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Madcaptn
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Shippagan, N-B
Dec 2002 time: 01:24
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I really don't care about what reviews or all the pools and crap that other sites do or cry about. Me and a friend are on a 11 hours game right now on Regent with 6 AIs and are just having a little lag. All these stupid reviews and stuff should just wait till PTW has better patches. I'll just laugh at them for now since it seems that I'm one of the few that is having an hell of a good time with PTW, maybe these guys are just having crappy connections and aren't running 1.14F yet. The game is awesome and I'm sure that the next patches will make it even better.
Every online games are getting patched all the time so these reviews are coming in a little too fast imo.
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Comrade Tassadar
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[QUOTE] Originally posted by WarpStorm
They brush off the single player enhancements as 'less than a handful of new units and upgrades and a bunch of jumbled scenario maps'. Less than a handful would be 4 or less correct? By my count, an un-modded game of PTW has 35 new units (admittedly, this is counting kings). This isn't counting the 54 units in the Extras directory. Oh yeah, and that 8 new civs thing. (And all the other SP changes that have really made the game a joy).
[QUOTE]
IMO, new units and civs just dont cut it.....
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rockhopper
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Easily my biggest dissapointment of the year, as the award is for.
Prior to this, I had nothing but total confidence in Firaxis and their products.
I just want to play PTW on a 3-system LAN, nevermind the Internet. 4 second lag when moving a unit is unaccaptable for a turn-based game played over a LAN, period.
I should not have to micromanage every single detail so I dont miss when a new improvement is built, or a new scientific advance has been acquired. I dread to think how non-fun the game gets when you have a sprawling empire.
Firaxis' own Alpha Centauri is the benchmark for this style of turn-based 4X gaming. Does PTW measure up to that? Not even close...
For all of you who are enjoying your PTW, thats fine. Personally I expect quality when I pay for things.
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Yolky
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Ontario Canada
Oct 2001 time: 00:24
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quote: Originally posted by Madcaptn
I really don't care about what reviews or all the pools and crap that other sites do or cry about. Me and a friend are on a 11 hours game right now on Regent with 6 AIs and are just having a little lag. All these stupid reviews and stuff should just wait till PTW has better patches. I'll just laugh at them for now since it seems that I'm one of the few that is having an hell of a good time with PTW, maybe these guys are just having crappy connections and aren't running 1.14F yet. The game is awesome and I'm sure that the next patches will make it even better.
Every online games are getting patched all the time so these reviews are coming in a little too fast imo. |
In my opnion you are wrong, since we buy the game and not the patch. Yes I know same old story but will you pay $45 000 for a car with no tires, and then get them in the mail a month or two later?
Gamespot tried the game they released. It got judged on the game released. Why do we have to wait for patches?
Let the game get judged on for what is released and not patched. Hell any game can be good if\when patched.
Again old argument but you can say now that
Call to Power 2 is a great game now that it is patched and modded. Wich I do.
Davor
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Velociryx
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of Candle'Bre
Apr 1999 time: 05:24
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Hey, believe me bro....nobody wishes PTW had been a smashing success and a clean release more than me (well, that's prolly overstated, but the essence is certainly true!) I am probably the MOST reluctant detractor the game has.
Truth is...I could give a rat's a$$ about the MP side of Civ3, because taking a game like Civ3 and making it MP reduces it to it's lowest common denominator. You almost can't escape the rush-beast. In SP, you're not so much competing against the AI, you're competing against yourself, and therein lies the greatest challenge.
My beef isn't, and never has been, with the game taken as a whole, nor with Firaxis (excellent, by the way) post-sales support.
My beef has been, and remains, that I'm not a smoke and mirrors kinda guy. When I buy something, I want what I buy to pretty much resemble what the product description SAYS I'm buying, and I don't wanna be made to jump thru a lot of hoops for it. Nor am I overly interested in hearing some jive along the lines of "oh, it's okay....really....go ahead and give us your money, and we'll maybe fix the obvious problems."
I understand that others might not care, but it's an issue with me, and apparently I'm not the only one at that particular party.
-=Vel=-
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Velociryx
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of Candle'Bre
Apr 1999 time: 05:24
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No...there's more to be said on that topic, and you raise a good point.
The rise of the internet, and more specifically, broadband capabilities, HAS in turn, given rise to a new mindset where software is concerned.
Release something that barely passes muster, and fix it later.
And if you're cool with that, by all means, spend your money how you wanna!
But IMO, there's a better USE for that new technology. The model they're using is fundamentally flawed in that it creates disgruntled customers, and as anybody in retail can tell you, negative word of mouth advertising can be hurtful in the extreme to business.
But....they could tweak the model slightly, and have legions of happy customers.
Release something that's more or less complete, charge a nominal (10-12 bucks a year) fee to allow users to log into a private website (hosted on a server farm anywhere in the world), to recieve the latest *upgrades* (not patches to bring the game to full functionality, but genuine *upgrades* to performance and game play), and have a place to meet others for MP.
THAT's the future of the model. Companies are enjoying a period of release-crap-fix-later now, but I do not see that trend continuing in the long term. If it does, I predict you'll see a new renaissance of startups doing it a better way, and the old guard will either change with them, or go out of business trying to sell unfinished goods.
-=Vel=-
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