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Arrian
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Kneel before Grog!
Jul 2001 time: 00:26
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Alexman,
Tough call. As you know, I like horsemen quite a bit, and usually do a combination of a warrior -> sword upgrade and a chariot -> horse upgrade. Perhaps 10 swords and 15-20 horses.
Thing is, with the GS, you have to drop the horses, but in this situation, you don't have horses anyway.
However, if horses are within relatively easy reach (neighbor has them), I'd probably rather take the standard swordsman so I a) won't blow my GA unecessarily early and b) can still afford a chariot -> horse upgrade. If the horses are NOT within easy reach, gimme the GS. I've had successful games as the Celts. If you can get into Monarchy and have a FP down (for the "core & a half") prior to launching your attack, you should do well. GS's are hardcore little units, even if they're expensive.
After some thought, I think 40 shields is probably too cheap for GSs. 50 is a tad too much. But there isn't anything inbetween.
-Arrian
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Dominae
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I voted for the Gallic upgrade. Sure, you get a bunch more Swordsmen, but in general 2-movement is too good to pass up.
Dominae
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DaveMcW
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IMO, the purpose of swordmen is to take out a single neighbor (or trim back 2 neighbors) to set up the continent-clearing knight or cavalry invasion. Gallics are much too inefficient for this task.
Note that this applies to Emperor/Deity. On lower difficulties you can out-produce your enemies so the limiting factor is how fast your units move.
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BRC
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quote: Originally posted by Dominae
Keep the Gallic at 50 Shields, it's way to powerful already. Never mess with a unit's cost; Firaxis knows best.
Ok, just kidding!
I think a solution would be the following: just remove the Gallic from the upgrade path, and leave its cost at 50. This gives the flexibility of having both Warrior->Swordsmen upgrades and the availalbe Gallic. No need to reduce the cost to 40.
Dominae |
Sorry Dom, but I really don't think that it would be right to remove it from the upgrade path. It would be way wrong to allow the Celts to build swordsmen. Rome and Persia can't build 'em. Here's my reasoning why the cost should be dropped:
The Mounted Warrior. With 3.1.2, this guy is an animal. The 2 movement points will basically keep him on the attack in every battle. Well, same with the Gallic. 20 shields for an extra defense point is ludacris, especially when you factor in how much it'll be used. Now, I don't really think that Firaxis screwed this up, but this would be the most logical change. However, if we change this, then we should look at every UU. That's not something that I think that we should do with this mod. I like stock!!
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Dominae
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BRC, I like stock too! If you check my comments in the AU PTW mod thread, you'll see we're agreeing on this. My proposal is that, if a change is required, granting the Celts Swordsmen seems like the best option.
But then DaveMcW has a good point. With Swordsmen around, would Gallics be even considered? I mean, you want your civs to use their UUs! Hmm...
Dominae
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Dominae
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I'm slowly being convinced that player1's suggestion is good (if anyone is annoyed by sudden changes of opinion, please check the quote at the bottom of my posts).
Dominae
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metalhead
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I agree that the Celts should be able to build regular swordsmen in addition to Gallics. If you have fairly unproductive starting terrain, it is pretty much impossible to mount any significant counter attack if you are invaded, as your enemy is most likely coming at you with swordsmen or their UU equivalent. Striking back at this invasion force with archers is impractical, and if your cities are only producing 5-6 shields, you're pretty much toast if you don't have the means to build a sufficient force of Gallics.
The impracticality of building a 50 shield unit in the Ancient Age is simply too much. Perhaps to counteract this, the Celts could have regular swordsmen available to them as well, but at a 40 shield cost. This would take away some of their disadvantage of the expensive GS, while not completely removing the strategic decisions required to navigate the Celts through the Ancient Age.
As it is now, I would stay away from the Celts - the costs involved in building or upgrading are just too prohibitive. Amassing gold for a mass upgrade to regular swordsmen with Japan is the way to go.
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BRC
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quote: Originally posted by player1
I would just give cost of 40, keep old upgrade path, and maybe change cost of several other UUs too (Keshik & Conq. to 50shields). |
I don't know if we should go through all the UU's, but I do like this idea. One thing that I would like to see out of this game is a little stronger advantage for a civs UU. Some (Keshik, Conq, Man O' War) need a little help.
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alexman
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Hunt Valley, MD
Jan 1970 time: 00:26
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OK, enough people have voted in the poll now, so we can evaluate the Celtic options.
We have four options for the Gallic swordsman (note that when swordsmen are allowed, the GS would have to be removed from the upgrade path):
- Cost 50, no swordsmen: This is stock PTW. The poll shows that most people prefer using swordsmen over Gallic swordsmen, so the Celts are actually penalized by their UU. Not good, IMHO.
- Cost 40, no swordsmen: Player 1's suggestion. The cost reduction would probably encourage people to prefer GS over plain swordsmen (which is a good thing for a UU), but I actually think that this cost reduction is too great. The warrior upgrade to gallic swordsmen would be too powerful, but this option is certainly worth considering.
- Cost 50, swordsmen allowed: According to the poll, most people would still upgrade to swordsmen, so the UU would rarely be used by the Celts. Building gallic swordsmen from scratch would be rare. Not a good option, IMHO.
- Cost 40, swordsmen allowed: Most players would probably still upgrade to swordsmen, but they would also have the option of building gallic swordsmen from scratch. The lower GS cost would not be exploitable by massive warrior upgrades, but it would not be as prohibitive to build the UU from scratch. An option worth considering, I think.
As you might have guessed, I like options 2 and 4, but I prefer the last option, which has the additional advantage of eliminating the weird upgrade of Gallic swordsmen to Med. Infantry, while still allowing the Celts to build Med. Infantry (GS could upgrade to Guerillas).
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Dominae
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If it's really between 2 and 4, I prefer 2. We could be creating a monster UU, but weird upgrade paths are not in the flavor of the AU mod.
If you think about it, we would basically have a Mounted Warrior with an extra point of defense for 10 Shields (and different Strategic resources). That sounds okay by me.
Dominae
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Dominae
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What is the upgrade cost from Chariot to Horsemen?
Can we maybe give the Gallic one fewer HP?
Edit: Why am I asking you, I've got the game and the editor right in from of me...
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Dominae
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Yup, that works.
How about: 40 Shield Gallic Swordsmen, 1 fewer HP?
Dominae
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Dominae
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quote: Originally posted by alexman
Not sure about the fewer HP. Seems like a big change. |
Really? We must have different ideas about what constitutes big changes...Giving the Celts Swordsmen seems like a bigger change to me.
Dominae
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Dominae
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That's the point. If the "save the gold, massive upgrade" strategy is too powerful, then those Gallics had better die off faster than normal. With the retreat ability, they will not die as fast as slow units. What's even more, as a Militaristic civ, those Regulars (assuming you upgrade Vets.) will get promoted often enough.
Dominae
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Dominae
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Nathan, you're right. But, correct me if I'm wrong, but cost-effectiveness is not everything. The fact that a unit gets promoted for free, coupled with the fact that Militaristic civs get higher chances of promotion, sort of tilts the issue away from cost-effectiveness (not to mention the retreat ability). I think the change I'm proposing will force the Celt player to be very careful, instead of just being able to steamroll over opponents with an undercosted unit.
Dominae
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