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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:24
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So far, the PBEM's I've gotten involved in have been entirely human affairs. I'd like to start one involving a mixture of 4 humans and 4 AI's to see what it's like, and I figured I'd see if there's interest here before posting to the general PBEM area. (I'm planning to move the game there eventually to avoid cluttering up the GS area more.) I'd like it to be a standard map, maximum land, continents game, on Monarch level. If possible, I'd like to use careful selection of AIs coupled with culturally linked starting positions to get two humans and two AIs on each side of the map. (Even better would be if someone would volunteer to set up a map for us, ensuring comparable land masses and reasonably comparable starting positions, assuming scenarios work properly in PBEM.)
Two special rules:
(1) Human players are not permitted to sign alliances with AIs against other human players unless MPPs have already caused AIs to get involved in the war. Such alliances would be highly unbalancing in the early game, but the exception allows a player without Nationalism to use alliances to counteract de facto allies brought in through MPPs.
(2) In no case may a civ ally and/or hold MPPs with both of the two strongest AI civs (as indicated by the power graph) simultaneously, or with more than two AI civs simultaneously. This is also intended to avoid having one human use AIs to gang up on another.
Nathan
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:24
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quote: Originally posted by DeepO
I'd like to join too, to have another role than the GoW in the Euro PBEM. The rules seem ok, even if I normally love playing the alliances game.
Two remarks:
1) I wouldn't move it into the PBEM forum, but if possible keep it to ourselves. We only need 1 thread to discuss it, and everything we learn from it can benefit us.
2) I suggest one of the first things to do is finding a name for this game, there are quite a few of them going on already. It becomes hard to reference all of them... |
I already have a tentative name picked out: "Four and Four" (perhaps using 4/4 as shorthand). I have no problem with leaving it here if that's okay with everyone.
In regard to playing the alliances game, you can still ally with humans against humans or AIs, or with AIs against AIs. You can decide whether to engage in a research partnership with the other human on your continent, try to vassalize him, or take him out completely. It's only the "bribe all the AIs to gang up with me against a human" strategy that I'm trying to close off. (Imagine playing against Carthage and having them take advantage of their Commercial trait to get writing in 40 turns and then bribe two AIs to help triple-team you and you should see my reasoning.)
Nathan
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Dominae
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Two of my PBEM games have crashed and burned, so sign me up here if you haven't found your fourth (...sounds like Bridge).
Dominae
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:24
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quote: Originally posted by Arrian
Do you still want someone to set up a map? I could probably handle that...
Generate a map, set the starting locations, save as scenario, right? | \
Thanks. What we want (unless someone says differently) is standard map, continents, 70% water, average temperature and humidity, 4 billion age, and random barbarians. Lock players 1-4 into fairly comparable starting positions (editing the map a little if necessary), two on each continent (and make sure it really is two big continents) but use coin tosses or die rolls or some such to make it random who goes where so the players won't know. Also, if you can find a control to lock the game into Monarch level in the scenario itself, that might be worth a try to see if we can avoid the risk of the starting level bug striking agian. Thanks again for the offer!
Nathan
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Dominae
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Uum, do we get to pick our civ?
Dominae
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Dominae
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Here are my top three (in order):
1. Aztecs
2. Babylonians
3. Carthiginians
Dominae
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All times are GMT. The time now is 05:24. Apolyton Time is 00:24. |
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