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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > UTILITY: Civ3MultiTool - Unofficial Civilization 3 editor (third thread)
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SkalTur is offline SkalTur
Chieftain

Aug 2002
time: 02:24
  Old Post 22-08-2003 17:15 Visit SkalTur's homepage!
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Hya.

So, gramphos, how is university?

Any improvments on MultiTool?

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 26-08-2003 18:43
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Avatar Enlargement: We've got the solution

I'm currently having inisiation, and it will continue for another two weeks which means not mush time to do anything creative. I actually just got my passcard to enter the university when iut's closed, and the computerroom, so I'm able to get here and post anythin. (I've been able to read a few things from my brother's computer, but he's using a remapped keyboard, so I've not been able to write anything but my password and login name, which took some time to learn)

alexd78 is offline alexd78
Settler

Aug 2003
time: 05:24
  Old Post 28-08-2003 09:23
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Hey Gramphos thanks for a great tool. I could use some help though. After having played for a while the SGE refuses to save games. It works fine at first but after having come a bit in the game all I get when I try to save is "C3mt har orsakat ett fel i C3MT.EXE". I use version 1.03 of the multi tool and version 1.29 of Civ 3 and Windows ME as OS.


/Alex

Whatever666 is offline Whatever666
Settler

Aug 2003
time: 05:24
  Old Post 30-08-2003 01:24
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Whatever666 is offline Whatever666
Settler

Aug 2003
time: 05:24
  Old Post 30-08-2003 01:27
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I have a problem. Everytime i use the saved game editor, my saved games wont load up. It just goes back to my desktop. Now i cant use those saved games at all anymore.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 31-08-2003 03:49
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I need to see the files that cause the error to be able to look at it.

(and FYI I'm currently not in a state for programming. Just taking a rake from the FestU party )

Whatever666 is offline Whatever666
Settler

Aug 2003
time: 05:24
  Old Post 31-08-2003 08:08
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um......... i wish i knew how to do that

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 01-09-2003 21:02
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what?

alexd78 is offline alexd78
Settler

Aug 2003
time: 05:24
  Old Post 01-09-2003 21:25
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Here's my savegame. Also i'm putting in a screenshot of what the Visual C++ debugger says when the SGE crashes. Don't know if that will help, though.



Thanks again.


/Alex

Attachment: a-rome3.zip
This has been downloaded 2 time(s).

Calladen is offline Calladen
Settler

Sep 2003
time: 05:24
  Old Post 02-09-2003 13:31
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Hello,
I'm new to this device. Is there a specific file the items have to be downloaded into or can the multitool be in its own directory?
Thank you

Calladen is offline Calladen
Settler

Sep 2003
time: 05:24
  Old Post 02-09-2003 22:08
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I'm new to the Multi-tool and had a couple quick questions.

1) Is there a specific game directory it has to be downloaded into?

2) I see all these files in the zip directory. Do they have to go certain places? (if so which places)

3) I tried to run it in its own directory and got a runtime error - but I've downloaded runtime from the link and dont understand why it isnt working.

Any help would be appreciated. Thank you.

SkalTur is offline SkalTur
Chieftain

Aug 2002
time: 02:24
  Old Post 04-09-2003 02:58 Visit SkalTur's homepage!
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Re: New - need help Support Apolyton, buy Call to Power 2

quote:
Originally posted by Calladen
I'm new to the Multi-tool and had a couple quick questions.

1) Is there a specific game directory it has to be downloaded into?

2) I see all these files in the zip directory. Do they have to go certain places? (if so which places)

3) I tried to run it in its own directory and got a runtime error - but I've downloaded runtime from the link and dont understand why it isnt working.

Any help would be appreciated. Thank you.


Hya.

1) You can download the install program anywhere you want.
2) Just unzinp the files anywhere and install the editor from there.
3) What is your OS???

I had some issues on Win2000, but then I formated my pc and installed win98... no problema ever since.

Calladen is offline Calladen
Settler

Sep 2003
time: 05:24
  Old Post 04-09-2003 18:13
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I'm running Windows XP. I'm not sure why I'm getting a runtime error.

Thanks.

SkalTur is offline SkalTur
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Aug 2002
time: 02:24
  Old Post 14-09-2003 19:58 Visit SkalTur's homepage!
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Hya, fellows.

So, gramphos, any news?

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:24
Arrow  Old Post 14-09-2003 20:07 Visit panag's homepage!
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Avatar Enlargement: We've got the solution

quote:
Originally posted by Calladen
I'm running Windows XP. I'm not sure why I'm getting a runtime error.

Thanks.


hi ,

any firewalls or other security programs active maybe , ........

have a nice day

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 14-09-2003 20:56
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quote:
Originally posted by SkalTur
Hya, fellows.

So, gramphos, any news?

Well, no. I'm wokring on getting my windows installation stable enough to work with, but right now I mostly use Linux. (Where I can't work on C3MT)


Hopefully I'll find out away to solve this soon, and maybe alos figure out why my computer dosn't turn off automaticaly when I give thepoweroff command...

In windows it does the same as reeboot, and in linux it stops the fans or somethign but the computer is still on and I have to turn it off manually. I think that problem is BIOS related, but I can't figure out what I did wrong.

I'll probably just have to search for a hardware forum to ask there...

SkalTur is offline SkalTur
Chieftain

Aug 2002
time: 02:24
  Old Post 15-09-2003 21:26 Visit SkalTur's homepage!
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quote:
Originally posted by Gramphos


I'll probably just have to search for a hardware forum to ask there...


Most likely. ^_^

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 16-09-2003 22:17
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Status update:

I've been working a little with my code today, creating a new logging system for a detailed logging. But there are still many things to be done before this system is ready.

Other things I've done so far just involves cleaning up some code.

If anyone could make a list of all requests posted here and at CFC it would help a lot...

SiliconJon is offline SiliconJon
Settler

Sep 2003
time: 05:24
  Old Post 16-09-2003 22:36
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I'm getting similar issues with this program. I was using 1.02, and I'm running W2KPro. The only part of the program I used was the saved game editor, and it worked great for a couple days. But then suddenly after editing my saved game, CIV3 would crash while trying to load the modded saved game. I then tried to go back into the editor, but it would not load the corrupted save, and would also give me an error upon exiting the editor. Then it would give me an error when loading a saved game, modded or unmodded.

So I upgraded to 1.03, and then the error upon loading went away (sorry I don't have the verbage on that one), but I'm still getting corrupt saved games after modding.

I've also had the friendly fire issue, but it's so far only occurred with enemy cities that were converted through the editor. Removing the military units produced by my original cities and replacing them with units produced by the occupied city stopped the massacre.

SiliconJon is offline SiliconJon
Settler

Sep 2003
time: 05:24
  Old Post 16-09-2003 22:40
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Here's the latest attempt resulting in a saved game that crashes CIV3 to the desktop as well on my machine.

The error I get when loaded the corrupt modified saved game files:

Run-time error '9':
Subscript out of range

CIV3 is crashing at 31% when loading that map. I also tried just loading the 1200BC map into the editor and exporting it without modification, and I still get the error.

Attachment: cleopatra of the egyptians, 1200b bc.zip
This has been downloaded 1 time(s).

Last edited by SiliconJon on 16-09-2003 at 22:48

SiliconJon is offline SiliconJon
Settler

Sep 2003
time: 05:24
  Old Post 16-09-2003 22:52
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If this will help, here is the map that loads correctly (modded previously in the game but still functional)

Attachment: cleopatra of the egyptians, 1200 bc.zip
This has been downloaded 0 time(s).

SiliconJon is offline SiliconJon
Settler

Sep 2003
time: 05:24
  Old Post 16-09-2003 22:54
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And here is the same save, only opened then resaved through the editor, no changes made to the values.

Attachment: cleopatra of the egyptians, 1200c bc.zip
This has been downloaded 0 time(s).

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 16-09-2003 23:16
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quote:
Originally posted by SiliconJon
Here's the latest attempt resulting in a saved game that crashes CIV3 to the desktop as well on my machine.

The error I get when loaded the corrupt modified saved game files:

Run-time error '9':
Subscript out of range

CIV3 is crashing at 31% when loading that map. I also tried just loading the 1200BC map into the editor and exporting it without modification, and I still get the error.

The error 9 in this file is becausethe loading fails before citizens are loaded... I've not investigated any further than this.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 17-09-2003 00:18
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What were the minumum number of changes you did to casue this error?

I've located one long value (or more likely two integers) in a place where they definately shall not be (I'm 99% sure that they are what casues the error).

If my tool somehow placed those values in the wrong offset I need to find out on what ocation to be able to correct it without it taking too long time.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 17-09-2003 00:24
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Yes, I managed to load the file if I ignored tat value. But I can't understand where it comes from. Nothing in the save routine shall be able to insert a value in that area.

SkalTur is offline SkalTur
Chieftain

Aug 2002
time: 02:24
  Old Post 17-09-2003 02:36 Visit SkalTur's homepage!
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quote:
Originally posted by SiliconJon
CIV3 is crashing at 31% when loading that map. I also tried just loading the 1200BC map into the editor and exporting it without modification, and I still get the error.


Hya.

I had this problem once too.

I didn't know it was neither gramphos did, so I reinstalled Civ3MultiTool... then I played the game a few more turns and saved it on a new file. Then I edited and saved on another new file. Then loaded in game and it worked.

Just like that.

Zapaan is offline Zapaan
Chieftain

Nov 2001
time: 00:24
  Old Post 03-10-2003 15:32
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So any word on the corrupt saves Gramphos? I've been getting it now too. In fact, now I can't even save at all. The apps crashes as soon as I try and save :/

I've tried uninstalling and reinstalling, to no avail. Any suggestions?

- Z

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 03-10-2003 15:43
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I'll probalby not be able to solve it before the next version gets out. However, I'm adding an extended session logging system which will help you giving more detailed reports if the tool crashes. Right now it's integrated with the save and bic loading and some critical parts of the SGE as well as the language handling. These are areas know to produse errors, so I hope to find out why some of them are generated.

I've also made the tool abort lodaing of corrupt saves, but there are still potensial issues with them.

The fact that they only appear at some occations makes it very hard for me to figure when the saves corrupt.

If someone could give me all the files I need and exact instructions (with as little changes as possible) on how to make a file corrupt I might be able to find out why it happens and then amy be able to solve it. It may however be an OS specific error which would make it harder for me to find as the number of OSes I can test the tool with myself is very limited. It would probably have to wait until Christmas in that case.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 04-10-2003 03:55
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I've just realized that I must have done something wrong while transfering the latest files to my new computer (or sometime long before that ) But it seems as if the code I'm 99% sure I've written to make Culture values for cities get updated in PTW wile you are editine a city seems to have vanished from my project...

I'm not sure when I saw it last, but I did realize that the tool didn't load the cities from PTW saves as intended due to this. I'll try to recreate the code, nut just out of curiosity: Does anyone remember if that featuer ever worked, or if I lost the code in an early state of the development due to a crash (I hope that's the case as than no other code will be missing. If I instead have migrated old code into the project it will mean that other parts might be problematic as well, and I'll have mush debugginmg before I can get the next version out.)

I can currently think of one incitent where one of my files furned corrupt, but I think I managed to retore it tho the exact same level, but maybe not.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 04-10-2003 04:08
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Seems as if I've made the code the way it is, but I can't undrrstand why I have no support for that part of PTW saves...

I guess I should have written more comments. It seems to have been the same way since march this year (or the file I've worked on is a restored backup based on march since a half file loss... I'm not sure what yet. I should probably just take a look at the save files again, but then I need to get Civ3 up and running smothly, and I had been putting that problem on the shelf until Conquests gets out...)

 
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