Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Call To Power II > CtP2-Source Code Project > GENERAL: activsion
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
CivGroups
CTP2 Source Code Project (59): Not a Member - Join

bottom of page
  
Author
Thread   
Pages (12): [ <<   9   10   11   12   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
child of Thor is offline child of Thor
Emperor
UK
Jan 2002
time: 05:27
  Old Post 10-11-2003 04:29
Edit/Delete Message Reply w/Quote
#331 Report this post to a moderator
Full PM-box? Change here!

From Gamespot news:

'Activision drops 10 titles from lineup


Publisher delivers quarterly numbers; says revenues dropped 31 percent. Ceases development on all platforms of Trinity, Shaun Palmer's Pro Snowboarder 2, Street Hoops sequel.

Today, after the financial markets closed in New York, Activision reported its fiscal second-quarter results. The bullet points are as follows: Compared to last year's second quarter, revenue decreased by 31 percent; the company reported a net loss for the quarter of $10.1 million, compared with last year's income of $9.1 million; and revenue for the quarter fell to $117.5 million, from $169 million a year ago. Activision attributed the results to the quarter's "significantly smaller release schedule."

Activision's second quarter ended September 30.

The company said it would take a one-time, pretax charge of $23 million in the third quarter--this is due to it's slashing of 10 products from its current release calendar. The titles affected are Trinity, Shaun Palmer's Pro Snowboarder 2, and Street Hoops 2.

In a statement that accompanied the news, Activision president Ron Doornink said the company was taking steps to adapt to the new, high-stakes game of console, computer, and handheld game development. "The video game market is increasingly dominated by high-quality products based on recognizable franchises supported with big marketing programs. We have decided to take steps to align our business with the continuing evolution of the video game market."

For the most recently reported six-month period, Activision's software library had been divided among the major hardware platforms as follows: Console games made up 72 percent of its output, handheld games made up 5 percent of all titles brought to market, and games for the PC marketplace made up 23 percent.

As to why the company canceled so many products, Doornink said, "Specifically, we have canceled the development of 10 games, which we believe are unlikely to produce an acceptable level of return on our investment. This will enable us to focus and increase our development and marketing resources on those franchises with the greatest potential. We believe that this realignment will enhance our position to capitalize on the opportunities presented by the growing mass-market."

By Curt Feldman, GameSpot [POSTED: 11/06/03 05:11 PM] '


Now the bit that is IMHO most depressing is the quote from Ron Doornink. Surely, the guys in the driving positions in all the big publishers, atleast can understand that maybe if they produced good quality/value games, and not just turn out 'rehash-movie tie in-partIV' type stuff that 90% of the time are just bad. THEN maybe they would get better returns. Its sort of like a knee jerk panic reaction, all this 'jeez better make sure we get that movie tie-in or we're sunk!'. Games mostly never worked well in this way, since all the way back in the 80's when it was first used.

[Shakes head] well atleast they gave us the source code so we can attempt to show them how its possible to make a good game into a great game

st_swithin is offline st_swithin
CTP1/2 GODDESS
10069
Nov 2002
time: 05:27
  Old Post 10-11-2003 07:19
Edit/Delete Message Reply w/Quote
#332 Report this post to a moderator
Full PM-box? Change here!

Before Doornink did games, he did frozen foods. It must seem like a good move. Especially after Minority Report.

child of Thor is offline child of Thor
Emperor
UK
Jan 2002
time: 05:27
  Old Post 10-11-2003 17:47
Edit/Delete Message Reply w/Quote
#333 Report this post to a moderator
Support Apolyton or Terrorists Win

Well i suppose this desire to target the 'mass market' is understandable, considering the overheads these days. And maybe with the rise of the console its appropriate to think in these terms.
Still it doesn't bode well for those of us who like some of our games to be more than marketing strategy.
I also found the market share of console/pc interesting, and was half wondering if maybe the console percentage would fall to be the same as the pc in a few years - and if it did, if anyone would stop to wonder why?

Frozen foods you say? well good luck to him I'm sure software production is much more risky - probably warmer though.
EDIT: Did Minority Report do well? Most of the reviews of it were luke warm at best?

Last edited by child of Thor on 11-11-2003 at 01:19

The Big Mc is offline The Big Mc
King
Of the universe / England
Oct 2001
time: 05:27
  Old Post 11-11-2003 02:28 Visit The Big Mc's homepage!
Edit/Delete Message Reply w/Quote
#334 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

we better push for the ctp1 code before the go pop

 
Pages (12): [ <<   9   10   11   12   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:27.
Apolyton Time is 00:27.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0309 seconds (82.07% PHP - 17.93% MySQL) with 36 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net