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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:27
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quote: Originally posted by Gramphos
The only thing I've seen in black and white is that there will be at least one more PTW patch (after 1.21f) and that 1.21f will be made European plus that the at first didnät plan to bring 1.21f to Europe. So where do you get the 50/50 chance of the next patch being localized fior the european copyprotection? Oh, and where is that 99% XP thing? I think I'll wait until a press release or something on that one... |
hi ,
there is some talks from infogrames not to bring the next patch , ...... they would burn in on the new disk , but they are complaining like @@@#### that is to costly to bring a patch in each language , ......
if they bring it out it shall be months from now
99% > rumour control , the same that mentioned a new patch after 1.21 a month before in came out , .....
the rumour control has never been wrong , so lets hope
, if there really would be someone who would know for a fact on the XP then Mark would be someone to know , ....
have a nice day
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:27
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quote: Originally posted by Spiffor
It is. If you're playing a scenario where a turn lasts less than a month.
But it is impossible to have realistic tactics on a game that spans over 6000 years. It would be infinitely too tedious, and any game would last years. |
hi ,
huh , there is a kid in the hospital thats been at it now for like 6 weeks or so , still the same game , about 6 hours a day , ..... 6 days a week , .....
" why not " > how many games are there that you could play for several months , ....
with the max map , the editor and the 24 civs , ..... well one could be at it for almost a year , .....
one turn equals one month seems to be in order with a whole bunch of people , ......
have a nice day
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:27
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quote: Originally posted by Spiffor
Panag :
The problem is that Civ must appeal to a wide public in order to sell, and in order to be updated. That's why the designers have to make the game such a way it doesn't bother too many people because of its length, and so that it doesn't disgust hardcore players who want to play on the same game for weeks.
I'm rather a "hardcore" player as I only play on huge maps or bigger, but I sometimes enjoy a short 6-hours-lasting game.
Firaxis would be very ill advised to force players to play a very long game. The addition of options to make the game shorter or longer depending on the player's whim is a good trend (hence the short game-modes shipped with PtW). But forcing the players one way or another by overhauling a major mechanic one way or another would be stupid IMHO, and would only hurt the sales. |
hi ,
agreed , they still have to learn the lesson of " on / off " , this way both sides shall be happy , ......
it has to be possible to offer players the option ; long micro man ptw game or regular high speed civ game , ....
do remember the game command & conquer , ..... > game controls , people who wanted to build or go slow would set the speed at low , experienced people would set it at high , build what they needed and BANG , ..... something like the above could be implemented in the game , ...... this way the game would draw more customers = more money , ....
have a nice day 
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