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Donegeal is offline Donegeal
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Jul 2002
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  Old Post 20-01-2003 18:57
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Shouldn't Cape Cod be building a settler?

GhengisFarb is offline GhengisFarb
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  Old Post 20-01-2003 21:51 Visit GhengisFarb's homepage!
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Last edited by GhengisFarb on 04-04-2003 at 20:32

Panzer32 is offline Panzer32
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Oct 2002
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  Old Post 21-01-2003 01:42
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That is a good plan GF.

GhengisFarb is offline GhengisFarb
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  Old Post 21-01-2003 01:48 Visit GhengisFarb's homepage!
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quote:
Originally posted by donegeal
Shouldn't Cape Cod be building a settler?

I suggested we build a spearman to go with the settler considering how military tensions are becoming high at the current juncture.

ND and LUX are about ready to go at it, and don't want to tempt them into pillaging our settler.

Panzer32 is offline Panzer32
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Oct 2002
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  Old Post 21-01-2003 01:50
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I'm not sure either of them would want to pilliage our setter. This would mean we would go on the other side, and the war would be two on one.

Donegeal is offline Donegeal
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  Old Post 21-01-2003 02:52
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I agree with panzer, however, I think we should still switch it and send the Spear we just made to site A, B or C.

I would prefer B, as I think we will be able to negotiate with ND in reguards to site C and I fully believe that no one would be stupid enough to build a city at site A (when it is so close to our capitol that we would be able to spit on it).

We are already forming a natural alliance with ND (who seem to be amazingly passive). Moving toward Lux with cut them off and still keep our land open...

BTW, maybe build a defense less settler (instead of a temple) and send him to site G to start to poop out workers...

Donegeal is offline Donegeal
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  Old Post 21-01-2003 02:56
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Emperor GhengisFarb! There are Hsung-Nu tribes near Imperial City!

Stupid barbarains....

Hot_Enamel is offline Hot_Enamel
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Aug 2002
time: 14:24
  Old Post 21-01-2003 07:31
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I am at work now, so I am doing it from memory...Is our capital producing a temple ?

Is it a prebuild for something else ?
If we are playing regent level, would it be better to switch to a grainery so we can pump out those settlers ?

Again, doing this from memory ....

GhengisFarb is offline GhengisFarb
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  Old Post 21-01-2003 09:01 Visit GhengisFarb's homepage!
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The plan was to build a temple (it will expand the culture area and give the three camps more tiles to work without having to build temples in the three camps) and will allow the capitol to grow bigger and thus use more citizens to speed up unit production in the capitol or build a Wonder.

It was going to build a settler immediately after finishing the temple and then concentrate on growing larger and having a high shield output while the three camps took over settler/worker production.

GhengisFarb is offline GhengisFarb
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  Old Post 21-01-2003 17:39 Visit GhengisFarb's homepage!
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Switched to Settler in Camp Cod.
We finished HorsebackRiding and I put on us 100% gold which is 8 gpt for right now.


DIPLOMATIC SUGGESTIONS:
We need to contact Lux and see if they wish to trade Horseback for Ironworking WITH the guarantee that they do NOT trade Horseback Riding to Roleplay or ND.

Offer Lux 20 gold for Mysticism which is half the cost (it costs 40 gold) basically this will mean they only had to do half of the research and we will pay for the other half. They still get to trade it to Roleplay for another tech.

Offer to trade ND Horseback for Mathematics WITH the guarantee that they do NOT trade Horseback Riding to Roleplay.

Last edited by GhengisFarb on 21-01-2003 at 17:45

Panzer32 is offline Panzer32
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Oct 2002
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  Old Post 22-01-2003 01:52
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I can do all 3 of these if people want me to.

GhengisFarb is offline GhengisFarb
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  Old Post 22-01-2003 02:34 Visit GhengisFarb's homepage!
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quote:
Originally posted by GhengisFarb
Offer to trade ND Horseback for Mathematics WITH the guarantee that they do NOT trade Horseback Riding to Roleplay.


Regarding ND, you may want to let them know that we had already agreed to trade Horseback to Lux before they responded to the tech pact proposal.

We have to live up to the deal we agreed to do with Lux just as we will always uphold our end of any deals we agree to do with them.

I would be willing to give them HorsebackRiding now if they agree to give us Mathematics the turn they discover it (not sure what everyone else thinks). Let them know that we can't research anything until we get Mathematics and try to find out which tech they will be researching after they finish it.

If necessesary agree to NOT trade Mathematics to anyone but try to avoid this concession.

Hot_Enamel is offline Hot_Enamel
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Aug 2002
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  Old Post 22-01-2003 02:40
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All three is fine with me.

Can we really force Lux not to trade HBR to RP ?
I thought the deal had been already locked in.

Perhaps they will do it in the spirit of the game and to better our relations....The last thing we need is yet another team claiming we are breaking a deal

GhengisFarb is offline GhengisFarb
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  Old Post 22-01-2003 02:44 Visit GhengisFarb's homepage!
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quote:
Originally posted by Hot_Enamel
All three is fine with me.

Can we really force Lux not to trade HBR to RP ?
I thought the deal had been already locked in.

Perhaps they will do it in the spirit of the game and to better our relations....The last thing we need is yet another team claiming we are breaking a deal

It was part of the ORIGINAL deal, but Lux seems to be overlooking that fact which is why I want in reiterated.

Hot_Enamel is offline Hot_Enamel
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Aug 2002
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  Old Post 22-01-2003 02:45
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Oh - I agree with GF as well...He got his post just in before me.

Donegeal is offline Donegeal
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  Old Post 22-01-2003 19:34
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I am not sure what GF did with our worker (we have to name him yet), but I think that we should start to think about what we are going to do with him in reguards to our settler that is going to be built in 7 turns.

(thanks for letting me use this graphic, GF )
Where should we build our next city?


I think we should start building a road or something toward where ever we are going to build our next city. That brings up another question: Is our next city going to be a fort or a Castle?
I think we originally wanted it to be a fort (on one of the yellow squares. I don't know if we can do that quiet yet. Both ND and Lux are annexing large areas away from their capitol and not doing the close city build that we talked about (I forgot what it was called). Land is quickly dissapearing. I believe we need to place warriors in key postions to claim land and work on getting sites C first (yes, I have changed my mind from B) and A.

Why?

Well, look at ND for a sec. Jungle to the south, mountains to the East, Ocean to the West. Lush grasslands to the north. Which way do you think ND is going to expand? I say we try to convince them that expanding to the East, past the mountians would be their best option. Tell them we would then be able to squash Lux between us. Us from the NW and them from the SW.

I am thinking, However, that building a fort inbetween city site A and C (two tiles N of Cwould be best. With cultural expansion, it would cover the land all the way to the ocean on one border, and butt up against both Lux and ND with its other borders. It would clearly mark our territory to the SW to both ND and Lux and leave a slim path between that Fort and Our capitol (one tile) that could be watched, blocked and covered by a single warrior. The biggest problem with this idea is I could see ND placing its next city one tile SE of site C (which would ruin site C). If we go with this plan, Plan Charlie Brown (a BLOCKhead... hehehehe) I think we send the worker south of where he is pictured (and protected as we have barbarians near Imperial City) and start on the road to connect the fort.

Last edited by GhengisFarb on 02-02-2003 at 20:06

GhengisFarb is offline GhengisFarb
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  Old Post 23-01-2003 05:07 Visit GhengisFarb's homepage!
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quote:
Originally posted by donegeal
I think we should start building a road or something toward where ever we are going to build our next city. That brings up another question: Is our next city going to be a fort or a Castle?

I've been operating under the plan to send the next one to B to claim those cows and then the second one to A to claim that Wine.

Then build the camps and start cranking out units for the Luxo-NeeDee War as I doubt we will be neutral.



quote:
Originally posted by donegeal I think we originally wanted it to be a fort (on one of the yellow squares. I don't know if we can do that quiet yet. Both ND and Lux are annexing large areas away from their capitol and not doing the close city build that we talked about (I forgot what it was called). Land is quickly dissapearing. I believe we need to place warriors in key postions to claim land and work on getting sites C first (yes, I have changed my mind from B) and A.

Why?

Well, look at ND for a sec. Jungle to the south, mountains to the East, Ocean to the West. Lush grasslands to the north. Which way do you think ND is going to expand? I say we try to convince them that expanding to the East, past the mountians would be their best option. Tell them we would then be able to squash Lux between us. Us from the NW and them from the SW.

I am thinking, However, that building a fort inbetween city site A and C (two tiles N of Cwould be best. With cultural expansion, it would cover the land all the way to the ocean on one border, and butt up against both Lux and ND with its other borders. It would clearly mark our territory to the SW to both ND and Lux and leave a slim path between that Fort and Our capitol (one tile) that could be watched, blocked and covered by a single warrior. The biggest problem with this idea is I could see ND placing its next city one tile SE of site C (which would ruin site C). If we go with this plan, Plan Charlie Brown (a BLOCKhead... hehehehe) I think we send the worker south of where he is pictured (and protected as we have barbarians near Imperial City) and start on the road to connect the fort.

I don't thing C is a good city site, I only recommend it to claim territory, if ND gets it then we'll take it from them later and that's one less city we have to build. The northernmost ND city is one I originally proposed and have not been concerned with it since I plan on taking it too. One more less settler we have to build.

ND is becoming more friendly with Roleplay and Lux is losing their enchantment with Roleplay.

ND has their UU available with Chivalry making them the earlier threat. If we can get Lux to help us take out ND before they get their UU, we will have our UU well before Lux and Roleplay.

Note Lux has not broken any treaty with us and didn't attack our capital when it was undefended. Of all the other teams Lux has been by far the most trustworthy and honorable. Far more so that Roleplay and ND.

Aro is offline Aro
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Ipanema
Jul 2002
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  Old Post 23-01-2003 05:25 Visit Aro's homepage!
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Completely OT:
(Well...I've asked it before, probably...)
About the graphics, Ghengis... Do you have a Wacom tablet or similar?

GhengisFarb is offline GhengisFarb
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  Old Post 23-01-2003 07:17 Visit GhengisFarb's homepage!
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quote:
Originally posted by Aro
Completely OT:
(Well...I've asked it before, probably...)
About the graphics, Ghengis... Do you have a Wacom tablet or similar?

I would LOVE to have a Wacom tablet, but I must settle for using my mouse and keyboard.

Hot_Enamel is offline Hot_Enamel
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Aug 2002
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  Old Post 23-01-2003 07:41
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quote:
Originally posted by GhengisFarb

ND is becoming more friendly with Roleplay and Lux is losing their enchantment with Roleplay.

ND has their UU available with Chivalry making them the earlier threat. If we can get Lux to help us take out ND before they get their UU, we will have our UU well before Lux and Roleplay.

Note Lux has not broken any treaty with us and didn't attack our capital when it was undefended. Of all the other teams Lux has been by far the most trustworthy and honorable. Far more so that Roleplay and ND.


I think ND is just joining up with RP in a hope to use them as an ally against Lux...or at a minimum not attack them.
ND is also looking at using us for the same reason.

It's true, ND does get their UU before Lux. Certainly a good reason to take them first.
I thought Lux would be a better target simply because they are closer to our capital, and we could use the iron.
This should be debated well in advance of us having to choose a side.

It may also be true, that Lux may be the most trustworthy and honorable at the moment, but let us not forget, they too are here to win the game. They will surely turn on us as soon as they get their Sapahi. We must be ready to turn on them (if needed) immediately after their war with ND when they are the most vulnerable.

We can take RP out whenever we feel like it.

Also remember...humans hold grudges. We may have to eliminate these teams out of the game all together. If we leave them land, they will surely turn on us later and/or offer ROP's to our enemies.

GhengisFarb is offline GhengisFarb
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  Old Post 30-01-2003 05:58 Visit GhengisFarb's homepage!
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Just an update on our current position, I will post images tomorrow.

The capitol built a settler this turn and it is enroute to city site B with a Spearman escort. The capitol is size 2 and building another Spearman. Camp Cod is building a worker. I plan to merge the two Workers and Spearman and build a road to the Horse resource where one worker will build a colony and leave the Spearman to guard it.

Then the Veteran Horsemen will begin

Last edited by GhengisFarb on 02-02-2003 at 20:03

GhengisFarb is offline GhengisFarb
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  Old Post 02-02-2003 20:01 Visit GhengisFarb's homepage!
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DELETED

1950 BC.

We get our first glimspe of Vox's cultural border, the warrior will move south then southeast to the hill to get a better view, if anybody talks to Vox, let them know we can see their cultural area and are trying to make contact.

Borc has stated that Roleplay just founded another city, from his response it should be fairly close to ND. Seems they are following the same strategy as Lux, only Roleplay is hogging half the continent.

Sent Horseback Riding and 60 gold trade to Roleplay, we'll see if they honor their agreement.

We have a weak military complared Neu Demo, and average military compared to Roleplay, and a strong military compared to Lux.

I'm pretty sure Neu Demo completely quit building settlers and is simply building Swordsmen since they do not have their Horse resource hooked up, and Lux told me ND has an Iron resource next to one of their cities.

Last edited by GhengisFarb on 04-04-2003 at 20:33

GhengisFarb is offline GhengisFarb
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  Old Post 03-02-2003 19:52 Visit GhengisFarb's homepage!
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Roleplay refused to accept the deal we agree on, so I offer it again: Horseback Riding and 60 gold for Writing.

Panzer should get the pm from adaMada ready to show the other teams that Roleplay doesn't honor its treaties.



Should be one turn to contact with Vox.

DELETED>


The Lux Settler ND told us about appears.

DELETED

Last edited by GhengisFarb on 04-04-2003 at 20:45

Hot_Enamel is offline Hot_Enamel
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  Old Post 04-02-2003 04:17
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Lux has to be stupid to settle where they are now.

Why would they want to piss off two neighbours at the same time ?

Panzer32 is offline Panzer32
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Oct 2002
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  Old Post 04-02-2003 05:20
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GF- what graphics are you using to get multiple people in a unit?

on topic: I wonder if Lux might settle there just because they can see we are going to settle on the hill... I hope they do. Thus, we have discovered one of the cities we are to capture, and it is on a bad defensible terrain.

Hot_Enamel is offline Hot_Enamel
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  Old Post 04-02-2003 05:52
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True....but its on their front line, so they will load it up with units.
Unless we get them by surprise.

Hot_Enamel is offline Hot_Enamel
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Aug 2002
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  Old Post 04-02-2003 15:16
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quote:
Originally posted by Panzer32
GF- what graphics are you using to get multiple people in a unit?



http://forums.civfanatics.com/forum...p?s=&forumid=92

GhengisFarb is offline GhengisFarb
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  Old Post 04-02-2003 19:41 Visit GhengisFarb's homepage!
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quote:
Originally posted by Panzer32
GF- what graphics are you using to get multiple people in a unit?

What graphics?

Have you been hitting the booze a little early this morning?

GhengisFarb is offline GhengisFarb
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  Old Post 05-02-2003 19:59 Visit GhengisFarb's homepage!
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1870 BC

Lux has just a settler ALL ALONE beneath our spearman/settler combo. I restrain myself from attacking as we have an active NA treaty with them. At least one team in this game is going to honor its treaties.


On the hill on the coast but no Vox unit to be seen.

Last edited by GhengisFarb on 04-04-2003 at 20:46

Hot_Enamel is offline Hot_Enamel
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Aug 2002
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  Old Post 06-02-2003 03:28
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Is that a graphic error ???

The previous pic had that settler covered by a spearman.

What on BOB do they think they are doing ?
Was it an incorrect move ? (Using go-to)
Are they running away from ND's settler ????
Are they goading us into attacking ?

Stupid team !

I think they used goto and the settler moved automatically, or they were hoping that we wouldnt settle and move 1 tile further.
But why no spearman ?

Dont understand this.



Also, PM Vox, and tell them to put a unit where we can see it ASAP.....WE dont want to just hand around too long.

 
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