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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:26
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150 BC
Actions taken:
1) CGN/Ottomans offer their World Map, 180g, and 6gpt - we offer our World Map and The Republic in return, 'accept' and send back
2) Apolyton finished merc, started another one
3) Mingapulco finished merc, started another one
4) Bananatopia finished merc, started another one
5) GCA/Indian city of Catcher in the Rye investigated for 46g
6) GCA/Indian city of Incredible Dancing Girl investigated for 17g
7) war declared on GCA/India by opening the F4 screen, talking to their leader and withdrawing the peace treaty
8) G1 'AS Princess of Apolyton' moved N-N-N (8-8-8)
9) W7 'WhiteBandit' aboard G1 'AS Princess of Apolyton' woken up and 'fortified all'
10) G2 'AS Expedition' moved N-N-N (8-8-8)
11) S1 'jagjef' landed W (4)
12) S2 'Flash' landed W (4)
13) M12 'BigFurryInfantry' moved S-E-S (2-6-2)
14) H3 'vonHorseman' moved NE-N-NE-N (9-8-9-8) and fortified
15) N1 'MerZenary' moved E (6)
16) N7 'Ghengis' moved N-W (8-4) and fortified
17) N13 'ZargonX' moved S-SW-SW (2-1-1)
18) new merc N14 finished in Apolyton named 'Pikesfan' and moved S-SW-SW (2-1-1)
19) new merc N15 finished in Bananatopia named 'Hungryopd' and moved SW-SW-SW (1-1-1)
20) new merc N16 finished in Manigapulco named 'Sharpe' and moved S-SW-S (2-1-2)
21) settler moved S (2) and founded Nevermore; working the roaded hill NW (7 or "8"), production set to worker
22) C1 'a' moved S (2) and bombarded W (4); missed
23) C2 'Kloreepult' moved S (2) and bombarded W (4); missed
24) C3 'c' moved S (2) and bombarded W (4); missed
25) C4 'd' moved S (2) and bombarded W (4); hit the fortified GCA spearman for 1hp
26) C5 'e' moved S-S (2-2) and bombarded W (4); hit the fortified GCA/Indian swordsman for 1hp
27) M9 'Hawkeye' attacked the fortified GCA spearman S-W (1-1); died, bringing the enemy down to 1hp
28) M10 'Grog' attacked the fortified GCA swordsman S-W (1-1); died, bringing the enemy down to 1hp
29) M11 'Slash' attacked the fortified GCA horseman S-W; no hp lost, horseman withdrew SW at 1hp
30) M13 'Beta' killed the fortified GCA spearman S-W (1-1); 2 hp lost
31) M14 'Hack' killed the fortified GCA swordsman S-W (1-1); no hp lost
32) M15 'Rhothaerill' killed the fortified GCA swordsman S-SE (2-3); 2 hp lost, promoted to elite (+1hp)
33) M16 'b' killed the GCA spearman S-SE (2-3); 3 hp lost
34) M17 'c' killed the fortified GCA swordsman S-S-SW (2-2-3); 3 hp lost
35) W6 'Hagbart' killed the GCA horseman SW-SW-SW (1-1-1); 1 hp lost
36) M8 'Steelglove' skipped turn
37) N2 'Mao' moved S-S (2-2) and fortified
38) N10 'Kloreep' moved SW-SW-SW (1-1-1)
40) M?? 'Scourge' moved S-S-SW (2-2-1)
41) M?? 'Theseus' moved S-S-SW (2-2-1)
42) N?? 'notthemeither' moved S-S-SW (2-2-1)
43) H2 'Nuclear Horseman' moved S (2) and fortified
44) M?? 'e' moved S (2) and fortified
45) N?? 'rush' moved S (2) and fortified
46) M?? 'E_T' moved S-S-SW (2-2-1)
47) M?? 'g' moved S (2) and fortified
48) H1 'Trip's Guard' moved S (2) and fortified
49) M?? 'Arnelos' moved S-S-SW (2-2-1)
50) M?? 'wervdon' moved S-S-SW (2-2-1)
51) M?? 'd' moved S (2) and fortified
52) M?? 'PanzerInfantry' moved S-S-SW (2-2-1)
53) M?? 'Vlad' moved S-S-SW (2-2-1)
54) N?? 'roadcage' moved S-S-SW (2-2-1)
55) M?? 'f' moved S (2) and fortified
56) N?? 'y' moved S (2) and fortified
57) N?? 'Numidian Master' moved S-S-SW (2-2-1)
58) W12 'Warrior With No Name' moved S-SW (2-1)
59) W2 'BigFree' moved SE-S-SW (3-2-1)
60) Worker 'Yo' moved NW (7) and ordered to irrigate
61) Worker 'rah' moved NW (6) and ordered to irrigate
62) Worker 'Frodo' moved W-W-S (4-4-2)
63) Worker 'MrWIA' moved E-N (6-8) and ordered to mine
64) Worker 'EVC' moved E-N (6-8) and ordered to mine
65) Worker 'Dejon' moved E-N (6-8) and ordered to mine
66) Worker 'Spink' moved S-W (2-4) and ordered to mine
67) Worker 'Otto' ordered to clear jungle
68) Worker 'Mark' ordered to clear jungle
69) Worker 'Out of Darkness' ordered to clear jungle
70) Worker 'Lib' moved W-SW-W (4-4-4)
71) Worker 'Yin' ordered to road
72) Apolyton labourer reassigned from the fully improved grassland SW-SW (1-1 or "16") to the fully improved hill NW (7 or "8") of the city
73) catapult build in Ciudo de Alcohol rushed for 20g
74) granary build in LuxInvicta rushed for 20g
74) LuxInvicta labourer reassigned from the fully improved bonus grassland SE (3 or "4") to the mountain SW (1 or "6") of the city
75) LuxInvicta labourer reassigned from the fully improved bonus grassland N-NE (8-9 or "9") to the fully improved grassland S (2 or "5") of the city
76) BigFurryCity labourer reassigned from the fully improved plains NW (7 or "8") to the fully improved hill NW-NW (7-7 or "19") of the city
77) Heart of Darkness production changed to catapult
Map:

click to enlarge the map to full size (the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)
Summary Table:

click to download a ZIPped source XLS file
Minimap:

Demographics:

Scores:

Top 5 Cities:

Savegame:
Turn121.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.
Last edited by vondrack on 06-10-2003 at 14:19
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:26
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130 BC
Actions taken:
1) GCA/India offered peace - dismissed by hitting ESC
2) Ciudo de Alcohol finished catapult, started settler
3) Karina finished worker, started catapult
4) LuxInvicta finished granary, started settler
5) BigFurryCity finished barracks, started horseman
6) G1 'AS Princess of Apolyton' moved S-S-S (2-2-2)
7) W7 'WhiteBandit' aboard G1 'AS Princess of Apolyton' woken up and 'fortified all'
8) M12 'BigFurryInfantry' moved SW-S-SW (1-2-1)
9) N1 'MerZenary' moved S (2)
10) N4 'Togas' moved W-W (4-4)
11) N5 'Enamel' moved S-S (2-2); barb camp with 2 warriors spotted S-SE (2-3)
12) N13 'ZargonX' moved SW-S-SW (1-2-1)
13) N14 'Pikesfan' moved SW-SW-S (1-1-2)
14) N15 'Hungryopd' moved SW-W-SW (1-4-1)
15) N16 'Sharpe' moved SW-S-S (1-2-2)
16) W2 'BigFree' moved S (2); spotted the following GCA units: 1 vet horse SW (1) and 3 vet spears, 1 vet horse, and 1 settler S (2)
17) S2 'Flash' pillaged road (GCA lost their only iron)
18) S1 'jagjef' killed the reg spear garrisoning Dún na Anarchy SW (1); 1 hp lost, city taken and razed for one slave worker
19) GCA slave worker loaded E (6) onto G2 'AS Expedition'
20) H1 'Trip's Guard' attacked vet GCA horse S-S-SE (2-2-3); died, damaging the enemy for 2hp
21) H2 'NuclearHorseman' killed the GCA horse S-S-SE (2-2-3); 2 hp lost; spotted GCA vet swordsman and elite horse at 3hp S (2), Incredible Dancing Girl ungarrisoned
22) M17 'c' moved NE-N and fortified
23) M16 'b' moved NW (7)
24) W12 'Warrior With No Name' moved SE (3)
25) AGA (7 MIs, 2 NMs) moved from the irrigated wheat S (2)
26) N10 'Kloreep' moved S-E-S (2-6-2)
27) W6 'Hagbart' moved S-E-S (2-6-2)
28) M14 'Hack' moved E-S (6-2) and fortified
29) N2 'Mao' moved SW-S (1-2)
30) C1 'a' renamed 'Smasher' and moved S-SW-S (2-1-2)
31) C2 'Kloreepult' moved S-SW-S (2-1-2)
32) C3 'c' renamed 'Trasher' and moved S-SW-S (2-1-2)
33) C4 'd' renamed 'Simon' and moved S-SW-S (2-1-2)
34) C5 'e' renamed 'Gate Crasher' and moved S-SW-S (2-1-2)
35) new catapult C6 finished in Ciudo de Alcohol named 'Basher', moved S-S, and fortified
36) all ful health units of AGB (6 MIs, 2 NMs) moved from Nevermore S-SW-S (2-1-2)
37) W22 'h' moved W (4) and upgraded to medieval infantry for 60g
38) W23 'i' moved W (4) and upgraded to medieval infantry for 60g
39) W24 'j' moved W (4) and upgraded to medieval infantry for 60g
40) W3 'Alva' moved NW-W-W (7-4-4)
41) Worker 'Spink' moved E-E (6-6) and joined to BigFurryCity
42) Worker 'Rush' moved SE-SE (3-3) and joined to BigFurryCity
43) Worker 'Lib' moved NW (7)
44) Worker 'Farb' moved NW (7)
45) Worker 'Frodo' moved N (8) and ordered to mine
46) new worker finished in Karina named 'Spike' and moved N-N (8-8)
47) Worker 'Yo' moved SW-W (1-4) and ordered to mine
48) Worker 'rah' moved SW-W (1-4) and ordered to mine
49) Mingapulco labourer reassigned from the roaded/irrigated grassland SE (3 or "4") to the roaded/mined grassland NE (9 or "2") of the city
50) Ciudo de Alcohol labourer reassigned from the roaded/mined grassland N (8 or "1") to the roaded/mined bonus grassland NE-NE (9-9 or "10") of the city
51) LuxInvicta labourers set to work the tiles NW, N-NE, and S-SE (7, 8-9, and 2-3 or "8", "9", and "14") of the city
52) Big Bend labourer reassigned from the roaded dye grassland E (6 or "3") to the roaded/mined bonus grassland N (8 or "1") of the city
53) Tripoli labourer reassigned from the fully improved iron hill NE (9 or "2") to the roaded dye grassland SW-SW (1-1 or "16") of the city
54) Heart of Darkness labourer reassigned from the roaded/mined grassland E (6 or "3") to the fully improved hill SE-SE (3-3 or "13") of the city
55) Bananatopia labourer reassigned from the game NW-NW (7-7 or "19") to the roaded grassland E (6 or "3") of the city
56) Bananatopia labourer reassigned from the roaded/mined bonus grassland NW (7 or "8") to the roaded/mined grassland W (4 or "7") of the city
57) Mingapulco labourer reassigned from the roaded/mined bonus grassland NE-NE (9-9 or "10") to the game E-NE (6-9 or "11") of the city
58) Apolyton labourer reassigned from the roaded/mined grassland W-NW (4-7 or "18") to the roaded/mined bonus grassland SW (1 or "6") of the city
59) Apolyton labourer reassigned from the fully improved hill NW (7 or "8") to the roaded/mined bonus grassland S-SE (2-3 or "14") of the city
60) Bananatopia labourer reassigned from the fully improved hill SE-SE (3-3 or "13") to the roaded/mined grassland W-SW (4-1 or "17") of the city
61) Nevermore labourer reassigned from the roaded hill NW (7 or "8") to the roaded grassland S (2 or "5") of the city
62) BigFurryCity labourer reassigned from the hill W-NW (4-7 or "18") to the roaded/mined grassland S (2 or "5") of the city
63) Apolyton production changed to horseman
64) Mingapulco production changed to horseman
65) Bananatopia production changed to horseman
66) Incensity production changed to medieval infantry
67) Big Bend production changed to catapult
Map:

click to enlarge the map to full size (the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)
Summary Table:

click to download a ZIPped source XLS file
Minimap:

Demographics:

Scores:

Top 5 Cities:

Savegame:
Turn122.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.
Last edited by vondrack on 06-10-2003 at 14:20
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:26
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90 BC
Actions taken:
1) GCA/India offered peace - dismissed by hitting ESC
2) Apolyton finished horseman, started settler
3) Mingapulco finished horseman, started another one
4) Incensity finished horseman, started another one
5) G1 'AS Princess of Apolyton' moved E-E-NE (6-6-9)
6) W7 'WhiteBandit' aboard G1 'AS Princess of Apolyton' woken up and 'fortified all'
7) M12 'BigFurryInfantry' moved W-SW-S (4-1-2)
8) N1 'MerZenary' moved S (2)
9) N4 'Togas' moved NE (9)
10) N5 'Enamel' sacked the barb camp S (2); no hp lost, 25g collected
11) W3 'Alva' moved W (4) and upgraded to medieval infantry M26 for 60g
12) M13 'Beta' moved S-SW (2-1)
13) Worker 'Yo' moved S-S (2-2)
14) Worker 'rah' moved S-S (2-2)
15) G2 'AS Expedition' moved NE-NE-N (9-9-8)
16) GCA slave worker aboard G2 'AS Expedition' named 'Anarchy', woken up, and 'fortified all'
17) H3 'vonHorseman' moved S-S-S-SE (2-2-2-3)
18) new horseman H4 finished in Apolyton named 'Trip's Guard II' and moved SW-SW-SW-S-SW-S (1-1-1-2-1-2)
19) new horseman H5 finished in Mingapulco named 'Mingapulco' and moved S-SW-S-SW-S-S (2-1-2-1-2-2)
20) new horseman H6 finished in Incensity named 'Incensity' and moved S-S-SW-SW-SW-SW (2-2-1-1-1-1)
21) M16 'b' skipped turn, healing
22) M22 'vondrack' moved SW-S-S (1-2-2)
23) M23 'Aidun' moved SW-S-S (1-2-2)
24) M24 'Makahlua' moved SW-S-S (1-2-2)
25) M25 'k' moved S-SW-S (2-1-2)
26) N13 'ZargonX' moved S-S (2-2)
27) N14 'Pikesfan' moved S-S-S (2-2-2)
28) N15 'Hungryopd' moved S-S (2-2)
29) W12 'Warrior With No Name' moved W (4)
30) AGA/AGB (26 units) moved SE (3) to the hill NE (8) of now abandoned Random Outpost
31) C6 'Basher' moved SE (3)
32) M14 'Hack' moved SE (3)
33) M15 'Rhothaerill' moved SE (3)
34) N16 'Sharpe' moved SE (3)
35) Worker 'Dan' moved NW-W (7-4)
36) Worker 'Gits' moved NW-W (7-4)
37) Worker 'Yin' moved W (4)
38) Worker 'Frodo' ordered to clear jungle
39) Worker 'panag' moved S-S (2-2)
40) Worker 'MrWIA' moved S-S-SE (2-2-3)
41) Worker 'EVC' moved S-S-SE (2-2-3)
42) Worker 'Dejon' moved S-S-SE (2-2-3)
43) Mingapulco labourer reassigned from the game E-NE (6-9 or "11") to the roaded/mined grassland S (2 or "5") of the city
44) Bananatopia labourer reassigned from the roaded/mined grassland W-SW (4-1 or "17") to the game NW-NW (7-7 or "19") of the city
45) Incensity labourer reassigned from the coast SE (3 or "4") to the fully improved hill SW (1 or "6") of the city
46) Heart of Darkness labourer reassigned from the fully improved hill SE-SE (3-3 or "13") to the roaded/mined grassland E (6 or "3") of the city
Map:

click to enlarge the map to full size (the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)
Summary Table:

click to download a ZIPped source XLS file
Minimap:

Demographics:

Scores:

Top 5 Cities:

Savegame:
Turn124.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:26
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10 BC
Actions taken:
1) GCA/India offered peace as 'accepted'; dismissed by hitting ESC
2) Bananatopia finished settler, started marketplace
3) Incensity finished horseman, started another one
4) Tripoli finished merc, started another one
5) Hispanica finished merc, started horseman
6) LuxInvicta finished settler, started worker
7) BigFurryCity finished horseman, started merc
8) H5 'Mingapulco' moved S (2); spotted the following GA/Indian units: elite 5/5 spearman, elite 3/5 and vet 3/4 swordsmen S (2), fortified vet 4/4 spearman, vet 1/4 horseman, and worker SE (3)
9) H5 'Mingapulco' moved NE (9)
10) H4 'Trip's Guard II' moved SE-S (3-2) and attacked the fortified spearman S (2); retreated after bringing the spearman down to 3/4
11) H6 'Incensity' moved SE-S (3-2) and attacked the fortified spearman S (2); retreated after bringing the spearman down to 3/4
12) C1-C6 moved SE-S (3-2) to S (2) of the now abandoned Algalord
13) M3 'Arnelos' moved SE-S (3-2)
14) M5 'Theseus' moved SE-S (3-2)
15) M14 'Hack' moved SE-S (3-2)
16) M15 'Rhothaerill' moved SE-S (3-2)
17) N2 'Mao' moved SE-S (3-2)
18) N13 'ZargonX' moved SE-S (3-2)
19) N14 'Pikesfan' moved SE-S (3-2)
20) N15 'Hungryopd' moved SE-S (3-2)
21) N16 'Sharpe' moved SE-S (3-2)
22) W2 'BigFree' moved SE-S (3-2)
23) W6 'Hagbart' moved SE-S (3-2)
24) M4 'E_T' fortified
25) M6 'wervdon' fortified
26) M7 'Scourge' fortified
27) M8 'Steelglove' fortified
28) M?? 'g' renamed 'Robin' and fortified
29) N? 'roadcage' fortified
30) M16 'b' renamed 'Igor' and moved S-SE-S (2-3-2)
31) M17 'c' renamed 'Donald' and moved S-SE-S (2-3-2)
32) M22 'vondrack' moved S-SE-S (2-3-2)
33) M23 'Aidun' moved S-SE-S (2-3-2)
34) M24 'Makahlua' moved S-SE-S (2-3-2)
35) H7 'BFC' moved S-S-SE-S (2-2-3-2)
36) M25 'k' renamed 'Jean-Luc' and moved S-S-SE (2-2-3)
37) C7 'Possum' moved S-S-SE (2-2-3)
38) C8 'Heart of Darkness' moved S-S-S (2-2-2)
39) M13 'Beta' moved E-SE-SE (6-3-3)
40) M26 'alva' moved SW-SW-SW (1-1-1)
41) M27 'Bananatopia' moved S-S-SE (2-2-3)
42) N4 'Togas' moved E-SE-E (6-3-6)
43) N5 'Enamel' moved NW-NW-W (7-7-4)
44) N7 'Ghengis' moved NE (9) and fortified
45) N17 'Soren' moved SW-S-S (1-2-2)
46) new merc N18 finished in Hispanica named 'Waiter' and moved S-S-SE (2-2-3)
47) new merc N19 finished in Tripoli named 'Taxi' and moved W-W-W (4-4-4)
48) new horseman H8 finished in BigFurryCity named 'Bambi' and moved S-S-S-S-SW-S (2-2-2-2-1-2)
49) new horseman H9 finished in Incensity named 'kermit' and moved S-S-SW-SW-SW-SW (2-2-1-1-1-1)
50) G1 'AS Princess of Apolyton' moved E-S (6-2) and fortified
51) G2 'AS Expedition' moved S (2) and fortified
52) W8 'not_panag' (at 2/3 after successfully defending against a barb horse) moved W-W-NW (4-4-7)
53) W12 'Warrior With No Name' moved S (2)
54) settler currently in Mingapulco named 'Poly' and moved S-SW-S (2-1-2)
55) new settler finished in Bananatopia moved SW-SW-W (1-1-4)
56) new settler finished in LuxInvicta moved S-SW-W (2-1-4)
57) Worker '4 tiles to Catchopolis' moved S (2)
58) Worker 'rah' moved S-S-SE (2-2-3)
59) Worker 'Horse' ordered to clear jungle
60) Worker 'Squid' ordered to clear jungle
61) Worker 'MrWIA' moved SW-SW (1-1) and ordered to mine
62) Worker 'EVC' moved SW-SW (1-1) and ordered to mine
63) Worker 'Dejon' moved SW-SW (1-1) and ordered to mine
64) Worker 'Otto' moved SW-S (1-2)
65) Worker 'Mark' moved SW-S (1-2)
66) Frodo ordered to mine
67) LuxInvicta labourer reassigned from the roaded/mined bonus grassland E (6 or "3") to the roaded/mined grassland E-NE (6-9) of the city
68) Big Bend labourer reassigned from the roaded dye grassland E (6 or "3") to the roaded/mined grassland NW (7 or "8") of the city
69) Bananatopia labourer reassigned from the game NW-NW (7-7 or "19") to the roaded/mined grassland S-SE (2-3 or "14") of the city
70) Bananatopia labourer reassigned from the fully improved hill SE-SE (3-3 or "13") to the roaded/mined bonus grassland SW-SW (1-1 or "16") of the city
71) Apolyton labourer reassigned from the roaded/mined grassland W-SW (4-1 or "17") to the roaded/mined grassland E (6 or "3") of the city
72) Apolyton labourer reassigned from the roaded/mined bonus grassland S-SW (2-1 or "15") to the game S (2 or "5") of the city
73) Incensity labourer reassigned from the coast SE (3 or "4") to the fully improved hill SW (1 or "6") of the city
74) luxury slider set to 10%
Map:

click to enlarge the map to full size (the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)
Summary Table:

click to download a ZIPped source XLS file
Minimap:

Demographics:

Scores:

Top 5 Cities:

Savegame:
Turn128.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:26
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70 AD
Actions taken:
1) Worker 'rah' ordered to road
2) Worker 'Yo' ordered to road
3) Settler 'Lux' moved SW-S (1-2) and built Inevitable; citizen made a scientist, production set to worker
4) Worker 'Anarchy' fortified
5) C3 'Trasher' moved SE (3) and bombarded the GCA stack S (2); missed
6) C5 'Gate Crasher' moved SE (3) and bombarded the GCA stack S (2); knocked a fortified 4/4 pike to 3/4
7) C6 'Basher' moved SE (3) and bombarded the GCA stack S (2); knocked a fortified 4/4 pike to 3/4
8) C7 'Possum' moved SE (3) and bombarded the GCA stack S (2); knocked a fortified 4/4 pike to 3/4
9) C4 'Simon' moved SE (3) and bombarded the GCA stack S (2); missed
10) C2 'Kloreepult' moved SE (3) and bombarded the GCA stack S (2); knocked a fortified 3/4 pike to 2/4
11) C1 'Smasher' moved SE (3) and bombarded the GCA stack S (2); knocked a fortified 3/4 pike to 2/4
12) C8 'Heart of Darkness' moved SE (3) and bombarded the GCA stack S (2); missed
13) M3 'Arnelos' attacked S-SE-S (2-3-2); died knocking a fortified 3/4 pike to 2/5
14) M15 'Rhothaerill' attacked SE-S (3-2); died knocking an unfortified 3/3 pike to 1/3
15) M4 'E_T' attacked S-SE-S (2-3-2); killed a fortified 2/4 pike, promoted to 4/5 elite
16) M5 'Theseus' attacked S-SE-S (2-3-2); killed a fortified 2/4 pike, losing 1hp (became 3/4)
17) M8 'Steelglove' attacked S-SE-S (2-3-2); killed a fortified 2/5 pike, losing 2hp (became 2/4)
18) W6 'Hagbart' attacked S-SE-S (2-3-2); died, attacked unfortified 1/3 pike became 2/4
19) M27 'Bananatopia' attacked SE-S (3-2); killed an unfortified 2/4 pike, losing 1hp (became 3/4)
20) H5 'Mingapulco' attacked S-SE-S (2-3-2); died, attacked unfortified 2/4 horse became 2/5
21) H6 'Incensity' attacked S-SE-S (2-3-2); killed an unfortified 2/4 horse, losing 1hp (became 2/4)
22) H4 'Trip's Guard II' attacked S-SE-S (2-3-2); died, attacked unfortified 2/5 horse became 1/5
23) W2 'BigFree' attacked SE-S (3-2); killed the unfortified 1/5 horse, promoted to 2/4 veteran
24) H7 'BFC' moved SE-SE and pillaged
25) H8 'Bambi' moved SE-S and pillaged
26) G2 'AS Expedition' moved SW-S (1-2); spotted a GCA/Indian horse on the gold mountain S-SW (2-1)
27) M22 'vondrack' unloads W (4); spotted a GCA/Indian horse in the silk forest SW (1) and a working GCA worker W (4)
28) N14 'Pikesfan' unloads W (4)
29) G2 'AS Expedition' moved N (8)
30) new horseman finished in Hispanica named 'Trip's Guard III' and moved SE-SE-S-S-S-SE (3-3-2-2-2-3)
31) new horseman finished in Incensity named 'Arnelos' and moved SW-SW-SW-SW-SW-S (1-1-1-1-1-2)
32) M6 'wervdon' moved SE (3) and fortified
33) M7 'Scourge' moved SE (3) and fortified
34) M13 'Beta' moved SE (3) and fortified
35) M14 'Hack' moved SE (3) and fortified
36) M16 'Igor' moved SE (3) and fortified
37) M17 'Donald' moved SE (3) and fortified
38) M23 'Aidun' moved SE (3) and fortified
39) M24 'Makahlua' moved SE (3) and fortified
40) M25 'Jean-Luc' moved SE (3) and fortified
41) M?? 'Robin' moved SE (3) and fortified
42) N?? 'roadcage' moved SE (3) and fortified
43) N15 'Hungryopd' moved SE (3) and fortified
44) N16 'Sharpe' moved SE (3) and fortified
45) H9 'Kermit' moved SE (3) and fortified
46) H6 'Incensity' fortified
47) N2 'Mao' moved S-SE (2-3) and fortified
48) N5 'Enamel' moved SW-S-S (1-2-2)
49) H11 'Bingo' moved SW-S-S-SE (1-2-2-3)
50) Settler 'Poly' moved S-SW-S (2-1-2)
51) N19 'Taxi' moved S-S-SW (2-2-1)
52) N18 'Waiter' moved S-S-S (2-2-2)
53) Settler 'nana' moved S-S-SW (2-2-1)
54) H10 'SeaBiscuit' moved SE-S-S-S-SW-S (3-2-2-2-1-2)
55) H13 'Tripoli' moved S-S-S-S-SE-S (2-2-2-2-3-2)
56) H12 'BFC II' moved SW-S-S-S-S-S (1-2-2-2-2-2)
57) M26 'alva' fortified
58) M12 'BigFurryInfantry' killed barb horse N (8); no hp lost, promoted to 4/4 vet; spotted a barb camp N (8)
59) W8 'not_panag' skipped turn
60) C13 'Karina' moved S-S-S (2-2-2)
61) C11 'Fling' moved S-S-S (2-2-2)
62) C9 'Hurl' moved S-S-SE (2-2-3)
63) C10 'Toss' moved S-SE-S (2-3-2)
64) C12 'Fire' moved S-S-SE (2-2-3)
65) G1 'AS Princess of Apolyton' moved S-S-SE (2-2-3)
66) W12 'Warrior With No Name' moved S (2)
67) Worker 'Sanchez' moved S-S-S (2-2-2)
68) Worker 'Out of Darkness' ordered to clear jungle
69) Worker 'Frodo' ordered to clear jungle
70) Worker 'panag' moved SW (1) and ordered to mine
71) Worker 'Spike' moved SW (1) and ordered to mine
72) Worker 'Moosefart' moved SW (1) and ordered to mine
73) Worker 'Dan' moved NW-W-SW
74) Worker 'MrWIA' moved E-E-NE (6-6-9)
75) Worker 'EVC' moved E-E-NE (6-6-9)
76) Worker 'Dejon' moved E-E-NE (6-6-9)
77) Worker 'Gits' moved NW-W-SW (7-4-1)
78) Apolyton labourer reassigned from the fully improved hill N (8 or "1") to the roaded/mined grassland SE (3) of the city
79) Apolyton labourer reassigned from the game S (2 or "5") to the roaded/mined grassland E-SE (6-3 or "12") of the city
80) Apolyton labourer reassigned from the fully improved hill NW (7 or "8") to the roaded/mined grassland W-SW (4-1 or "17") of the city
81) Mingapulco labourer reassigned from the roaded/mined grassland NE (9 or "2") to the game E-NE (6-9 or "11) of the city
82) Incensity labourer reassigned from the coast SE (3 or "4") to the fully improved hill SW (1 or "6") of the city
83) Equilibrium labourer set to work the coast S (2 or "5") of the city
84) LuxInvicta labourer reassigned from the roaded/irrigated grassland S (2 or "5") to the roaded/mined grassland E-NE (6-9 or "11") of the city
85) Karina labourer reassigned from the roaded/mined grassland E-SE (6-3 or "12") to the roaded/irrigated grassland E (6 or "3") of the city
86) World Map sent as 'accepted' to CFC/China
Map:

click to enlarge the map to full size (the full scale map refers to the MOST RECENT turn, not necessarily the turn you're accessing it from)
Summary Table:

click to download a ZIPped source XLS file
Minimap:

Demographics:

Scores:

Top 5 Cities:

Savegame:
Turn132.SAV.zip
Note: the savegame is provided in a password encrypted ZIP archive. To receive the password, you need to accept the pledge first.
Last edited by vondrack on 11-11-2003 at 03:58
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