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DeathByTheSword
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soon to be a major religion
Nov 2001 time: 05:24
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UPDATED prelim. governers orders session beyond 2206:
[i will remove the prelim. on saturday..but aslong as that is up there done print them out or anything.....good format btw?]
formers:
N of DEM:
build forest at (4,100)
clear fungus at (3,101)
build road/farm/solar at (3,101)
W of DEM:
build farm/solar at (2,102)
clear fungus at (3,103)
build forest at (3,103)
SE of DEM:
finish forest
build road to (5,113) (help next former)
former at (7,105):
keep old orders (is automated to build road to (5,113)
2 formers S,SW of NT:
1 former:
move to (7,101) and build road/mine
2 former:
build road/farm/solar at (12,110)
build road/mine at (14,110)
SE,E of NT:
build road to (7,111)
formers at (20,106) and (21,105) are for Mysidia region
Crawlers:
unused crawler in forest south of ZG:
crawl current location for minerals:
new crawlers:
first one from a base: minerals
second one: minerals
thirth one: nutrients
fourth one: minerals:
fifth one: nutrients
BUT ALWAYS first crawl bonus tiles!
Buildingqueues CHANGES:
buildingqueues
ZG:
2 queue = network node
3 queue = crawler
UNPD:
5 queue = energy bank
6 queue = crawler
INSERT on space 3 a TRAWLER
DEM: keep old orders
NT:
last in queue = 1-1t-1
EDIT: updated some things
Last edited by DeathByTheSword on 14-12-2002 at 00:50
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Maniac
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Gent, Belgium
Jul 1999 time: 06:24
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Jedinica Vrijstaat Preliminary Orders
Formers
Pandemonium former on (10,88), east of Tacticus Academy
Finish the job of removing fungus, then move into Tacticus Academy to rehome that former. Control of that former then goes over to the governor of Centralis, General_Tacticus.
Two formers NE of Sheathed Sword
Let the two of them finish the condenser NE of Sheathed Sword. If finished, start on another farm&condenser on the tile north of that, where a road just has been built.
Pandemonium Former on (15,63)
First build road, then forest, then sensor array. If finished, build forest on (18,64), north of Terminal Dogma.
Terminal Dogma former on (17,63)
After the above former has built the road, move one tile west to help build forest and sensor array. If finished, build forest on (18,64), north of Terminal Dogma.
Concordia former on (19,65), NE of Terminal Dogma
Go build roads on the flat&moist and the rocky squares S-SE of Terminal Dogma (TD). Unless the Pandemonium trance scout skirmisher would loose against the mind worm, then move it into D in MY 2207.
Concordia former residing in Terminal Dogma
MY 2206: Stay put and hope for the best. Should a miracle have happened, build a farm on the energy bonus tile SW-W of TD. If finished, help the above former build roads.
Formers built in Sheathed Sword
Build farm&condensers like the two others.
Formers built in Terminal Dogma
First build forest N of TD. Then help build roads.
Formers built in Pandemonium
Build roads on the three unroaded non-fungal squares directly around the base.
Formers built in Concordia
Build farms & solar collectors on the rolling&rainy and the rolling&moist squares within the base radius.
Crawlers
Concordia crawler on square (12,78)
Move to Pandemonium, rehome and then move on to convoy nutrients NE of Sheathed Sword, tile (13,61).
Crawler built in Sheathed Sword
Convoy minerals on the rocky minerals SE of Sheathed Sword. If another crawler becomes available, please consult me. It depends on what terraformation works are already completed.
Worker allocations
When crawlers arrive to convoy terrain near Sheathed Sword, move the base's workers to the forest (if finished) or the rolling&rainy tiles.
Build queues
They are all changed!!!
Concordia
network Node - former - former - hab complex - research hospital
Pandemonium
Switch immediately in MY 2206!!!
1-2t-2 trance scout skirmisher - former - recreation commons
Please rush the trance scout skirmisher for 82 energy credits!!!
Sheathed Sword
crawler - former - trance scout skirmisher - crawler
Terminal Dogma
former - 1-1-1 police infantry - former - recreation commons
Drawing is fun: 
Attachment: jedinica2206bis.jpg
This has been downloaded 57 time(s).
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Voltaire
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Calgary, Alberta
Aug 2001 time: 22:24
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Build Queues
New Suez
Colony Pod
Children’s Crèche
Colony Pod
Probe Foil (in accordance with DPO orders)
Former
Supply Crawler
Mysidia
Children’s Crèche
Colony Pod
Supply Crawler
Former
Colony Pod
Network Node
Crystalis
Colony Pod
Former
Children’s Crèche
Recycling Tanks
Supply Crawler
Colony Pod
Crawlers
Supply Crawler (24, 92) north of New Suez
-leave in present location
-convoy Nutrients
Supply Crawler (New Suez) still in production, due for completion in 1 turn
-move to 24, 96; 1 tile directly south of New Suez
-convoy Minerals
Supply Crawler (Mysidia) still in production, due for completion in 3 turn
-move to 24, 98; 2 tiles northeast of Mysidia
-convoy Minerals
Formers
Crystalis Former (Crystalis)
-more to 26, 104; 1 tile northwest of Crystails
-plant Forest
Mysidia Former (28, 108) southeast of Crystalis
-leave in present location
-plant Forest
Mysidia Sea Former (Mysidia)
-more to 20,100; 1 tile west of Mysidia
-construct Kelp Farm
New Suez Former (29, 107) southeast of Crystalis
-finish planting Forest
-move to 29, 105; north of present location
-remove fungus
New Suez Sea Former (22, 94) west of New Suez
-finish constructing Kelp Farm
-move to 21, 95; southwest of present location
-construct Kelp Farm
New Apolyton Former (20, 106) west of Twin Sea region
-move to 20, 108; south of present location
-construct Mine
Tactius Academy Former (21, 103) suthwest of Mysidia
-leave in present location
-plant Forest
U.N. Pizza Delivery Former (21, 105) west of Twin Sea region
-move to 22, 102; south of Mysidia
-plant Forest
Ok, anything I’ve missed? And if any of the directors have any further requests for builds now’s the time to get them in.
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Method
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/me goes to France
Feb 2001 time: 00:24
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maniac, can you switch a few of those concordia farms to forests? we'll have tree farms soon, so farms/solars will soon become less useful.
EDIT: after reading it over, DBTS, can you change a few too? perfect also: add a trawler to the queue in UNPD to trawl the FWC nuts, and mayber one in ZG for those mins.
and maniac, go ahead with the rush. (i didn't see any other rush requests, did i miss anything?)
Voltaire: i don't know if you ordered this or not, but i think we should get a harness on that FWC energy near suez and crawl/work it ASAP. also, can you make some more sea formers to 'form the FWC, esp around NA/UNPD? 
Last edited by Method on 13-12-2002 at 06:58
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GeneralTacticus
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of Melbourne, Australia
Dec 2001 time: 15:24
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I won't be available, as we're going to be away for my grandmother's birthday, but the DoFA orders still haven't changed and should be easy enough to follow. As for govenror orders; how exactly does one post screenshots? Here are the orders in text:
Former Orders:
2 formers at 10,88: mine & road the square.
Former at 7,87: continue building sensor, then move N 1 tile and help build Condenser, farm, then move to, 11,83, and build farm & solar collector, in that order.
Former at 7,85: continue building Condenser, then build farm, then move to 9,83, and clear fungus.
Former at 6,90: continue planting forest, then build sensor, then move SE 1 tile and plant forest.
Crawler Orders:
Move crawler at TA S one tile & crawl minerals. When mine at 10,88 is complete, send crawler to crawl minerals from there.
When crawler at TA is complete send it S 1 tile and crawl minerals.
Move crawler at 16,84 to 15,81 (AFTER the nearby mindworm is killed) and crawl minerals.
Stop crawler at 12,78 and crawl minerals from there.
When TBIBTU crawler is complete, send it to 13,87 and crawl minerals.
When Antioch crawler is complete, send it to 11,89 and crawl minerals.
Build Queue Orders:
New Apolyton:
No changes.
ThisBaseIsBelongToUs
Add 2-1t-4 foil to the beginning of the build queue.
Add Energy Bank to end of build queue.
Tacticus Academy:
Add Energy Bank to end of build queue.
Antioch:
Add 2-1t-4 foil to the beginning of the build queue.
Add probe foil to the queue after crawler.
Add Energy Bank to end of build queue.
Worker Placement Orders:
New Apolyton:
No change.
ThisBaseIsBelongToUs:
Move 13,87 worker to 14,84.
Tacticus Academy:
Move 7,89 worker to 9,87.
If we switch to Free Market, convert Doctor to worker at 7,89.
Antioch:
No change.
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Maniac
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Gent, Belgium
Jul 1999 time: 06:24
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I have noticed some discrepancies between my and GT's orders.
My order:
quote: Pandemonium former on (10,88), east of Tacticus Academy
Finish the job of removing fungus, then move into Tacticus Academy to rehome that former. Control of that former then goes over to the governor of Centralis, General_Tacticus. |
His order:
quote: 2 formers at 10,88: mine & road the square. |
I presume my order has preference as I own the former? Unlike Centralis region, three of my four bases belong the lower half of our faction concerning mineral production, so I need every mineral I can get. Therefore I'd like this rehoming.
Also:
quote: Stop crawler at 12,78 and crawl minerals from there. |
That tile is worked by Concordia and currently there are no other productive tiles available.
I'd like to suggest a solution to this problem though.
GT orders:
quote: Send crawler at 12,78 to Sheathed Sword, rehome and work future forest on 15,63 |
I will then order
quote: Send crawler at 12,90 to UNPD and rehome the crawler. Then send it back to its original location to crawl minerals. |
Does this sound ok?
Extra advantage is the mineral production of Concordia decreases and therefore also the eco-damage.
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All times are GMT. The time now is 05:24. Apolyton Time is 00:24. |
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