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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > UTILITY: Civ3MultiTool - Unofficial Civilization 3 editor (third thread)
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Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 10-10-2003 15:59
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#481 Report this post to a moderator
Avatar Enlargement: We've got the solution

For during the forum problem you may download the latest small version from
https://www.dd.chalmers.se/~griph/c3mt1-03.zip

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 10-10-2003 23:45
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#482 Report this post to a moderator
Enter the AD-FREE zone

Would all translators still interested in translating this tool be good to email me once again with the email you want me to contact you on (and yes, I do accept new translators also)

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 12-10-2003 23:14
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#483 Report this post to a moderator
Suffering from ads?

I just got some new inpot on saves loadable by Civ3 but not by C3MT. And I would like to know more about after what ingame changes sush errors occur.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 12-10-2003 23:54
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#484 Report this post to a moderator
Browse Apolyton AD-FREE

Oh, and just for the book. The saves I'm refereing to are PTW saves.

god_43 is offline god_43
Settler

Oct 2003
time: 05:24
  Old Post 15-10-2003 19:25
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#485 Report this post to a moderator
help Remove this text

hey; when i use cm3t with my civ play the world.i was trying to increase my citys culture but it did not work. i need help. i have the latest version.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 16-10-2003 01:13
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#486 Report this post to a moderator
Avatar Enlargement: We've got the solution

THere is apparently a bug in PTW compability with the city culture loading/saeing. I actually found it myself a week ago. I'm not developing anything for a little over a week starting some days ago due to exams after first reading period next week.

god_43 is offline god_43
Settler

Oct 2003
time: 05:24
  Old Post 17-10-2003 18:58
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#487 Report this post to a moderator
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yeah and its not just the culture. it's the whole trainer; it does not work with ptw. so if u could tell me what you made the trainer with or when your done with your exams - if you can fix it. thx

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:24
  Old Post 17-10-2003 19:35 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#488 Report this post to a moderator
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it works fine with PTW. but btw, it isn't a trainer. you may mean the powerbar from CFC... this here is a savegame editor (and a lot more)

god_43 is offline god_43
Settler

Oct 2003
time: 05:24
  Old Post 17-10-2003 21:06
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#489 Report this post to a moderator
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what are you talking about. 1. it has a bug in the code, 2. i dont know what your talking about with that btw(what is that). and last, im talking about Gramphos's save game editor.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 17-10-2003 22:18
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#490 Report this post to a moderator
Got spare money?

No, it is working, with PTW, but some saves fail to load correctly due to partial incompability. The next version will be better on that.

However, I've still not had time to fix the culture thing as it probably would require me to install a bunsh of patches from vanilla Civ3 to find when it actually changed (IIRC it changed before PTW, but I mush have forgotten mo make the required change in the code).

Depending on what works or not with your save it might be a known or an unknow problem. (Any subscript out of range error would have to wait until the next version to be spoken of as I've fixed about 95% of them already, and am still nailing down more.)

god_43 is offline god_43
Settler

Oct 2003
time: 05:24
  Old Post 20-10-2003 06:42
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ok, thx; then ill wait for the next one. do you think you can give me a rough date on when your going to relese the next version. thanks!

DRoseDARs is offline DRoseDARs

Prince
"My god, it's full of peas..."
Jul 2002
time: 21:24
  Old Post 20-10-2003 09:51
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#492 Report this post to a moderator
Put an end to popups!

god_43: "btw" stands for "by the way"

Don't know if anyone's already said this (a 10 page thread is a bit much the read through in a single sitting...) but I only just recently got PTW and C3MT worked just fine with it...at least for the first 3 or 4 times I used the SGE, then it crapped-out on me. Don't know if that tidbit helps in anyway, just thought I'd mention it.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 20-10-2003 10:33
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#493 Report this post to a moderator
Avatar Enlargement: We've got the solution

I have no date estimation due to the fact thhat my studies take up an undefined ammount of time, and that I don't currently have a full plan for how long to go before releasing the next version. I plan to release one as soon as I get one stable ennough. But currently there are to many bugs to even try to complie it.

god_43 is offline god_43
Settler

Oct 2003
time: 05:24
  Old Post 20-10-2003 18:29
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#494 Report this post to a moderator
Enter the AD-FREE zone

ok thx gamph, and thank you drosedars for clearing that up.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 30-10-2003 00:09
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#495 Report this post to a moderator
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Just a small status update:

I'm about slmost done with version 1.04. There are still some changes left to do, but all additons planned for it is currently added.

A large portion of the changes are only affecting me as they make some changes easier to do (and also makes it easier for me to track down bugs) But there are at least one addition that is improving the tool with extended functionallity, an da bunsh of fixes and tweeks as always.

Stay tuned. Hopefully I'll get this out by the birthday of the tool...

god_43 is offline god_43
Settler

Oct 2003
time: 05:24
  Old Post 30-10-2003 07:30
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#496 Report this post to a moderator
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k thx ill keep looking. ps. im wrighting this reply so that i dont have to look, i will just get emailed.

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:24
  Old Post 30-10-2003 13:01 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#497 Report this post to a moderator
Inflate your Upload Space

you can subscribe to threads without having to reply: look at the top left beneath the thread title:
Page: Print | Email | Subscribe | Report News

just for the next time

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:24
Arrow  Old Post 30-10-2003 17:16 Visit panag's homepage!
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#498 Report this post to a moderator
Help yourself to an AD-FREE life

hi ,

well Gramphos , panag cant wait to test the latest version when C3C comes out , ....

lets hope it works there as well , .....

have a nice day

and thanks again for that wonderfull tool Gramphos

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 31-10-2003 03:07
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#499 Report this post to a moderator
Avatar Enlargement: We've got the solution

1.04 will not work with C3C. (The BIQ format is not supported as of now. I'll have to make a new version once C3C is out)

(The BIQ part should hopefully not be a problem (but might be)) The Save part might be a bigger problem...

god_43 is offline god_43
Settler

Oct 2003
time: 05:24
  Old Post 31-10-2003 03:57
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#500 Report this post to a moderator
Full PM-box? Change here!

k thx saberwolf

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:24
  Old Post 31-10-2003 13:28
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#501 Report this post to a moderator
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Once again the 500 posts limit is reached. Today is it exactly two years since the work on this tool started and for that I want to have an update on the day. And as I've not found anything to be urgentyl fixed yet I release this now.

1.04
- Added a new logging system to make it easier to track down errors. The logger is correnlty mostly built in SGE and the startup functions, but if it turns out goot I'll add it to other tools as well, and maybe make it even more detailed.
- Fixed the SGE to not enable the editing if the save load failed on critical points (This corrects varius number of Subscript out of range errors).
- Corrected bugs with key-file handling in non NT based OSes. (Nothing a normal user should notice)
- Improved the language module to avoid subscript out of range on some missing strings. (By changing some parts based on v1 to v2) (Should be moste noteabable for translators and users of translated versions)
- When changing language a large part of the selected language will now be used without restart.
- Language files are now version 3. (Version 1 and 2 are still supported, but it will change in near future)
- SGE: Bug corrected which could potencially cause errors on Map export with rules corrected.
- SGE: Bug with save loding/saving of PTW saves containing some special unknown data corrected.
- SGE: Added advanced exporting system for exporting units cities and more. (There is currently one known problem regarding playerdata export in some combinations)
- Corrected bug where the Civilopedia categories wouldn't show.
- Improved PTW support: City culture and some other values are now handled in the same way for PTW games as for Vanilla games. (forgot about this )
- Improved the versioncheker
- Civilopedia editor: Currected bug where the Multitool would hung if the option to return to the menu were set while exiting the editor.
- SGE: Fixed some problems related to the reloadcounter.
- Updated the FAQ in the readme


http://apolyton.net/forums/showthre...threadid=100445

 
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