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egervari
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What is the real difference between difficulty levels? Is it possible to play on the hardest setting? Which one is considered to be beated for 'really good' players consistently?
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egervari
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what is the 'average' setting then? Like what would be the setting where your empire has the same bonuses/minuses as the AI players (other than faction modifications of course)?
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egervari
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Cool. The drone information and maximum base limit formulas were exactly what I was looking for. I guess that makes children's cache's so much more important at higher levels.
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Flubber
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With a view of the Rockies
Aug 2000 time: 22:26
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and almost all people play here at transcend level. If level is not indicated, assume they are playing at transcend.
All levels are easily beatable once you know how.
I remember when I first found this forum and people were claiming to win CIV2 on deity while I struggled with king level. I thought they were full of crap. But I read the strategies and soon I won on deity and then started to win various types of harder challenges.
Smac/x is the same. Once you read up you can beat the AI at any level. In fact, I found the harder levels BETTER since the AI would actually have some tech to trade or steal and I wasn't forced to research everything myself
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egervari
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I'm just getting back into the game after some time. I used to be able to beat it at talent level and had some problems on librarian. I only had played it for a for weeks then but new games came along and I stopped playing. I just want to play alpha centauri to hold me over until march 26th =) I do want to get better at the game, but I have some relearning to do. It's an easy game, but when you start mircomanaging terrorforming, supply crawlers and knowing which technology is useful (it's all new to me again except for the first few levels of technology), it can seem pretty large. I'll probably be asking a few questions over the next couple of days =) I want to play on transcend too.
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Static Universe
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quote: Originally posted by egervari
Cool. The drone information and maximum base limit formulas were exactly what I was looking for. I guess that makes children's cache's so much more important at higher levels. |
The ecodamge info is also critical to playing the game well at transcend level. This was probably the area that had the single biggest impact on the game for me.
Before, I was constantly being overrun by worms at transcend level. Now, I'm shocked if I get a fungal bloom in the late game.
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