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Fazdaar
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Sometimes, when I'm playing around in the DW, I can create a unit with a wierd name, like Shock Troops, Dragon, or Deathsphere. Does anyone know how these I get these names on my units?
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Fazdaar
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No, its not me renaming the units. Its in the DW, sometime I can change the name of the unit by changing the reactor, or its weapon value, or other stuff. Does anyone know how this happens?
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spartak
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How about calling them mildred?
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Uchuu-kun[SM42]
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Hmm. What specific armour / chassis / weapon combos give "special" unit names?
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Uchuu-kun[SM42]
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Nah, I mean something like the "Deathsphere" or "Dragon" mentioned in Post #1.
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Uchuu-kun[SM42]
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Anagrams are fun. Especially sexual ones.
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MariOne
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Erewhon in Neverland
May 1999 time: 06:27
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Regarding infantry armored probes, I also try to rename them, although not being native english limits my imagination a bit.
A PT-1-1 gets usually named "Counter", as it provides Counter-Intelligence but it's anyway a low-level home-based bureaucrat and I imagine it sitting at a counter waiting for events to happen.
A PT-2-1 gets instead named "Tight", as in its picture it looks like wearing a grey elegant suit, and it provides a "tighter" lock against outside nasty aggressors of different kinds.
Sometimes I use different names, or I design PT-3t-1 calling them "Transplants" 
I like the way Fist (usually playing Uni and calling himself Archmage) calls armored probes: Archivists.
I sometime call Clean Police scouts as "Bobbies".
Or when I had to design DropMarine units for a custom specific task, I called them "Seals".
When I'm a bit inferior in air defense, I prefer to recur to cheap units (scout patrols, eventually AAA) as expendable "Chaff" (eventually upgraded to Clean for mere 20ec) to absorb enemy aviation attacck turns, and sometimes I like to terrorise 13-1-Jets/Choppers with cheap 1-1-1 SAM "Spotters" 
___
Apart for convenience in telling similar units which would have long combinations, I tend to leave the game names: they's more self-explanatory in case I have to remember which one had or lacked that added ability, and to a skilled opponent changing the name wouldn't hide the real unit nature anyway.
Last edited by MariOne on 31-03-2003 at 18:50
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Uchuu-kun[SM42]
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I keep renaming little one-tile islands after the islands in the Monkey Island series. Oh, and naming major landmarks and such for faction leaders.
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Fido Dido
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I made a Psi-Psi-4 (I think. may have been 13r-8r-4, or whatever it is..), and named them "Native Life Defence". Damn handy against worms and such, especially as I usually have mag tubes everywhere.. Zip.. off they go to where they're needed.. Zip, and back again..
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Flubber
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With a view of the Rockies
Aug 2000 time: 22:27
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quote: Originally posted by Fido Dido
I made a Psi-Psi-4 (I think. may have been 13r-8r-4, or whatever it is..), and named them "Native Life Defence". Damn handy against worms and such, especially as I usually have mag tubes everywhere.. Zip.. off they go to where they're needed.. Zip, and back again.. |
That seems to be an awfully expensive unit for killing natives. If you have magtubes, all you need are a couple of artillery units. They knock the stuffing out of native life. Give any native stack a barrage or two and your basic infantry scout can kill them( while being very green). Fungal towers are slightly tougher but simply give a couple of extra barrages
Second-- If staying at home, your unit is overkill. First off, no weapon and empath will be a better native killer and 6r empath will likely be cheaper as well ( need to do a DW check on that one). To have a unit with such high offensive and defensive capabilities is often a waste. Specialize more.
I generally assume I will be hitting natives before they hit me so I will have a couple of arty and a couple of sam empath rovers with maybe a single empath chopper. The cost of ALL of these combined are probably less than your super unit and they will take out natives even better
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Flubber
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With a view of the Rockies
Aug 2000 time: 22:27
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Oh and these units almost always get a "Wormkiller" type name-- Its not very creative but it is an apt description of their function.
Worm defense??-- I usually don't do that much. I figure if I have enough sensors about, I will see them coming
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