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What energy allocation for green ?
This poll is closed. |
| 40/00/60 |
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6 |
50.00% |
| 50/00/50 |
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6 |
50.00% |
| ABSTAIN |
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0 |
0% |
| Total: |
12 voters |
100% |
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Cedayon
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50/0/50, because 40/0/60 won't get us tech any faster (same number of turns) right now... 30/0/70 would make it a turn faster, though. In the future the 40/60 ratio might be worthwhile, but not now.
We need the energy, anyway.
Btw, am I the only one who would prefer the heated and filled-with-insults "My playstyle is better than yours" discussions be held in PMs or at least on the strategy forums?
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Pandemoniak
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of Xanadu, French Section of the Apolyton Must Crush Capitalism Party
Jul 2002 time: 06:25
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quote: Originally posted by Archaic
*Laughs* So a Diplo victory by then is better than a Transcend victory in the 2200's with the vast majority of the projects? If you want more points, you'd be playing by my playstyle. Hell, if I wanted to, I could elect myself leader and win by Diplo right after I snag Clinical Immortality, and potentially before (I haven't bothered to check the vote totals). By 2400's I'd have researched.....how many TT's? Seriously Pan, any claim you have to be better at this game than me is simply laughable if that's the best you can do. What I'm doing is hardly pretending. It's pointing out a simple fact. |
Except that you get one point for each citizen, so as soon as you get the Cloning Valts, you score starts to be really boosted. IIRC you lose 5 points per turn from the 1600 awarded for transcent victory, and you get one point per citizen...
quote:
EDIT: Now here's a nice way to settle this....
SMAC PBEM game, with every player using a PK Clone faction. 7 Human players, all members of this Diplo game, with enough of a spread so that we don't have too many on one side simply deciding to band together. Actually....we'll just make rules against it. Battle of the Builders. No offensive actions allowed against anyone, except for Probes. How does that sound Pan? Or are you chicken? |
For the moment, I'll be a chicken called for an emergency filming, in the middle of my exams, etc... who has just enough time to be a decent DoSE, seeing I'll be late for the Green switch and we'll hae to go planned a little more.
Moreover, I'm quite afraid we can't play a game together.
I'll try to save more time for February though. 
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Maniac
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Gent, Belgium
Jul 1999 time: 06:25
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I'd love to participate in such a SMAC demo game. Actually I was just thinking about it myself after I read Archaic's message
quote: not willing to admit that someone who can Transcend in the 2200's on the highest difficulty probably knows a hell of a lot more about playing this game than you do. |
Pandemoniak, despite being in exams, I don't think it should take too much of your time. After all, the first years you'll only have to move a few units. And when you get larger, your exams will already be over so I presume.
quote: SMAC PBEM game, with every player using a PK Clone faction. 7 Human players, all members of this Diplo game, |
 Or if we can't find 7, at least four or five so I hope.
quote: with enough of a spread so that we don't have too many on one side simply deciding to band together. Actually....we'll just make rules against it. Battle of the Builders. No offensive actions allowed against anyone, except for Probes. |
Why are you afraid against people banding together??? Diplomacy is part of SMAC, just like building and conquering is. You may be the best builder, but the question is: can you also survive a rover rush? For that matter, I'd like to propose large and not huge map size. That way there is enough room to play builder, but you aren't that far located from each other making conquests impossible.
Edit: perhaps we shouldn't force everyone to be PK if they don't want to, as that faction is biased towards certain SE choices. For instance I can imagine Hercules would want to play green with the Gaians, Pandemoniak planned with the Drones and Archaic FM with the Morganites.
Last edited by Maniac on 23-01-2003 at 23:58
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Archaic
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Washed up SMAC/X University Specialist
Nov 2001 time: 15:25
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Well, the reason I wanted to make it SMAC with us all as the PK's was to compare our playstyles directly with the demo game. The no war bit was simply because humans can't be as bad as the AI at war, and because we are pretty much playing a builder game here in the demo game.
But in any case, if this game isn't going to be used for that sort of purpose, how's this for rules.
SMAX
Cloned factions allowed. (ie. I play with the University, not with the Morganites, so both me and TKG are going to need .)
Huge Map
Do or Die: eliminated players are not restarted
Spoils of War off
Non-Blind (directed) research
No random events
All victory conditions allowed including cooperative. Coop victory is limited to two non-submissive players.
Unity survey off - map is unknown
Look first on
All other rules as per the PBEM tourney
http://apolyton.net/forums/showthre...&threadid=14379
Last edited by Archaic on 24-01-2003 at 12:39
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Archaic
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Washed up SMAC/X University Specialist
Nov 2001 time: 15:25
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It looks like you'll be in then GT.
Just to answer something Pan said earlier.....
quote: Originally posted by Pandemoniak
Except that you get one point for each citizen, so as soon as you get the Cloning Valts, you score starts to be really boosted. IIRC you lose 5 points per turn from the 1600 awarded for transcent victory, and you get one point per citizen... |
And this makes a difference how, especially seeing as I'd be getting the Vats in....say....the 2220's, and would've already had most bases at max size from GA pop booming anyway.
For those interested, the scoring is as follows
1 point for each citizen of each base
1 point for each citizen of a pact brother's base (if won by economic or diplomatic)
1/2 point for each citizen of any other faction's base
1/2 point for each citizen of a surrendered base
1 point for each unit of commerce your bases are recieving
1 point for each technology discovered
10 points for each tech advance after Transcendent Thought
25 Points for each Secret Project
Victory Bonuses for winning the game are as follows
Conquest - 1000 points minus 2 points for every game turn elapsed. If Cooperative Victory is enabled, all Pact Brothers and Sisters participate in the win, and points are split between all winning factions bases on relative population. A maximum of 3 Pact Brothers or Sisters may join in a win by conquest, not including those factions that have surrendered along the way.
Diplomatic - 1200 points minus 2 points for every game turn elapsed. If cooperative is enabled and your Pact Brother or Sister is elected Supreme Leader, you are awarded half this total.
Economic - 1200 points minus 2 points for every game turn elapsed. If cooperative is enabled and your Pact Brother or Sister wins this way, you are awarded half this total.
Transcendence - 1600 points minus 2 points for every game turn elapsed (Not 5 Pan!). If Cooperative Victory is enabled, all Pact Brothers and Sisters participate in the win, and points are split between all winning factions bases on relative population.
In any cooperative victory, the overall winner recieved 1/2 the points of every allied faction's population score.
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Pandemoniak
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of Xanadu, French Section of the Apolyton Must Crush Capitalism Party
Jul 2002 time: 06:25
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After feb 12. 
Allowing only probes is also biasing the challenge : the only way to conquer base will cost EC, and not minerals, making the advantage of Planned unsignificant compared to the credits of Free Market.
Also, we should play with bugs fixed.
Moreover, seeing my favourite vicotry is diplomatic, no human player would vote for any other seeing that it would make them loose the game, so victory by alliance has to be enabled.
I liked the idea of the two aliens, though. Ill look at the specific conditions of play later, and post more about it.
quote: Transcendence - 1600 points minus 2 points for every game turn elapsed (Not 5 Pan!). |
Thats even better, with a faction of n cities popbooming, you get n points a turn and let "lose" 2 points a turn... It is mathematically obvious that you get more points by population than by fast transcendance.
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