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vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:26
  Old Post 27-09-2003 15:48
Edit/Delete Message Reply w/Quote
#121 Report this post to a moderator
Turn 120 Support Apolyton, buy Call to Power 2

170 BC


Actions taken:

1) Incensity finished merc, started another one
2) Possumopolis finished catapult, started another one
3) Heart of Darkness finished worker, started another one

4) new catapult C5 finished in Possumopolis temporarily named 'e' and moved SE-E-S (3-6-2)
5) C4 'd' moved SW-S-S (1-2-2)
6) all medieval infatry units located N (8) of Karina moved SW-S-S (1-2-2)
7) W12 'Warrior With No Name' moved W (4)
8) N5 'Enamel' moved N (8) and fortified
9) N7 'Ghengis' moved N (8)
10) Worker 'MrWIA' moved SE-SE (3-3) and ordered to mine
11) Worker 'EVC' moved SE-SE (3-3) and ordered to mine
12) Worker 'Dejon' moved SE-SE (3-3) and ordered to mine
13) Worker 'Otto' moved NW-W-W (7-4-4)
14) Worker 'Mark' moved NW-W-W (7-4-4)
15) Worker 'Yo' moved E (6) and ordered to mine
16) Worker 'rah' moved E (6) and ordered to mine
17) Worker 'Frodo' moved E (6) and ordered to mine
18) new worker finished in Heart of Darkness named 'Out of Darkness' and moved S (2)
19) Worker 'Lib' moved W-SW-W (4-1-4)
20) Worker 'Yin' moved W-W-W (4-4-4)
21) H3 'vonHorseman' moved E-NE-E-E-SE-E (6-9-6-6-3-22) W8 'not_panag' fortified
23) N4 'Togas' fortified
24) M12 'BigFurryInfantry' moved S-S-S (2-2-2)
25) N1 'MerZenary' moved S (2)
26) new merc N?? finished in Incensity named 'ZargonX' and moved S-SW-SW (2-1-1)
27) Worker 'Horse' ordered to clear jungle
28) Worker 'Squid' ordered to clear jungle
29) W7 'WhiteBandit' embarked on G1 'Princess of Apolyton' S (2)
30) G1 'AS Princess of Apolyton' moved W-N-N (4-8-8)
31) W7 'WhiteBandit' aboard G1 'AS Princess of Apolyton' unsuccessfully woken up and 'fortified all'
32) G2 'AS Expedition' moved NE-NE-NE (9-9-9)
33) S1 'jagjef' aboard G2 'AS Expedition' woken up and 'fortified all'
34) W3 'Alva' moved NE (9) and fortified
35) N2 'Mao' moved S
36) all units N (8) of Ciudo de Alcohol except H3 'vonHorseman' moved S-S (2-2)

37) Apolyton labourer reassigned from the game S (2 or "5" to the fully improved grassland SE (3) of the city
38) Apolyton labourer reassigned from the fully improved bonus grassland SW (1) to the fully improved grassland E (6 or "3") of the city
39) Mingapulco labourer reassigned from the fully improved grassland N (8 or "1") to the fully improved bonus grassland NE-NE (9-9 or "10") of the city
40) Mingapulco labourer reassigned from the fully improved grassland NE (9 or "2") to the fully improved grassland SE (3 or "4") of the city
41) Apolyton labourer reassigned from the fully improved hill N (8) to the fully improved grassland E-SE (6-3 or "12") of the city
42) Bananatopia labourer reassigned from the fully improved grassland N-NE (8-9 or "9") to the game NW-NW (7-7 or "19") of the city
43) Apolyton labourer reassigned from the fully improved hill NW (7 or "8") to the fully improved grassland E-SE (6-3 or "12") of the city
44) Apolyton labourer reassigned from the fully improved hill N (8 or "1") to the fully improved grassland SW-SW (1-1 or "16") of the city
45) Tripoli labourer reassigned from the fully improved grassland N-NW (8-7 or "20") to the fully improved iron hill NE (9 or "2") of the city
46) Bananatopia labourer reassigned from the fully improved grassland W (4 or "7") to the fully improved game SE (3 or "4") of the city
47) Incensity labourer reassigned from the coast SE (3 or "4") to the fully improved hill SW (1 or "6") of the city
48) Heart of Darkness labourer reassigned from the fully improved hill SE-SE (3-3 or "13") to the fully improved grassland E (6 or "3") of the city
49) Karina labourer reassigned from the roaded grassland E (6 or "3") to the fully improved hill NW-NW (7-7 or "19") of the city


Map:



click to enlarge the map to full size
(the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)


Summary Table:


click to download a ZIPped source XLS file


Minimap:



Demographics:



Scores:



Top 5 Cities:



Savegame:
Turn120.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:26
  Old Post 28-09-2003 16:11
Edit/Delete Message Reply w/Quote
#122 Report this post to a moderator
Turn 121 Browse Apolyton AD-FREE

150 BC


Actions taken:

1) CGN/Ottomans offer their World Map, 180g, and 6gpt - we offer our World Map and The Republic in return, 'accept' and send back

2) Apolyton finished merc, started another one
3) Mingapulco finished merc, started another one
4) Bananatopia finished merc, started another one

5) GCA/Indian city of Catcher in the Rye investigated for 46g
6) GCA/Indian city of Incredible Dancing Girl investigated for 17g

7) war declared on GCA/India by opening the F4 screen, talking to their leader and withdrawing the peace treaty

8) G1 'AS Princess of Apolyton' moved N-N-N (8-8-8)
9) W7 'WhiteBandit' aboard G1 'AS Princess of Apolyton' woken up and 'fortified all'
10) G2 'AS Expedition' moved N-N-N (8-8-8)
11) S1 'jagjef' landed W (4)
12) S2 'Flash' landed W (4)

13) M12 'BigFurryInfantry' moved S-E-S (2-6-2)
14) H3 'vonHorseman' moved NE-N-NE-N (9-8-9-8) and fortified
15) N1 'MerZenary' moved E (6)
16) N7 'Ghengis' moved N-W (8-4) and fortified
17) N13 'ZargonX' moved S-SW-SW (2-1-1)
18) new merc N14 finished in Apolyton named 'Pikesfan' and moved S-SW-SW (2-1-1)
19) new merc N15 finished in Bananatopia named 'Hungryopd' and moved SW-SW-SW (1-1-1)
20) new merc N16 finished in Manigapulco named 'Sharpe' and moved S-SW-S (2-1-2)
21) settler moved S (2) and founded Nevermore; working the roaded hill NW (7 or "8"), production set to worker

22) C1 'a' moved S (2) and bombarded W (4); missed
23) C2 'Kloreepult' moved S (2) and bombarded W (4); missed
24) C3 'c' moved S (2) and bombarded W (4); missed
25) C4 'd' moved S (2) and bombarded W (4); hit the fortified GCA spearman for 1hp
26) C5 'e' moved S-S (2-2) and bombarded W (4); hit the fortified GCA/Indian swordsman for 1hp

27) M9 'Hawkeye' attacked the fortified GCA spearman S-W (1-1); died, bringing the enemy down to 1hp
28) M10 'Grog' attacked the fortified GCA swordsman S-W (1-1); died, bringing the enemy down to 1hp
29) M11 'Slash' attacked the fortified GCA horseman S-W; no hp lost, horseman withdrew SW at 1hp
30) M13 'Beta' killed the fortified GCA spearman S-W (1-1); 2 hp lost
31) M14 'Hack' killed the fortified GCA swordsman S-W (1-1); no hp lost
32) M15 'Rhothaerill' killed the fortified GCA swordsman S-SE (2-3); 2 hp lost, promoted to elite (+1hp)
33) M16 'b' killed the GCA spearman S-SE (2-3); 3 hp lost
34) M17 'c' killed the fortified GCA swordsman S-S-SW (2-2-3); 3 hp lost
35) W6 'Hagbart' killed the GCA horseman SW-SW-SW (1-1-1); 1 hp lost
36) M8 'Steelglove' skipped turn
37) N2 'Mao' moved S-S (2-2) and fortified
38) N10 'Kloreep' moved SW-SW-SW (1-1-1)

40) M?? 'Scourge' moved S-S-SW (2-2-1)
41) M?? 'Theseus' moved S-S-SW (2-2-1)
42) N?? 'notthemeither' moved S-S-SW (2-2-1)
43) H2 'Nuclear Horseman' moved S (2) and fortified
44) M?? 'e' moved S (2) and fortified
45) N?? 'rush' moved S (2) and fortified
46) M?? 'E_T' moved S-S-SW (2-2-1)
47) M?? 'g' moved S (2) and fortified
48) H1 'Trip's Guard' moved S (2) and fortified
49) M?? 'Arnelos' moved S-S-SW (2-2-1)
50) M?? 'wervdon' moved S-S-SW (2-2-1)
51) M?? 'd' moved S (2) and fortified
52) M?? 'PanzerInfantry' moved S-S-SW (2-2-1)
53) M?? 'Vlad' moved S-S-SW (2-2-1)
54) N?? 'roadcage' moved S-S-SW (2-2-1)
55) M?? 'f' moved S (2) and fortified
56) N?? 'y' moved S (2) and fortified
57) N?? 'Numidian Master' moved S-S-SW (2-2-1)
58) W12 'Warrior With No Name' moved S-SW (2-1)
59) W2 'BigFree' moved SE-S-SW (3-2-1)

60) Worker 'Yo' moved NW (7) and ordered to irrigate
61) Worker 'rah' moved NW (6) and ordered to irrigate
62) Worker 'Frodo' moved W-W-S (4-4-2)
63) Worker 'MrWIA' moved E-N (6-8) and ordered to mine
64) Worker 'EVC' moved E-N (6-8) and ordered to mine
65) Worker 'Dejon' moved E-N (6-8) and ordered to mine
66) Worker 'Spink' moved S-W (2-4) and ordered to mine
67) Worker 'Otto' ordered to clear jungle
68) Worker 'Mark' ordered to clear jungle
69) Worker 'Out of Darkness' ordered to clear jungle
70) Worker 'Lib' moved W-SW-W (4-4-4)
71) Worker 'Yin' ordered to road

72) Apolyton labourer reassigned from the fully improved grassland SW-SW (1-1 or "16") to the fully improved hill NW (7 or "8") of the city
73) catapult build in Ciudo de Alcohol rushed for 20g
74) granary build in LuxInvicta rushed for 20g
74) LuxInvicta labourer reassigned from the fully improved bonus grassland SE (3 or "4") to the mountain SW (1 or "6") of the city
75) LuxInvicta labourer reassigned from the fully improved bonus grassland N-NE (8-9 or "9") to the fully improved grassland S (2 or "5") of the city
76) BigFurryCity labourer reassigned from the fully improved plains NW (7 or "8") to the fully improved hill NW-NW (7-7 or "19") of the city
77) Heart of Darkness production changed to catapult


Map:



click to enlarge the map to full size
(the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)


Summary Table:


click to download a ZIPped source XLS file


Minimap:



Demographics:



Scores:



Top 5 Cities:



Savegame:
Turn121.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.

Last edited by vondrack on 06-10-2003 at 14:19

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:26
  Old Post 02-10-2003 02:30
Edit/Delete Message Reply w/Quote
#123 Report this post to a moderator
Turn 122 Support Apolyton buy from Amazon

130 BC


Actions taken:

1) GCA/India offered peace - dismissed by hitting ESC

2) Ciudo de Alcohol finished catapult, started settler
3) Karina finished worker, started catapult
4) LuxInvicta finished granary, started settler
5) BigFurryCity finished barracks, started horseman

6) G1 'AS Princess of Apolyton' moved S-S-S (2-2-2)
7) W7 'WhiteBandit' aboard G1 'AS Princess of Apolyton' woken up and 'fortified all'

8) M12 'BigFurryInfantry' moved SW-S-SW (1-2-1)
9) N1 'MerZenary' moved S (2)
10) N4 'Togas' moved W-W (4-4)
11) N5 'Enamel' moved S-S (2-2); barb camp with 2 warriors spotted S-SE (2-3)
12) N13 'ZargonX' moved SW-S-SW (1-2-1)
13) N14 'Pikesfan' moved SW-SW-S (1-1-2)
14) N15 'Hungryopd' moved SW-W-SW (1-4-1)
15) N16 'Sharpe' moved SW-S-S (1-2-2)

16) W2 'BigFree' moved S (2); spotted the following GCA units: 1 vet horse SW (1) and 3 vet spears, 1 vet horse, and 1 settler S (2)
17) S2 'Flash' pillaged road (GCA lost their only iron)
18) S1 'jagjef' killed the reg spear garrisoning Dún na Anarchy SW (1); 1 hp lost, city taken and razed for one slave worker
19) GCA slave worker loaded E (6) onto G2 'AS Expedition'
20) H1 'Trip's Guard' attacked vet GCA horse S-S-SE (2-2-3); died, damaging the enemy for 2hp
21) H2 'NuclearHorseman' killed the GCA horse S-S-SE (2-2-3); 2 hp lost; spotted GCA vet swordsman and elite horse at 3hp S (2), Incredible Dancing Girl ungarrisoned
22) M17 'c' moved NE-N and fortified
23) M16 'b' moved NW (7)
24) W12 'Warrior With No Name' moved SE (3)
25) AGA (7 MIs, 2 NMs) moved from the irrigated wheat S (2)
26) N10 'Kloreep' moved S-E-S (2-6-2)
27) W6 'Hagbart' moved S-E-S (2-6-2)
28) M14 'Hack' moved E-S (6-2) and fortified
29) N2 'Mao' moved SW-S (1-2)

30) C1 'a' renamed 'Smasher' and moved S-SW-S (2-1-2)
31) C2 'Kloreepult' moved S-SW-S (2-1-2)
32) C3 'c' renamed 'Trasher' and moved S-SW-S (2-1-2)
33) C4 'd' renamed 'Simon' and moved S-SW-S (2-1-2)
34) C5 'e' renamed 'Gate Crasher' and moved S-SW-S (2-1-2)
35) new catapult C6 finished in Ciudo de Alcohol named 'Basher', moved S-S, and fortified
36) all ful health units of AGB (6 MIs, 2 NMs) moved from Nevermore S-SW-S (2-1-2)
37) W22 'h' moved W (4) and upgraded to medieval infantry for 60g
38) W23 'i' moved W (4) and upgraded to medieval infantry for 60g
39) W24 'j' moved W (4) and upgraded to medieval infantry for 60g
40) W3 'Alva' moved NW-W-W (7-4-4)

41) Worker 'Spink' moved E-E (6-6) and joined to BigFurryCity
42) Worker 'Rush' moved SE-SE (3-3) and joined to BigFurryCity
43) Worker 'Lib' moved NW (7)
44) Worker 'Farb' moved NW (7)
45) Worker 'Frodo' moved N (8) and ordered to mine
46) new worker finished in Karina named 'Spike' and moved N-N (8-8)
47) Worker 'Yo' moved SW-W (1-4) and ordered to mine
48) Worker 'rah' moved SW-W (1-4) and ordered to mine

49) Mingapulco labourer reassigned from the roaded/irrigated grassland SE (3 or "4") to the roaded/mined grassland NE (9 or "2") of the city
50) Ciudo de Alcohol labourer reassigned from the roaded/mined grassland N (8 or "1") to the roaded/mined bonus grassland NE-NE (9-9 or "10") of the city
51) LuxInvicta labourers set to work the tiles NW, N-NE, and S-SE (7, 8-9, and 2-3 or "8", "9", and "14") of the city
52) Big Bend labourer reassigned from the roaded dye grassland E (6 or "3") to the roaded/mined bonus grassland N (8 or "1") of the city
53) Tripoli labourer reassigned from the fully improved iron hill NE (9 or "2") to the roaded dye grassland SW-SW (1-1 or "16") of the city
54) Heart of Darkness labourer reassigned from the roaded/mined grassland E (6 or "3") to the fully improved hill SE-SE (3-3 or "13") of the city
55) Bananatopia labourer reassigned from the game NW-NW (7-7 or "19") to the roaded grassland E (6 or "3") of the city
56) Bananatopia labourer reassigned from the roaded/mined bonus grassland NW (7 or "8") to the roaded/mined grassland W (4 or "7") of the city
57) Mingapulco labourer reassigned from the roaded/mined bonus grassland NE-NE (9-9 or "10") to the game E-NE (6-9 or "11") of the city
58) Apolyton labourer reassigned from the roaded/mined grassland W-NW (4-7 or "18") to the roaded/mined bonus grassland SW (1 or "6") of the city
59) Apolyton labourer reassigned from the fully improved hill NW (7 or "8") to the roaded/mined bonus grassland S-SE (2-3 or "14") of the city
60) Bananatopia labourer reassigned from the fully improved hill SE-SE (3-3 or "13") to the roaded/mined grassland W-SW (4-1 or "17") of the city
61) Nevermore labourer reassigned from the roaded hill NW (7 or "8") to the roaded grassland S (2 or "5") of the city
62) BigFurryCity labourer reassigned from the hill W-NW (4-7 or "18") to the roaded/mined grassland S (2 or "5") of the city

63) Apolyton production changed to horseman
64) Mingapulco production changed to horseman
65) Bananatopia production changed to horseman
66) Incensity production changed to medieval infantry
67) Big Bend production changed to catapult


Map:



click to enlarge the map to full size
(the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)


Summary Table:


click to download a ZIPped source XLS file


Minimap:



Demographics:



Scores:



Top 5 Cities:



Savegame:
Turn122.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.

Last edited by vondrack on 06-10-2003 at 14:20

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:26
  Old Post 06-10-2003 14:18
Edit/Delete Message Reply w/Quote
#124 Report this post to a moderator
Turn 123 Support Apolyton or Terrorists Win

110 BC


Actions taken:

1) GCA/India offered peace - dismissed by hitting ESC

2) Hispanica finished barracks, started medieval infantry

3) W2 'BigFree' moved SE (3); spotted a full health GCA vet sword and a 3/5 elite horse SE (3); Random Outpost garrisoned by at least one vet spearman
4) W12 'Warrior With No Name' moved E (6); no garrison in Incredible Dancing Girl

5) AGA/AGB (25 units) moved SE (3) to the hill N (8) of Random Outpost
6) M13 'Beta' killed a barb warrior W-SW (4-1); 2hp lost
7) N16 'Sharpe' moved S-S-S (2-2-2)
8) M15 'Rhothaerill' moved S-S (2-2)
9) C6 'Basher' moved S-S (2-2)
10) M14 'Hack' moved S (2)
11) N5 'Enamel' killed a barb warrior SE (3); no hp lost
12) M16 'b' skipped turn, healing

13) Worker 'MrWIA' moved N (8) and ordered to mine
14) Worker 'EVC' moved N (8) and ordered to mine
15) Worker 'Dejon' moved N (8) and ordered to mine
16) Worker 'panag' moved SE-SE-SE (3-3-3)
17) N1 'MerZenary' moved S (2)
18) Worker 'Yin' moved NW (7)
19) N4 'Togas' moved W (4); spotted barb horse W (4)
20) Worker 'Lib' ordered to road
21) Worker 'Farb' ordered to road
22) N15 'Hungryopd' moved S-S-S (2-2-2)
23) M12 'BigFurryInfantry' moved W-NW-W (4-7-4)
24) Worker 'Yo' moved S-S-S (2-2-2)
25) Worker 'rah' moved S-S-S (2-2-2)
26) Worker 'Frodo' moved W-NW-N (4-7-8)
27) N13 'ZargonX' moved S-S-S (2-2-2)
28) N14 'Pikesfan' moved SW-S-S (1-2-2)
29) Worker 'Spike' ordered to clear jungle
30) M?? 'i' renamed to 'Aidun' and moved SW-S-SW (1-2-1)
31) M?? 'j' renamed to 'Makahlua' and moved S-SW-S (2-1-2)
32) M?? 'h' renamed to 'vondrack' and moved S-SW-S (2-1-2)
33) W3 'Alva' moved NW-N (7-8) and fortified
34) Worker 'Dan' ordered to road
35) Worker 'Gits' ordered to road
36) G1 'AS Princess of Apolyton' moved S-S-E (2-2-6)
37) W7 'WhiteBandit' aboard G1 'AS Princess of Apolyton' woken up and 'fortified all'
38) G2 'AS Expedition' moved NE-NE-NE (9-9-9)
39) H3 'vonHorseman' moved S-SW-S-SW-S-S (2-1-2-1-2-2)
40) W?? 'k' moved W (4) and upgraded to medieval infantry for 60g

41) Apolyton labourer reassigned from the roaded/mined bonus grassland SW (1 or "6") to the fully improved hill NW (7 or "8") of the city
42) Apolyton labourer reassigned from the roaded/mined bonus grassland S-SE (2-3 or "14") to the roaded/mined grassland W-SW (4-1 or "17") of the city
43) Mingapulco labourer reassigned from the roaded/mined bonus grassland S-SW (2-1 or "15") to the roaded/mined bonus grassland NE-NE (9-9 or "10") of the city
44) Bananatopia production changed to medieval infantry
45) Incensity labourer reassigned from the fully improved hill SW (1 or "6") to the coast SE (3 or "4") of the city
46) Incensity production changed to horseman
47) Nevermore labourer reassigned to the roaded iron hill W (4 or "7") of the city
48) Big Bend and LuxInvicta switched working the roaded/irrigated grassland S (2 or "5") of LuxInvicta and the roaded/mined bonus grassland N (8 or "1") of Big Bend
49) LuxInvicta labourer reassigned from the roaded/mined grassland NW (7 or "8") to the roaded/mined bonus grassland W (4 or "7") of the city

50) World Map sent to CFC/China as 'accepted'


Map:



click to enlarge the map to full size
(the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)


Summary Table:


click to download a ZIPped source XLS file


Minimap:



Demographics:



Scores:



Top 5 Cities:



Savegame:
Turn123.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.

Last edited by vondrack on 09-10-2003 at 01:26

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:26
  Old Post 09-10-2003 01:24
Edit/Delete Message Reply w/Quote
#125 Report this post to a moderator
Turn 124 Help yourself to an AD-FREE life

90 BC


Actions taken:

1) GCA/India offered peace - dismissed by hitting ESC

2) Apolyton finished horseman, started settler
3) Mingapulco finished horseman, started another one
4) Incensity finished horseman, started another one

5) G1 'AS Princess of Apolyton' moved E-E-NE (6-6-9)
6) W7 'WhiteBandit' aboard G1 'AS Princess of Apolyton' woken up and 'fortified all'
7) M12 'BigFurryInfantry' moved W-SW-S (4-1-2)
8) N1 'MerZenary' moved S (2)
9) N4 'Togas' moved NE (9)
10) N5 'Enamel' sacked the barb camp S (2); no hp lost, 25g collected
11) W3 'Alva' moved W (4) and upgraded to medieval infantry M26 for 60g

12) M13 'Beta' moved S-SW (2-1)
13) Worker 'Yo' moved S-S (2-2)
14) Worker 'rah' moved S-S (2-2)
15) G2 'AS Expedition' moved NE-NE-N (9-9-8)
16) GCA slave worker aboard G2 'AS Expedition' named 'Anarchy', woken up, and 'fortified all'
17) H3 'vonHorseman' moved S-S-S-SE (2-2-2-3)
18) new horseman H4 finished in Apolyton named 'Trip's Guard II' and moved SW-SW-SW-S-SW-S (1-1-1-2-1-2)
19) new horseman H5 finished in Mingapulco named 'Mingapulco' and moved S-SW-S-SW-S-S (2-1-2-1-2-2)
20) new horseman H6 finished in Incensity named 'Incensity' and moved S-S-SW-SW-SW-SW (2-2-1-1-1-1)
21) M16 'b' skipped turn, healing
22) M22 'vondrack' moved SW-S-S (1-2-2)
23) M23 'Aidun' moved SW-S-S (1-2-2)
24) M24 'Makahlua' moved SW-S-S (1-2-2)
25) M25 'k' moved S-SW-S (2-1-2)
26) N13 'ZargonX' moved S-S (2-2)
27) N14 'Pikesfan' moved S-S-S (2-2-2)
28) N15 'Hungryopd' moved S-S (2-2)
29) W12 'Warrior With No Name' moved W (4)
30) AGA/AGB (26 units) moved SE (3) to the hill NE (8) of now abandoned Random Outpost
31) C6 'Basher' moved SE (3)
32) M14 'Hack' moved SE (3)
33) M15 'Rhothaerill' moved SE (3)
34) N16 'Sharpe' moved SE (3)

35) Worker 'Dan' moved NW-W (7-4)
36) Worker 'Gits' moved NW-W (7-4)
37) Worker 'Yin' moved W (4)
38) Worker 'Frodo' ordered to clear jungle
39) Worker 'panag' moved S-S (2-2)
40) Worker 'MrWIA' moved S-S-SE (2-2-3)
41) Worker 'EVC' moved S-S-SE (2-2-3)
42) Worker 'Dejon' moved S-S-SE (2-2-3)

43) Mingapulco labourer reassigned from the game E-NE (6-9 or "11") to the roaded/mined grassland S (2 or "5") of the city
44) Bananatopia labourer reassigned from the roaded/mined grassland W-SW (4-1 or "17") to the game NW-NW (7-7 or "19") of the city
45) Incensity labourer reassigned from the coast SE (3 or "4") to the fully improved hill SW (1 or "6") of the city
46) Heart of Darkness labourer reassigned from the fully improved hill SE-SE (3-3 or "13") to the roaded/mined grassland E (6 or "3") of the city


Map:



click to enlarge the map to full size
(the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)


Summary Table:


click to download a ZIPped source XLS file


Minimap:



Demographics:



Scores:



Top 5 Cities:



Savegame:
Turn124.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:26
  Old Post 10-10-2003 17:20
Edit/Delete Message Reply w/Quote
#126 Report this post to a moderator
Turn 125 Increase the size of your Attachments

70 BC


Actions taken:

1) Bananatopia finished medieval infantry, started settler
2) Tripoli finished barracks, started merc
3) Possumopolis finished catapult, started settler
4) BigFurryCity finished horseman, started another one

5) G1 'AS Princess of Apolyton' moved NE-N-N (9-8-8)
6) W7 'WhiteBandit' aboard G1 'AS Princess of Apolyton' woken up and 'fortified all'
7) N1 'MerZenary' moved S (2) and fortified
8) N4 'Togas' skipped turn
9) N5 'Enamel' moved N (8)
10) M12 'BigFurryInfantry' killed a barb warrior in the camp S (2); no hp lost (barb horse prevents sacking the camp)
11) M26 'Alva' moved E (6) and fortified
12) G2 'AS Expedition' moved N-N-NW (8-8-7); spotted a sword army at 6 hp in Algalord (city in disorder)
13) Worker 'Yo' ordered to road
14) Worker 'rah' ordered to road

15) W12 'Warrior With No Name' moved NW-W-SW (7-4-
16) H4 'Trip's Guard II' moved SW-S-S-S-S-S (1-2-2-2-2-17) H5 'Mingapulco' moved S-S-S-SE-S (2-2-2-3-2)
18) H6 'Incensity' moved SW-S-SW-S-S-S (1-2-1-2-2-2)
19) new horseman H7 finished in BigFurryCity named 'BFC' and moved S-S-S-S-SW-S (2-2-2-2-1-2)
20) M13 'Beta' fortified
21) M16 'b' moved S-S-SE (2-2-3)
22) M17 'c' moved S-S-SE (2-2-3)
23) M22 'vondrack' moved S-S-S (2-2-2)
24) M23 'Aidun' moved S-S-S (2-2-2)
25) M24 'Makahlua' moved S-S-S (2-2-2)
26) M25 'k' moved SW-S-S (1-2-2)
27) new medieval infantry M27 finished in Bananatopia named 'Bananatopia' and moved SW-SW-SW (1-1-1)
28) N13 'ZargonX' moved SE-S (3-2)
29) N14 'Pikesfan' moved SE-S (3-2)
30) N15 'Hungryopd' moved SE-S (3-2)
31) new catapult C7 finished in Possumopolis named 'Possum' and moved SE-S-SE (3-2-3)
32) AGA/AGB (25 units) moved S (2) to the roaded/irrigated plains SE (3) of the abandoned Random Outpost
33) C6 'Basher' moved S (2)
34) M14 'Hack' moved S (2)
35) M15 'Rhothaerill' moved S (2)
36) N16 'Sharpe' moved S (2)
37) H3 'vonHorseman' moved S (2)

38) Worker 'Monkee' ordered to road
39) Worker 'Calc II' ordered to road
40) Worker 'MrWIA' ordered to mine
41) Worker 'EVC' ordered to mine
42) Worker 'Dejon' ordered to mine
43) Worker 'panag' ordered to clear jungle
44) Worker 'Yin' built a colony on the silks
45) Worker 'Dan' ordered to clear jungle
46) Worker 'Gits' ordered to clear jungle

47) Mingapulco production changed to merc
48) Bananatopia labourer reassigned from the roaded/mined bonus grassland SW-SW (1-1 or "16") to the roaded/mined grassland NW (7 or "8") of the city
49) Tripoli labourer reassigned from the bonus grassland N-NE (8-9 or "9") to the fully improved hill N (8 or "1") of the city
50) Tripoli labourer reassigned from the roaded grassland SW-SW (1-1 or "16") to the fully improved iron hill NE (9 or "2") of the city
51) LuxInvicta labourer reassigned from the roaded/mined bonus grassland SE-SE (3-3 or "13") to the roaded/mined bonus grassland E (6 or "3") of the city
52) Big Bend labourer reassigned to the
roaded/mined bonus grassland N (8 or "1") of the city
53) LuxInvicta labourer reassigned from the roaded/mined grassland S-SE (2-3 or "14") to the roaded/irrigated grassland S (2 or "5") of the city


Map:



click to enlarge the map to full size
(the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)


Summary Table:


click to download a ZIPped source XLS file


Minimap:



Demographics:



Scores:



Top 5 Cities:



Savegame:
Turn125.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.

Last edited by vondrack on 14-10-2003 at 00:13

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:26
  Old Post 14-10-2003 00:10
Edit/Delete Message Reply w/Quote
#127 Report this post to a moderator
Turn 126 Get a bigger avatar today!

50 BC


Actions taken:

1) Equilibrium finished walls, started courthouse
2) Heart of Darkness finished catapult, started another one

3) G1 'AS Princess of Apolyton' moved NW-NW-N (7-7-8)
4) W7 'WhiteBandit' aboard G1 'AS Princess of Apolyton' woken up and 'fortified all'
5) M12 'BigFurryInfantry' sacked the barb camp S (2); 2hp lost, 25g collected
6) N4 'Togas' skipped turn
7) N5 'Enamel' moved NW (7)

8) Worker 'Yo' moved SE-S
9) Worker 'rah' moved SE-S
10) G2 'AS Expedition' moved NW-N-NW (7-8-7)
11) H3 'vonHorseman' moved S-S (2)
12) H4 'Trip's Guard II' moved SE-S (3-2)
13) H5 'Mingapulco' moved S-S (2-2)
14) H6 'Incensity' moved S-S-SE-S (2-2-3-2)
15) H7 'BFC' moved SW-S-S-S-S-S (1-2-2-2-2-2)
16) M16 'b' moved E-W-S (6-4-2); nothing special spotted
17) M17 'c' moved S (2)
18) M22 'vondrack' moved SE-S (3-2)
19) M23 'Aidun' moved SE-S (3-2)
20) M24 'Makahlua' moved SE-S (3-2)
21) M25 'k' moved S-S-S (2-2-2)
22) M27 'Bananatopia' moved SW-W-SW (1-4-1)
23) C7 'Possum' moved S-SE-S (2-3-2)
24) new catapult C8 finished in Heart of Darkness named 'Heart of Darkness' and moved E-S-E (6-2-6)
25) W12 'Warrior With No Name' moved S (2)
26) N13 'ZargonX' moved S (2)
27) N14 'Pikesfan' moved S (2)
28) N15 'Hungryopd' moved S (2)
29) N16 'Sharpe' moved S (2)
30) M14 'Hack' moved S (2)
31) M15 'Rhothaerill' moved S (2)
32) C6 'Basher' moved S (2)
33) AGA/AGB (25 units) moved S (2) to the roaded/irrigated plains NW (7) of Algalord

34) Worker 'Calc II' moved S (2)
35) Worker 'Monkee' moved S (2)
36) Worker 'Horse' ordered to road
37) Worker 'Squid' ordered to road
38) Worker 'Lib' moved SE (3) and ordered to clear
39) Worker 'Farb' moved SE (3) and ordered to clear

40) Tripoli labourer reassigned from the fully improved hill N (8 or "1") to the bonus grassland N-NE (8-9 or "9") of the city
41) Tripoli labourer reassigned from the roaded/mined grassland W (4 or "7") to the fully improved hill SE (3 or "4") of the city
42) LuxInvicta labourer reassigned from the roaded/irrigated grassland S (2 or "5") to the roaded/irrigated grassland N (8 or "1") of the city
43) Karina labourer reassigned to the roaded/irrigated grassland E (6 or "3") of the city
44) Big Bend labourer reassigned from the roaded/irrigated grassland NW (7 or "8") to the roaded/mined grassland NE-NE (9-9 or "10") of the city
45) LuxInvicta labourer reassigned from the roaded/mined bonus grassland N-NE (8-9 or "9") to the roaded/mined grassland S-SE (2-3 or "14") of the city
46) Possumopolis production changed to catapult


Map:



click to enlarge the map to full size
(the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)


Summary Table:


click to download a ZIPped source XLS file


Minimap:



Demographics:



Scores:



Top 5 Cities:



Savegame:
Turn126.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.

Last edited by vondrack on 04-11-2003 at 02:23

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:26
  Old Post 21-10-2003 16:04
Edit/Delete Message Reply w/Quote
#128 Report this post to a moderator
Turn 127 Put an end to popups!

30 BC


Actions taken:

1) GCA/India offered peace as 'accepted'; dismissed by hitting ESC

2) Apolyton finished settler, started horseman
3) Mingapulco finished merc, started horseman

4) C1 'Smasher' bombarded Algalord SE (3); missed
5) C2 'Kloreepult' bombarded Algalord SE (3); missed
6) C3 'Trasher' bombarded Algalord SE (3); missed
7) C4 'Simon' bombarded Algalord SE (3) and destroyed its walls
8) C5 'Gate Crasher' bombarded Algalord SE (3); missed

9) M8 'Steelglove' killed the GCA sword army SE (3); 3hp lost
10) M7 'Scourge' killed a fortified GCA spearman SE (3); 2hp lost
11) M11 'Slash' attacked a fortified GCA spearman SE (3); died, bringing the spear down to 2/4hp
12) M5 'Theseus' killed a fortified GCA spearman SE (3); 1hp lost
13) M4 'E_T' killed a fortified GCA spearman SE (3); 3hp lost
14) M3 'Arnelos' killed a fortified GCA spearman SE (3); 1hp lost
15) M6 'wervdon' killed a fortified GCA spearman SE (3); 2hp lost
16) M?? 'g' killed a fortified GCA spearman SE (3); 2hp lost
17) M?? 'e' attacked a fortified GCA spearman SE (3); died, bringing the spear down to 2/4hp - the spearman got promoted to 3/5 elite, though
18) H5 'Mingapulco' killed a fortified GCA spearman SE (3); 2hp lost
19) H3 'vonHorseman' attacked the fortified GCA 3/5 spearman SE (3); died, bringing the spear down to 1/5hp
20) W2 'BigFree' fortified
21) N2 'Mao' fortified
22) W6 'Hagbart' fortified
23) N? 'roadcage' fortified

24) C6 'Basher' moved S (2)
25) M14 'Hack' moved S (2)
26) M15 'Rhothaerill' moved S (2)
27) N13 'ZargonX' moved S (2)
28) N14 'Pikesfan' moved S (2)
29) N15 'Hungryopd' moved S (2)
30) N16 'Sharpe' moved S (2)
31) Worker 'Anarchy' renamed '4 tiles to Catchopolis' and moved SE (3)

32) Worker 'Yo' ordered to road
33) Worker 'rah' ordered to road
34) H4 'Trip's Guard II' moved S-S (2-2)
35) H6 'Incensity' moved S-S- (2-2)
36) M16 'b' moved S (2)
37) M17 'c' moved S (2)
38) M22 'vondrack' moved S (2)
39) M23 'Aidun' moved S (2)
40) M24 'Makahlua' moved S (2)

41) M25 'k' moved SE-S (3-2)
42) H7 'BFC' moved SE-S (3-2)
43) W12 'Warrior With No Name' moved S (2)
44) M13 'Beta' moved NE (9)
45) G2 'AS Expedition' moved SE (3) and fortified

46) M12 'BigFurryInfantry' fortified
47) N4 'Togas' skipped turn; could see a 2/5 elite CFC swordsman W (4)
48) new merc N17 finished in Mingapulco named 'Soren' and moved S-SW-S (2-1-2)
49) new settler finished in Apolyton moved SW-SW-SW (1-1-1)
50) N5 'Enamel' moved NW (7)
51) M27 'Bananatopia' moved S-S-S (2-2-2)
52) C8 'Heart of Darkness' moved S-SW-S (2-1-2)
53) C7 'Possum' moved S-SE-S (2-3-2)
54) W8 'not_panag' moved E and fortified

55) G1 'AS Princess of Apolyton' moved NW-N-NW (7-8-7)
56) W7 'WhiteBandit' aboard G1 'AS Princess of Apolyton' woken up and 'fortified all'

57) Worker 'Otto' ordered to road
58) Worker 'Mark' ordered to road
59) Worker 'Horse' moved S-SE (2-3)
60) Worker 'Squid' moved S-SE (2-3)
61) Worker 'MrWIA' moved N-N (8-8) and ordered to mine
62) Worker 'EVC' moved N-N (8-8) and ordered to mine
63) Worker 'Dejon' moved N-N (8-8) and ordered to mine
64) Worker 'Calc II' ordered to clear jungle
65) Worker 'Monkee' ordered to clear jungle

66) Apolyton labourer reassigned from the roaded/mined grassland SE (3 or "4") to the fully improved hill NW (7 or "8") of the city
67) Apolyton labourer reassigned from the roaded/mined bonus grassland S-SW (2-1 or "15") to the roaded/mined grassland W-SW (4-1 or "17") of the city
68) Bananatopia labourer reassigned from the roaded/mined bonus grassland NW (7 or "8") to the roaded grassland S-SE (2-3) or "14") of the city
69) Apolyton labourer reassigned from the roaded/mined grassland E (6 or "3") to the roaded/mined bonus grassland S-SE (2-3 or "14") of the city
70) Big Bend labourer reassigned from the roaded/mined grassland NE-NE (9-9 or "10") to the roaded dyes grassland E (6 or "3") of the city
71) Tripoli labourer reassigned from the roaded/mined bonus grassland W-NW (4-7 or "18") to the roaded/mined grassland W (4 or "7") of the city
72) Bananatopia labourer reassigned from the roaded/mined grassland W (4 or "7") to the roaded/mined grassland S-SW (2-1 or "15") of the city
73) Incensity labourer reassigned from the fully improved hill SW (1 or "6") to the coast SE (3 or "4") of the city
74) Karina labourer reassigned from the roaded/irrigated grassland E (6 or "3") to the roaded/mined grassland SW (1 or "6") of the city
75) LuxInvicta labourer reassigned from the roaded/mined bonus grassland W (4 or "7") to the roaded/irrigated grassland S (2 or "5") of the city

76) luxury slider set to 20%
77) 56g sent as 'accepted' to CFC/China


Map:



click to enlarge the map to full size
(the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)


Summary Table:


click to download a ZIPped source XLS file


Minimap:



Demographics:



Scores:



Top 5 Cities:



Savegame:
Turn127.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:26
  Old Post 27-10-2003 02:33
Edit/Delete Message Reply w/Quote
#129 Report this post to a moderator
Turn 128 Support Apolyton, buy Alpha Centauri

10 BC


Actions taken:

1) GCA/India offered peace as 'accepted'; dismissed by hitting ESC

2) Bananatopia finished settler, started marketplace
3) Incensity finished horseman, started another one
4) Tripoli finished merc, started another one
5) Hispanica finished merc, started horseman
6) LuxInvicta finished settler, started worker
7) BigFurryCity finished horseman, started merc

8) H5 'Mingapulco' moved S (2); spotted the following GA/Indian units: elite 5/5 spearman, elite 3/5 and vet 3/4 swordsmen S (2), fortified vet 4/4 spearman, vet 1/4 horseman, and worker SE (3)
9) H5 'Mingapulco' moved NE (9)

10) H4 'Trip's Guard II' moved SE-S (3-2) and attacked the fortified spearman S (2); retreated after bringing the spearman down to 3/4
11) H6 'Incensity' moved SE-S (3-2) and attacked the fortified spearman S (2); retreated after bringing the spearman down to 3/4

12) C1-C6 moved SE-S (3-2) to S (2) of the now abandoned Algalord
13) M3 'Arnelos' moved SE-S (3-2)
14) M5 'Theseus' moved SE-S (3-2)
15) M14 'Hack' moved SE-S (3-2)
16) M15 'Rhothaerill' moved SE-S (3-2)
17) N2 'Mao' moved SE-S (3-2)
18) N13 'ZargonX' moved SE-S (3-2)
19) N14 'Pikesfan' moved SE-S (3-2)
20) N15 'Hungryopd' moved SE-S (3-2)
21) N16 'Sharpe' moved SE-S (3-2)
22) W2 'BigFree' moved SE-S (3-2)
23) W6 'Hagbart' moved SE-S (3-2)
24) M4 'E_T' fortified
25) M6 'wervdon' fortified
26) M7 'Scourge' fortified
27) M8 'Steelglove' fortified
28) M?? 'g' renamed 'Robin' and fortified
29) N? 'roadcage' fortified

30) M16 'b' renamed 'Igor' and moved S-SE-S (2-3-2)
31) M17 'c' renamed 'Donald' and moved S-SE-S (2-3-2)
32) M22 'vondrack' moved S-SE-S (2-3-2)
33) M23 'Aidun' moved S-SE-S (2-3-2)
34) M24 'Makahlua' moved S-SE-S (2-3-2)

35) H7 'BFC' moved S-S-SE-S (2-2-3-2)
36) M25 'k' renamed 'Jean-Luc' and moved S-S-SE (2-2-3)
37) C7 'Possum' moved S-S-SE (2-2-3)
38) C8 'Heart of Darkness' moved S-S-S (2-2-2)
39) M13 'Beta' moved E-SE-SE (6-3-3)
40) M26 'alva' moved SW-SW-SW (1-1-1)
41) M27 'Bananatopia' moved S-S-SE (2-2-3)

42) N4 'Togas' moved E-SE-E (6-3-6)
43) N5 'Enamel' moved NW-NW-W (7-7-4)
44) N7 'Ghengis' moved NE (9) and fortified
45) N17 'Soren' moved SW-S-S (1-2-2)
46) new merc N18 finished in Hispanica named 'Waiter' and moved S-S-SE (2-2-3)
47) new merc N19 finished in Tripoli named 'Taxi' and moved W-W-W (4-4-4)

48) new horseman H8 finished in BigFurryCity named 'Bambi' and moved S-S-S-S-SW-S (2-2-2-2-1-2)
49) new horseman H9 finished in Incensity named 'kermit' and moved S-S-SW-SW-SW-SW (2-2-1-1-1-1)

50) G1 'AS Princess of Apolyton' moved E-S (6-2) and fortified
51) G2 'AS Expedition' moved S (2) and fortified

52) W8 'not_panag' (at 2/3 after successfully defending against a barb horse) moved W-W-NW (4-4-7)
53) W12 'Warrior With No Name' moved S (2)

54) settler currently in Mingapulco named 'Poly' and moved S-SW-S (2-1-2)
55) new settler finished in Bananatopia moved SW-SW-W (1-1-4)
56) new settler finished in LuxInvicta moved S-SW-W (2-1-4)

57) Worker '4 tiles to Catchopolis' moved S (2)
58) Worker 'rah' moved S-S-SE (2-2-3)
59) Worker 'Horse' ordered to clear jungle
60) Worker 'Squid' ordered to clear jungle
61) Worker 'MrWIA' moved SW-SW (1-1) and ordered to mine
62) Worker 'EVC' moved SW-SW (1-1) and ordered to mine
63) Worker 'Dejon' moved SW-SW (1-1) and ordered to mine
64) Worker 'Otto' moved SW-S (1-2)
65) Worker 'Mark' moved SW-S (1-2)
66) Frodo ordered to mine

67) LuxInvicta labourer reassigned from the roaded/mined bonus grassland E (6 or "3") to the roaded/mined grassland E-NE (6-9) of the city
68) Big Bend labourer reassigned from the roaded dye grassland E (6 or "3") to the roaded/mined grassland NW (7 or "8") of the city
69) Bananatopia labourer reassigned from the game NW-NW (7-7 or "19") to the roaded/mined grassland S-SE (2-3 or "14") of the city
70) Bananatopia labourer reassigned from the fully improved hill SE-SE (3-3 or "13") to the roaded/mined bonus grassland SW-SW (1-1 or "16") of the city
71) Apolyton labourer reassigned from the roaded/mined grassland W-SW (4-1 or "17") to the roaded/mined grassland E (6 or "3") of the city
72) Apolyton labourer reassigned from the roaded/mined bonus grassland S-SW (2-1 or "15") to the game S (2 or "5") of the city
73) Incensity labourer reassigned from the coast SE (3 or "4") to the fully improved hill SW (1 or "6") of the city

74) luxury slider set to 10%


Map:



click to enlarge the map to full size
(the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)


Summary Table:


click to download a ZIPped source XLS file


Minimap:



Demographics:



Scores:



Top 5 Cities:



Savegame:
Turn128.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:26
  Old Post 04-11-2003 02:21
Edit/Delete Message Reply w/Quote
#130 Report this post to a moderator
Turn 129 Support Apolyton buy from Amazon

10 AD


Actions taken:

1) M12 'BigFurryInfantry' moved N (8)
2) M26 'alva' moved S-SW-W (2-1-4)
3) N4 'Togas' fortified
4) W8 'not_panag' moved W (4)
5) Worker 'Yo' moved S-S-SW (2-2-1)
6) Worker 'rah' moved W (4)
7) Worker '4 tiles to Catchopolis' moved W (4)
8) M13 'Beta' moved S-S-S (2-2-2)
9) M27 'Bananatopia' moved S-S-S (2-2-2)
10) M25 'Jean-Luc' moved W (4)
11) H4 'Trip's Guard II' moved N-W (8-4)
12) H6 'Incensity' moved N-W (8-4)
13) H7 'BFC' moved N-W (8-4)
14) H5 'Mingapulco' moved SW (1); spotted a 1-vet-pike army in Catchopolis
15) H5 'Mingapulco' moved N (8)
16) H8 'Bambi' moved SW-S-S-S-S-S (1-2-2-2-2-2)
17) H9 'Kermit' moved SW-S-SW-S-S-S (1-2-1-2-2-2)
18) N5 'Enamel' moved W-S-S (4-2-2)
19) N17 'Soren' moved S-S-S (2-2-2)
20) N18 'Waiter' moved SE-S-SW (3-2-1)
21) N19 (E/6 of Karina) renamed 'Fred' and moved SW-W-2 (1-4-2)
22) C7 'Possum' moved W (4)
23) C8 'Heart of Darkness' moved S-SE-S (2-3-2)
24) W12 'Warrior With No Name' moved S (2)
25) G2 'AS Expedition' moved S (2)
26) N14 'Pikesfan' embarked G1 'AS Princess of Apolyton' E (6)
27) M22 'vondrack' embarked G1 'AS Princess of Apolyton' E (6)
28) G2 'AS Expedition' moved E-S (6-2)
29) remaining units S (2) of the abandoned Algalord moved N (8)
30) healing units NW (7) of the abandoned Algalord moved SW (1)
31) settler 'Poly' moved SW-S-S (1-2-2)
32) settler 'Lux' moved S-SW-4 (2-1-4)
33) settler 'nana' moved S-S-S (2-2-2)

34) Worker 'Otto' ordered to clear jungle
35) Worker 'Mark' ordered to clear jungle
36) Worker 'MrWIA' moved SW-S (1-2) and ordered to mine
37) Worker 'EVC' moved SW-S (1-2) and ordered to mine
38) Worker 'Dejon' moved SW-S (1-2) and ordered to mine
39) Worker 'Out of Darkness' ordered to road

40) Apolyton labourer reassigned from the game S (2 or "5") to the roaded/mined grassland SE (3 or "4") of the city
41) Mingapulco labourer reassigned from the roaded/mined grassland NE (9 or "2") to the game E-NE (6-9 or "11") of the city
42) Mingapulco labourer reassigned from the roaded/mined grassland S (2 or "5") to the roaded/mined grassland E (6 or "3") of the city
43) Lux Invicta labourer reassigned from the roaded/mined bonus grassland W (4 or "7") to the roaded/irrigated grassland N (8 or "1") of the city
44) Mingapulco labourer reassigned from the fully improved hill NW (7 or "8") to the roaded/mined bonus grassland S-SW (2-1 or "15") of the city
45) Nevermore labourer reassigned to the roaded bonus grassland S (2 or "5") of the city; production changed to catapult and rushed for 48g
46) Hispanica labourer reassigned from the roaded/irrigated plains SE (3 or "4") to the fully improved hill SE-SE (3-3 or "13") of the city
47) Big Bend labourer reassigned from the roaded/mined bonus grassland N (8 or "1") to the roaded/mined dye grassland E (6 or "3") of the city
48) LuxInvicta labourer reassigned from the roaded/irrigated grassland S (2 or "5") to the roaded/mined bonus grassland SE-SE (3-3 or "13") of the city
49) Karina labourer reassigned from the roaded/mined grassland SW (1 or "6") to the roaded/irrigated grassland E (6 or "3") of the city


Map:



click to enlarge the map to full size
(the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)


Summary Table:


click to download a ZIPped source XLS file


Minimap:



Demographics:



Scores:



Top 5 Cities:



Savegame:
Turn129.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:26
  Old Post 07-11-2003 00:57
Edit/Delete Message Reply w/Quote
#131 Report this post to a moderator
Turn 130 Support Apolyton or Terrorists Win

30 AD


Actions taken:

1) new catapult C11 finished in Heart of Darkness named 'Fling' and moved S-S-SE (2-2-3)
2) new catapult C10 finished in Possumopolis named 'Toss' and moved SE-E-S (3-6-2)
3) new catapult C9 finished in Big Bend named 'Hurl' and moved NW-W-W (7-4-4)
4) new catapult C12 finished in Nevermore named 'Fire' and moved S-S-SE (2-2-3)
5) C8 'Heart of Darkness' moved S-S-SW (2-2-1)

6) worker 'rah' ordered to road
7) worker 'Yo' ordered to road

8) all units at the ruins of Algalord move W (4)
9) all units W (4) of the ruins of Algalord fortify

10) H5 'Mingapulco' moved NW (7) and fortified
11) M13 'Beta' moved SW (1) and fortified
12) M27 'Bananatopia' moved SW (1) and fortified

13) Worker 'Anarchy' moved S (2)
14) W12 'Warrior With No Name' moved NW (7)
15) H8 'Bambi' moved SE-S-S-S-SW (3-2-2-2-1) and fortified
16) N17 'Soren' moved SE-S-S (3-2-2)
17) settler 'Lux' moved S-S-SE (2-2-3)
18) H9 'Kermit' moved S-S-SE-S-S-S (2-2-3-2-2-2)
19) N5 'Enamel' moved S-S-S (2-2-2)
20) settler 'Poly' moved S-S-S (2-2-2)
21) N19 'Fred' moved S-S-S (2-2-2)
22) N18 'Waiter' moved S-S-S (2-2-2)
23) settler 'nana' moved S-S-S (2-2-2)
24) M26 'alva' moved E-E-NE (6-6-9)
25) new horseman H11 finished in Mingapulco named 'Bingo' and moved S-SW-S-SW-S-S
26) new horseman H10 finished in Apolyton named 'SeaBiscuit' and moved S-SW-SW-SW-SW-SW-S (2-1-1-1-1-2)
27) M12 'BigFurryInfantry' moved N (8)
28) W8 'not_panag' skipped turn
29) G2 'AS Expedition' moved S-S-SW (2-2-1)

30) Worker 'panag' ordered to road
31) Worker 'Spike' ordered to road
32) Worker 'MrWIA' moved SW (1) and ordered to mine
33) Worker 'EVC' moved SW (1) and ordered to mine
34) Worker 'Dejon' moved SW (1) and ordered to mine

35) Mingapulco labourer reassigned from the game E-NE (6-9 or "11") to the roaded/mined grassland N (8 or "1") of the city
36) Mingapulco labourer reassigned from the roaded/mined bonus grassland S-SW (2-1 or "15") to the roaded/mined grassland NE (9 or "2") of the city
37) Apolyton labourer reassigned from the roaded/mined grassland SE (3 or "4") to the game S (2 or "5") to of the city
38) Ciudo de Alcohol labourer reassigned from the roaded/mined bonus grassland NE-NE (9-9 or "10") to the roaded riverbank hill S-SW (2-1 or "15") of the city
39) Big Bend labourer reassigned from the roaded/mined grassland NW (7 or "8") to the roaded/mined bonus grassland W-NW (4-7 or "18") of the city
40) LuxInvicta labourer reassigned from the roaded/mined grassland NE (9 or "2") to the roaded/mined bonus grassland S-SE (2-3 or "14") of the city

41) new Apolyton production set to horseman
42) new Mingapulco production set to worker
43) new Nevermore production set to settler
44) Tripoli production changed to horseman
45) BigFurryCity production changed to horseman
46) new Heart of Darkness production set to courthouse


Map:



click to enlarge the map to full size
(the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)


Summary Table:


click to download a ZIPped source XLS file


Minimap:



Demographics:



Scores:



Top 5 Cities:



Savegame:
Turn130.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.

Last edited by vondrack on 09-11-2003 at 13:30

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:26
  Old Post 09-11-2003 12:56
Edit/Delete Message Reply w/Quote
#132 Report this post to a moderator
Turn 131 Enter the AD-FREE zone

50 AD


Actions taken:

1) new catapult C13 finished in Karina named 'Karina' and moved SW-S-S (1-2-2)
2) C9 'Hurl' moved S-S-S (2-2-2)
3) C11 'Fling' moved S-SE-SE (2-3-3)
4) C10 'Toss' moved SE-S-S (3-2-2)
5) C12 'Fire' moved S-S-SW (2-2-1)

6) M7 'Scourge' moved S (2)
7) worker 'Yo' moved S (2)
8) M?? 'Robin' moved S (2)
9) worker 'rah' moved S (2)
10) M6 'wervdon' moved S (2)
11) N?? 'roadcage' moved S (2)
12) H9 'Kermit' moved SW-S (1-2) and fortified
13) N17 'Soren' moved SW-S-S (1-2-2)
14) Settler 'Lux' moved S-S-S (2-2-2)
15) N5 'Enamel' moved SE-S-S (3-2-2)
16) Settler 'Poly' moved SE-S-S (3-2-2)
17) N19 'Fred' renamed 'Taxi' and moved S-SE-S (2-3-2)
18) N18 'Waiter' moved S-S-SE (2-2-3)
19) Settler 'nana' moved S-S-SE (2-2-3)
20) H11 'Bingo' moved S-S-S-SE-S-S (2-2-2-3-2-2)
21) M26 'alva' moved N-N-NE (8-8-9)
22) new horseman H12 finished in BigFurryCity named 'BFC II' and moved S-S-S-S-SW-S (2-2-2-2-1-2)
23) H10 'SeaBiscuit' and moved SW-S-S-S-S-S (1-2-2-2-2-2)
24) new horseman H13 finished in Tripoli named 'Tripoli' and moved W-W-W-W-SW-S (4-4-4-4-1-2)
25) M12 'BigFurryInfantry' moved W-W (4-4) and killed barb horse N (8); no hp lost
26) W8 'not_panag' skipped turn
27) W12 'Warrior With No Name' fortified
28) Worker 'Anarchy' moved SW (1); spotted a vet GCA/Indian horseman SW-SW (1-1)
29) G2 'AS Expedition' moved SW-SW-SW (1-1-1); spotted fortified reg GCA/Indian spearman W (4; roaded iron mountain) and unfortified reg GCA/Indian spearman NW (7; hill)
30) all 8 catapults W (4) of Algalord moved S (2)
31) N13 'ZargonX' moved S (2)
32) N15 'Hungryopd' moved S (2)
33) N16 'Sharpe' moved S (2)
34) M13 'Beta' moved S (2)
35) M14 'Hack' moved S (2)
36) M15 'Rhothaerill' moved S (2)
37) M16 'Igor' moved S (2)
38) M17 'Donald' moved S (2)
39) M23 'Aidun' moved S (2)
40) M24 'Makahlua' moved S (2)
41) M25 'Jean-Luc' moved S (2)
42) M27 'Bananatopia' moved S (2)
43) H7 'BFC' moved S (2) and fortified
44) H8 'Bambi' moved S (2) and fortified
45) W2 'BigFree' moved S (2)

46) Worker 'Dan' ordered to road
47) Worker 'Gits' ordered to road
48) new worker finished in LuxInvicta named 'Sanchez' and moved W-S-SW (4-2-1)
49) Worker 'panag' ordered to mine
50) Worker 'Spike' ordered to mine
51) new worker finished in Mingapulco named 'Moosefart', moved SW (1), and ordered to mine
52) Worker 'Out of Darkness' moved SW (1)
53) Worker 'Frodo' moved SW (1)
54) Worker 'MrWIA' moved NW-W (7-4) and ordered to mine
55) Worker 'EVC' moved NW-W (7-4) and ordered to mine
56) Worker 'Dejon' moved NW-W (7-4) and ordered to mine

57) Mingapulco labourer reassigned from the roaded/mined grassland S (2 or "5") to the roaded/mined bonus grassland SW (1 or "6") of the city
58) Mingapulco labourer reassigned from the roaded/mined bonus grassland S-SW (2-1 or "15") to the fully improved hill N-NE (8-9 or "9") of the city
59) Mingapulco production set to marketplace
60) Incensity labourer reassigned from the fully improved hill SW (1 or "6") to the coast SE (3 or "4") of the city
61) Possumopolis production changed to settler
62) Karina labourer reassigned from the roaded/irrigated grassland E (6 or "3") to the roaded/mined grassland E-SE (6-3 or "12") of the city
63) Karina production set to Forbidden Palace
64) LuxInvicta labourer reassigned from the roaded/mined grassland E-NE (6-9 or "11") to the roaded/irrigated grassland S (2 or "5") of the city
65) LuxInvicta labourer reassigned from the roaded/mined bonus grassland SE-SE (3-3) to the roaded/mined bonus grassland W (4 or "7") of the city
66) Big Bend labourer reassigned from the roaded/mined bonus grassland W-NW (4-7 or "18") to the roaded/mined bonus grassland N (8 or "1") of the city
67) Big Bend production changed to courthouse

68) Engineering sent to CFC/China as 'accepted'


Map:



click to enlarge the map to full size
(the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)


Summary Table:


click to download a ZIPped source XLS file


Minimap:



Demographics:



Scores:



Top 5 Cities:



Savegame:
Turn131.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.

Last edited by vondrack on 09-11-2003 at 13:35

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:26
  Old Post 10-11-2003 23:50
Edit/Delete Message Reply w/Quote
#133 Report this post to a moderator
Turn 132 Support Apolyton, buy Call to Power 2

70 AD


Actions taken:

1) Worker 'rah' ordered to road
2) Worker 'Yo' ordered to road
3) Settler 'Lux' moved SW-S (1-2) and built Inevitable; citizen made a scientist, production set to worker
4) Worker 'Anarchy' fortified

5) C3 'Trasher' moved SE (3) and bombarded the GCA stack S (2); missed
6) C5 'Gate Crasher' moved SE (3) and bombarded the GCA stack S (2); knocked a fortified 4/4 pike to 3/4
7) C6 'Basher' moved SE (3) and bombarded the GCA stack S (2); knocked a fortified 4/4 pike to 3/4
8) C7 'Possum' moved SE (3) and bombarded the GCA stack S (2); knocked a fortified 4/4 pike to 3/4
9) C4 'Simon' moved SE (3) and bombarded the GCA stack S (2); missed
10) C2 'Kloreepult' moved SE (3) and bombarded the GCA stack S (2); knocked a fortified 3/4 pike to 2/4
11) C1 'Smasher' moved SE (3) and bombarded the GCA stack S (2); knocked a fortified 3/4 pike to 2/4
12) C8 'Heart of Darkness' moved SE (3) and bombarded the GCA stack S (2); missed

13) M3 'Arnelos' attacked S-SE-S (2-3-2); died knocking a fortified 3/4 pike to 2/5
14) M15 'Rhothaerill' attacked SE-S (3-2); died knocking an unfortified 3/3 pike to 1/3
15) M4 'E_T' attacked S-SE-S (2-3-2); killed a fortified 2/4 pike, promoted to 4/5 elite
16) M5 'Theseus' attacked S-SE-S (2-3-2); killed a fortified 2/4 pike, losing 1hp (became 3/4)
17) M8 'Steelglove' attacked S-SE-S (2-3-2); killed a fortified 2/5 pike, losing 2hp (became 2/4)
18) W6 'Hagbart' attacked S-SE-S (2-3-2); died, attacked unfortified 1/3 pike became 2/4
19) M27 'Bananatopia' attacked SE-S (3-2); killed an unfortified 2/4 pike, losing 1hp (became 3/4)
20) H5 'Mingapulco' attacked S-SE-S (2-3-2); died, attacked unfortified 2/4 horse became 2/5
21) H6 'Incensity' attacked S-SE-S (2-3-2); killed an unfortified 2/4 horse, losing 1hp (became 2/4)
22) H4 'Trip's Guard II' attacked S-SE-S (2-3-2); died, attacked unfortified 2/5 horse became 1/5
23) W2 'BigFree' attacked SE-S (3-2); killed the unfortified 1/5 horse, promoted to 2/4 veteran

24) H7 'BFC' moved SE-SE and pillaged
25) H8 'Bambi' moved SE-S and pillaged
26) G2 'AS Expedition' moved SW-S (1-2); spotted a GCA/Indian horse on the gold mountain S-SW (2-1)
27) M22 'vondrack' unloads W (4); spotted a GCA/Indian horse in the silk forest SW (1) and a working GCA worker W (4)
28) N14 'Pikesfan' unloads W (4)
29) G2 'AS Expedition' moved N (8)

30) new horseman finished in Hispanica named 'Trip's Guard III' and moved SE-SE-S-S-S-SE (3-3-2-2-2-3)
31) new horseman finished in Incensity named 'Arnelos' and moved SW-SW-SW-SW-SW-S (1-1-1-1-1-2)

32) M6 'wervdon' moved SE (3) and fortified
33) M7 'Scourge' moved SE (3) and fortified
34) M13 'Beta' moved SE (3) and fortified
35) M14 'Hack' moved SE (3) and fortified
36) M16 'Igor' moved SE (3) and fortified
37) M17 'Donald' moved SE (3) and fortified
38) M23 'Aidun' moved SE (3) and fortified
39) M24 'Makahlua' moved SE (3) and fortified
40) M25 'Jean-Luc' moved SE (3) and fortified
41) M?? 'Robin' moved SE (3) and fortified
42) N?? 'roadcage' moved SE (3) and fortified
43) N15 'Hungryopd' moved SE (3) and fortified
44) N16 'Sharpe' moved SE (3) and fortified
45) H9 'Kermit' moved SE (3) and fortified
46) H6 'Incensity' fortified
47) N2 'Mao' moved S-SE (2-3) and fortified
48) N5 'Enamel' moved SW-S-S (1-2-2)
49) H11 'Bingo' moved SW-S-S-SE (1-2-2-3)
50) Settler 'Poly' moved S-SW-S (2-1-2)
51) N19 'Taxi' moved S-S-SW (2-2-1)
52) N18 'Waiter' moved S-S-S (2-2-2)
53) Settler 'nana' moved S-S-SW (2-2-1)
54) H10 'SeaBiscuit' moved SE-S-S-S-SW-S (3-2-2-2-1-2)
55) H13 'Tripoli' moved S-S-S-S-SE-S (2-2-2-2-3-2)
56) H12 'BFC II' moved SW-S-S-S-S-S (1-2-2-2-2-2)
57) M26 'alva' fortified
58) M12 'BigFurryInfantry' killed barb horse N (8); no hp lost, promoted to 4/4 vet; spotted a barb camp N (8)
59) W8 'not_panag' skipped turn
60) C13 'Karina' moved S-S-S (2-2-2)
61) C11 'Fling' moved S-S-S (2-2-2)
62) C9 'Hurl' moved S-S-SE (2-2-3)
63) C10 'Toss' moved S-SE-S (2-3-2)
64) C12 'Fire' moved S-S-SE (2-2-3)
65) G1 'AS Princess of Apolyton' moved S-S-SE (2-2-3)
66) W12 'Warrior With No Name' moved S (2)

67) Worker 'Sanchez' moved S-S-S (2-2-2)
68) Worker 'Out of Darkness' ordered to clear jungle
69) Worker 'Frodo' ordered to clear jungle
70) Worker 'panag' moved SW (1) and ordered to mine
71) Worker 'Spike' moved SW (1) and ordered to mine
72) Worker 'Moosefart' moved SW (1) and ordered to mine
73) Worker 'Dan' moved NW-W-SW
74) Worker 'MrWIA' moved E-E-NE (6-6-9)
75) Worker 'EVC' moved E-E-NE (6-6-9)
76) Worker 'Dejon' moved E-E-NE (6-6-9)
77) Worker 'Gits' moved NW-W-SW (7-4-1)

78) Apolyton labourer reassigned from the fully improved hill N (8 or "1") to the roaded/mined grassland SE (3) of the city
79) Apolyton labourer reassigned from the game S (2 or "5") to the roaded/mined grassland E-SE (6-3 or "12") of the city
80) Apolyton labourer reassigned from the fully improved hill NW (7 or "8") to the roaded/mined grassland W-SW (4-1 or "17") of the city
81) Mingapulco labourer reassigned from the roaded/mined grassland NE (9 or "2") to the game E-NE (6-9 or "11) of the city
82) Incensity labourer reassigned from the coast SE (3 or "4") to the fully improved hill SW (1 or "6") of the city
83) Equilibrium labourer set to work the coast S (2 or "5") of the city
84) LuxInvicta labourer reassigned from the roaded/irrigated grassland S (2 or "5") to the roaded/mined grassland E-NE (6-9 or "11") of the city
85) Karina labourer reassigned from the roaded/mined grassland E-SE (6-3 or "12") to the roaded/irrigated grassland E (6 or "3") of the city

86) World Map sent as 'accepted' to CFC/China


Map:



click to enlarge the map to full size
(the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)


Summary Table:


click to download a ZIPped source XLS file


Minimap:



Demographics:



Scores:



Top 5 Cities:



Savegame:
Turn132.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.

Last edited by vondrack on 11-11-2003 at 03:58

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:26
  Old Post 23-11-2003 21:07
Edit/Delete Message Reply w/Quote
#134 Report this post to a moderator
Turn 133 Support Apolyton, buy Civilization III: Complete

90 AD


Actions taken:

1) CFC/China offered their World Map as accepted; accepted

2) Ciudo abandoned to finish the settler immediately

3) C13 'Karina' moved SE-S-S (3-2-2)
4) C11 'Fling' moved SE-S-S (3-2-2)
5) C9 'Hurl' moved S-S-S (2-2-2)
6) C10 'Toss' moved S-S-SW (2-2-1)
7) H8 'Bambi' moved NW and fortified
8) N5 'Enamel' moved S (2)
9) Worker 'Yo' moved S (2)
10) Worker 'rah' moved N-NE-E (8-9-6)
11) Worker 'Anarchy' moved S (2)
12) H10 'SeaBiscuit' moved S (2)
13) Settler 'Poly' renamed to 'Alfred' and moved S (2)
14) N19 'Taxi' moved S-S (2-2)
15) N18 'Waiter' moved SW-S-S (1-2-2)
16) Settler 'nana' moved SW-S (1-2) and fortified
17) H13 'Tripoli' moved S-S-SW-S-S (2-2-1-2-2)
18) H12 'BFC II' moved SE-S-S-S-SW-S (3-2-2-2-1-2)
19) new settler finished in the now abandoned Ciudo de Alcohol moved S-S-S (2-2-2)
20) H14 'Trip's Guard III' moved S-S-S-S-S-SE (2-2-2-2-2-3)
21) H15 'Arnelos' moved S-W-SW-S-S-S (2-4-1-2-2-2)
22) new horseman H16 finished in Apolyton named 'con mcHorseman' and moved S-S-S-S-W-W (2-2-2-2-4-4)
23) M12 'BigFurryInfantry' sacked barb camp N (8); no hp lost, 25g collected
24) W8 'not_panag' moved E
25) G1 'AS Princess of Apolyton' moved SE-S-S (3-2-2)
26) W12 'Warrior With No Name' moved N (8)
27) H7 'BFC' moved W
28) M26 'alva' moved N-N-N (8-8-8)
29) N1 'MerZenary' moved S-S-S (2-2-2)
30) N4 'Togas' moved E-E-E (6-6-6); spotted barb camp with two warriors S-S (2-2)
31) N2 'Mao' moved NW (7) and fortified (in Inevitable)
32) C1 'Smasher' moved SW (1)
33) C2 'Kloreepult' moved SW (1)
34) C3 'Trasher' moved SW (1)
35) C4 'Simon' moved SW (1)
36) C5 'Gate Crasher' moved SW (1)
37) C6 'Basher' moved SW (1)
38) C7 'Possum' moved SW (1)
39) C8 'Heart of Darkness' moved SW (1)
40) C12 'Fire' moved SW (1)
41) H9 'Kermit' moved SW (1)
42) H11 'Bingo' moved SW (1)
43) M7 'Scourge' moved SW (1)
44) M23 'Aidun' moved SW (1)
45) M14 'Hack' moved SW (1)
46) M21 'Robin' moved SW (1)
47) M17 'Donald' moved SW (1)
48) M16 'Igor' moved SW (1)
49) M25 'Jean-Luc' moved SW (1)
50) M6 'wervdon' moved SW (1)
51) M24 'Makahlua' moved SW (1)
52) M13 'Beta' moved SW (1)
53) N8 'roadcage' moved SW (1)
54) N16 'Sharpe' moved SW (1)
55) N15 'Hungryopd' moved SW (1)
56) H6 'Incensity' moved NW (7) and fortified
57) M8 'Steelglove' moved NW (7) and fortified
58) M5 'Theseus' moved NW (7) and fortified
58) M4 'E_T' moved NW (7) and fortified
59) M27 'Bananatopia' moved NW (7) and fortified

60) Worker 'Sanchez' moved S-S-SE (2-2-3)
61) Worker 'Dan' ordered to clear jungle
62) Worker 'Gits' ordered to clear jungle
63) Worker 'panag' moved W (4)
64) Worker 'Spike' moved S (2)
65) Worker 'Moosefart' moved S (2)
66) Worker 'MrWIA' ordered to mine
67) Worker 'Calc II' ordered to road
68) Worker 'Monkee' ordered to road
69) Worker 'EVC' ordered to mine
70) Worker 'Dejon' ordered to mine

71) Apolyton production changed to settler
72) Apolyton labourer reassigned from the roaded/mined bonus grassland S-SE (2-3 or "14") to the fully improved hill NW (7 or "8") of the city
73) Mingapulco production changed to medieval infantry
74) Mingapulco labourer reassigned from the game E-NE (6-9 or "11) to the roaded/mined grassland NE (9 or "2") of the city
75) Apolyton labourer reassigned from the roaded/mined grassland W-SW (4-1 or "18") to the game S (2 or "5") of the city
76) Incensity production changed to galley
77) Tripoli production changed to merc
78) Equilibrium labourer set to work the roaded grassland W (4 or "7") of the city
79) Hispanica labourer reassigned from the fully improved hill SE-SE (3-3 or "13") to the roaded/irrigated plains SE (3 or "4") of the city
80) Possumopolis labourer reassigned from the roaded/mined grassland N (8 or "1") to the fully improved hill SE (3 or "4") of the city
81) LuxInvicta labourer reassigned from the roaded/mined binus grassland S-SW (2-1 or "15") to the roaded/mined grassland S-SE (2-3 or "14") of the city
82) Big Bend production changed to galley
83) BigFurryCity production changed to merc
84) Heart of Darkness production changed to marketplace

85) contact with CFC/China offered to CGN/Ottomans as 'unaccepted'
86) World Map sent as 'accepted' to CFC/China


Map:



click to enlarge the map to full size
(the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)


Summary Table:


click to download a ZIPped source XLS file


Minimap:



Demographics:



Scores:



Top 5 Cities:



Savegame:
Turn133.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:26
  Old Post 28-11-2003 04:17
Edit/Delete Message Reply w/Quote
#135 Report this post to a moderator
Turn 134 Support Apolyton, buy Galactic Civilizations: Deluxe Edition

110 AD


Actions taken:

1) our offer of CFC/China contact for CGN/Ottomans still on the table; resent
2) CFC/China offered their World Map as accepted; accepted
3) our World Map sent to CFC/Chine as 'accepted'

4) H12 'BFC II' moved SE-S-SW (3-2-1)
5) Worker 'Anarchy' moved N (8)
6) Worker 'Yo' moved N (8)
8) all remaining units S (2) of Inevitable moved S (2)
9) C9 'Hurl' moved SW-S (1-2) and fortified
10) C10 'Toss' moved S (2) and fortified
11) C11 'Fling' moved SW-S-S (1-2-2)
12) C13 'Karina' moved SW-S-S (1-2-2)
13) H14 'Trip's Guard III' moved S-S-S-SW-S (2-2-2-1-2) and fortified
14) H15 'Arnelos' moved S-S-SE-S-S-SW (2-2-3-2-2-1)
15) H16 'con mcHorseman' moved SW-W-NW-W-W-SW (1-4-7-4-4-1)
16) new merc N?? finished in Tripoli named 'ZargonX Reborn' and moved SW-W-W (1-4-4)
17) N1 'MerZenary' moved S-S-S (2-2-2)
18) N4 'Togas' moved W-W (4-4) and fortified
19) M12 'BigFurryInfantry' moved S (2)
20) W8 'not_panag' skipped turn
21) G1 'AS Princess of Apolyton' moved SW-SW-W (1-1-4)
22) W7 'WhiteBandit' disembarked N (2)
23) new merc finished in BigFurryCity named 'Dominae' and moved NW-N-N (7-8-8)
26) M26 'alva' moved S-S-S (2-2-2)
27) W12 'Warrior With No Name' fortified
28) settler 'Ciudo' moved SW-SW (1-1)

29) Worker 'rah' ordered to road
30) Worker 'Sanchez' moved S (2)
31) Worker 'Spike' ordered to clear jungle
32) Worker 'Moosefart' ordered to clear jungle
33) new worker finished in LuxInvicta moved W-S (4-2) and joined to Karina
34) Worker 'Squid' ordered to road
35) Worker 'Horse' ordered to road
36) Worker 'panag' ordered to clear jungle
37) Worker 'Lib' moved SE (3)
38) Worker 'Farb' moved SE (3)
39) Worker 'MrWIA' moved NE-E (9-6) and ordered to mine
40) Worker 'Calc II' moved W-SW-SW (4-1-1)
41) Worker 'Monkee' moved W-SW-SW (4-1-1)
42) Worker 'EVC' ordered to mine
43) Worker 'Dejon' ordered to mine

44) Nevermore labourer set to work the roaded iron hill W (4 or "7") of the city
45) Hispanica labourer reassigned from the roaded/irrigated plains SE (3 or "4") to the fully improved hill SE-SE (3-3) of the city
46) Karina and LuxInvicta swapped working the roaded irrigated grassland S (2 or "5") of LuxInvicta and the roaded/mined bonus grassland SE (3 or "4") of Karina
47) Heart of Darkness production changed to barracks


Map:



click to enlarge the map to full size
(the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)


Summary Table:


click to download a ZIPped source XLS file


Minimap:



Demographics:



Scores:



Top 5 Cities:



Savegame:
Turn134.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.

Last edited by vondrack on 28-11-2003 at 04:24

 
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