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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:25
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quote: Originally posted by Sir Ralph
No, the game difficulty has in a wondersome way dropped. It seems to be Warlord or something like that. If loading it SP mode, it says Regent, but in this case we should have only 2 content citizens. I moved Gronk out and back in EotS, when the road was ready. When he was outside, all 3 citizens were content. Must be Warlord, at most. |
If it's not Regent, I bet it's all the way down to Chieftain. That's what happened in the Euro-PBEM game, anyhow. With one MP, EotS may not face happiness problems for over a millennium, leaving us more commerce for science. Also, happiness in #3 (any good names for a settler pump?) won't be nearly the issue I was afraid it might.
Conclusion: I bet we'll be the big benificiaries of this glitch, at least for quite some time.
Nathan
Edit: How about Cyclone for #3?
Last edited by nbarclay on 11-01-2003 at 04:58
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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:25
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They can not expect commitment of peace for the whole game in return for a single trade deal. However, a commitment, that covers a certain amount of turns (say 40, or 50) or even the ancient age (nobody attacks, if the other part is still in the ancient age), could get a consensus.
Perhaps we should propose them a trade agreement like this: Each trade of advances, regardless if military techs or not, means automatically a peace commitment for the next 20 turns. So if they want to be safe for longer, they just could trade with us again. On the other hand, if one side rejects an obviously acceptable trade (equal beakers, mandantory techs, no preresearch), this will give the other side a hint about arising hostility and they will have time to raise their defenses.
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:25
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quote: Originally posted by Sir Ralph
They can not expect commitment of peace for the whole game in return for a single trade deal. However, a commitment, that covers a certain amount of turns (say 40, or 50) or even the ancient age (nobody attacks, if the other part is still in the ancient age), could get a consensus.
Perhaps we should propose them a trade agreement like this: Each trade of advances, regardless if military techs or not, means automatically a peace commitment for the next 20 turns. So if they want to be safe for longer, they just could trade with us again. On the other hand, if one side rejects an obviously acceptable trade (equal beakers, mandantory techs, no preresearch), this will give the other side a hint about arising hostility and they will have time to raise their defenses. |
I think this type of proposal strikes way too much of a "trade with us or else" tone, especially for this early in the game when we don't really have anything to back it up with. In effect, you're having us commit extortion.
Have you read their message or my proposed response yet? If not, please do so.
Nathan
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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:25
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I think a limited commitment of peace will do it. As you already stated in your prepared response, we could research both techs too within a couple of turns, and given a bad will from our side, they wouldn't be safe for the entire game either if they denied the deal.
There are no peace and friendship agreements "forever". Neither in games nor in real politics. They are all time limited. VC can not blame us to have broken a treaty, made in the stone age, if we decide to attack them with tanks. Adjust time up, say, to 40 turns, or if you want, the entire ancient age (although this would be too expensive for a single deal). This is more than enough.
Note also, that a peace commitment would allow them all ways of aggressive settling without having to fear a response. What would you say if they plopped a city on our incense? The AI would do it. Don't say that it would be an economically mistake in the present. With a peace commitment from our side, this would matter less. And it would pay on the long run.
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:25
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What advantages do you see to setting a specific duration over the open-ended approach I took? If I were Vox, I'd tend to read a specific endpoint almost as a plan for GS to attack sometime not too long after that endpoint. That directly undercuts the idea that the trade is an investment in good relations.
And from a GS perspective, the reative vaguenes (edit: of an open-ended commitment) makes dirty tricks a lot more difficult. If the their behavior becomes so outrageous as to outweigh our preference for peaceful expansion, we aren't breaking a deal if we declare war.
Nathan
Last edited by nbarclay on 11-01-2003 at 17:48
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:25
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From my draft:
quote: That said, however, we of Gathering Storm can guarantee you of two things. First, it is our great hope to avoid even the hint of warfare for a long time to come. We have far too much to do settling cities and building infrastructure to want to waste our resources fighting.
And second, our interest in obtaining Iron Working so early is purely defensive in nature. Were it not for defensive concerns, especially concerns about the power of your immortals, our focus would be entirely on peaceful lines of research. But you do have immortals (or at least the basic technology needed to build them), and in light of the recent tensions, we regard the ability to build swordsmen as an important counterweight. |
No offense intended, but if you can't read this as a promise of a fairly long period of peace as long as they don't provoke us into a fight we'd rather not have, you need your eyes checked.
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:25
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quote: Originally posted by DeepO
I agree on both opinions here... maybe just explaining the dillema to them would be good? e.g. tell them:
'we would like to agree to an indefinate peace treaty, but we can't. We have agreed to play honorably, so it would mean we wouldn't be allowed to attack you for the remaining of the game. While we aren't planning on doing so, we can't commit to such a deal at this instance in time, I hope you understand. However, we could propose a non-aggresion deal for a limited period, but fear that you might see it as a deadline, after which hostilities will erupt... we don't want that either, as we would like to stay peaceful, but simply cannot promise to remain so until the end of times.' |
Good angle, DeepO. I'll incorporate a variant into my draft.
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