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Bridger is offline Bridger
Warlord

Mar 2003
time: 00:25
  Old Post 12-03-2003 10:16
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#61 Report this post to a moderator
Lose 30 kilos (of popups)

That makes good sense. This game has rekindled my intrest in RTS games that i don't think i've had since the original Command and Conquer

Bridger is offline Bridger
Warlord

Mar 2003
time: 00:25
  Old Post 12-03-2003 10:17
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#62 Report this post to a moderator
Remove this text

Actually, Medival total war was a great game, but it was pretty different comparatively and i'd almost classify it as a seperate type of RTS from the traditional top down.

vovan is offline vovan
Emperor

Oct 2001
time: 06:25
  Old Post 13-03-2003 21:52
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#63 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by Tim Train
You would, but unless the AI REALLY hates you it won't attack more than once per turn, and usually not even once per turn. It used to be more frequently, but it was no fun to get bogged down by continual AI attacks.


I see the reasoning behind this, and I can also see how boring it would be if you had to fight a number of defensive battles every turn, but... I am wondering how you are balancing this issue. I mean, if the AI doesn't attack the player a lot, wouldn't you get the feeling that it is too passive? I mean, the AI countries would be fighting amongst themselves, and forgetting about the player? So, I am wondering how you are making the campaign challenging in addition to building up the defensive forces of the AI? (I mean always being on the attack would get kinda boring, it seems.)

Thanks for the answers.

Tim Train is offline Tim Train
Big Huge Games

Sep 2002
time: 05:25
  Old Post 14-03-2003 03:20
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To me, the AI feels agressive overall, because the scenarios can be effin' tough, and it's not uncommon to lose a battle, which means you essentially have lost your turn. This is a big deal because it's pretty difficult to take over the world in 29 turns, so each battle lost means you have to rethink your plan for achieving success. The AI attacks on the main map are only one of the ways the AI shows its warmongering nature :-). But I'd be curious to see what the beta guys think of this--is the AI not aggressive enough (on Tough level at least; it does ratchet back its attacks on the easier levels)?

vovan is offline vovan
Emperor

Oct 2001
time: 06:25
  Old Post 14-03-2003 04:11
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#65 Report this post to a moderator
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quote:
Originally posted by Tim Train
But I'd be curious to see what the beta guys think of this--is the AI not aggressive enough (on Tough level at least; it does ratchet back its attacks on the easier levels)?


Thanks for the answers. And yes, I would also like to know what other beta's think. (Don't let the icon under my name fool you - I have yet to receive the beta CD. )

PriestOfDiscord is offline PriestOfDiscord
Chieftain
of the Arms Dealers.
Sep 2002
time: 00:25
  Old Post 14-03-2003 13:37 Visit PriestOfDiscord's homepage!
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#66 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Is there any way to configure turns per age? To extend or shorten the game? And can you select which age it starts on?

If these questions have been asked before, I'm going to feel more stupid than normal.

Tim Train is offline Tim Train
Big Huge Games

Sep 2002
time: 05:25
  Old Post 15-03-2003 07:58
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Support Apolyton, buy Call to Power 2

We used to have the game set up so you could configure the length of the game (essentially, number of turns per Age). However, the game time is essentially linked to the map size--if you change the length of the game then it becomes either too hard or too easy to take over the world.

As for changing the starting and ending Age, that's not something currently in CtW, but is certainly something we could add for the Xpack if there were people who requested it. You'd basically have to adjust the number of turns per Age in order to balance this for the map size.

At some point, at most for the Xpack, we're planning to have different maps for CtW, which would have different ideal turn lengths and maybe even starting and ending Ages. But I digress...

Tim

Houman is offline Houman
Settler

Jan 2002
time: 06:25
Question  Old Post 20-03-2003 00:10
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#68 Report this post to a moderator
Where are the Persians? Support Apolyton

Hello,

Where are the Persians? The Persian Empire is as old as the Greeks. How to make an "Alexander the Great" campaign without the Persians? How to make a "Xerxes" campaign?



Greetings
Houman

Bridger is offline Bridger
Warlord

Mar 2003
time: 00:25
  Old Post 20-03-2003 02:43
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#69 Report this post to a moderator
Help yourself to an AD-FREE life

* Bridger whispers to houman: "don't tell anybody but i think they might just be saving a few civs for the expansion "

Houman is offline Houman
Settler

Jan 2002
time: 06:25
Wink  Old Post 20-03-2003 03:07
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#70 Report this post to a moderator
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quote:
Originally posted by Bridger
* Bridger whispers to houman: "don't tell anybody but i think they might just be saving a few civs for the expansion "


I hope you are right.

Houman

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:25
  Old Post 23-03-2003 00:24
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#71 Report this post to a moderator
Lose 30 kilos (of popups)

Tim,

Any way that level editors can make levels that tie together, i.e. a smaller CTW that allows the outcome of the battle to impact the next scenario?

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:25
  Old Post 23-03-2003 17:19 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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#72 Report this post to a moderator
Put an end to popups!

at the moment there is no possibility for a ctw-like campaign to be made via the editors

vovan is offline vovan
Emperor

Oct 2001
time: 06:25
  Old Post 23-03-2003 20:54
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#73 Report this post to a moderator
Support Apolyton buy from Amazon

Is there a way to make a linear campaign? Like you know, a bunch of missions, but they are tied together with some story, and come in a certain order?

theponyguy1 is offline theponyguy1
Warlord
San Diego
Oct 2002
time: 05:25
  Old Post 24-03-2003 02:02
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#74 Report this post to a moderator
Avatar Enlargement: We've got the solution

So far, I'v seen the CTW map zoomed out on the same level. Is it possible to zoom out more, like so to see the whole entire world?

vovan is offline vovan
Emperor

Oct 2001
time: 06:25
  Old Post 24-03-2003 02:20
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#75 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by theponyguy1
So far, I'v seen the CTW map zoomed out on the same level. Is it possible to zoom out more, like so to see the whole entire world?


Ooh, ooh, I know that one. No, there is no zoom in CTW. Although I read it on some forums.... RoNHeaven, IIRC, so it might not be correct.

Tim Train is offline Tim Train
Big Huge Games

Sep 2002
time: 05:25
  Old Post 24-03-2003 02:57
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#76 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

There is currently no way to make a linear campaign mod from Conquer the World. If it's something we get a lot of requests for, we'd be happy to consider it for an Xpack.

Tim

theponyguy1 is offline theponyguy1
Warlord
San Diego
Oct 2002
time: 05:25
  Old Post 24-03-2003 03:31
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#77 Report this post to a moderator
Support Apolyton or Terrorists Win

Darn. Maybe in an expansion?

theponyguy1 is offline theponyguy1
Warlord
San Diego
Oct 2002
time: 05:25
  Old Post 29-03-2003 05:48
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#78 Report this post to a moderator
Enter the AD-FREE zone

Can someone show me a pic of the Cuba territory?

MxM is offline MxM
Warlord
Planet Earth, Solar System
Jan 2000
time: 00:25
  Old Post 29-04-2003 08:57
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#79 Report this post to a moderator
Support Apolyton or Terrorists Win

What happen with the army when you attack? Say, if you have 2 armies, do they become 2 cities in real time part, or they are still armies of some sort? And if they are, what is the composition of those armies.

Same question about defense: if somebody attack your province, where you have an army, what does that army become in real time part?

Tim Train is offline Tim Train
Big Huge Games

Sep 2002
time: 05:25
  Old Post 29-04-2003 18:57
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#80 Report this post to a moderator
Increase the size of your Attachments

An army does represent a collection of troops. You always start with your first army (the attacking army) in the scenario. Other armies that are supporting the attack will come as reinforcements during the scenario. I can't remember exactly, but I believe that your armies are comprised of 2 heavy inf, 3 light inf, 3 ranged inf, a couple of horse units, a supply wagon, and a general. Enemy armies vary according to difficulty level; at Tough they get the same number of guys that you do. On defense, the armies work the same way.

You can build up the infrastructure of a province by increasing its territory strength. The higher the territory strength, the more cities, buildings, and citizens you will start the scenario with. Your size 8 city (the highest territory strenth) will start with three cities completely built up with forts, towers, economic buildings, and military buildings. AI strengths are again dependent on difficulty level with Tough as the "fair" level.

kolpo is offline kolpo
Warlord

Jan 2001
time: 05:25
  Old Post 05-05-2003 05:06
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#81 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Is there except that capain also the ability to play 1 game where you advance from the begin time to information age?

How does the actual game play in a game(not the CTW campain but just a normal 1 map game) differe from AoK, does it has more "peacetime" options like trade and diplomacy then AoK?

LordGek is offline LordGek
Chieftain

Nov 2002
time: 21:25
  Old Post 09-05-2003 00:15
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#82 Report this post to a moderator
Randomization in Campaign? Increase Your PM Length

Hey Knowers of Stuff,

While I realize the campaign has a lot of replayability merely via all of the different nations you could start as, are resources and other aspects randomized in the campaign? Like will Italy always have the same rare resource and bonus cards each session?

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:25
  Old Post 09-05-2003 07:11 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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#83 Report this post to a moderator
Inflate your Upload Space

i think so, yes

LordGek is offline LordGek
Chieftain

Nov 2002
time: 21:25
  Old Post 09-05-2003 23:46
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#84 Report this post to a moderator
Bonus Cards? Support Apolyton, buy GURPS/ Alpha Centauri

Hey Knowers of Stuff,

How are these card gained?

Can the AI use them?

Is each nation fated the same Bonus Cards at the start of each campaign? Like will Egypt always start with the same cards, different from the Incan Empire?

Bridger is offline Bridger
Warlord

Mar 2003
time: 00:25
  Old Post 17-05-2003 09:23
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#85 Report this post to a moderator
Inflate your Upload Space

You get cards by conquring territories that hold the cards. You can also buy the cards if you have enough tribute.

I assume the AI uses them, not sure though. You start with no cards at the begining of the game AFAIK.

JMInternelia is offline JMInternelia
Settler
KS
Mar 2003
time: 23:25
  Old Post 17-05-2003 10:47 Visit JMInternelia's homepage!
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#86 Report this post to a moderator
Remove this text

What functions does the map editor have.

Im a big Civ 3 PTW fan.
Can you rename, add or remove civilizations?
In the game, when you initiate diplomacy, do you seethe leader of that civ? If so can that face and name be changed in the editor or any way?

I like the looks of what I see, but I am a realist freak.
Someone let me know.

theponyguy1 is offline theponyguy1
Warlord
San Diego
Oct 2002
time: 05:25
  Old Post 22-05-2003 07:38
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#87 Report this post to a moderator
Saving and selling Help yourself to an AD-FREE life

Is it possible to save the CTW campaign to the E drive, instead of "My Documents" on the C drive? The game itself is saved on drive E.

And also, in CTW, I know that I can buy territories, but Can I sell them?

Scatman is offline Scatman
Settler

May 2003
time: 05:25
  Old Post 01-06-2003 01:40
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#88 Report this post to a moderator
Customization Avatar Enlargement: We've got the solution

How much customization is there in the game? Do you get the ability to change the name of your ruler and race, along with custom city names? Or is everything pre-set?

And what are the races that are available?

Bridger is offline Bridger
Warlord

Mar 2003
time: 00:25
  Old Post 01-06-2003 12:15
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#89 Report this post to a moderator
Got spare money?

www.riseofnations.com for a list of nations (and other info).

You can customize your rulers name and the names of your cities (must do it every time you play though, new cities start with their own names, but you can change them).

Rusty Nail is offline Rusty Nail
Warlord
Copenhagen
Jan 1970
time: 05:25
  Old Post 05-06-2003 18:38
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#90 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

1. What happens when two nations choose to attack the same space? Do both go through with their wars with only the best score taking ownership? What if the defender wins one and loses one? Or is there some other form of conflict resolution.

2. Is it correct that there is no difference if I have an army or not in a space which is being attacked (provided it is not an "overrun" situation).

 
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