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asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:27
  Old Post 15-04-2003 10:38
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If a city in the fog of war builds a harbor, will we know about it? I mean, will it have the anchor symbol?

Aeson is offline Aeson
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orangesoda
Nov 2001
time: 22:27
  Old Post 15-04-2003 10:41
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If Barcelona's has a harbor now... then definitely yes asleep. When we first got the map, and the screenshots were posted, there was no Harbor in Barcelona.

asleepathewheel is offline asleepathewheel
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Mar 2002
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  Old Post 15-04-2003 10:45
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quote:
Originally posted by Aeson
If Barcelona's has a harbor now... then definitely yes asleep. When we first got the map, and the screenshots were posted, there was no Harbor in Barcelona.


Thats comforting to know. I knew that we would see recently built cities, but this is new to me. And I have looked at the in-game saves and have seen the same thing. interesing.

notyoueither is offline notyoueither
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Aug 2001
time: 22:27
  Old Post 15-04-2003 10:47
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quote:
Originally posted by Dominae


That's quite a circuit, on which we can maybe take steps to interfere with.


Dominae


How? Both GoW and RP have the habours required.

That leaves only ND.

My guess of what's coming is based on this.

The outsiders have been selected for elimination.

The stalwarts of GoW, Lego, and RP are all familiar with each other from the SPDG. That leaves us, Vox, and ND as the odd men out. Yes, I was in the SPDG from beginning to end, but I never engaged in the spam that endeared the others to each other. Sir Ralph was around too, but left after a time.

None of the regulars from Vox were around too much either, except for BH.

My guess is that RP and GoW have bought Vox to occupy us while they and GoW take ND down. Lego figures in there somehow, I am sure. Why would they not? ND proved themselves very adept by their start in this game and the end of Lux. Now they are repeating that in ther ISDG. Fear? Maybe.

Us? We have been feared ever since Vel signed on to post once or twice about our civ choice. They do not know that he is no longer here. As if Aeson would not be enough. And then a lot of them are familiar with Sir Ralph from the SPDG. Then add all the regulars from the strat forum who have had very good ideas... Add that to the fact that if they were comparing economy sizes they saw that GS was #1 in ManGoods and GNP, and that we were being left alone to build.

Why do you think this is happening, and how does a Civ with 4 cities capable of production think they can take us on after giving us a 6 turn warning? Grog is owed more than this nation can every build. He bought us 4 turns.

Last item I would point out. The two big, bad, outsiders have links. We are a very international team. Aside from Sir Ralph, we have many people who could be expected to be able to communicate and get on well with ND. Add to that that they and we are seldom seen nor heard from... Do the math from RP's, Legos and GoW's POVs.

Where am I going with this? I am done for now. I just thought I would share the bolt from the blue that just hit me while responding to Dominae.

notyoueither is offline notyoueither
Deity
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Aug 2001
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  Old Post 15-04-2003 10:54
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quote:
Originally posted by asleepathewheel


Thats comforting to know. I knew that we would see recently built cities, but this is new to me. And I have looked at the in-game saves and have seen the same thing. interesing.


Yes, checked vs the turn we gained the map. Barcelona did not have a harbour, Trafalgar did.

notyoueither is offline notyoueither
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Aug 2001
time: 22:27
  Old Post 15-04-2003 10:57
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quote:
Originally posted by Aeson
I just tested... and both civs need harbor access for any resource trading.

All I have to go by as far as the othe rcivs are what gets posted in screenshots... it's good to know which civs have harbors, thanks.


OK. I thought not, but maybe I was benefiting from a neighbours harbours.

That leaves Wittlich and Eliopolis as candidates for Vox to get harbours. I gather they are not afraid of the whip.

Aeson is offline Aeson
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orangesoda
Nov 2001
time: 22:27
  Old Post 15-04-2003 10:59
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You're probably right about RP and GoW. Both of them stand to gain a lot in an alliance against ND, and GoW's stories are sort of fishy. A winner on Bob wins the game most likely.

asleepathewheel is offline asleepathewheel
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Mar 2002
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  Old Post 15-04-2003 11:03
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Does Vox realize its a pawn?

I imagine RP promised them peace on our island if they conquered us. much more than we could offer.


This will certainly make our victory much more sweet

notyoueither is offline notyoueither
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Aug 2001
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  Old Post 15-04-2003 11:05
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btw, sorry Shiber (anyone else?). I neglected you in the stream of conciousness above.

I was however thinking of the people from the very old days of the SPDG. It seems to me that they are the key, and you and I are not.

Aeson is offline Aeson
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orangesoda
Nov 2001
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  Old Post 15-04-2003 11:07
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If it's Elipolis, they lose it too quickly (we being at the Iron crossroads at that point). Wittlich would be the best choice.

They still at pop 4? They need 40 shields to rush it, or 20 and pop 6. They could step rush it at pop 5 with 1 shield. They rush the Library, cost 2 pop (5->3), change to Temple, rush that, cost 1 pop (3->2), change to Harbor, and rush it (2->1). That leaves them with 3 unhappy people for 20 turns though, so it hurts them quite a bit to do.

asleepathewheel is offline asleepathewheel
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Mar 2002
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  Old Post 15-04-2003 11:09
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quote:
Originally posted by Aeson
If it's Elipolis, they lose it too quickly (we being at the Iron crossroads at that point). Wittlich would be the best choice.

They still at pop 4? They need 40 shields to rush it, or 20 and pop 6. They could step rush it at pop 5 with 1 shield. They rush the Library, cost 2 pop (5->3), change to Temple, rush that, cost 1 pop (3->2), change to Harbor, and rush it (2->1). That leaves them with 3 unhappy people for 20 turns though, so it hurts them quite a bit to do.


can you trade workers without a harbor?

Aeson is offline Aeson
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orangesoda
Nov 2001
time: 22:27
  Old Post 15-04-2003 11:21
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To trade workers you have to have a city on the same continent I think.

Arrian is offline Arrian
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Kneel before Grog!
Jul 2001
time: 00:27
  Old Post 15-04-2003 18:14
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Yep, you need cities on the same continent. Vox could not trade workers with Bobian civs.

-Arrian

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:27
  Old Post 15-04-2003 18:40
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Btw, have GoW sent their screenshot from turn 94? (690BC)
It's almost their turn 95 and they haven't even sent the previous screenshot yet.

DeepO is offline DeepO

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Jan 2002
time: 06:27
  Old Post 15-04-2003 22:28
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quote:
Originally posted by asleepathewheel
There should be an embassy option to spy on current trade deals. I guess thats something that makes SP a lot easier, the ability to see who has active trades with whom.

If you have an embassy with a team, you can see its trades in F4, just like in SP. Of course, this only tells if a trade is possible, and if it is present, not what is being traded. But as we have an embassy with Vox, we should spot if they get e.g. iron from someone, certainly if 1 turn later they declare war to get a 1 turn deal.

Actually, this should become standard procedure from now on in the saves: check whether Vox has iron and / or horses by trying to offer it to them (if they don't have it, we should get a greyed out "iron(0)"; if they have it, we see nothing). Further checking if they are receiving any trades.

But I too thought that both civs need a connection to a harbor in order to be able to trade intercontinentally.

DeepO

asleepathewheel is offline asleepathewheel
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Mar 2002
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  Old Post 15-04-2003 22:50
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is there any way to see if a team is trading peace for per turn gold?

DeepO is offline DeepO

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Jan 2002
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  Old Post 15-04-2003 22:57
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I don't think that would show up, only resources and luxs as far as I know.

Maybe we can see it in the details once we have a spy there, I'm not sure on that

DeepO

asleepathewheel is offline asleepathewheel
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Mar 2002
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  Old Post 15-04-2003 23:08
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quote:
Originally posted by DeepO
I don't think that would show up, only resources and luxs as far as I know.

Maybe we can see it in the details once we have a spy there, I'm not sure on that

DeepO


when I stated my previous question, i was really referring to the gold for peace trade, but worded it poorly.

If RP knows that we can't see that, then they might be doing that to avoid detection.

DeepO is offline DeepO

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Jan 2002
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  Old Post 15-04-2003 23:40
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alseep, if they would simply offer gpt, we wouldn't see it either. Only trading of resources can be seen by a (green?) line. It doesn't matter if there's a peace deal involved, AFAIK

DeepO

asleepathewheel is offline asleepathewheel
Emperor
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Mar 2002
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  Old Post 15-04-2003 23:42
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quote:
Originally posted by DeepO
alseep, if they would simply offer gpt, we wouldn't see it either. Only trading of resources can be seen by a (green?) line. It doesn't matter if there's a peace deal involved, AFAIK

DeepO


Ah, thats unfortunate. I think thats whats going on. Either that or lump sums of course.

DeepO is offline DeepO

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  Old Post 15-04-2003 23:50
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Well, as long as they don't have a harbor, there really couldn't be any line present. But, it is possible to check if they have their iron connected.

DeepO

Velociryx is offline Velociryx
Moderator
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Apr 1999
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  Old Post 18-04-2003 02:41 Visit Velociryx's homepage!
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Looks like I got some reading to catch up on....trouble...groovy....will start catching up right now....

-=Vel=-

Theseus is offline Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
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  Old Post 18-04-2003 02:46
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Voila!!


Velociryx is offline Velociryx
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  Old Post 18-04-2003 02:50 Visit Velociryx's homepage!
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Thanks for the heads' up Theseus! And while I'm driving home from work, somebody care to give me the reader's digest version. A sucker punch, from what I've heard so far? (disconnected iron + warriors = Immortals in number?)

-=Vel=-
(heading home, and will report back here right after dinner!)

DeepO is offline DeepO

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  Old Post 18-04-2003 02:59
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Hi Vel, nice of you to log on!

It's been quite heavy, we have build a peaceful super empire, but are a bit short on units. We can produce them quickly enough, the whole point is that we need to keep Vox from damaging us too much before our full force can come through.

Maybe the screenshots, or the save might help getting you up to speed

DeepO

asleepathewheel is offline asleepathewheel
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Mar 2002
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  Old Post 18-04-2003 03:11
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As DeepO said, we made the mistake of following our treaty-called for 10 turn na after ending the tech end. We had basically no army when war was declared

However:

Vox made two huge mistakes in the planning of this attack.

1. They allowed Grog to stay on the northern mountain for thousands of years. He would provide warning of southern troop movement, so he was snuffed out. Saving us what 6 turns?

2. they landed 2 immortals to the east to take out Ouch. Huge mistake. He committed suicide, we killed the immortal with our chariot firing our GA and making an elite unit.

Since the legos got the pyramids the next turn, this proved crucial, as we were planning for it to trigger the GA

I honestly don't know if we could have handled the 15 or so immortals we can see now had that not happened. If we would have had to wait to fire the GA......


We have reason to believe that RP is funding this war, ie the warrior->immortal upgrades and now Togas hatred for GS and NYE (not joking there)
They also won't buy feudalism from us....


GoW recently paid us 200 for feudalism, without which we would be hurting,so doubtful if they are in on it too much, they are probalby gearing for war along with RP against ND, who has been quite isolationist.

legos-who knows. they won't buy feudalism off us

theres more of course, but that is the short version.

Velociryx is offline Velociryx
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  Old Post 18-04-2003 03:32 Visit Velociryx's homepage!
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I might not be around much, but I could not, in good conscience, ignore the call put out by a fellow team member. So....after dinner, I shall start pouring over everything we know about VoX, our current standings and such, and see where I can lend a hand (if that's cool with you guys).

Some questions and stuff off the top of my head....maybe you guys can point me to the relevant threads containing this information so I can refine my search?

1) Who are we up against? Meaning, who's on the Vox team? NYE mentioned some MP veterans?

2) They've got 4 cities to our 6, if I'm reading the info in this thread correctly, yes?

3) 15+/- Immortals we can see, yes? (does this include the 2 toasted in the ill-concieved flank attack that gave us the 'leet, or no?) And estimates I'm seeing here give them, worst case, a total of 25 (plus assumed production in their cities) (and does the worst case 25 include the two dead?)

4) How many *available* units do we have (barring totally stripping cities) to play with now, what are they, and how many of our cities are currently working on units (and what units are they working on)

5) Have we snagged any wonders/minor wonders?

6) What's the latest intel we have on all our rivals (vox especially, but everybody else too).

Nancy's home with dinner, but I'll be back directly, and I'm looking forward to participating in the discussions!

With a smaller civ leading the attack, it's a fair bet that they not only got a wave of financing sufficient to convert all those warriors to immortals, but quite probably, are recieving ongoing financial aid. Given that we're bigger, they have to know they can't out-produce us, long term, and so a single financial injection would not be sufficient (especially in light of an already failed flank effort) to win the day.

We should also assume that they're going for the jugular. This is not a pruning attack....it's a move to exterminate.....least that's my take so far....will continue my reading shortly!

-=Vel=-

DeepO is offline DeepO

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  Old Post 18-04-2003 03:42
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quote:
Originally posted by Velociryx
1) Who are we up against? Meaning, who's on the Vox team? NYE mentioned some MP veterans?

Betahound, Konquest are the ones I know best.

quote:
2) They've got 4 cities to our 6, if I'm reading the info in this thread correctly, yes?

They've got 7 cities, 4 of which are at size 1, the highest size they have is 4. We've got 13 cities, one 11, one size 10, and 5 size 1's. Both teams are in their GAs.

quote:
3) 15+/- Immortals we can see, yes? (does this include the 2 toasted in the ill-concieved flank attack that gave us the 'leet, or no?) And estimates I'm seeing here give them, worst case, a total of 25 (plus assumed production in their cities) (and does the worst case 25 include the two dead?)

Actually, I think that currently, we're looking at some 25 immortals at most, plus another 5 or so warriors to get upgraded the moment they reach Dissidentville (closest Vox city to us) We see about 15 immortals, yes, 3 on our East coast, 11 next to Arashi 9 (the mountain 9 from Arashi), 1 closer to Monsoon, probably heading to the stack of Arashi. There could be more reinforcements heading their way, however we don't think many of them. Also, it is possible that next turn, another 2 immortals get dropped of near our East coast.

quote:
4) How many *available* units do we have (barring totally stripping cities) to play with now, what are they, and how many of our cities are currently working on units (and what units are they working on)

See the turn thread, I think. You will also find more information in the infocenter thread. And the mailbox mentioned in one of the topped threads has the last screenshot, you can ask the save from someone who has it (only a few chose to receive it over e-mail, I'm not one of them)


quote:
5) Have we snagged any wonders/minor wonders?

the great lighthouse, as Legoland build the pyramids one turn before we would, and we needed Hurricane (size 11) for unit building immediately. In a few turns, Hurricane will be producing 30 shields a turn.

quote:
Nancy's home with dinner, but I'll be back directly, and I'm looking forward to participating in the discussions!

Give her my regards, it's been too long since I was able to chat with her

DeepO (off to bed)

asleepathewheel is offline asleepathewheel
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listening too long to one song
Mar 2002
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  Old Post 18-04-2003 03:44
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Velociryx-

Do you have PTW?

if so we can send you the save. A bit easier when you can personally eyeball the situation.

Velociryx is offline Velociryx
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  Old Post 18-04-2003 03:57 Visit Velociryx's homepage!
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Nope....I was....a bit disenchanted, and stayed true to my word regarding getting it....I will, however, because it's in the interest of the team....I'll have it this weekend!

In the meantime, yes, I'll check out all the latest screenshots and whatever other information you good folks point me to!

I just read NYE's chat with Togas...GRRR....

-=Vel=-

 
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