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Dominae is offline Dominae
Emperor

Jan 2002
time: 00:26
  Old Post 12-08-2003 10:21
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#121 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Which gets me thinking: we've got some work to do once Conquests comes out! Maybe you'll join us again for a bit, alexman? Not that anything has been done in your absence.


Dominae

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:26
  Old Post 12-08-2003 12:36
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#122 Report this post to a moderator
Remove this text

Talk about a presence.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:26
  Old Post 13-08-2003 06:20
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#123 Report this post to a moderator
Got spare money?

Awesome. Tremendous. Brilliant.

Let's take this further... does anyone disagree that this is the best mod we know of? Shouldn;t Firaxis highlight / acknowledge that in some way? Shouldn't the release of C3C offer an opportunity to re-invigorate the AU Mod?

Jeff Foley... comment please?

Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:26
  Old Post 13-08-2003 06:42
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#124 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Missed this thread earlier. Wow! Talk about some great advertising for Apolyton University and Apolyton in general if the AU mod makes it into C3C! If it does...news article NM!!

Oh, and it's definitely the best mod around Theseus. It'll be interesting to revamp the mod for Conquests.

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:26
  Old Post 14-08-2003 22:15 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#125 Report this post to a moderator
Increase the size of your Attachments

i havn't played the mod too often yet, but until now i was frustrated, that half of the exploits don't work anymore (e.g. mathematics & polytheism research monopoly, etc.). i guess these small things don't only make the game a tad more realistic, but make each game about a half a level more difficult...

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

Donate to the Red Cross
and the Apolyton University
Jun 2002
time: 21:26
  Old Post 14-08-2003 23:17
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#126 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Was it sent?

Turrosh Mak is offline Turrosh Mak
Chieftain

Jul 2003
time: 05:26
  Old Post 20-08-2003 08:37
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#127 Report this post to a moderator
Is something wrong with Civ1.29f Mod? Avatar Enlargement: We've got the solution

Hi,

I went to download the AU Mod for plain Civ3 (not PtW) and the zip contained bix ver 1.16 instead of the expected bic ver 1.06.

Am I doing something wrong or is there a mistake in the download section?

alexman is offline alexman
Emperor
Hunt Valley, MD
Jan 1970
time: 00:26
  Old Post 20-08-2003 08:44 Visit alexman's homepage!
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#128 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

You can find v1.06 in the first post of the original AU mod thread.

However, be forwarned that we stopped developing the mod for vanilla Civ3 as soon as PTW came out, so the latest tweaks are absent from v1.06.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:26
  Old Post 20-08-2003 11:19
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#129 Report this post to a moderator
Support Apolyton or Terrorists Win

alexman I could not find the logs for your run at Gotm21, are they not posted? (sorry for the OT) BTW heck of a job.

Turrosh Mak is offline Turrosh Mak
Chieftain

Jul 2003
time: 05:26
  Old Post 25-08-2003 02:26
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#130 Report this post to a moderator
Moving Mass Transit Support Apolyton, buy Civilization III: Complete

I hate the frequency with which global warming appears in the game, so I moved mass transit from Ecology to Motorized transport to see if it would make a difference. Modern mass transit made its debut in the early 1900s when alternating current made electric trains possible, so I felt justified making this move.

I have just finished playing a game with this change and it made a huge difference in the number of squares that suffered from global warming. I'd say it reduced the appearance by a good 2/3's.

I hope that this change will be included in future AU mods.

Yahweh Sabaoth is offline Yahweh Sabaoth
King
The Heavens
Dec 2002
time: 05:26
  Old Post 25-08-2003 19:21
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#131 Report this post to a moderator
Lose 30 kilos (of popups)

I"d have to say that though that would make the game easier, and hence, less "hardcore," it would be more realistic. But perhaps the cost of mass transit could be increased.

Totally OT: why the hell aren't superhighways in this game? That was one of the great improvements in Civ2, and superhighways are (very unfortunately) found in nearly every major city on planet Earth.

Turrosh Mak is offline Turrosh Mak
Chieftain

Jul 2003
time: 05:26
  Old Post 28-08-2003 22:33
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#132 Report this post to a moderator
Updating AU Mod for Vanilla Civ Support Apolyton, pre-order Civilization IV

Hi,

I'm working on upgrading the AU mod 1.06 for vanilla Civ, but a couple of changes escape me.

Is there a way to improve elephant movement jungles? The only movement option I see is "treat all terrain as road"

Do bombers,stealth bombers, and cruise missiles have lethal sea bombardment in AU Mod 1.17?

alexman is offline alexman
Emperor
Hunt Valley, MD
Jan 1970
time: 00:26
  Old Post 28-08-2003 22:47 Visit alexman's homepage!
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#133 Report this post to a moderator
Tired of ads?

Good idea to update the vanilla Civ3 version.

Unfortunately, there is no way to make elephants ignore the movement cost for jungles. This feature was added to the editor in PTW.

Bombers and Stealth bombers do not have lethal sea bombard in the AU mod. Cruise missiles can of course kill naval units, but this ability is given by the "Cruise Missile" flag. No need to set the "Lethal sea bombard" explicitly.

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

Donate to the Red Cross
and the Apolyton University
Jun 2002
time: 21:26
  Old Post 28-08-2003 23:50
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#134 Report this post to a moderator
Support Apolyton or Terrorists Win

Turrosh Mak I don't mean to sound like a grouch here but I think before you update the Vanilla Civ3 AU mod you need to ask around for everyone's opinon on things unless it's just for your use.

alexman is offline alexman
Emperor
Hunt Valley, MD
Jan 1970
time: 00:26
  Old Post 29-08-2003 09:03 Visit alexman's homepage!
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#135 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I don't see any harm in updating the vanilla Civ3 version, as long as it is as close as possible to the latest PTW version of the mod.

Turrosh Mak is offline Turrosh Mak
Chieftain

Jul 2003
time: 05:26
  Old Post 29-08-2003 11:09
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#136 Report this post to a moderator
Support Apolyton, buy Civilization 2

I think NM is worried that I might trot it out without peer review, or abuse the good name of Apolyton University. Don't worry, that won't happen.

I am going through the mod notes from AU 1.17 for PTW line by line.

I'm making good progress again. I had to start over when I buggered the Air Unit revamps.

BTW, did anyone ever notice that the original rule set has the Samurai unit upgrade to war elephants (which is impossible due to nationality constraints)? Shouldn't this be cavalry?

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:26
  Old Post 29-08-2003 12:56 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#137 Report this post to a moderator
Put an end to popups!

no, that's ok... the same thing happened (iirc) between the legions and the immortals.

it's the way do define the upgrade path using just one dimension... nationality is ignored there.

Konquest02 is offline Konquest02
Prince
Somewhere up in the trees
Jun 2002
time: 00:26
  Old Post 29-08-2003 17:25
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#138 Report this post to a moderator
Help yourself to an AD-FREE life

yeah, it's ok. If you open your basic civ3.bic file, you'll see that all UUs upgrade to something rather strange. But it works well.

Since Japan can't build War Elephants, the game looks for the next unit in the upgrade path and finally gets to Cavalry... That way, the upgrade path is the same for all civs.

Turrosh Mak is offline Turrosh Mak
Chieftain

Jul 2003
time: 05:26
  Old Post 31-08-2003 15:10
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#139 Report this post to a moderator
Questions re: Mod Full PM-box? Change here!

I need some clarification of the following changes in AU 1.17 (for PtW) in order to update the mod for vanilla civ3

What is the "percentage of optimal cities" for chieftain level?

Is the "secret police" building supposed to have the "construct veteran land units" flag toggled?

Is communism supposed to have twice the assimilation rate of democracy (8% vs 4%)? And the same worker speed?

Are the resistance modifiers for communism supposed to be -10, -10, -10, -5, -10, 0?

Nor Me is offline Nor Me
Prince

Oct 2002
time: 05:26
  Old Post 31-08-2003 17:59
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#140 Report this post to a moderator
Re: Questions re: Mod Suffering from ads?

quote:
Originally posted by Turrosh Mak
What is the "percentage of optimal cities" for chieftain level?

90. It's on the difficulty level screen. For the levels chieftain to diety, it's 90,63,60,57,53,47.

This is an AI cheat as the AI plays on chieftain but it does really need it.
quote:
Is the "secret police" building supposed to have the "construct veteran land units" flag toggled?


Yes. This is a hack so the AI will build it more often. It shouldn't have too much of an effect otherwise.

quote:
Is communism supposed to have twice the assimilation rate of democracy (8% vs 4%)? And the same worker speed?

Are the resistance modifiers for communism supposed to be -10, -10, -10, -5, -10, 0?


Yes. Communism needed improving and the big change to the worker speed is in keeping with the Communist ethos.

All these work without PTW.

alexman is offline alexman
Emperor
Hunt Valley, MD
Jan 1970
time: 00:26
  Old Post 23-09-2003 23:30 Visit alexman's homepage!
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#141 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Hey, it appears that the AU Mod made it in the "Best of the Net" CD that they are giving away if you preorder C3C.

Yay!

Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:26
  Old Post 23-09-2003 23:35
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#142 Report this post to a moderator
Support Apolyton or Terrorists Win

Woo hoo!! One more bit of good advertising for Apolyton and the AU.

SorvinoBackhand is offline SorvinoBackhand
Chieftain
Ohio
Sep 2000
time: 00:26
  Old Post 30-09-2003 01:50
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#143 Report this post to a moderator
Mod Installation Help Support Apolyton or Terrorists Win

I am curious to try the AU mod, but have never installed one before. It does not say in the 'read me' what I am to do with the bix file. How do I install this please?

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:26
  Old Post 30-09-2003 01:55
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#144 Report this post to a moderator
Support Apolyton buy from Amazon

Sorvino, just place the file inside your "Scenarios" folder. Then, when you want to start a random map game with the AU mod, go to Scenarios (instead of "New Game") and select the AU mod.


Dominae

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:26
  Old Post 06-10-2003 16:00
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#145 Report this post to a moderator
Full PM-box? Change here!

I haven't completed a game with it yet (started AUSG101), but from what I read I have just one beef with the AU mod. My friends the Iroqoius and the Chinese have been turned into nasty civs (that is to say, nasty by the generally reprehensible standards of the AI civs), but I don't see any civs with their aggression level reduced to balance it.

I recognise that this is supposed to encourage these potentially strong civs to attack AI neighbours and to become killer AI's, but it also makes the world an even more appropriate place for war-oriented playstyles by the human. There are already too many reasons for players to pick war over peace in Civ 3, and this seems to be yet another.

alexman is offline alexman
Emperor
Hunt Valley, MD
Jan 1970
time: 00:26
  Old Post 06-10-2003 19:01 Visit alexman's homepage!
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#146 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Try to make friends with Babylon now.

Nor Me is offline Nor Me
Prince

Oct 2002
time: 05:26
  Old Post 06-10-2003 19:11
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#147 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Cort Haus, I believe the Babylonians have had their aggression reduced. That appears to work too. From a good position they always seem to build now whereas before they occasionally committed suicide later on.
I've seen the Chinese gain from this change too. With militaristic and a good UU, they'd lose out to other civs if they were peaceful.

Why would more aggressive AI civs make building harder for the human? The AI doesn't offer any competion to a builder when they're fighting with each other even on Deity. I find that aggressive civs tend to declare war more randomly. Civs with low aggression will still declare war if they have a large advantage such as if a human player is relatively defenceless.

There are circumstances where a peaceful human player and some aggressive AIs can lead to a killer AI emerging because the AIs eliminate each other and this AI then threatens the human. Unfortunately, these are the circumstances when warfare is a better strategy for both the human and at lest one of the AIs.
You can hardly blame the AU Mod for encouraging a better AI strategy can you?

When that doesn't happen, a builder will gain from more aggressive AIs.

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:26
  Old Post 06-10-2003 21:29 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#148 Report this post to a moderator
Help yourself to an AD-FREE life

uhm... i'm just playing a modified game where i gave all civs maximal aggression (empreror, huge, continental, 60% water, 24 civs). but until now (most have entered medieval era) there has only been 1 war in which i wasn't involved: between two not-neighboring civs.

and no, it's not because they're still expanding, since there aren't any free tiles left...

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:26
  Old Post 06-10-2003 22:17
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#149 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

sabrewolf, how balanced are the AI civs in terms of terrain quality, number of cities, tech, etc.?

There need to be imbalances for wars for break out (well, that's not the only reason, but a big contributor).

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:26
  Old Post 07-10-2003 02:53 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#150 Report this post to a moderator
Inflate your Upload Space

uhm... on my continent there is quite an imbalance, because several started in the jungle, while a few (persia, aztecs, japanese, and me as germans) have tasty cows, wines and wheat on nice and fertile grassland.
not many luxury resources, however most have iron and horses.

well, doesn't really matter, because i'm beelining to military tradition and will start allying just to get some units off my back

 
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