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BigDork
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The biggest dork around.
Jan 2003 time: 05:27
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Hi everybody...
Well I decided to see if I could pull of a conquest victory. I played on the oh so difficult chieftain level(I know, lame). I probably should have given it a try on warlord(one level down for me) but didn't know any better. Chieftain may have made it a little too easy. But we'll see.
I decided to play the mighty Germans for this go at 302. I figured that their traits would be good. Militaristic for obvious reasons and I wanted to go with scientific to attempt to keep up in the tech race. But more importantly I figured I'd probaby be endind it with a massive wave of panzers.
I started by building Dorksbach one tile to the SE on the hill. I went straight for lit to get the GL. After that I went for map making so that I could start to produce my armada of galleys.(ooh, scary huh) I got a lot luckier with the huts on the continent. I managed to get several techs and once again, a settler. Why can't I ever get a settler when I'm not playing OCC?
Once I had a couple galleys I filled them up and delivered four swordsmen on the Koreans doorstep. My first target, their capitol. After that I cut off their new capitol from the rest of the Korean cities and proceeded to take out a couple of cities.
Next I landed another two swordsmen on the continent and picked up the slaves. Then I proceeded to march on down to pay Ghandi a call. My first target, their capitol. My goal is to hurt the civs as much as possible. I focused on the bigger cities and luxuries when possible.
After hurting India some twenty turns was up and I went back up and did some more damage to the Koreans. By now I had gotten contact with the other continent and was sewing some discord over there. The Celts decided to declare war on me and so I had Rome and England hop in. I also sent on over two galleys with swordsmen and took out their capitol and a couple of other cities as well before going for peace.
Back on the India/Korea continent things were pretty much wrapping up. After I hit Korea for a second time reducing them to three cities I got a leader and rushed Sun Tzu I think. By now I'd gotten the GL, GL, Copernicus, Sun Tzu and am about to get Leo's.
My medieval infantry finished off the Indians on the third go. I was kinda ticked off when they respawned on the other side of the continent. But I just marched up there and took care of them. Then it was time to hit the Koreans for the last time. I hate respawning when I'm trying to go for conquest and have to use med. infantry to do the dirty work. It takes forever to cross the continent.
Back on the home continent all the slaves I've gotten are proving useful. I've pretty much completed building outposts over the whole continent. Dang barbarians were starting to get annoying. I've also built colonies on the spice(or whatever) up in the NE.
That's about where I had to stop though. Musketmen are starting to show up and it's getting hard for my med. infantry to do any damage. I tried to hurt the Celts some more but it didn't work. So now I'm gonna wait for cavalry and try to cut back the AI as much as possible. I've managed to keep them at war almost the whole time. I've been the tech leader through all of this more so probably because I'm playing on chieftain than anything else. I should have gone for warlord, oh well. I'm not trading with anyone right now because none of them have harbors that connect to their capitols. I guess too much warfare and whatnot. Oh well, as long as I get my horses and saltpeter.
I think I'm gonna go back and finish my first go at 302 as the Ottomans before I play this one any more. That's almost over and I hate leaving something I started half done. I'll let you all know how bad I lose that one this weekend.
BigD
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Nor Me
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In 1906 AD, I won.
Attachment: a3comp.jpg
This has been downloaded 115 time(s).
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Nor Me
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This was my first Space Race victory as well as my first attempt at Emperor-level OCC.
After the ancient age, this was somewhat easier than I had expected. I was worried about a cultural victory so had to sell and rebuild my improvements to lose the 1000 year bonus. I also had to stop taking unnecessary gold off AI civs so they could do some of the research I needed.
As you can see I was 9 turns off a cultural victory anyway and the AI were nowhere near a space race victory. This and the late date (1904 is a pesonal record for Emperor with all conditions on.) were largely a result of frequent intracontinental wars that didn't really get anywhere:
Attachment: a3dip.jpg
This has been downloaded 113 time(s).
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Nor Me
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quote: Originally posted by Wizard55
The only thing I see different is that these people move and start on the coast. Is this really the secret???
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The Colossus really helps. The other science wonders are also very useful. You should be in a position to get Copernicus' sby Researching/buying Astronomy straight after the GL runs out.
Contacting the other continent early using the Great Lighthouse or suicide galleys is critical too. When I met them, they were ahead in tech. It's useful to have contact a long time before the Indians and Koreans do.
So my three early wonders were the Colossus, the Great Lighthouse and the Great Library. They're obviously going to give me less culture than yours but tech was my aim. Getting the all the Medieval happiness wonders would still give you an easy cultural victory.
I try and research different techs to the AI. Decisions like my Construction beeline don't make sense in terms of what I actually wanted but helped me keep up in tech and so indirectly getting the techs I actually needed to build things,
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Panzer32
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Queens University, Kingston, Ontario
Oct 2002 time: 00:27
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My second try; maybe I can get either an earlier cultural victory or a spaceship win. Im playing as the Persians, for two reasons.
1. Scientific: a large problem of OCC is dropping behind in science, so maybe I can get some techs sooner for more tech whoring.
2. Sci+Ind: There are many wonders that give these a golden age. Since I don't plan on fighting for a GA, I hope to get one through wonders.
I'm playing on Monarch, one step above my last try and one below my normal difficulty level.
goody hut log:
-Warrior
-Barbs
-Maps
-Gold
-Maps
4000bc: I move settler south. Reasearch beline for literature and then map making. My first worker action is to irrigate the plains.
3550bc: 2 warriors made. I got another warrior from a hut, so I'm starting on the colossus now.
2310bc: Colossus built. Starting prebuild for Great Library.
1675bc: Literature finished. GL in 18 turns.
1550bc: Note - no barbarians as of yet. Maybe the barbarian setting was random? 
1450bc: First barbarian spotted.
1350bc: Conscript warrior defeated by barbarian! 
1250bc: GLib built; building a spearman and then I'll start on my galley(s). After MM, I'll beline to Republic.
1050bc: 2 galleys done; library then harbour.
975bc: First suidide galley works! I think I'll go buy a lottery ticket today 
900bc: Contact with the other continent; even before I contact the Indians and the Koreans! Wheel, Warrior code, Ceremonial Burial, Mysticism, Horseback Riding, and Iron Working from the GL! 
825bc: harbour done, starting on Oracle.
800bc: First contact with the Romans; traded their contact to Celts and England.
550bc: Koreans first sighted on my continent.
430bc: Oracle complete, 5 turns until Rep.
230bc: I didn't protect my luxuries enough. Korea is going to put a city on top of the Ivories. I'm going to start a war with my Immortal , and take back the area.
150bc: I destroy the city; golden age!! I just hope that the war with the Koreans doesn't last long...
70bc: Indians demand contact with other continent; I give it to them. All contacts traded.
50bc: War with Koreans over; rest of golden age to be spent building Hanging gardens.
30: The nearest Indian city culture flipped... I just hate to rebuff the rebels 
110: Hanging gardens built.
270: Great lighthouse built. This was a just for fun wonder... nothing else to build 
290: Middle ages achieved.
450: I'm still the tech leader; starting on education now. 20 turns until Sistine Chapel. Thats it for now.
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Master Zen
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of naughty
Jan 2003 time: 23:27
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1st attempt: Lost the space race... 
Part of losing is finding out what went wrong:
I blame my defeat on the Koreans. 
What happened is that I really did nothing to prevent one nation from becoming too powerful, Korea dominated the west and Rome conquered the east, yet for some reason Rome stopped researching around the time I got to the space race and Korea hogged the techs. I had not enough money to attempt stealing their techs or sabotaging production so I lost in the end.
Shame because I had played really good medieval and industrial ages, in fact, it was only until the last tech of the industrial age (Flight) that I fell behind, I had been leading or at the least on par with the most advanced civ up to then.
My weak point is diplomacy (contrary to MP skills...). Since I am a warmonger at heart, I usually have little need for stopping a KAI since I am confident that I can beat it in the end. OCC is obviously a very big exeption to this rule. So, I'm going to give it a second try, hopefully for a space race victory but with a cultural victory as a backup. And now I will do all I can to maitain the balance of power. I am a fairly good tech broker so I think I can pull it off with just a little effort.
Anyway, for Dominae for setting this up, it has really been an educational experience.
I'm kinda busy right now so it'll take a while before I finish my 2nd attempt.
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Dominae
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quote: Originally posted by BigDork
Is this legal or not? If it is then my conquest will be a heck of a lot easier. I'll just close up shop and move on over to some open land on the other continent and kick some more butt. And technically I still will only have one city. But it's not the same city. Whatcha think?
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Sure, why not. I never thought of OCC that way, but that does not mean it's not permissible in this scenario.
Good luck with your warmongering!
Dominae
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