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notyoueither is offline notyoueither
Deity
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Aug 2001
time: 22:27
  Old Post 26-04-2003 09:50
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Turn 44 Support Apolyton, buy Galactic Civilizations: Deluxe Edition

To be edited by the Consuls and Ministers.

Status:
- researching The Wheel at 100% (3)
- Luxury Slider at 0%
- 20 gold cash, -1 gpt.

Urgent questions & tasks:
MoI: Need update of your thread.
MoL: need a name for W8.

Unit movement & actions:
W2 'BigFree' to move 3 (SE)
W3 'Alva' to move 7 (NW)
W4 'Theseus' to move 2 (S)
W5 'BFW' to move 4 (W)
W6 'Hagbart' fortified in Apolyton.
W7 'WhiteBandit' to move 4 (W)
W8 '???' fortified in Apolyton.
N1 'MerZenary' fortified in Apolyton.

Economy:
Apolyton finished a worker. Set to settler.
Mingapulco bulding a merc.
Banatopia building a worker.

Workers
Worker Dan building road (1).

Diplomacy:
CDG: NAP in effect. Tech swap in effect; we give WC and Wheel for IW.
GCA: NAP in effect (fm Turn 29). Tech swap in effect; we give WC and Wheel for Writing.

---

Discussion and basic reporting to follow. See the topped thread for comprehensive results.

Last edited by notyoueither on 26-04-2003 at 11:19

Trip is offline Trip
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Apr 2002
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  Old Post 26-04-2003 10:24 Visit Trip's homepage!
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MOW Orders Turn 44: 2030 BC


MOW Summary:

Our military is:
Average compared to GCA?
Strong compared to CDG?

Scouting continues and the screen will soon be in place. Apolyton and the city grid well-defended. No enemy units in sight north of CDG.

  • NM1 'MerZenary' will move 8 (N).
    MerZenary is going north to find that barb camp, and hopefully will pick up some experience while he's gone.

  • W2 'BigFree' will move 3 (SE).
    BigFree will reach the mountain this turn, where he will once again sit for quite a while.

  • W3 'Alva' will move 7 (NW).
    Alva is finishing scouting in the eastern peninsula, and will return to the city grid once all of the fog has been removed.

  • W4 'Theseus' will move 2 (S) onto the mountain.
    Theseus is part of the screen, and will be in place in a few turns.

  • W5 'BFW' will move 4 (W).
    BFW is scouting in the west, and the goal is to get to the very far edge of the continent with him.

  • W7 'WhiteBandit' will move 4 (W).
    WhiteBandit will also be part of the Warrior screen with Theseus, but in addition to that he will be uncovering some of the fog to our southwest which will one day be CDG land.
All forces will remain in Apolyton if no barbarian or enemy forces come within sight of our city grid. If they do, then NM1 'MerZenary' and W6 'Hagbart' will be moved to the city the enemy unit is closest to, while W8 will remain in Apolyton. The luxury slider will have to be moved accordingly.

Link to the Warrior Screen plans.

The white transparent diamonds are the fields of vision of our Warriors once the screen is in place. Note that WhiteBandit won't stop at his screen location, but will continue scouting out some of the fog for a bit longer.

Last edited by Trip on 28-04-2003 at 00:26

Dominae is offline Dominae
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Jan 2002
time: 00:27
  Old Post 27-04-2003 21:22
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MoI topped thread will be updated within the next couple of hours. I had to be absent a bit the last two turns because of my last exams, but gladly I see everything has gone according to plan. Consuls: If you do not see me posting in the Turn threads, please use the topped thread as a guide. Like everyone else here, I cannot be online every hour of the day.

Things are looking good economically. With our Worker-force growing, we will not have to use unimproved tiles for long (I cringe when we assign Laborers to unimproved Grasslands!).

Small question: why is our Numidian Mercenary sitting in Apolyton. If it's to defend against Barbs, that's serious overkill, no? If it's to ward off other teams' scouts, there's no point since they cannot see the Merc. Not criticizing, just wondering...


Dominae

Master Zen is offline Master Zen
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Jan 2003
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  Old Post 27-04-2003 22:59 Visit Master Zen's homepage!
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I agree with Dominae, we should send the Mercenary out for a little barb hunting and for "power projection", after all, for all they know, it can be just one of many Mercs out there. Since a second round of negotiations is soon to begin, I think a little muscle flexing will help wonders to get those other teams to be more willing to fall in place.

I am also surprised at being strong against CDG. Since most of our armies at this point are warrior and spearmen armies, id've expected a little more. Then again they probably are trading off warriors for workers for jungle hacking duties. Anyway, seeing this (and knowing they see that too hopefully) gives me much more relief for the short-term future.

notyoueither is offline notyoueither
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Aug 2001
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  Old Post 27-04-2003 23:34
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nm.

Trip is offline Trip
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  Old Post 28-04-2003 00:20 Visit Trip's homepage!
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quote:
Originally posted by Dominae
Small question: why is our Numidian Mercenary sitting in Apolyton. If it's to defend against Barbs, that's serious overkill, no? If it's to ward off other teams' scouts, there's no point since they cannot see the Merc. Not criticizing, just wondering...

It will be heading north to find that barb camp as soon as our second NM is done. Apolyton is the city furthest north, and is able to reach either Mingapulco or Bananatopia and fortify in 2 turns. That's not the case if it's in another city.

Actually, I think he can start moving north now, let me check...

Trip is offline Trip
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  Old Post 28-04-2003 00:22 Visit Trip's homepage!
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Yes.

Though it's pushing things a bit, we can afford to send MerZenary north now to find that camp. MOW orders will be changed accordingly.

Dominae is offline Dominae
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Jan 2002
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  Old Post 28-04-2003 00:34
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quote:
Originally posted by Trip

It will be heading north to find that barb camp as soon as our second NM is done. Apolyton is the city furthest north, and is able to reach either Mingapulco or Bananatopia and fortify in 2 turns. That's not the case if it's in another city.


My question is then: why would we need the Merc to move and defend? Put another way, what are we defending against? Our Warriors can take care of any Barb attack; are we afraid that CDG (or is it GCA?) will march into our lands with their lone Warrior and attack us?


Dominae

Trip is offline Trip
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  Old Post 28-04-2003 00:41 Visit Trip's homepage!
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Strange things happen when you're not looking, and sending NMs on tours across the world does not take precedence over my promise to make sure we are properly defended. I wanted those NMs badly (as I'm sure you know ) and I hope to use at least one of them to bolster our defenses. CDG could stop on our doorstep with a SOD with 5 Warriors. Who knows.

Dominae is offline Dominae
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Jan 2002
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  Old Post 28-04-2003 00:46
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quote:
Originally posted by Trip
CDG could stop on our doorstep with a SOD with 5 Warriors. Who knows.


I would call that overly paranoid, but then again, I'm not the MoW. If they were to send such a SOD our way, I'm sure our scouts (which could be leaving right about now) would spot it.


Dominae

dejon is offline dejon
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Sep 2002
time: 00:27
  Old Post 28-04-2003 00:59
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We also should be careful of baiting them to attack our NM to trigger a premature GA.

BigFurryMonster is offline BigFurryMonster
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Feb 2002
time: 06:27
  Old Post 28-04-2003 01:19 Visit BigFurryMonster's homepage!
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quote:
Originally posted by notyoueither
nm.


Care to elaborate?

Trip is offline Trip
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  Old Post 28-04-2003 01:20 Visit Trip's homepage!
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quote:
Originally posted by Dominae
I would call that overly paranoid, but then again, I'm not the MoW. If they were to send such a SOD our way, I'm sure our scouts (which could be leaving right about now) would spot it.

Well, without our NM in place even 2 lucky Warriors could cause us severe problems. If we have an NM accessible, then the chance of them capturing one of our cities is very close to 0. I like those odds better.

Besides, I'm sure CDG knows we'll have plenty of NMs waiting for them if they ever start getting frisky. They would have to get adjacent to one of our cities to see what we had in it anyways, and that's a breach of our NAP.

Trip is offline Trip
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  Old Post 28-04-2003 01:23 Visit Trip's homepage!
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quote:
Originally posted by BigFurryMonster
Care to elaborate?

He likes NMs, need I say more?

notyoueither is offline notyoueither
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Aug 2001
time: 22:27
  Old Post 28-04-2003 01:33
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quote:
Originally posted by BigFurryMonster


Care to elaborate?


nm = no message.

I posted a suggestion which I subsequently realised was not productive at this time.

Dominae is offline Dominae
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Jan 2002
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  Old Post 28-04-2003 01:35
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quote:
Originally posted by Trip
Besides, I'm sure CDG knows we'll have plenty of NMs waiting for them if they ever start getting frisky. They would have to get adjacent to one of our cities to see what we had in it anyways, and that's a breach of our NAP.


Which is why we should be confident in moving our NMs away from our cities...


Dominae

Dominae is offline Dominae
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Jan 2002
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  Old Post 28-04-2003 01:40
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MoI Recommendations, Turn 44:

Turn 44, 2030BC:

Apolyton:


  • Size 3; Laborers 2, 3, 33 (S, SE, SE-SE)
  • 4 Food, 0 Shields
  • Production: Settler

Mingapulco:

  • Size 2; Laborer 6, 99 (E, NE-NE)
  • 2 Food, 22 Shields
  • Production: Numidian Mercenary

Bananatopia:

  • Size 1; Laborer 9 (NE)
  • 14 Food, 4 Shields
  • Production: Worker

Worker1: Road Bananatopia 9 (done end of this turn)
Worker2: Move 9
Luxuries: 0%

Trip is offline Trip
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  Old Post 28-04-2003 01:53 Visit Trip's homepage!
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quote:
Originally posted by Dominae
Which is why we should be confident in moving our NMs away from our cities...

That only holds true if they don't have anything planned yet.

I like the idea of producing a Barracks in Mingapulco after our next NM (with some Workers thrown in between for good measure). Once we find and protect a source of iron, we can start producing vet Warriors for upgrade.

notyoueither is offline notyoueither
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Aug 2001
time: 22:27
  Old Post 28-04-2003 10:34
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Turn is here.

Status:
Nothin startling. Only, the border of the Northern GCA city has expanded. We are technically violating the NAP right now, so we will have to move away.

Someone has Writing as well.

notyoueither is offline notyoueither
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Aug 2001
time: 22:27
  Old Post 28-04-2003 11:21
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--------
----2030

--Actions
MerZenary moves 8 (N).
BigFree moves 1 (SW). To honour the NAP.
Alva moves 7 (NW).
Theseus moves 2 (S).
BFW moves 4 (W). WOOHOO! Contact with CFC!
WhiteBandit moves 4 (W).

Worker Dan continues road (1).
Worker 2 moves 9.

WF assignments:
Apolyton: 2, 3, 3 3. Grow in 2. Settler in 6.
Mingapulco: 6, 9 9. NMerc in 2.
Bananatopia: 7 7. Grow in 3. Worker in 3.


-- Intelligence

-SciAdvisor
Someone has Writing.

-MilAdvisor. New power detected!
Avrg vs GCA
Stng vs CDG
Avrg vs CFC

-ForAdvisor.
CFC lacks Alphabet.

notyoueither is offline notyoueither
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Aug 2001
time: 22:27
  Old Post 28-04-2003 11:25
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notyoueither is offline notyoueither
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Aug 2001
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  Old Post 28-04-2003 11:31
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We still hold the save pending activities in the Foreign Office.

Togas is offline Togas
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Jun 2002
time: 21:27
  Old Post 28-04-2003 12:06
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Note: PMs have been sent. WB has made casual contact with a member of CFC (croxis) and given him my contact info. We are going to attempt to set up a chat between 11:00am EST - 3pm EST if at all possible.

Current updates will be given in the #apolytonisdg channel on DalNet. If you need the password, please PM one of the Consuls.

Please hang out in the channel for the latest as we have our first chat with CFC.

--Togas

Dominae is offline Dominae
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Jan 2002
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  Old Post 28-04-2003 19:56
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If we send another unit toward the chokepoint, we could counter-block CDG's blockade (without fear of losing our units to disease!). Just a thought.


Dominae

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  Old Post 28-04-2003 20:00
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You mean you'd want to block CDG in? What good will that do us...I'm not sure what you mean.

Dominae is offline Dominae
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  Old Post 28-04-2003 20:06
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Well, since we would be on our side of the blockade, we could bring in any troops we want; CGG would be stuck with their lone Warrior (who would eventually die from disease). Whatever they would want to accomplish with the blockade, we would be accomplishing as well. Assuming that's the only way to CFC, those two mountains are going to be critical to our defense (plop some Roads and Fortresses on there, and they'll have to use a navy to get to us).


Dominae

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  Old Post 28-04-2003 20:12
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I've never seen units die from disease. I've seen population die from it though, if it's citizens are working a jungle tile.

It could also be CFC blocking CDG from going any further, so CDG just 'fortified' there.

It could be a situation where both teams like it that way; neither want to grant the other access.

We'll have to talk with CFC some more to guage what's actually going on and how long thos units have been ther.

Dominae is offline Dominae
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  Old Post 28-04-2003 20:24
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Military units may die every turn they are fortified on a Jungle tile.

Edit: That should read "military units have a chance to die every turn they are...". Sorry about that.

My point is that that isthmus is a key strategic area (the fact that Mountains overlook it is the icing on the cake). We cannot let CDG and CFC monopolize the control of that area. The sooner we lay our claim to the area (unofficially - we just need to park some units there), the better. Just imagine the headaches we would have if CDG established a city on the very spot the Warrior is currently fortified on.


Dominae

Last edited by Dominae on 28-04-2003 at 22:26

Togas is offline Togas
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Jun 2002
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  Old Post 28-04-2003 22:19
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quote:
Originally posted by Dominae
Just imagine the headaches we would have if CDG established a city on the very spot the Warrior is currently fortified on.


I wholeheartedly agree with Dominae on this. CDG went out of their way to build lousey cities to keep us and GCA from having direct contact with each other. I'd be surprised if they WEREN'T already sending a settler to take ahold of that chokepoint. They went to great efforts to keep us from settling in that area.

--Togas

Trip is offline Trip
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  Old Post 28-04-2003 22:56 Visit Trip's homepage!
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Once we get another NM completed we can send another Warrior to the isthmus ASAP. That thing is closer to us than it is to them, and if they think they can monopolize it, they have another thing coming...

Edit: Okay, maybe it's not closer, but we can act like it is.

 
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