 |
What should be done with Na'rmer, our latest Great Leader?
This poll is closed. |
| Rush Wall Street |
   |
9 |
25.71% |
| Move Palace (back to Apolyton) |
   |
3 |
8.57% |
| Move Palace (near Aztec cities) |
   |
0 |
0% |
| Make another Army |
   |
9 |
25.71% |
| Rush Military Academy |
   |
2 |
5.71% |
| Save him for a Modern Wonder (especially U.N. to prevent Diplomatic victories) |
   |
10 |
28.57% |
| Disband him! |
   |
1 |
2.86% |
| Abstain |
   |
1 |
2.86% |
| Total: |
35 voters |
100% |
|
|  |
 |
|
MJW
|
|
MN,USA
Jul 2002 time: 23:25
|
|
Already?
|
|
|  |
 |
|
CiverDan
|
|
Rushing Wall Street: No reason too. With cities with good production and factories, we can build it in 7-9 turns.
Moving Palace: It is fine where it is, once our core citise get courthouse/police stations(where needed) some of which has already been done, a very high percentage of our cities will have only nuisance corruption levels.
Rush Military Academy: It makes no sense to build this anyways else than Ferropolis. We will be able to get it built there in 12-15 turns and will turn out more armies in the long run (i.e. double the rate of any other city).
Save him: If we do we lose the chance to get another GL for many turns. I would only support this if the wasr were going to end with 1-3 turns, which will not happen do to MPP's remember: Ferropolis, with worker reinegration and neccessary improvements will pump out 160+ shields per turn by time UN is available. With Palace pre-build, it wont take long to build it there.
Army: Only real option. Means one less Ferropolis has to built to obtain pentagon. Making it even an even better place to built the UN.
|
|
|  |
 |
|  |
 |
|  |
 |
|
Donegeal
|
 |
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002 time: 05:25
|
|
Place move.... don't be silly.
Army...The war is winding down. We have no immediate need for armies at this time. Let Ferropolis do its job.
Save him for the UN... We are excellent planers. We have just completed our first standard production wonder. We have proven to ourselves and to the world that the production bonuses given to the AI at this level of play have been defeated. We can plan on building the UN now in one of our "complete" cities. With our tech lead, and planing, we can build the UN the same turn we develope Fission.
Rush MA... again, let Ferropolis do its job. The Iron Works will be done in what? 4, maybe 5 turns? Less? MA will take almost no time once IW is done (come on, Grassland/hill city with Factory, Hydro and Iron Works? Its a monster by itself!)
That leaves only two possibilities (IMO):
Rush Wall Street. Yes we can build this at any time as it is a small wonder, but for every turn we don't have it, its a possible 50 L down the drain. If we want to let some city build it on its own, it will take a minimum of about 7 turns (and only if we can start on it right away). Thats 350L.... ok, so that is not that much.... on to the last one.
Rush Intel Agency in Apolyton! With the palace gone, lets bring back some respectability to our Classical Capital!
Hmmm.... not an option... oh well...
|
|
|  |
 |
|
Shiber
|
 |
Haifa, Israel
Jul 2002 time: 07:25
|
|
quote: Originally posted by roadcage
How sad. And Wall Street cannot be built anytime as well? Is there some hidden in-game limitation I am missing here?
|
There's really no room for arrogance in here.
quote:
No there is not. We can build Wall Street any time we want in a large number of cities.
|
quote:
I do not know. Unless these 6 have recognized that it is the only thing besides an Army that can be done immediate...
|
Okay, then let's create an army now and start building WS in Macross City next turn, after its current build is done.
It makes little difference to me. I voted for creating an army and keeping it empty until Modern Armor on the previous poll. The only reason I voted WS is because keeping the GL was getting a lot of votes and WS had some votes too, so I preferred this option over the wasteful "let's sit on the GL" option. Now that I see that the army option has gotten many votes as well, I might change my vote to army shortly before the poll ends, should the army option have a better chance to win this poll.
quote:
...and their aversion for things military prevent them from making that selection.
|
Geez, you don't have to make a peacenic out of me. You really need to chill.
Last edited by Shiber on 18-01-2003 at 22:00
|
|
|  |
 |
|
roadcage
|
 |
Minneapolis Kansas
Nov 2001 time: 23:25
|
|
quote: Personally, I'm waiting for another Roadcage story about the Generation of our latest GL. |
This one is hard to write because it is so similar to the story of Mentuhotep. Someone called for a story of the sufferers of Hamburg, and while I wanted to obligue, the words wouldn't flow. Now with the situation so similar at Frankfurt, lets look at the battle from the eyes of a scared little girl.
roleplay
Another turn of shelling. What is it now, the 4th turn in a row? A tired and frightened little frauline kinder knelt down next to her father and grasped his hand firmly.
"Pater, what shall we do? Frankfurt was so grand and cultured just 4 turns ago and now we hide like rats amongst the rubble of our former cathedral."
"We must hide Margo. We must hide from both our liberators and our current oppressors. The blame is not ours, simple working volks who must do what the Reichtstag directs, or face an inquisition."
"But Pater, why is this so?"
"I cannot speak for the Reichstag, but as for me, I wish a pox unto the house of Bismark. For now, we must continue to hide and search for a sign."
And the little girl kinder Margo, clung desperately to her Pater, and wondered while the Artillery fire intensified. She had heard of the tale of Hans, the small boy from Hamburg who was now a symbol for the freedom fighters. Margo forced her grimey eyelashes down over her tired eyes and imagined Khufu would be here soon. But try as she must, the dust brought forth tears to her not so innocent eyes. The last 4 turns had hardened her resolve to escape the Reich and her dreams of a prince of battle with a bright yellow flag surrounded by an Army of liberation.
An artillery round exploded near by and the last portion of the cathedral that was little more than 2 bricks upon one another fell down and hit her Pater. The father let out a groan, but continued to hold his little kinder's hand as fathers are wont to do. At last the father said,"Margo, my time has come. I know not how, but do feel the horses bedecked in yellow are advancing here today. Cling to these men in yellow for they represent our, no your future."
And after a while, Lord Khufu led his Cavalry Army into Frankfurt and chanced to pass by the ancient cathedral. There amongst the ruins was a small girl covered with grime and the very dust of the cathedral. A small girl kinder holding onto an arm that protruded from the rubble. And Khufu wept.
Presently, a German rifleman chanced upon the scene and was taking aim on Khufu when another Elite Apolytonian Cavalryman charged. And when the dust cleared, Na'rmer bent down and slowly loosened the grip of those tiny fingers. The new leader turned to Khufu and said,"You have but 2 hit points left Lord, best you be on your way. I, Na'rmer will look after the kinder."
So two days later, Margo awoke in hospital, one of the few buildings left standing in Frankfurt. And she remebered her dream oh so vividly, as only those of kinder heart of all ages can do.
But that was long ago, and far away. Today Margo has grown into a woman and homemaker, residing a few scant blocks from the shrine that is the ruins of the old cathedral of Frankfurt. And when she passes that shrine, dim memories are lit anew and she thinks about the day that her Pater died.
And then she wonders how the new Cathedral went up so fast. Instinctively, she knows the answer and it makes her heart swell with pride to be an Apolyton. She stares at the worship board infront of the new cathedral and slowly mouths the name at the top. The Church of the Outstreached Hand. She knows what that name means to her, but wonders what it means to others. And more importantly, how did the builders ever know. Where does the reality end and the dream begin.
/roleplay
Ssgt roadcage (retired)
Last edited by roadcage on 02-02-2003 at 07:09
|
|
|  |
All times are GMT. The time now is 05:25. Apolyton Time is 00:25. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|