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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:26
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290 BC
Actions taken:
1) GWT/Arabia did not accept our offer of Feudalism and 2gpt for Engineering - proposal still on the table; ESC key hit to dismiss the trading screen
2) Mingapulco finished medieval infantry, started warrior
3) Bananatopia finished merce, started warrior
4) Possumopolis finished catapult, started another one
5) BigFurryCity finished temple, started barracks
6) new catapult C2 finished in Possumopolis temporarily named 'a', moved SE-E (3-6), and fortified
7) W12 'Warrior With No Name' skipped turn
8) M6 'wervdon' moved SW-S-SW (1-2-1)
9) Worker 'MrWIA' moved E-E-SE (6-6-3)
10) Worker 'EVC' moved E-E-SE (6-6-3)
11) Worker 'Dejon' moved E-E-SE (6-6-3)
12) Worker 'Lib' ordered to mine
13) N10 'Kloreep' moved W-SW (4-1) and fortified
14) new merc finished in Bananatopia temporarily named 'y' and moved W-W-SW (4-4-1)
15) new medieval infantry finished in Mingapulco temporarily named 'x', moved S-SW (2-1), and fortified
16) Worker 'panag' moved N-NW-NW (8-7-7)
17) M12 'BigFurryInfantry' moved N-N-N (8-8-8)
18) N1 'MerZenary' fortified
19) S5 'Hack' moved E-NE (6-9)
20) W8 'not_panag' fortified
21) W7 'WhiteBandit' moved W (4); spotted barb horse SW (1)
22) N4 'Togas' skipped turn
23) M7 'Scourge' moved S-SW (2-1) and fortified
24) M8 'Steelglove' moved S-SW (2-1) and fortified
25) M9 'Hawkeye' moved S-SW (2-1) and fortified
26) M10 'Grog' moved S-SW (2-1) and fortified
27) M11 'Slash' moved S-SW (2-1) and fortified
28) N5 'Enamel' moved S-S (2-2)
29) W2 'BigFree' moved SE (3); spotted elite GCA/Indian swordsman S-SW (2-1)
30) G1 'AS Princess of Apolyton' moved W-N-E (4-8-6)
31) G2 'AS Expedition' moved E (6); spotted GCA/Indian spearman in Port Blacksand
32) G2 'AS Expedition' moved E-SE (6-3)
33) S1 'jagjef' aboard G2 woken up and 'fortified all'
34) all units in Army Group A (SW of Karina) sentried
35) Incensity production changed to merc
36) Karina and Possumopolis exchanged working the fully improved hill NE-NE (3-3) of Possumopolis and the roaded riverbank hill SE of Possumopolis
Map:

click to enlarge the map to full size (the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)
Summary Table:

click to download a ZIPped source XLS file
Minimap:

Demographics:

Scores:

Top 5 Cities:

Savegame:
Turn114.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.
Last edited by vondrack on 11-09-2003 at 18:53
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:26
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270 BC
Actions taken:
1) GWT/Arabia did not accept our offer of Feudalism and 2gpt for Engineering - proposal still on the table; ESC key hit to dismiss the trading screen
2) Apolyton finished settler, started warrior
3) Mingapulco finished warrior, started another one
4) Bananatopia finished warrior, started another one
5) M6 'wervdon' sentried
6) W12 'Warrior With No Name' moved W (4)
7) Worker 'Dan' ordered to road
8) Worker 'Gits' ordered to road
9) N5 'Enamel' moved S (2); spotted barb warrior SW (1)
10) Worker 'Horse' skipped turn
11) Worker Squid moved S (2)
12) Worker 'MrWIA' ordered to mine
13) Worker 'EVC' ordered to mine
14) Worker 'Dejon' ordered to mine
15) new warrior W16 finished in Bananatopia temporarily named 'b', moved NW-W (7-4), and sentried
16) new settler finished in Apolyton moved S-SW-SW (2-1-1)
17) new warrior W15 finished in Mingapulco temporarily named 'a', moved E (6), and sentried
18) N11 'y' moved SW-S-SW (1-2-1)
19) S5 'Hack' moved E-E-SE (6-6-3)
20) Worker 'Farb' moved W-W (4-4)
21) N4 'Togas' moved N (8)
22) G1 'AS Princess of Apolyton' moved N-E-E (8-6-6)
23) W7 'WhiteBandit' embarked G1 'Princess of Apolyton' N (8), "unsuccessfully" woken up, and 'fortified all'
24) Worker 'panag' ordered to road
25) Worker 'Spink' ordered to mine
26) M12 'BigFurryInfantry' moved NW (7)
27) N1 'MerZenary' killed barb horse N (8); no hp lost
28) N7 'Ghengis' moved E-S (6-2); spotted barb camp S-SW (2-1)
29) M13 'x' moved S-SW (2-1) and sentried
30) W2 'BigFree' moved SE (3); spotted elite GCA/Indian swordsman S-SW (2-1)
31) W2 'BigFree' moved NW (7) and fortified
32) W3 'Alva' moved SW (1)
32) G2 'AS Expedition' moved NE-SW (9-1); cargo woken up, 'fortified all'
33) S1 'jagjef' moved ashore E (6)
34) S2 'Flash' moved ashore E (6)
34) Apolyton and Mingapulco switched working the fully improved bonus grassland E (6 or "3") of Mingapulco and the fully improved grassland W-SW (4-1 or "17") of Apolyton
35) Apolyton and Bananatopia switched working the game and the fully improved grassland N-NW (8-7 or "20") of Bananatopia
36) Incensity labourer reassigned from the fully improved hill SW (1 or "6") to the coast SE (3 or "4") of the city
37) LuxInvicta and Mingapulco switched working the the fully improved bonus grassland W (4 or "7") of LuxInvicta and the fully improved grassland S (2 or "5") of Mingapulco
Map:

click to enlarge the map to full size (the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)
Summary Table:

click to download a ZIPped source XLS file
Minimap:

Demographics:

Scores:

Top 5 Cities:

Savegame:
Turn115.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:26
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250 BC
Actions taken:
1) GWT/Arabia did not accept our offer of Feudalism and 2gpt for Engineering - proposal still on the table; 2gpt removed and sent back
2) Apolyton finished warrior, started another one
3) Mingapulco finished warrior, started another one
4) Bananatopia finished warrior, started another one
5) Incensity finished merc, started another one
6) N11 'y' sentried
7) W12 'Warrior With No Name' moved E (6)
8) Worker 'MrWIA' moved SE (3) and ordered to mine
9) Worker 'EVC' moved SE (3) and ordered to mine
10) Worker 'Dejon' moved SE (3) and ordered to mine
11) new warrior W19 finished in Bananatopia temporarily named 'e', moved NW-W (7-4), and sentried
12) settler moved SW-SW-S (1-1-2)
13) new warrior W17 finished in Mingapulco temporarily named 'c', moved E (6), and sentried
14) new warrior W18 finished in Apolyton temporarily named 'd', moved SW-S (1-2), and sentried
15) new merc finished in Incensity named 'rush' and moved SW-SW-S (1-1-2)
16) Worker 'Rush' moved NE (9) and ordered to mine
17) M12 'BigFurryInfantry' moved N (8)
18) N1 'MerZenary' moved NW (7); spotted barb camp NW (7)
19) Worker 'Horse' ordered to road
20) W3 'Alva' fortified
21) Worker Squid ordered to road
22) Worker 'Dan' moved SW (1)
23) Worker 'Gits' moved SW (1)
24) N5 'Enamel' killed a barb horse SW (3); no hp lost, promoted to veteran
25) S5 'Hack' moved E-NE-N (6-9-8)
26) Worker 'Yin' moved NW-W (7-4) an ordered to mine
27) Worker 'Farb' ordered to road
28) G1 'AS Princess of Apolyton' moved N-N-N (8-8-8)
29) W7 'WhiteBandit' aboard G1 'Princess of Apolyton' woken up and 'fortified all'
30) G2 'AS Expedition' moved S-E (2-6)
31) S2 'Flash' embarked G2 'AS Expedition' S (2)
32) S1 'jagjef' embarked G2 'AS Expedition' S (2)
33) G2 'AS Expedition' moved SE (3), cargo unsuccessfully woken up, and 'fortified all'
34) N7 'Ghengis' moved SE (3)
35) N4 'Togas' moved S (2)
36) W15 'a' renamed 'Rhothaerill'
37) M13 'x' renamed 'Beta'
38) Bananatopia labourer reassigned from the fully improved grassland W (4 or "7") to the unimproved bonus grassland S-SW (2-1 or "15") of the city
39) Incensity labourer reassigned from the coast SE (3 or "4") to the fully improved hill SW (1 or "6") of the city
40) LuxInvicta labourer reassigned from the fully improved bonus grassland SE-SE (3-3 or "13") to the fully improved grassland NE-NE (9-9 or "10") of the city
41) Big Bend labourer reassigned to the fully improved bonus grassland N (8 or "1") of the city
Map:

click to enlarge the map to full size (the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)
Summary Table:

click to download a ZIPped source XLS file
Minimap:

Demographics:

Scores:

Top 5 Cities:

Savegame:
Turn116.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:26
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230 BC
Actions taken:
1) CFC/China sent us 60g as 'accepted'
2) GWT/Arabia has not accepted our offer of Feudalism for Engineering yet - proposal still on the table; re-sent
3) Apolyton finished warrior, started another one
4) Mingapulco finished warrior, started another one
5) Bananatopia finished warrior, started another one
6) W12 'Warrior With No Name' skipped turn
7) Worker 'Dan' ordered to clear jungle
8) Worker 'Gits' ordered to clear jungle
9) Worker 'Monkee' ordered to road
10) Worker 'Calc II' ordered to road
11) Worker 'MrWIA' moved NE (9) and ordered to mine
12) Worker 'EVC' moved NE (9) and ordered to mine
13) Worker 'Dejon' moved NE (9) and ordered to mine
14) new warrior W20 finished in Bananatopia temporarily named 'f', moved NW-W (7-4), and sentried
15) new warrior W21 finished in Mingapulco temporarily named 'g', moved E (6), and sentried
16) N12 'rush' moved SW-SW-S (1-1-2)
17) new warrior W22 finished in Apolyton temporarily named 'h', moved SW-S (1-2), and sentried
18) N5 'Enamel' killed barb warrior in camp S (2); 1hp lost
19) N7 'Ghengis' sacked barb camp S (2); no hp lost, 25g collected
20) N1 'MerZenary' sacked barb camp NW (7); no hp lost, 25g collected, promoted to veteran
21) M12 'BigFurryInfantry' moved S (2)
22) S5 'Hack' moved NE (9) and sentried
23) settler moved SW (1) and sentried
24) Worker 'Lib' moved NW-W (7-4) and ordered to mine
25) N4 'Togas' killed barb warrior E (6); 2hp lost
26) G1 'AS Princess of Apolyton' moved W-W-W (4-4-4)
27) W7 'WhiteBandit' aboard G1 'Princess of Apolyton' woken up and 'fortified all'
28) G2 'AS Expedition' moved SE-SE-E (3-3-6)
29) S2 'Flash' aboard G2 'AS Expedition' woken up and 'fortified all'
30) W2 'BigFree' moved SE (3); spotted GCA/Indian elite swordsman S-SW (2-1)
31) W2 'BigFree' moved NW (7) and fortified
32) W8 'not_panag' moved E-NW (6-7)
33) H1 'Trip's Guard' moved 4-7-4-4-1
34) H2 'NuclearHorseman' moved 4-7-4-4-1
35) H3 'vonHorseman' moved 4-7-4-4-1
36) Bananatopia labourer reassigned from the game NW-NW (7-7 or "19") to the roaded grassland E (6 or "3") of the city
37) Apolyton labourer reassigned from the fully improved grassland SE (3 or "4") to the game S (2 or "5") of the city
38) Tripoli labourer reassigned from the mined iron hill NE (9 or "3") to the roaded grassland W (4 or "7") of the city
39) Possumopolis labourer reassigned from the fully improved hill SE (3 or "4") to the roaded hill W (4 or "7") of the city
40) Karina labourer reassigned from the fully improved hill NW-NW (7-7 or "19") to the fully improved hill W-SW (4-1 or "17") of the city
41) Big Bend labourer reassigned from the bonus grassland W-NW (4-7 or "18") to the roaded dyes grassland E (6 or "3") of the city
42) Heart of Darkness labourer reassigned from the fully improved grassland E (6 or "3") to the coast N (8 or "1") of the city
Map:

click to enlarge the map to full size (the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)
Summary Table:

click to download a ZIPped source XLS file
Minimap:

Demographics:

Scores:

Top 5 Cities:

Savegame:
Turn117.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:26
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210 BC
Actions taken:
1) Apolyton finished warrior, started Great Library
2) Mingapulco finished warrior, started The Oracle
3) Bananatopia finished warrior, started The Great Wall
4) Tripoli finished courthouse, started Sun Tzu's Art of War
5) Heart of Darkness finished catapult, started The Great Lighthouse
6) we now have Engineering - GWT accepted our offer of Feudalism for Engineering
7) new catapult C3 finished in Heart of Darness moved E-S-E (6-2-6)
8) W12 'Warrior With No Name' moved W (4); spotted fortified GCA/Indian elite sword S-SW (2-1)
9) N5 'Enamel' moved N (8)
10) N7 'Ghengis' moved N (8)
11) Worker 'MrWIA' moved N-W (8-4) and ordered to mine
12) Worker 'Calc II' moved E (6)
13) Worker 'Monkee' moved E (6)
14) Worker 'EVC' moved N-W (8-4) and ordered to mine
15) Worker 'Dejon' moved N-W (8-4) and ordered to mine
16) new warrior W23 finished in Mingapulco temporarily named 'i', moved E (6), and sentried
17) N12 'rush' moved SW-S-SW (1-2-1)
18) Worker 'Yo' ordered to road
19) Worker 'rah' ordered to road
20) new warrior W25 finished in Bananatopia temporarily named 'k', moved NW-W (7-4), and sentried
21) new warrior W24 finished in Apolyton temporarily named 'j', moved SW-S (1-2), and sentried
22) Worker 'Spink' moved SW (1) and ordered to mine
23) M12 'BigFurryInfantry' moved S (2)
24) N1 'MerZenary' moved S (2)
25) Worker 'panag' ordered to mine
26) H3 'vonHorseman' moved W (4) and killed barb warrior NW (7); 2 hp lost
27) H1 'Trip's Guard' moved NE-E-E-SE-E (9-6-6-3-6) and sentried
28) H2 'NuclearHorseman' moved NE-E-E-SE-E (9-6-6-3-6) and sentried
29) W8 'not_panag' moved SW (1)
30) N4 'Togas' moved E (6)
31) S5 'Hack' moved N (8) and upgraded to medieval infantry for 20g
32) W15 'Rhothaerill' moved W (4) and upgraded to medieval infantry for 60g
33) W16 'b' moved W (4) and upgraded to medieval infantry for 60g
34) W17 'c' moved W (4) and upgraded to medieval infantry for 60g
35) W18 'd' moved W (4) and upgraded to medieval infantry for 60g
36) W19 'e' moved W (4) and upgraded to medieval infantry for 60g
37) W20 'f' moved W (4) and upgraded to medieval infantry for 60g
38) W21 'g' moved W (4) and upgraded to medieval infantry for 60g
39) G1 'AS Princess of Apolyton' moved W-W-N (4-4-8)
40) W7 'WhiteBandit' aboard G1 'Princess of Apolyton' woken up and 'fortified all'
41) G2 'AS Expedition' moved W (4); spotted GCA/Indian horse N-NW (8-7)
42) G2 'AS Expedition' moved E (6) and fortified
43) Apolyton production changed to merc
44) Mingapulco production changed to merc
45) Bananatopia production changed to merc
46) Heart of Darkness production changed to worker
47) Tripoli production changed to barracks
48) Bananatopia labourer reassigned from the fully improved bonus grassland N (8 or "1") to the fully improved grassland N-NE (8-7 or "20") of the city
49) Apolyton labourer reassigned from the fully improved bonus grassland S-SW (2-1 or "15") to the fully improved bonus grassland SE-SE (3-3 or "13")
50) Lux Invicta labourer reassigned from the fully improved grassland NE-NE (9-9 or "10") to the fully improved bonus grassland N-NE (8-9 or "9") of the city
51) Bananatopia labourer reassigned from the roaded grassland E (6 or "3") to the fully improved grassland W (4 or "7") of the city
52) Big Bend labourer reassigned from the fully improved bonus grassland N (8 or "1") to the roaded grassland NW (7 or "8") of the city
53) Lux Invicta labourer reassigned from the fully improved grassland NW (7 or "8") to the fully improved bonus grassland SE-SE (3-3 or "13") of the city
54) Heart of Darkness reassigned from the coast N (8 or "1") to the fully improved hill SE-SE (3-3 or "13")
Map:

click to enlarge the map to full size (the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)
Summary Table:

click to download a ZIPped source XLS file
Minimap:

Demographics:

Scores:

Top 5 Cities:

Savegame:
Turn118.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.
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