Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Democracy Game > Intersite DG: Apolyton Team > Turn 29
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:27
  Old Post 28-03-2003 18:54
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Turn 29 Support Apolyton buy from Amazon

To be edited by the Consuls and Ministers.

Status:
- Researching Warrior Code at 90%, ready in 9 turns.
- Luxury Slider at 10%
- 35 gold cash, -2 gpt.

Urgent questions:
- need names for W4 & W5 (+ for the Worker, too?)

Military:
Bigfree the Warrior suggest 1 (or 2, if 1 blocked by GCA).
Alva the Warrior suggest 2.
W4 fortified in Apolyton.
W5 suggest 4.

Economy:
Apolyton building a settler.
Worker mining (2nd turn).

Diplomacy:
CDG: NAP in effect. Negotiating future tech swap.
GCA: NAP in effect (fm Turn 29). Negotiating future tech swap.

---

Discussion and basic reporting to follow. See the topped thread for comprehensive results.

Last edited by notyoueither on 29-03-2003 at 05:12

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:27
  Old Post 28-03-2003 19:06
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Get a bigger avatar today!

Bigfree should go 2 if possible.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:27
  Old Post 28-03-2003 19:26
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Originally posted by Aeson
Bigfree should go 2 if possible.

Would he not see more from atop that mountain? I believe that both 1 and 2 would allow us to go southwards on the following turn, as the GCA warrior will not be able to block all southerly directions...

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:27
  Old Post 28-03-2003 19:33
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Got spare money?

If they don't move 1 (or 2 for that matter, but I can't see them doing that) with their warrior we can take back our mistake, and they can't get due S of us again.

They will be able to get due W of us, but there is coast W anyways, so I doubt they would put much focus on blocking us that direction until the land starts sloping to the SW, in which case we can continue SWish (if they are at 4, we go 1 or 2, if they are at 1 we go 4 or 2, if they are at 2 we go 1 or 4) regardless of what they try.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:27
  Old Post 28-03-2003 19:37
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Aeson
If they don't move 1 (or 2 for that matter, but I can't see them doing that) with their warrior we can take back our mistake, and they can't get due S of us again.

OK, do I understand correctly that the reason for preferring 2 is to get "ahead" of the GCA warrior in the southern direction? So that he can follow us, but not affect our path?

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:27
  Old Post 28-03-2003 19:45
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Browse Apolyton AD-FREE

Yes.

Fried-Psitalon is offline Fried-Psitalon
Prince
Not just another pretty face.
Dec 2002
time: 00:27
  Old Post 28-03-2003 21:02
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Call to Power 2

A few observations....

Firstly- With all due respect to Aeson, I think checking the mountain at 4 from Bigfree is a good idea- first, because we're already most of the way there- finish the job. It'll give us a look into Persian territory which IS significant, since we know their second city is so poorly placed (HOW exactly do they plan on getting that city to GROW?) I also fail to understand how exactly that 1 warrior is going to prevent us from doing anything. If it stays next to us in the "3" position, we can always choose to go "2" or "6" and continue our scouting as we like. Bear in mind we're also forcing them to keep a unit tied to us even to attempt this limited and weak form of blocking, which is preventing them from scouting with it themselves. And since they're *already* in a position to do that very limited form of blocking, let's at least finish out scouting in the direction we're currently headed. South will still be open later- one warrior shadowing us (and wasting its own time) isn't going to change that. (For that matter, two can't change it, although it can slow us down drastically...but if they want to throw that much early resources into that cause....

Secondly- it looks more and more like the Persians have a chokehold on a bottleneck, which certainly explains their early desires to seal us out. We might consider expanding directly towards them in our mid/long-term goals; if we can force them to expand south even a little, that will certainly stress their relations with India. I think we've got a good chance to lay quite the "press" on Persia if we move fast.... which, again respectfully, I feel we have failed to do so far, erring in favor of extreme caution. "Take and hold" is definitely what Carthage does best- so let's grab up some ground towards Persia to hold, already. We may actually have the BEST land of the three of us in this area, as frightening as that seems- or at least better than Persia, although W4 could probably check Persian's Northwestern front to confirm the jungle extends there. Let's take advantage of that.

Thirdly- I haven't mentioned the worker before now, but it would be a good idea to lay down a road in the direction of the new city placement? (Which we also really ought to finalize now... and given how things are going, the production-intense city to the west seems wise, particularly since some of the mined squares are in the west and a city on that hill to our west would reach two of them.... and our roads already support a westward city...but again, that's just my opinion....) We really ought to open a new thread to discuss that settler, but the worked squares, road network, and defensive bonus of that hill (which would put our Nummies ahead of Immortals decisively on city defense) all put me strongly into the "West first" column.

::shrug:: Just some thoughts.

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:27
  Old Post 28-03-2003 21:46 Visit BigFurryMonster's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Re: Turn 29 Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by vondrack

Urgent questions:
- need names for W4 & W5 (+ for the Worker, too?)


I thought the worker was already called 'WorkerDan' ?

Anyway, I propose 'Goatcatcher' for W4. (it's a parody on both the Goat city of CDG and on the Civ name of Gamecatcher)

Why not name W5 'WarriorVondrack' ?

Fried-Psitalon is offline Fried-Psitalon
Prince
Not just another pretty face.
Dec 2002
time: 00:27
  Old Post 28-03-2003 21:56
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I think we should name the worker "Bob the Builder"

::ducks and runs::

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:27
  Old Post 28-03-2003 22:05
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Re: Re: Turn 29 Increase the size of your Attachments

quote:
Originally posted by BigFurryMonster
I thought the worker was already called 'WorkerDan' ?

Anyway, I propose 'Goatcatcher' for W4. (it's a parody on both the Goat city of CDG and on the Civ name of Gamecatcher)

Why not name W5 'WarriorVondrack' ?

As mentioned earlier, calling warriors the same names as other DarkCloud's story characters would be confusing - and I already play the role of a "dark, fiery Consul" .

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:27
  Old Post 28-03-2003 22:22
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by Fried-Psitalon
I think we've got a good chance to lay quite the "press" on Persia if we move fast.... which, again respectfully, I feel we have failed to do so far, erring in favor of extreme caution. "Take and hold" is definitely what Carthage does best- so let's grab up some ground towards Persia to hold, already.


First, the decision for "extreme caution", that is, building an extra couple of Warriors, is a wise one, given that there are 5 or more Barbs running around and we still have some scouting to do. I would have gone along with only one Warrior after the Granary, but would have felt pretty stupid if some Barbs showed up to harass us.

Second, "take and hold" is all fine and good, but at this point in the game we cannot afford to waste our Settlers on poor city-sites. What is there in the direction of the Persians? Jungle. Remember that we're only on turn 28, and still have some good sites around our capital to consider.

quote:

Thirdly- I haven't mentioned the worker before now, but it would be a good idea to lay down a road in the direction of the new city placement? (Which we also really ought to finalize now... and given how things are going, the production-intense city to the west seems wise, particularly since some of the mined squares are in the west and a city on that hill to our west would reach two of them.... and our roads already support a westward city...but again, that's just my opinion....)


Please check the relevant threads (everything is linked to in the Ministry of the Interior topped thread) for info about this. The points you raise have already been addressed: city1 will be 111 from Apolyton, to which there is already a road; city2 will be 232 from Apolyton, to which there is already a road.


Dominae

Fried-Psitalon is offline Fried-Psitalon
Prince
Not just another pretty face.
Dec 2002
time: 00:27
  Old Post 28-03-2003 23:07
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Put an end to popups!

I think we should call one of the Warriors "Friedrich the Complaining" and make sure he dies a horrible death. (That' s my way of saying "I know I'm kvetching a lot, but devil's advocate is my purpose in life.") :P

You're right, Dom, I just don't glance at the MoI thread much. Honestly, I've never had much respect for barbarians so I suppose the warrior wasn't a bad idea- sure seems like we could've done just fine with one, though.

Ah well. ::goes back to his throne of evil and waits for his next chance to advocate::

I'm a spoiled brat in some ways- I'm not used to seeing the score of my team in Civ being near the bottom!

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:27
  Old Post 28-03-2003 23:12
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Get a bigger avatar today!

btw, Wbf should rest up soon. We never know when we'll stumble into a barb.

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:27
  Old Post 28-03-2003 23:17
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Fried-Psitalon
Honestly, I've never had much respect for barbarians so I suppose the warrior wasn't a bad idea- sure seems like we could've done just fine with one, though.


I never respected Barbs either. Then two things changed my mind: 1) we can afford no "mistakes" here, meaning that this is not a SP or internet MP game where an unlucky Barb attack can be forgotten by simply starting another game, 2) we lost our first Warrior to a Barb up North, sort of a "wake-up call" that the RNG is not always the best of friends.

Please keep "Friedrich the Complaining" around; it keeps everyone on their toes and makes sure we double-check everything. bigfree1 used to fill this role, but has calmed down greatly since his name-change to BigFree.


Dominae

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:27
  Old Post 28-03-2003 23:18 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
Originally posted by Fried-Psitalon
I'm a spoiled brat in some ways- I'm not used to seeing the score of my team in Civ being near the bottom!

Give it 20 or 30 turns. Our score will rise at a rate none of the other teams will have ever seen before.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:27
  Old Post 29-03-2003 03:59
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Tired of ads?

quote:
Originally posted by Dominae


Please keep "Friedrich the Complaining" around; it keeps everyone on their toes and makes sure we double-check everything. bigfree1 used to fill this role, but has calmed down greatly since his name-change to BigFree.


Dominae


Hey, don't be giving my job away just yet!
I've been saving stuff up!


I also think that my namesake should get a rest soon; if we make it to the mountain I think that will be a good spot to do it.

CiverDan is offline CiverDan
Prince

Sep 2002
time: 00:27
  Old Post 29-03-2003 05:04 Visit CiverDan's homepage!
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton, buy Civilization 2

If they move 4, it only delays our movement south. It is physically impossible for them to block one unit with another. If they want to waste their warrior's time trying to block us when they could be exploring instead, let them.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:27
  Old Post 29-03-2003 05:30
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by Trip

Give it 20 or 30 turns. Our score will rise at a rate none of the other teams will have ever seen before.


I quite agree... watch the power of our MoI and his advisors.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:27
  Old Post 29-03-2003 08:25
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Tired of ads?

Status:

Barb appeared 6 (on hill) from Walva.

GCA warrior is 1 (on mountain) from Wbigfree.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:27
  Old Post 29-03-2003 08:32
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Help yourself to an AD-FREE life

per Trip's request.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:27
  Old Post 29-03-2003 08:53
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Increase the size of your Attachments

I am recommending moving Wbf 4. I would like to finish the westward movement and get a good view of the coast south of CDG. I also recall BigFree's original pegging of CFC being around and his view that they are on the other side of a lake. At any rate, we will not be able to get another scout over here prior to a war with CDG and or GCA. I would like to complete our surveys, rather than be haphazard in them.

Once there, I would like to rest Wbf, then we can move south with reduced risk of losing an invaluable, and irreplacable scout to barbs (note the fellow 6 from Walva).

Trip differs. He has suggested moving Wbf 2 onto the plains. I feel that is very unwise with a wounded scout.

I am not playing the turn yet. I would like to hear from others, and especially, vondrack. There is no hurry. Firaxis has announced they will not be available this weekend, so this is the last turn before next week.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:27
  Old Post 29-03-2003 09:37
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Tired of ads?

Moving to the mounain for a rest is a good idea. It gives a great view and increases our chances of survival. Like nye said, this scout is not replaceable. Plus we can then determine if this GCA Warrior is shadowing us or conducting it's own scouting. If it hangs around we send a message to GCA reminding them of the 'no blocking' clause part of our NAP with them.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:27
  Old Post 29-03-2003 11:22
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

vondrack and I have discussed the turn.

Wbf will move 4.

Walva moves 2.

W5 moves 4.

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:27
  Old Post 29-03-2003 11:27 Visit Master Zen's homepage!
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Browse Apolyton AD-FREE

There is no option but SOUTH dammit!!!

You guys want a nice mountain view of the ocean where our warrior can relax and drink piña coladas with his gamecatcherese counterpart or do we want to explore and see if we find CFC?

In 3 turns goint 2-2-2 we'll be in another mountain with possible an awsome view of the terrain below us. Think about it...

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:27
  Old Post 29-03-2003 11:50
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Shots Got spare money?



notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:27
  Old Post 29-03-2003 11:51
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Enter the AD-FREE zone

Either this continent wraps around and we are on one side of a bay, or we have caught a glimpse of another land.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:27
  Old Post 29-03-2003 11:56
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Browse Apolyton AD-FREE

Yee Haw!! That is land on the other side.

My lake theory is looking pretty good right about now. My map may need some work.....but my theory is still working.

Now if that GCA Warrior stays there, we have a beef with GCA.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:27
  Old Post 29-03-2003 11:58
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Full PM-box? Change here!

It's not a lake, BF. Only 1 food per tile. But it sure looks like a very narrow sea.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:27
  Old Post 29-03-2003 12:01
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Enter the AD-FREE zone

Dang, I just noticed the Goodie Hut is gone too! I guess I expected that, but I was still holding out a tiny bit of hope.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:27
  Old Post 29-03-2003 12:03
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

A lake...inland sea...both serve the same purpose for my map theory. HeHe, I'm still hanging onto it!

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:27.
Apolyton Time is 00:27.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0584 seconds (91.41% PHP - 8.59% MySQL) with 32 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net