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16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

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Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 02-02-2003 22:06
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Well, I was a warlord for years on the OT because I did not post much back when OT posts counted. I have gotten more posts in this game than I have gotten most years I was at apolyton.

Jon Miller

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 02-02-2003 22:53 Visit Dis's homepage!
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I got probably over 2000 posts when they counted. Although I got reductions of almost 3000 posts. .

I also had about 1300 posts with my original screen name. And another 400 posts with my second screen name.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 02-02-2003 23:22 Visit Dis's homepage!
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Doh!

I just had another 10% PCR .

maybe I should just stay away from the off-topic and Apolyton community forums . These guys have no sense of humour.

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:24
  Old Post 03-02-2003 00:03
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quote:

I just had another 10% PCR .


What did you do?

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 03-02-2003 11:48 Visit Dis's homepage!
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Got spare money?

just a silly thread in Apolyton/community forums. I asked a redundant question.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 03-02-2003 11:51
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I noticed.

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 06-02-2003 07:55 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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OK - question. What does AFK mean?

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 06-02-2003 09:39
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I think it supposed to be AFAIK - As Far As I Know. I don't have the foggiest idea what AFK would be...unless it's just a typo for AFAIK.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 06-02-2003 09:40
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Or just a shortend version of AFAIK (easier to type).

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 07-02-2003 12:29 Visit Dis's homepage!
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it's getting hard juggling all these games at once

but I'm back again

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 07-02-2003 17:20 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Welcome back Diss!

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 08-02-2003 06:14
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Actually, I didn't notice that you had gone Dissident!

But welcome back just the same.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 08-02-2003 13:06 Visit Dis's homepage!
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I was gone for only 28 hours.

But that is a long time for me to be gone from Apolyton

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 08-02-2003 20:51 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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I know what you mean- I am staying down town all tonight - it is my Birthday - and we are going out to dinner and a show and staying at a hotel. So I will be away for a little under 24 hours. Too bad I didn't have a laptop. Anyways - Dissident - I won't be able to play the turn.

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:24
  Old Post 08-02-2003 21:38
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Happy birthday.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 08-02-2003 22:38
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Yes, Happy Birthday Beta!

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 08-02-2003 23:16 Visit Dis's homepage!
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yeah that's fine, I'll get the turn when I get back from work. If it is ready by then.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 08-02-2003 23:20
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Oh, there's a thread in the main PTW Demo forum where Trip is asking for a name from every team so that Markos can give them MOD POWERS for the private forums.

I went ahead and submitted Jon's name for the Mod powers since he's the one who founded Vox Controli.
Is that OK with everyone?

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 08-02-2003 23:42 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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I agree - Jon should be The One.

Thanks for the birthday wishes!!

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 09-02-2003 01:14
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From Markos:
quote:
the following have been given "dgmods" powers (open/close/top/de-top/title-edit thread)

Togas for RolePlay
Trip for Lux
Jon Miller for Vox


Congrats on your new-found powers Jon!

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 09-02-2003 12:30 Visit Dis's homepage!
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my plans to take over Apolyton will have to wait until another day.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 09-02-2003 15:12
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Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 09-02-2003 22:38
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happy birthday Beta

wow

how do I use them?
'
Jon Miller

Jon Miller is offline Jon Miller
Emperor

May 1999
time: 23:24
  Old Post 09-02-2003 22:43
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happy birthday Beta

wow

how do I use them?
'
Jon Miller

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 11-02-2003 00:52 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Vondrack posted this in the intersite game forum, as an example of what that team might do, and what Legoland does now. Wow. It has similiarities to the Thread of Everything, but is wrapped in a prettier package. Not suggesting we do this - just thought you might be interested. Given the small number of us involved on Vox - I would suggest the best way to share the status is to share the game save. Let everyone crank it up - take a look at the build queues, terrain, etc. If we feel there is a need. I know that I for one, have barley enough time for the forums and the game, let alone the Thread of everything. Maybe as the game progesses we should be more dilligent about updating it. Here is vondrack's post: (and I note that the maps and his charts/spreadsheets did not copy over - oh well - you get the idea)

vondrack's post

Contrary to what I stated in the sign-up thread, I have changed my mind and would be willing to get involved in the IS-DG to the extent of running for a Consul.

With the exception of my fellow Legos, most people here perhaps not know much about me, so I believe I should say a few words about myself, about what I would be willing/able to do as a Consul, and about how I would expect things to be.


I would definitely not rate myself as a brilliant SP player... My SP skills are at solid Monarch, I have been following the forums here for about a year, hopefully absorbing much of the Poly collective wisdom. In a DG MP, I try to rely on a detailed plan discussed and precised ahead by the team. Whatever the team decides is what is going to be played, unless there is a sudden change of situation, requiring an emergency response, but that goes without saying, I believe...

After some messy start, we got ourselves pretty well organized in Legoland and I believe much of what we are using now would be of great benefit to the ISDG Poly team, too. We have found out that the best way to deal with the game (at least with the opening part) is to have someone proposing detailed plans for the next turn with the rest of the team commenting and suggesting changes.

So, currently, it's like that after playing our turn, I update our Chronicle ASAP (see an example Chronicle entry below... it is usually posted within 2-3 hours of playing the turn) and post a brief summary of moves intended for the next turn. These "very short term plans" are based upon previous "long/er term strategy discussions" organized by our ministers, and include requests for long(er) term strategy decisions to be taken, whenever I can foresee them coming.


I haven't seen anybody proposing a concrete mechanics for playing our ISDG turns, so I think I would better do that now. My idea would be as follows (keep in mind that this is meant for the opening phase of the game, where most turns are precisely planned in advance, with few events demanding an "emergency" response taking place ingame):

1) after getting the save, whichever Consul would be ready to play the turn for us would check to see if there is any other Consul online, probably by checking in at a special private ISDG chatroom. After agreeing upon who will be playing the turn, he would post in a special service thread he's going to play the turn - to make double sure the turn will not be cross-played by two Consuls and to let everybody else know there will be news coming in shortly (members subscribing to this service thread would get a timely notice there is something happening).

2) playing the turn, the Consul would be making notes of every single action taken, to be later posted in the turn report (AFAIK, with 1.14f, there is - due to the extra production load bug - no possibility to correctly load a save "just before hitting the End Turn button", which makes it necessary to load the incoming save and replay every single action taken, if you wish to examine the save at its "valid" (outgoing) state or take accurate screenshots.

3) after playing the save, this Consul would immediately post the list of actions taken in a special thread, making the incoming savegame available from there, too.

4) either he or whoever would be responsible for posting information would then post the current map(s), summary tables, plus whatever other information we agree upon (see my example below). All that ASAP, of course.

5) (preferrably) he would then post a brief summary of proposed moves for the next turn, considering the ministerial and senatorial bills, suggestions etc., including requests to specific executives for whatever long/er term decisions he will be able to foresee the need for (this is to make sure that someone will take care of considering the issue, proposing a solution, initiating a discussion, setting up a poll if necessary... so that once we need to make that decision ingame, it will not be a sole responsibility of the Consuls).


This should work for many turns... once the turns get more complicated and we need to respond to situations that were impossible to foresee/plan ahead for, we may utilize turnchats held within a couple of hours from receiving the save or have a Consul posting the "Start of the Turn" information, arranging for emergency response discussion in the ISDG forum...

If the actual turnplay arrangement is something reasonably close to this, I would be happy to serve as a Consul, posting the information in a way illustrated by the following sample - using a couple of nifty PhotoShop and Excel templates/macros I created for the purpose, I am able to post this information within an hour since playing the turn (on condition I am online, of course... which is the case for most time from 8am to as late as 12pm GMT every day, often even longer). BTW, I am from Europe, so if we are going for Consuls from different timezones, I would be able to cover this part of the world).

Keep in mind, please, that the sample is to illustrate the form, not the content. It is not meant to illustrate my playing style (most of the info is fake anyway), just to give an idea what kind of information I am able to quickly post.

Turn 53: 1700 BC

Actions taken

1) Archer in the northwestern desert moved E
2) Worker near Camulodunum ordered to mine the tile
3) Worker on the Ivory tile ordered to road it
4) Archer W of Lugdunum fortified
5) research slider set to 60%
6) production in Camoludunum changed to Temple

Note: in our Legoland game, we have all our units named, thus referring to them using their short, easy to remember names, not having to use long descriptions like in this example

Map



Summary



Note: the yellow background indicates that the value changed from the previous turn (ever-changing values like number of turns to completion are, however, not background painted to keep the table uncluttered and "important" changes easier to notice). If there is a strong demand to include different info in the table (like the level of corruption, happy/content/unhappy faces etc.), it should not be a problem... just that it is reasonable to keep the table this total width - otherwise it is a bit difficult to view it at once in a forum thread post.

Minimap



Additional Info

Demographics
Top 5 Cities

Savegames
incoming/received save
played/before-the-End-of-Turn save

Note: no actual saves linked to... but normally, these would be links allowing to download the saves.

==================================================

==

And this would get posted in the "very short term plans" thread:

Movement/Action Plans for the next turn

1) Archer in the northwestern desert to NE
2) Entremont to start building Barracks

Agenda

Minister of War - decide on whether to leave the Archers fortified on those hills, maintaining the killing grounds, or advance them against Trondheim
Minister of Construction - decide on the next production job for Lugdunum, prepare new orders for the workers
Minister of Finances - check the slider settings for possible savings not delaying the discovery of Writing

Note: sorry, I can't recall now what exactly are the ministerial posts called in the proposed Constitution


All I would ask for would be some decent server space on Poly to upload the pics to... (one turn eats up like 100-300 kB) but I hope Markos would be able to arrange that.

Well. That's it. Even if I do not get elected, I will be happy to submit my tools (PhotoShop and Excel templates) to anybody being put in charge.

Cheers,
Radek

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 01-03-2003 04:41 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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The 1.21 fix for PTW is out. You can see it here:

http://www.firaxis.com/downloads_detail.cfm?file_id=65

The last item in the changes section is this - which is very relevant to our situation with Lux:

* Improved random free tech selection for the Scientific civ trait.

I am curious if we can switch the current game over to this patch.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:24
  Old Post 01-03-2003 05:23
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Lose 30 kilos (of popups)

According to Warpstorm, applying the patch shouldn't hurt a saved game....that said, I guess it would be the same with a saved PBEM game.

Of course, all players on our game will have to have the same version of game - either all upgrade, or no one upgrades.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:24
  Old Post 01-03-2003 12:56 Visit Dis's homepage!
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an actual patch!

HarryH is offline HarryH
King
Olympia, WA
Sep 2002
time: 21:24
  Old Post 04-03-2003 02:47 Visit HarryH's homepage!
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I think we should start discussions (if it is not happening already) with the other civs about using the patch. It is in our best interests to start using it.

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:24
  Old Post 04-03-2003 04:28 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Harry - see the main forum for the ptwdg - I started a thread there to discuss exactly that.

 
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