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[DG]mav_son
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Switzerland
Nov 2002 time: 05:27
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Sorry, my mistake!
I played the turn and sent the wrong save to GoW. Unfortunately I don't have civ installed on my working pc, so I couldn't send the correct save earlier.
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:27
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Unfortunately the downtime poly experienced this afternoon affected our efforts to complete the turn. It will be out shortly.
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OliverFA
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Leeds, UK
Sep 2002 time: 06:27
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Replaced by thw post below
Last edited by OliverFA on 18-04-2003 at 18:28
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OliverFA
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Leeds, UK
Sep 2002 time: 06:27
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In exceptional events like this one of Apolyton not working for 4 hours I think it's ok to extend the 24 hour limit. However, this is one of the few cases in which I agree with that.
I am not against GS or any other team, but Beta is right when he says that the game as a whole is suffering from turns being delayed so often and could cause a loss of interest. So I would also please demand that everyone made an effort to speed things up a bit. I'm the first that won't agree to play every turn in just 1 hour, but we could find a good middle point between those two sides.
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:27
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If other teams were as slow as we are, we'd be able to get more planning done between turns. 
Seriously, we've been caught very much by surprise, not just at Vox's choice to attack us but at how big Vox's forces are turning out to be. And while we definitely like our prospects for eventual victory, our current force levels force us into some tricky choices. That is further complicated by the fact that we don't know from one turn to the next what Vox's next moves will be or what additional reinforcements will show up.
In theory, we could spend the time between turns doing contingency planning for the various moves Vox might make, and we do in fact do a certain amount of that. But if we spend all our available time during our turns on the game, and all our available time between turns on the game, when do we get to have time for anything else?
I'm hoping that before long, things will reach a point where it is less difficult to figure out what our best moves are, or at least less critical that we make the best choices possible. Then things should speed up considerably for us, at least most of the time. But the last few turns, we've had some pretty tough decisions to make, and even the time between turns plus 24 hours (less work and sleep) for the turn itself hasn't always been enough to reach a genuine consensus.
Nathan
Last edited by nbarclay on 19-04-2003 at 00:30
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All times are GMT. The time now is 05:27. Apolyton Time is 00:27. |
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