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rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:27
  Old Post 27-12-2003 10:43
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I haven't looked at the save yet, but the log shows a net gain of 14 cities (roughly - I ran out of fingers and it was too cold to take my socks off ) That's a great result and one that the next few players are going to find it difficult to live up to. We should play the Marseillaise, but it's not silly enough .

Well done LF

RJM at Sleeper's

/Edit The log shows 14 cities gained; the notes say 24 cities gained - even more impressive. What's "wow!" in French? /Edit

Last edited by rjmatsleepers on 27-12-2003 at 10:49

La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:27
  Old Post 27-12-2003 12:38
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quote:
Originally posted by rjmatsleepers
The log shows 14 cities gained; the notes say 24 cities gained


The truth is 24. My log was destroyed when the game collapsed and part of it was written again from memory.

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:27
  Old Post 28-12-2003 11:32
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quote:
Originally posted by La Fayette


The truth is 24. My log was destroyed when the game collapsed and part of it was written again from memory.


Gaining 24 cities is certainly worth another wow!

Even weller done LF

RJM at Sleeper's

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:27
  Old Post 29-12-2003 18:39
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Got spare money?

Outstanding turnset, La Fayette! The balance of silly power has clearly shifted...

who's next?

La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:27
  Old Post 29-12-2003 19:32
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quote:
Originally posted by Old n Slow
La Fayette is next. Bob Smurf & atomant are both MIA.

I'll be gone for the holidays, so STYOM can step in after La Fayette if the jokes are there.


where are the jokes ?

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:27
  Old Post 01-01-2004 00:26
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I'm Back -- Sooner than expected Support Apolyton, buy Call to Power 2

And I think I'm going to enjoy the setup that La Fayette left.

Great work and my kudos as well.

Jokes? Silliness? Hey, we're looking at trying for a record of most turns to achieve a win...

Anybody want to see if we can launch a spaceship & see if it can make it?

My turn and the beginning of round 7 as we begin 2004.

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:27
  Old Post 06-01-2004 13:31 Visit Straybow's homepage!
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Tired of ads?

We can always leave a couple of AI Zoo Cities and play with space ships at our leisure.

Can't do Word files on my home computer
I'll have to put it on a floppy and take it to work.

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:27
  Old Post 07-01-2004 11:39
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Where I come from, good enough is good enough. Let's just win the game as quickly as we can and pretend we never had any doubts about the outcome.

RJM at Sleeper's

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:27
  Old Post 07-01-2004 18:54
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I'm with RJM on this. Let's be done with this silly game!

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:27
  Old Post 07-01-2004 19:38
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Write up is in process... + your silly thoughts will be addressed (or undressed??? ) accordingly.

La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:27
  Old Post 07-01-2004 21:14
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Lose 30 kilos (of popups)

I'm with Jrabbit
... especially since his new avatar looks so frightening that I shiver when looking at it

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:27
  Old Post 08-01-2004 01:36
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The End Suffering from ads?

(1970) RB some stuff & hit enter -- note a warning about Global Warming. The Zulus want to talk (ok -- but they don’t say anything that we want to hear) -- After they go away unsatisfied, they nuke Intombe (making a huge mess) and take it (-78). The Spanish raze size 1 Issus, nuke Valencia, and take it (-78).

1971 -- (-240 due to pollution; Pop = 42M.) We exercise the coupon & go Commy. Switch palace building to Chartres -- at one shield per turn, this may take awhile… note that Intombe is now defended by a nuke (nor for long…) we empty it out & take it (+360).

Re-take Valencia (+336) and take Cordoba (+702, gov’t to Seville) and Toledo (+368) for good measure.

1972 -- (Zulu uses a St Bomber to empty Intombe & re-re-takes (-55 -- we’re making a profit on this, I think) Poll = -180Pop = 48M) Take Salamanca (+272), Seville (+551, gov’t to Madrid), and Take Madrid (+142 -- SPACE SHIP DESTROYED!)

1973 -- (We lose an empty transport, and near Zunguin, a Jeep/Howie combo gets smacked. Poll = -90, Pop = 55M) Note that we supply Uranium in three places, make trucks accordingly -- two are delivered (driving west, of course for some silly reason) for +171 & +365 (so much for non-celebrating small commie cities. Pop a hut for 100g.

Take Hlobane (+783) and Isand (+525). found Moe, Larry & Curly.

1974 -- (SPANISH take Isand (-57) and we get some NON- Partisans! Poll = -80.) Sell 14 Police Stations, Uranium to Rouen = 320. Take Sawzi (+744), Zunguin (+182), Mpondo (+672), and Ngome (+437). Found Shemp & Joe. .

1975 -- (SPANISH take Swazi (-115 -- we get a couple of NON Partisans for the deal) -- what good friends of the Zulus to “free up” their cities. Poll = -80; Pop = 65M)

Now in Fundy -- Re-take Swazi (+406), Buy Granada for $324 (+63), Take Ritter (+47), buy Pamplona for $304 (+51). Sell 10 Granaries and 3 police Stations. Smack some units hanging around.

1976 -- (Poll = -110; Pop = 66M) Uranium to Ngome = 128 (many small trucks deliver freight for no good reason at all. Raze Avilla, Take Bilbao (+125), Umtata (+180) and SPAIN IS GONE.

Take Tugela (+1188 but the gov’t doesn’t move??) ZULU SPACESHIP DESTROYED, Take Ibabango (+179), re-re-re-re take Intombe (+191)

1977 -- (Poll = -180 (we later clean this down to -80; Pop = 71M)



Buy Cremona $324 (+708), ZULUS ARE GONE

Score = 2157, 280%; Soupy Sales the Magnificent.

Attachment: so_a1977.zip
This has been downloaded 1 time(s).

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:27
  Old Post 08-01-2004 01:41
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Lose 30 kilos (of popups)

I have a jpg of Soupy Sales the Magificent, but I think we'd all rather share a good joke.

More importantly, I want to share my thanks and kudos to the team -- to all.

And We are Done

La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:27
  Old Post 08-01-2004 02:52
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Lose 30 kilos (of popups)

Hurrah

I don't think many people were convinced that we would win this one when we started.

As far as I am concerned, the only one I find scary is 'lazy days', because our degrees of freedom are so few.

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:27
  Old Post 08-01-2004 02:59
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I agree -- Lazy will be a challenge: two points in our favor though-- 1) a little more time to work the war & 2) the major enemy is right next door. We have Howies & spies, what more could we ask for?

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:27
  Old Post 08-01-2004 04:48
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Woo-hoo!!!!!!!
Victory is ours!
Hoorah for Silly us!!!!

Well done, Old n Slow.

(Turns out most of the silly rules were non-critical in late game situations.)

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:27
  Old Post 08-01-2004 11:53
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Great stuff Old n Slow.

Here's a glass raised to all of the Silly people who played this game - it's only taken us nine and a bit months!

RJM at Sleeper's

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:27
  Old Post 08-01-2004 15:46 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Well done guys!
I must admit that I had my doubts as to whether you would have sufficient stamina/silliness to see it out ...

Stu

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:27
  Old Post 08-01-2004 16:14 Visit Straybow's homepage!
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duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:27
  Old Post 08-01-2004 17:41
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Congratulations to all of the silly crew - maybe people will start acting a with a little more decorum around here now that the silly challenge has been met!

This game would have been much, much harder without the silly token though.

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:27
  Old Post 08-01-2004 19:21
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Not sure it could have been done had I made a rule as nasty as some of the other ones... Late-game govt switches would have been very tough to manage.

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:27
  Old Post 08-01-2004 21:22
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Yep. Youse guys done good. Congratulations for all your silliness. And thanks for the chance to watch some modern warfare.

Monk

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:27
  Old Post 08-01-2004 21:25
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quote:
Originally posted by Old n Slow

Old n Slow -- Trucks drive west
STYOM -- Research techs in order
atawa -- Must change government every four years (oedo year)
Straybow -- Sacrifice a builder (settler or engineer) with each happiness improvement (Temple, Col, Cath), and a builder per camel for each happiness wonder
rjmatsleepers -- Always have a palace under construction.
Jrabbit -- MUST ignore (and document) one of the other rules (for one turn) during the player set of turns.
La Fayette -- units with move=1 move vert/horizontally, units with move = 2 or 3 on the diagonal
BobSmurf42 -- Cycle through the governments when changing
atomant -- Build units with a defensive attitude until Leadership (no Horse, Cat, Char, Ele, Knight, and Cruc, (Cannons delayed))


OK, now that we're free from the actual playing of the game, what was the most oppresive rule?

And the silliest rule?

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:27
  Old Post 08-01-2004 21:30
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The combination of OEDO changes and gov't choices in order was by far the most oppressive. But for an individual rule, the alphabetical tech choice gets my vote.

Silliest? Trucks drive west.

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:27
  Old Post 09-01-2004 11:11
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I think the rule causing most difficulty varied. Overall, the OEDO year changes rule was the hardest individual rule, but it wasn't a problem until we discovered monarchy - that was the first government we discovered wasn't it? And as JRabbit said it was made worse by the government cycling rule. I vote for LF's rule on movement as the silliest. Trucks driving west may have been quite silly, but by the time I played a turn with trucks, we were more or less out of the freight delivery stage so it didn't matter. Once my rule on palaces had been modified it was a very easy rule, but it would have been more serious if I'd stuck to the original version. Alphabetic techs didn't really cause to much of a problem, although it made it difficult to plan for future wonders. I think LF gets a prize here for playing in French and getting a different alphabetical order. Atomat's rule had no impact on my turns - I think we got hold of leadership early enough to make it easier. Human sacrifices were a bit of a pain, but no big deal. Thank heaven for JRabbit's rule - that saved us in the final stages.

RJM at Sleeper's

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:27
  Old Post 09-01-2004 13:51
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Post made without any thought whatsoever, and deleted because it was a load of rubbish.

Sorry, it's early in the morning over here.

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:27
  Old Post 09-01-2004 20:26
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quote:
Originally posted by duke o' york
Post made without any thought whatsoever, and deleted because it was a load of rubbish.

Sorry, it's early in the morning over here.


Probably why it is in this thread.

 
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