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Nuclear Winter
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IF we can achieve a good territorial expansion and If we manage to become good diplomats, then we hsould be able to throw 2 or 3 nations over them in case we have a war... and I doubt they could withstand such.
As about Legoland, this only makes more necessary to contact Žem early, or else we will loose some good tech-trades...
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GodKing
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Detroit
Feb 2002 time: 00:24
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If you have the time, it is good to troll the forums. I do this and have learned most of the stuff about GS from doing so.
I would recomend reading a couple of the threads that sound kinda interesting and that you think you already know a bit about. One I liked was the use of the explorers and the one about scouts. Both interesting. However E_T is right in that they all contain spoilers so if you decide to play a particular scenario, dont read the thread.
One thing to note, with the recent loss of their leader, notyoueither, I suspect that meshalic and sirRalph will come to the forfront. that means lots of war with lots of details being paid attention to. Our best strategy will be to keep them off balance and come up with off the wall things. They tend to plan ahead, and when they react they tend to do so with overwelming superiority.
An example: Assume we are in conflict with them or that they are planning on being in one with us soon. So if we send over only one boat with nothing but our conquistodores, plunder a few lux or resources, they will be screwed up for a while as they replan everything out. We must do the unexpected with them.
On a side note - I just played a game where I kept pilligang my own iron so I could make tons of warriors, then reconnect and upgrade them all to medival infantry got about 60 of them real fast, but not cheap. It worked like a charm. You see 2 columns of 30 infantry with muskateers guarding them and some knights on the flanks........ well this is the type of thing these people do. so plan on it.
GK - the diplomat to these SOB
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