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General Ludd is offline General Ludd
Emperor
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Aug 2001
time: 05:26
  Old Post 10-03-2003 02:12
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quote:
Originally posted by Asher
And I'm not sure what you mean about Pentiums being "alot more expensive".


I guess it may of just been my choice of motherboards. Eitherway, the ones I looked at for the pentium didn't seem to be as good as A7N8X. (not that I'm that great of a judge...)


As for the video card, I did take a look at the radeon website and the '9xxx' series did look appealing, but it didn't seem to be for sale - if it's going to be out in a couple weeks, then that's what I'll get.

Asher is offline Asher
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  Old Post 10-03-2003 02:28 Visit Asher's homepage!
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Well, The A7N8X is the Nvidia-based motherboard, right? They are pretty speedy, but there's also a lot of compatibility problems. It's only Nvidia's 2nd motherboard chipset ever, afterall...

I'd prefer to go with an Intel chipset over Nvidia, ALi, Via, or SiS myself, but I've heard both Via and Nvidia aren't too bad these days.

As for the Radeon9xxx, they've been for sale for a long time now for the most part. The 9700 is about 6 months old, same with most of the others, the 9800 is the one not yet for sale (but will be soon), it was just announced on the 6th.

The 9700 Pro is one of the most expensive ones. FutureShop has it for $500CDN: http://www.futureshop.ca/catalog/pr...id=&newdeptid=1

The 9500 Pro (128MB) is $369CDN at CompuSmart: http://www.compusmart.com/product.a...erPartID=557035

OneFootInTheGrave is offline OneFootInTheGrave
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  Old Post 10-03-2003 05:01
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Like here

http://www.anandtech.com/cpu/showdoc.html?i=1783&p=12

well you can see that the athlons are a few speed grades faster than PIV's ... even with the + ratings... that is UT2003 engine on which many new games are on like Splinter cell etc... anyway it does seem that where computation power is required Athlons are better and where bandwidth is the benefit, PIV's rule, adaptation of SSE2 will see PIV's gain much more speed however this is very unlikely for games so... go AMD

and for the radeons, like Asher said 9700's have been for sale for 6 months or so, and 9500 lhave been for sale for 3 months at least... howevr 9800's and 9600's should come to stores by the end of the month... still 9500 are already DX9 capable and 9500pro is faster than GF4 ti4600/4800 and is a DX9 part so do not look for less than that it will be money well spent.

as for the chip I would risk going for an AMD 1700+ as they are well known to go up to 2000 mhz if you just change the multiplier in the bios without changing the voltage and such (just make sure it is thoroughbread B copre that you are buying), but perhaps needs a bit better air cooler... these chips are around 60$ or so... and you can run them at at least 166 mhz fsb or maybe even 200 mhz.. as you will buy Nforce2 chipset and PC 3200 memory... even if you have it at 1800 mhz and FSB at 400 it should be faster than regular 2000 mhz chip at 266 FSB... (and that is 2400+ chip) anyway, just to tell you that there are ways to go about this computer.... anyway that would leave you some spare money for a Radeon 9700 non pro which will be a kick ass card for a long time to come.

Last edited by OneFootInTheGrave on 10-03-2003 at 05:12

Provost Harrison is offline Provost Harrison
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Feb 2000
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  Old Post 10-03-2003 05:40
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Monolith, bog off you mac using freak

Well I have decided that for my next computer I am going to get a 21" monitor...they are cool

General Ludd is offline General Ludd
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  Old Post 10-03-2003 05:45
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quote:
Originally posted by Provost Harrison
Monolith, bog off you mac using freak

Well I have decided that for my next computer I am going to get a 21" monitor...they are cool


And they cost almost as much as the computer itself.

Asher is offline Asher
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Nov 1999
time: 22:26
  Old Post 10-03-2003 06:00 Visit Asher's homepage!
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quote:
Originally posted by OneFootInTheGrave
well you can see that the athlons are a few speed grades faster than PIV's ... even with the + ratings... that is UT2003 engine on which many new games are on like Splinter cell etc...

Splinter Cell is based on Unreal Warfare, the UT2003 is also based on Unreal Warfare...if anything, Splinter Cell is optimized for the Pentium III more than anything else.

UT2003 isn't the only game out there, obviously. Q3 and Q3:TA run quite a bit faster on P4s, as does games like Comanche 4, Jedi Knight 2, etc. And 3DMark, if that matters.

Out of the 5 "gaming" benchmarks in the Anand article you linked to, the Athlon won 1.

quote:
anyway it does seem that where computation power is required Athlons are better and where bandwidth is the benefit, PIV's rule, adaptation of SSE2 will see PIV's gain much more speed however this is very unlikely for games so... go AMD

I'm very confused.
Why would SSE2 be unlikely for games? Over half of the SSE2 instructions were made explicitly for gaming...3D transforms with 64-bit precision, that kind of thing. Seeing as AMD's Athlon 64 will support SSE2, its adoption will only be more widespread now.

Video card drivers also extensively use SSE2.

Seeing as John Carmack has been saying how great HyperThreading is, you can expect the DOOM III engine will be optimized for HyperThreading as well as SSE2, which is why I think seeing as the P4s are already generally faster for gaming, the gap will only grow larger with new apps...

Not to mention how well the non-gaming apps on P4 are, like encoding.
http://www.anandtech.com/cpu/showdoc.html?i=1783&p=18
Notice how a 3.06GHz P4 renders 97.9fps converting a MPEG2 (DVD) file into DivX, while a 3000+ Athlon does it at 71.1fps. Quite a big difference.

Or in Windows Media Encoder where the 3GHz P4 takes 8 minutes to encode a video, the 3000+ Athlon takes 10.23...

Or in 3DStudio, where a 3GHz P4 takes 169 seconds to render a scene, the 3000+ Athlon takes 227...

Or in Lightwave, 3GHz P4 takes 101.5seconds, 3000+ Athlon takes 134 seconds.

Last edited by Asher on 10-03-2003 at 06:05

faded glory is offline faded glory
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Jan 2001
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  Old Post 10-03-2003 07:56
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Just built my system. No regrets. May I recommend a place to buy parts? A really....cheap reliable place?

www.newegg.com


AMD or Intel?
AMD, More bang for your buck. Get an XP 2400-2600. Dont buy the latest P4 3.06 ghz or XP 3000. Your wasting your money. In 6 months there prices will be cut in half and you would have been taken to the cleaners.

Mobo? Get the MSI (K7N2) or Asus (A7n8x) versions of the Nforce2 Chipset. It works like clockwork with your nvidia based graphics card. Make sure you get the non-IGP (Integrated GF2 Mx 400) graphics. Unless you want that...

Video Card?
Nvidia GF2 mx.x is just fine for now. Or I could recommend a Ti4200?

RAM.. Get 2 x 256 DDR PC2700. On an Nforce2 board you got your dual channel DDR which actually runs as if I got 3 sticks of 256. Yes its true, skip the middle DIMM. You can buy DDR for 26$ on Newegg.com. Crucual -Micron (good brand)

Get yourself an IBM hard-drive. You wont regret it. There nice and cool. Maxtor and the others are garbage.


Since when did asher become a Intel Pitchman?

The 2.53 Ghz P4 isnt as fast as a 2.1ghz AMD XP 2400. Toms hardware proved it! They also proved the P4 3ghz isnt as fast as the XP3000+ *cough*

faded glory is offline faded glory
King
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Jan 2001
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  Old Post 10-03-2003 07:59
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Also Osweld. Raid, Serial ATA...all that stuff isnt a bigdeal.

Raid is just 2 HD, to prevent crash. I have Raid Stripe on a 3.4 gb Seagate from my old comp and a new 60gb IBM drive. The 3.4 gig is in case the 60 goes down.

Serial ATA. Another transfer rate they will never use.

Asher is offline Asher
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time: 22:26
  Old Post 10-03-2003 08:00 Visit Asher's homepage!
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faded...it's not as simple as you make it out to be.

In general, they perform equivalently. Some apps are faster on P4s (encoding, most games), some apps are faster on Athlons (scientific apps, MS Word *cough*).

Mid-range P4s and Athlons are nearly identically priced, and has newer technologies that most apps haven't taken advantage of yet (SSE2, and HyperThreading on the newer ones).

Given that P4s and Athlons in Osweld's pricerange are nearly identical in price and performance, I don't see any reason at all someone would choose an AMD over an Intel.

quote:
Serial ATA. Another transfer rate they will never use.

Never use?

I wouldn't put much money into what faded is saying, Osweld.

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  Old Post 10-03-2003 08:03
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Oh asher I read Hyperthreading was a load of crap.

It doesnt matter how much processers your system has. Its still goes through on 1 clock cycle, IMO even a dual processer system is one 1 clock cycle. The processers just share responsibilities. Imagine a bunch of cars at a intersection. Each knowing where they go... When the light is green, everybody goes. When its red everyone lines up. All "HT" technology means is the intersection is a little wider. In the end the cpu still cant process 2 instructions at the same time.

Asher is offline Asher
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  Old Post 10-03-2003 08:03 Visit Asher's homepage!
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quote:
Originally posted by faded glory
Oh asher I read Hyperthreading was a load of crap.

It doesnt matter how much processers your system has. Its still goes through on 1 clock cycle, IMO even a dual processer system is one 1 clock cycle. The processers just share responsibilities. Imagine a bunch of cars at a intersection. Each knowing where they go... When the light is green, everybody goes. When its red everyone lines up. All "HT" technology means is the intersection is a little wider. In the end the cpu still cant process 2 instructions at the same time.



You really have no idea at all what you're talking about, cut your losses...

faded glory is offline faded glory
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  Old Post 10-03-2003 08:06
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Serial ATA? pfffft...

A busline is a busline. IBM owns the patents for buslines. Everybody pays IBM for buslines, and buslines havent changed in 10 years.

Asher is offline Asher
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  Old Post 10-03-2003 08:06 Visit Asher's homepage!
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Look, it basically works like this. At any given time, a minority of the CPU is in use. There's basically a bunch of different "subprocessors" in each CPU. There's the ALU, which does integer/logic operations, the FPU (x87 floating point operations), and the SIMD unit (SSE/SSE2 operations).

A single "thread" (string of instructions) doesn't use all of those segments at once.

What HyperThreading (otherwise known as Simultaneous MultiThreading) does is allow two threads to run on the same processor, rather than one. If one thread is doing AI work on the ALU, another thread can be doing physics calculations using the SIMD and/or FPU units at the same time.

Single-threaded apps show 0% performance increase with it, multi-threaded apps almost always show a boost.

"Load of crap" it is not. HyperThreading 2 on Prescott will be better, though.

Asher is offline Asher
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  Old Post 10-03-2003 08:07 Visit Asher's homepage!
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quote:
Originally posted by faded glory
Serial ATA? pfffft...

A busline is a busline. IBM owns the patents for buslines. Everybody pays IBM for buslines, and buslines havent changed in 10 years.

Is this some kind of joke?

Asher is offline Asher
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  Old Post 10-03-2003 08:11 Visit Asher's homepage!
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Look, HT is a "load of crap". Makes no difference.


faded glory is offline faded glory
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  Old Post 10-03-2003 08:13
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"You really have no idea at all what you're talking about, cut your losses..."

Oh boy I could soooo prove you wrong asher and your lucky my abilities to argue these things have always been, rather lacking. A multiproccesser technology is just a SHARING of processing. IT doesnt mean there are 2 processers working to make the world a better place.

CPU 1: Hi, I will do the Graphics app's, Ballistics, and physics

CPU 2: Ok, I guess Ill cover the rest.

And that is what it boils down to. It really ISNT that much faster.


"What HyperThreading (otherwise known as Simultaneous MultiThreading) does is allow two threads to run on the same processor, rather than one. If one thread is doing AI work on the ALU, another thread can be doing physics calculations using the SIMD and/or FPU units at the same time"

Asher that is a load of marketing horseshit! An AMD XP 3000 beats a P4 with 'HT' technology in high end software applications......what does that tell you? HT is horseshit.

Oh and dont talk down to me... I know what these things are. I dont take down notes from mega-games like other nerds. Who think they know how it works, but have no clue.

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  Old Post 10-03-2003 08:15
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Is this some kind of joke?

You didnt know?

Somebody doesnt have his A+ Certification...tsk..tsk..

Asher is offline Asher
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  Old Post 10-03-2003 08:20 Visit Asher's homepage!
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quote:
Originally posted by faded glory
Oh boy I could soooo prove you wrong asher and your lucky my abilities to argue these things have always been, rather lacking.

That's because you constantly argue about things you have no knowledge about.

quote:
A multiproccesser technology is just a SHARING of processing. IT doesnt mean there are 2 processers working to make the world a better place.

I'm not sure what you're trying to say. If you look at the System Properties dialog with a system with HyperThreading enabled, you'll see two processors listed. It means the CPU acts as two processors, so it can run two threads which interact with different components of the CPU...

quote:
Asher that is a load of marketing horseshit! An AMD XP 3000 beats a P4 with 'HT' technology in high end software applications......what does that tell you? HT is horseshit.

Which apps would those be?
It certainly wouldn't be any of these, would it?









quote:
Oh and dont talk down to me... I know what these things are.

No, you don't.

quote:
I dont take down notes from mega-games like other nerds. Who think they know how it works, but have no clue.

You're not a nerd, and maybe you shouldn't argue with one. Chances are they know what they're talking about more than you will.

faded glory is offline faded glory
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  Old Post 10-03-2003 08:20
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Oh yes Buslines. The little grids etched on everything. The real bottlenecks that all the IRQ and DMA requests go through with the data to the cpu.. IBM owns the patents. They have since the 8 bit ISA

Asher is offline Asher
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  Old Post 10-03-2003 08:21 Visit Asher's homepage!
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quote:
Originally posted by faded glory
Is this some kind of joke?

You didnt know?

Somebody doesnt have his A+ Certification...tsk..tsk..

Got it back in the 10th grade. Any dumbass with 2 hours of sparetime before the test could get his A+ cert.

You're still talking out of your ass about "buslines", and you clearly don't understand why Serial ATA exists, or anyone's future plans for it.

quote:
Oh yes Buslines. The little grids etched on everything. The real bottlenecks that all the IRQ and DMA requests go through with the data to the cpu.. IBM owns the patents. They have since the 8 bit ISA


Serial ATA is a replacement for today's current Parallel ATA. IBM, of course, is one of the people who helped develop Serial ATA, by the way.

It's still not a bus. And IBM doesn't have a patent on busses in particular, just some components used in some busses. Those busses, ironically, are being phased out in 2003-2004 by Intel and its new standards...

Urban Ranger is offline Urban Ranger
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  Old Post 10-03-2003 08:23
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quote:
Originally posted by Asher
What HyperThreading (otherwise known as Simultaneous MultiThreading) does is allow two threads to run on the same processor, rather than one. If one thread is doing AI work on the ALU, another thread can be doing physics calculations using the SIMD and/or FPU units at the same time.


The very fundamental problem is this: these CPUs are already supposedly "super-scalar," with this executing multiple micro-ops, retiring out of order, branching look ahead, and all that good stuff. So, fundamentally, all the execution units are supposed to be occupied doing something, because of the "smart" controls.

So, when you find some idle execution units in one of them, it can mean one of two things:

1. The control logic isn't smart enough
2. The execution speed outstrips data transfer speed

Neither of these problems can be fixed by "hyperthreading," that's why I said it is a gimmick.

Asher is offline Asher
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  Old Post 10-03-2003 08:25 Visit Asher's homepage!
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quote:
Originally posted by Urban Ranger
The very fundamental problem is this: these CPUs are already supposedly "super-scalar," with this executing multiple micro-ops, retiring out of order, branching look ahead, and all that good stuff. So, fundamentally, all the execution units are supposed to be occupied doing something, because of the "smart" controls.

So, when you find some idle execution units in one of them, it can mean one of two things:

1. The control logic isn't smart enough
2. The execution speed outstrips data transfer speed

Neither of these problems can be fixed by "hyperthreading," that's why I said it is a gimmick.

I don't see why you'd think a superscalar architecture automatically would mean all of the units are being fed?

The problem is the units are all being fed, provided that thread uses the units. A processor today can only use one thread, remember, if that thread is only touching ALU stuff throughout the pipeline, the SIMD/FPU stuff sits idle.

Asher is offline Asher
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If HyperThreading is a gimick, by the way, why did both Intel and DEC implement it? And why do apps optimized for HyperThreading show such gains, even in a primitive implementation in today's P4s?

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edit brb

Urban Ranger is offline Urban Ranger
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  Old Post 10-03-2003 08:31
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quote:
Originally posted by Asher
I don't see why you'd think a superscalar architecture automatically would mean all of the units are being fed?


When I mentioned "execution units," I referred to the ALU's since they are fundamental. FPU is optional.

quote:
Originally posted by Asher
The problem is the units are all being fed, provided that thread uses the units. A processor today can only use one thread, remember, if that thread is only touching ALU stuff throughout the pipeline, the SIMD/FPU stuff sits idle.


"Threads" make no difference at that level.

Remember, "superscalar" architecture is supposed to mean multiple micro-ops executed at the same clock cycle because of the hardware parallelism. This should translates to all execution units (ALU's) in use every cycle. If this is not the case, they should fix this problem.

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quote:
Originally posted by Urban Ranger
When I mentioned "execution units," I referred to the ALU's since they are fundamental. FPU is optional.

"Threads" make no difference at that level.

Remember, "superscalar" architecture is supposed to mean multiple micro-ops executed at the same clock cycle because of the hardware parallelism. This should translates to all execution units (ALU's) in use every cycle. If this is not the case, they should fix this problem.

I'm still confused why you think that superscalar translates to all execution units in use every cycle. Even if it were the case that all ALUs were in use, it's not the case that the FPU and SIMD units are in use, which HyperThreading helps fix.

HT is one way to increase ILP, that's why it's there. And it does work in the realworld in most cases, will be improved in Prescott (Prescott doubles much of the logic on the chip in key areas, as well as L1/L2 cache), and adds instructions for thread syncs.

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yes so the p4 is about a hair faster. Does it really live up to its hype? Thats the question. No it doesnt...

Asher is offline Asher
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quote:
Originally posted by faded glory
(image)

What's this supposed to show? That the 3GHz P4 is exactly the same speed as a 3000+ Athlon in a specific 3DS benchmark?

So what?

Asher is offline Asher
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quote:
Originally posted by faded glory
yes so the p4 is about a hair faster. Does it really live up to its hype? Thats the question. No it doesnt...

1) The P4's Osweld is looking at is nearly identical in price to the AMD
2) The 3DS benchmark you showed still shows the P4 being faster, and 3DS has not been optimized for HyperThreading, just generic multithreading.

That was never the question, by the way. The question was, what CPU should Osweld get...

And I don't see why you'd judge the "hype" for HyperThreading by showing a benchmark of a program which was made before HyperThreading even existed.

 
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