Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game > C3PtWDG Legoland > Location of our fourth city
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Where shall we build our fourth city?
This poll is closed.
Panama site 5 50.00%
Red Bricks site 1 10.00%
Forkmouth site 4 40.00%
Total: 10 voters 100%
  [Edit Poll (moderators only)]

Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:25
  Old Post 15-01-2003 18:25
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Location of our fourth city Support Apolyton, buy Civilization III: Complete

The settler in Legopolis will be finished on the next turn. While we actually have one more turn to make the decision (sending the settler along the road across the Plastico River either way will be ok), we have to decide where to send him then. So, have a look at the discussion in The Lego Growth Plan and make up your mind. I will use the tentative city names from my city placement proposal post, make sure you know which one is which... It would be great if you can briefly comment on your choice plus add your preferences for the future production of Legopolis and Jackson.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:25
  Old Post 15-01-2003 18:31
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Increase the size of your Attachments

Voted for the Panama site. Mostly because of if we have one more pretty productive city, we will be able to build a settler in Legopolis or Jackson from time to time. Red Bricks would not be that productive with all that jungle around... plus, Panama will grow more slowly, so let's start growing it ASAP...

Legopolis to build a Merc.
Jackson to build a Settler.

The Jackson settler should found Red Bricks then.

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:25
  Old Post 15-01-2003 18:48
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Re: Location of our fourth city Increase Your PM Length

quote:
Originally posted by vondrack
While we actually have one more turn to make the decision (sending the settler along the road across the Plastico River either way will be ok),

What are you talking about? Either I'm a complete idiot or you are miscalculating something, but how can we have one more turn when Panama and Red Bricks/Forkmouth are in complete different directions?? For Panama the settler would move NW while for RedBricks/Forkmouth: SE-S; or ...?

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:25
  Old Post 15-01-2003 18:53
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Re: Re: Location of our fourth city Support Apolyton, pre-order Civilization IV

quote:
Originally posted by Tiberius
What are you talking about? Either I'm a complete idiot or you are miscalculating something, but how can we have one more turn when Panama and Red Bricks/Forkmouth are in complete different directions?? For Panama the settler would move NW while for RedBricks/Forkmouth: SE-S; or ...?


Sorry to say that you... errr...
The trick is that whatever direction we cross the river in (stopping on the other bank), we will be able to move one more tile in the direction we eventually choose on the next turn, thanks to the road...

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:25
  Old Post 15-01-2003 19:04
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton buy from Amazon

Hmmm, I still don't believe you, but this is merely because I don't want to accept that I'm a complete idiot Maybe I'm not complete, yet

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:25
  Old Post 15-01-2003 19:33
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Remove this text

I'm at home now and I've tested it.

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:25
  Old Post 15-01-2003 19:35
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Increase the size of your Attachments

I voted for Forkmouth because
a) the site is awesome
b) we don't have a worker now to improve Panama, and without some irrigations and mines there it doesn't have much of a potential.

If we build Panama with the Jackson settler, the worker that is working near Jackson now could also move toward Panama and improve it.

quote:
Originally posted by vondrack
Legopolis to build a Merc.
Jackson to build a Settler.

I agree with these.

Last edited by Tiberius on 15-01-2003 at 19:41

lmtoops is offline lmtoops
King
Dallas, Texas
Mar 2002
time: 23:25
  Old Post 15-01-2003 20:39
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Avatar Enlargement: We've got the solution

I also voted for Forksmouth. The great location out weighs the extra C&W. We need to start developing this site so it will be a major producer in the future.

ZargonX is offline ZargonX
Emperor
Space
Sep 2002
time: 00:25
  Old Post 15-01-2003 20:58
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Full PM-box? Change here!

Voted for Forkmouth. Panama is a more strategic site in my mind, and I don't think we need it quite yet. Forkmouth holds a lot of potential, though we are going to have to pour some workers into getting the lands prepped.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:25
  Old Post 15-01-2003 21:08
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Browse Apolyton AD-FREE

I must say that I am surprised by how the vote progresses... I expected a pretty tight tie between Panama and Red Bricks... Kloreep or Tiberius, would you be so kind and find out what the levels of waste will be for Forkmouth (using your simulators)? I mean, how many shields will be wasted for 1, 2, 3, 4, 5, 6, 7, 8, and 9 shields produced? Preferrably for both unconnected and connected city, please. Thanks.

ZargonX is offline ZargonX
Emperor
Space
Sep 2002
time: 00:25
  Old Post 15-01-2003 22:04
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Increase the size of your Attachments

You know what; I'm an idiot I was reading the plan incorrectly... what I actually meant to vote for was Red Brick. I think Forkmouth should be the first settler out of Farmerville.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:25
  Old Post 16-01-2003 03:25
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Help yourself to an AD-FREE life

I'll get that Forkmouth corruption chart. Hang on.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:25
  Old Post 16-01-2003 03:43
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Increase Your PM Length

Okay, here it is. I'm afraid there isn't much difference even with a road connection.












Forkmouth Unconnected
Shields Gathered (before corruption)Shields Produced (after corruption)
11
21
32
42
53
63
74
84
95













Forkmouth Connected
Shields Gathered (before corruption)Shields Produced (after corruption)
11
21
32
42
53
64
74
85
95


I vote Panama. Forkmouth is too uncorrupted and too far away, and Red Bricks would need a worker just as much as Panama.

Edit: Strikeout. Forkmouth is corrupted, hence my voting against it.

Last edited by Kloreep on 16-01-2003 at 03:48

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:25
  Old Post 16-01-2003 03:54
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Got spare money?

I apologize, I wanted to make a table, but it's too late and I'm too tired.

Legend:
p=production, w=waste (real production=rp=p-w)
g=commerce, c=corruption (real gold=rg=g-c)
f=Food

The facts:

Panama
1. unconnected, unimproved

size1: p3, w1, rp=2, g2, c0, rg=2, f4
size2: p4, w1, rp=3, g3, c1, rg=2, f5
size3: p5, w1, rp=4, g4, c1, rg=3, f6

2. unconnected, improved (3 roads, one irrigated plain, one mined hill)
size3: p6, w1, rp=5, g5, c2, rg=3, f7

3. connected, improved
size3: p6, w1, rp=5, g5, c1, rg=4, f7

Forkmouth
1. unconnected, unimproved

size1: p3, w2, rp=1, g2, c1, rg=1, f4
size2: p4, w2, rp=2, g3, c2, rg=1, f6
size3: p5, w3, rp=2, g4, c2, rg=2, f8

2. unconnected, improved (3 roads, two mined bonus grasslands)
size3: p7, w4, rp=3, g7, c4, rg=3, f8

3. connected, improved
size3: p7, w3, rp=4, g7, c3, rg=4, f8

This might be somehow difficult to read, but a few conclusion:
- Forkmouth is obviously much more corrupted than Panama, connected or not
- Panama must be worked ASAP; even so it can't really grow beyond size4 without a temple (for one more irrigated plains), but with 2 mined hills it can a good site for the Great Lighthouse, for example
- Panama grows slower than FM but produces things faster (due to the lower corruption+waste); thus it can't be a settler farm, but can be a production center.

In my only long simulation (the others were only pre-prepared test scenarios) I founded Forkmouth first and Panama with Jackson's settler. The advantage was that the worker, after finishing his work near Jackson, has moved to work Panama in time to connect it very quickly to Legopolis, and the irrigation was also ready very fast, alllowing it to grow faster. One more observation from my testgame: we will need workers ASAP. Shortly we will have 5 cities, they must be connected and improved, so ...

Seeing these results, maybe it'd be better to choose Panama as our next city.

" Must ... go ... sleep"
* Tiberius crawls to bed *

Last edited by Tiberius on 16-01-2003 at 04:06

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:25
  Old Post 16-01-2003 04:00
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Tired of ads?

Oops, I didn't see Kloreep's table. I'm curious if the results are the same. Anyway, his conclusion seems to be the same.

Sharpe is offline Sharpe
King
Ontario
May 1999
time: 00:25
  Old Post 16-01-2003 07:53
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Inflate your Upload Space

I voted Panama.

Forkmouth has corruption problems at the moment and RedBricks will need a worker immediately as it would only have grassland no shield squares to use (as well as having a lot of jungle too).

Panama, while not being as good long-term as either of those two, is vital now due to the need for a western port, particularly due to that landmass to the west of us (especially as I also suspect that it may contain the Vox civ). It will also have very good shield production early on due to the game square.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:25.
Apolyton Time is 00:25.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0436 seconds (88.98% PHP - 11.02% MySQL) with 34 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net