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Beta

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Prowling in a PBEM near you!
Nov 2002 time: 00:26
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To MZ and Hot_Enamel...
quote: Hello folks. Thanks for your recent messages. I am officially getting back to you now.
We had many offers for radio, and we have decided to accept yours. There is clearly many things to discuss, but we can get the tech trading started. I am sending fission accepted. You can appreciate the disparity in the two techs, so if you could throw in 20 turns of a luxury, it would be greatly appreciated. Our plans were to do rocketry or computers next - but we do not research at a quick rate. We may be better off cost-sharing part of your research. Let us know.
As to land, we would obviously like more. That goes without saying. And we are clearly not in any position to demand any. However, if strengthening Vox, a third-rate power, works into your plans, that would be fine by us. The optimal outcome would be a sufficient size core to put down an FP.But that might wourk best where GS has set down a small number of cities on the west coast. The east coast would work as well, and having the two Vox cores split may give you and GS the security you feel you need, The other option is to give us the three northen points, comprising from what I can see, 4 destroyed lego cities, and then we would also put down a fifth further down the straight from Panana Vox/Invoice.
This is clearly something that needs to be worked out with Gs as well, and may be influenced by their plans for RP.
As to Lego - at this point we have not heard from them as to what their plans are. If they ask for a Voxian city, we would feel morally obligated to help them out - given our history. Do you see this causing problems for you or GS. To be honest, I am not sure that is what they want though. I think they pretty much consider their game finished.
So, we probably have a lot of chatting to do. Looking forward to hearing from you.
Cheers ...Beta. |
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Beta

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Prowling in a PBEM near you!
Nov 2002 time: 00:26
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and my response.... (please feel free to jump in and comment, suggest, or criticize.)
quote: Hi MZ. Thanks for your note.
You can rest assured that we will not allow Lego to use Vox territory as base for military operations. In fact, I doubt they want any of our land. We have seen, and do see bits and pieces of the Lego navy - and if they ask for refuge in our waters, which they have not yet, I don't think we would be too keen on it.
As to the settlement territory. Thank-you. We can make that work. The land is much appreciated.
We will also engage in discussions with GS and will let you know how that pans out.
Now, technology. We have been in discussions with ND, and we think we have reached agreement on a tech deal for rocketry. To be honest, we have a few language barriers with the current ND ambassador (bischop).
We appreciate that the next period in the game is going to be politically sensitive, with 3 teams left in the game. We have been closest to GoW after Lego. We are not asking or wanting to get directly involved in the politics, but we are willing to help with technology to the extent we can. Cash is one way; being a tech 'go-between' is another. There are a number of possibilities here, and we should discuss them.
Let me know how you would like to proceed.
Cheers ...Beta of Vox
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Rhothaerill

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Vincent Returns!!!
Feb 2003 time: 21:26
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From MZ 
quote: Sorry for the late reply, wasn't home for part of last week and have had other stuff to do since. But here goes.
Regarding Lego, you of course understand that we have a certain interest in wiping them out (though our WW has not been terrible, it has affected us a wee bit and we'd be better off without it) as does GS. Of course we will always respect your borders and will never attack Lego unless they are in neutral space.
That said, I have a little proposal. I do not know how many units they landed, I assume it must be a transport-load so that means 7 units plus a settler. If you would agree to a RoP we could send a couple of tanks and kill them off for you. This would take about 3 turns since that's the earliest that we could send a transport. That's the only thing I could think of. You could also let our Carrier pass and we could bomb them up a bit before you finish them off. As for striking in our territory, there's not much they can do with one transport...
Regarding the UN vote, it seems ND has decided to postpone the vote, I don't recall what the minimum time is, if it's 10 or 20 turns but I guess this game is still a bit far from being over. You don't know how much we appreciate Vox's eventual vote. Despite a rough start, our two nations have pretty much held together in peace and in war and we are still grateful for Vox not having intervened in Lego's favor, just a couple of Vox attacks at Stanwix would have pretty much ruined our invasion. We also regret that we couldn't have helped more against GS in your war, but as you understand, GS was a monster back then and we were powerless in that struggle.
In the meantime, rest assured that GoW will do its utmost to respect Vox's integrity and should you ever be attacked, will come to your aid to the best of our ability.
Three cheers for Vox and GoW! :beer:
-MZ
Btw, my poly PM box is practically full, i think it would be better if we communicated via e-mail (my addy is raguil AT gmail DOT com) or you can PM Hot_Enamel who talks quite often with Beta. |
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Rhothaerill

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Vincent Returns!!!
Feb 2003 time: 21:26
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Sent to MZ after 1345ad
quote: Hi MZ,
So I guess I'm back to being fulltime turnplayer for Vox again since Beta is too busy. Not that it's too difficult. I guess I'll have to write up another little post about staging a new coup and banishing Beta back to the depths of the deepest Voxian prison. 
In any case I wanted to discuss a few things with you. First of all, we have accepted your ROP to kill off Lego. Their remaining forces are around the city of Lego Memorial (fitting name after all) and parked on a hill. We have taken back our city of Resurrection after Lego left it open for us, but I promised them we would not attack them further unless they attacked us.
The second thing is in regard to land. Now that Spain is out of the picture, we would like to settle more of Lego if we can, south of The Limit and Lego Memorial. That however is up to you as it is your land by right of mutual conquest, though currently empty. I'm quite sure GS will have enough trouble with the other two superpowers ganging up on them to worry about us settling there.
With regard to your new war we will support you...though it is my intention to officially remain neutral. If GS brings us into the war against them then we'll fight them, but for now I don't intend to publicly declare support for you. If you need any spying done in a specific city don't hesitate to ask.
And lastly, technology. I don't remember if you and Beta had worked out anything, but now that I'm back to being full-time turnplayer I want to do something about technology. We haven't actually been researching anything for a while, just accumulating gold for infrastructure rushes. Do you need us to go after a technology you don't have time to go for (similar to what we did for Lego) or can we set up a payment plan to pay you gold every turn for techs?
Rhoth |
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Rhothaerill

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Vincent Returns!!!
Feb 2003 time: 21:26
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From MZ in response....
quote: Greetings to the glorious new leader of Vox
(you guys have more coups than a banana republic hehe)
First off, land. Yes, you are free to settle more lands south if you wish. I was planning to send you a map of where you can settle as we are interested in having at least one city on the west coast of Legoland around the desert areas. IIRC there are two rivers that run more or less horizontally along the west, you may settle as far south as the second river which if memory serves is along the desert. Just to clear doubts I will send you a map next turn. Also, regarding "New Spain", well, you can have that too, if anything for symbolic purposes as it's historically your land. We could gift you Monterrey and El Paso this very turn, they are pretty much useless for us and gifting them to you would eliminate RP's cultural influence in them. The other three cities we'd have to hold on for a few more turns for military reasons as soon as any possible GS threat to that area is over (i'd say in about 2-3 turns). The cities of Santa Barbara and Elipolis we'd hold until the end of the war.
Second of all, Lego. We spotted their units last turn and sent a contingent of 8 tanks to Legoland last turn. Since however, we are a bit critical of losses right now and their tanks are on a hill (probably forted by this turn) we would like permission in softening them up with some bombing. Our carrier is in position to do so, or we could Instant-Send™ (god bless ship chaining) some Artys to do it. However, I am unsure if the game allows us to bomb the territory of a friendly nation even if its an enemy nation on that tile. If it doesn't then we'll just go ahead and send the tanks and accept the losses. Still, up to you to allow us this if it were possible. Also, you might be interested in reading this thread I just posted, and perhaps moving your destroyer from the strait...
Lastly, the war. No problem with us if you guys remain neutral. Regarding techs, we would be interested in either Advanced Flight if you guys could research it quickly (i.e. 4-5 turns). If not, perhaps you could help us out with Ecology? I don't know how much gold you could send us but anything would do. We are right now doing 100% tax to keep a good stash of cash for the war against GS but then we'll probably throttle science back up to a respectable rate with ND maybe helping out (though IIRC they're researching something else).
Well, that's basically it. Wish us luck in the coming turn. 
-MZ |
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