs in this particular case since their would literally be no way to stop your city from getting ramsacked.

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:24
  Old Post 04-12-2002 03:41 Visit BigFurryMonster's homepage!
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Avatar Enlargement: We've got the solution

Yes, it will pop upon founding the city.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:24
  Old Post 04-12-2002 05:28 Visit Trip's homepage!
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Ahh, you're right... then I suggest exploring with him first then.

Hopefully we'll be lucky.

WarriorPoet is offline WarriorPoet
Prince

Nov 2002
time: 00:24
  Old Post 04-12-2002 21:51
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That's right! I suggest exploring toward the SE first. NW second. SW third. NE last.

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:24
  Old Post 04-12-2002 22:42
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I would say send the first one W. See Aeson's Scouting Thread for reasons why. After that depends completely upon what the first warrior sees.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:24
  Old Post 04-12-2002 23:38 Visit Trip's homepage!
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Increase Your PM Length

We should head for the mountain to the relative west. That will give us a good overview of the land away from the coast.

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:24
  Old Post 04-12-2002 23:42
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quote:
Originally posted by Trip
We should head for the mountain to the relative west. That will give us a good overview of the land away from the coast.


Bingo.

WarriorPoet is offline WarriorPoet
Prince

Nov 2002
time: 00:24
  Old Post 04-12-2002 23:51
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Got spare money?

I'll give this advice a shot. Okay, then I say the warrior should go west, and the second should head SE.

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:24
  Old Post 06-12-2002 19:51
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After second warrior we should build a granary and start pumping settlers.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:24
  Old Post 06-12-2002 20:10 Visit Trip's homepage!
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Inflate your Upload Space

What should we build AFTER our first warrior? Another one? Or a Spearman?

 
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