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RolandtheMad
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North Carolina
Dec 2002 time: 00:24
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http://www.ina-community.com/forums...threadid=244442
Upgrade is out
[19:24] [mmurray821] You can not upgrade your ships with new tech, but have to buy new ones?
[19:24] [Chantz] yes
[19:24] [Chantz] sorry, i tried like *heck* to get that in
[19:25] [Chantz] you can stamp out new design based off of current ships templates quite easily
[19:25] [Chantz] and obsolete and scrap and such
[19:25] [Chantz] new designs
[19:26] [Chantz] but yep
[19:26] [mmurray821] I saw in the guide you get 50% back of the original build price back with scrap
[19:26] [Chantz] yep
[19:26] [Thalanor] wow
[19:26] [mmurray821] Well, it doesn't take long to build ships, does it?
[19:27] [Forgiven] long is relative always ;p
[19:27] [Chantz] no, not very long; again, think grand strategy, you can *really* speed up ship design by overdriving the military build que
[19:27] [mmurray821] Then it really isn't that big a loss for upgrade then
[19:27] [Chantz] sorry, ship construction
Now wtf? First the colors, naming stars, not that important.. but I think refitting ships is PRETTY DARN IMPORTANT. Why wasn`t this included in that cut list? How are we supposed to carry over experienced crews now?!
Xentax says to expect to see a patch though. Thank god.
Last edited by RolandtheMad on 21-12-2002 at 03:40
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RolandtheMad
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North Carolina
Dec 2002 time: 00:24
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I agree. I don`t really care about the fact that there are no bombs now, but I am not happy about all these small cuts that are appearing. I`m becoming very wary of all this. I wonder what else will be revealed?
http://apolyton.net/forums/showthre...=1556926&t=3252
Last edited by RolandtheMad on 21-12-2002 at 03:52
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Bane99
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Lame. 
Last edited by Bane99 on 21-12-2002 at 05:21
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Shnozwangler
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Toronto Area
Aug 2002 time: 05:24
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To continue my rant...
Many moons ago i posted a message as Purple Sage on the original MoO3 forums which requested a streamlined ship upgrade/retrofiting system. In fact I got a pesonal reply from Alan E on the matter, indicating that this was definately on their must do lists...
Unfortunately I have rebuilt my PC since then so i have no proof of this.
Further, take a look at Space Empires IV... A very simple but effective game in the same genre as MoO. This game had a beautiful system for retrofits that did not have me spending half an hour every 5 turns or so as i tried to encorporate a new and necessary tech into my fleets - as done in MoO2.
If I am going on a little much on the subject, it is only because I find it hard to belive that the quality and quantity of resources that were/are available to IG could not succeed at what ever was established when they blew up the original game design. Surely there must be a way to make this work.
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Crostoneman
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If we cannot refit our ships, do we keep the old ones instead of having them all destroyed like in MOO? It could add a sense of realism since it would be cheaper to build a new Leviathan than to rip off all the armor, hull, the Ultra large spinal Phasor beam and build it up to to the new type.
For example, we cannot drag a F-15 and convert it to a F-16.
Last edited by Crostoneman on 21-12-2002 at 14:02
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