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GhengisFarb is offline GhengisFarb
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I want my HAMBURGERS!!
May 2002
time: 23:27
  Old Post 28-04-2003 04:35 Visit GhengisFarb's homepage!
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Orders for 580 BC Support Apolyton, buy Civilization: The Boardgame

Place any new orders etc, here.


Consuls:
GhengisFarb: War
MasterZen: Foreign Affairs
Panzer32: Internal Affairs

Kings: (Renames in parenthesis)
GhengisFarb: Imperial City and camps; Port Isolation.
Donegeal: Dreadnautica and Skulgaria(occupied)
Panzer32: Trafalgar
Unorthodox: Camulodunum
MasterZen: Zenophobia
Hot_Enamel: The Hill (other possiblities: "The Land Up Under")

Gave Skulgaria to Donegeal since neither Aggie nor UberKrux want a city.

Last edited by GhengisFarb on 28-04-2003 at 19:10

UnOrthOdOx is offline UnOrthOdOx
Emperor
Hello....
Jun 2002
time: 22:27
  Old Post 28-04-2003 05:37
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Orders for Camulodunum (taipei)

No change to WF
que: Worker, Harbor




MZ, reguarding your offer:

"The block is cut into implements.
The sage uses them to fulfill roles" - Lao Tzu

I have already begun a nice role for Camulodunum with my story. If you REALLY want to change, I suppose we can arrange it, otherwise, I do not need a larger estate. I already have what I need, it is become home...besides, looking at the save, appears I have the better end of corruption at the moment as well

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:27
  Old Post 28-04-2003 06:34
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btw, its 590bc.

Minister of the Interior Orders
Worker1: Harvest Game

Worker Moses: Continue to move him back to where he was.

Worker Trip: Finishes forest chop this turn. Road the cleared tile (I would say mine, but it would be lost due to corruption).

No rushes/Foreign Affairs spending so we can save money for upgrades.


Trafalgar Orders
Change queue to Temple-Settler-Horseman

Growth this turn. Work tiles N,NE,E,SE,NEE

Last edited by Panzer32 on 29-04-2003 at 00:49

GhengisFarb is offline GhengisFarb
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I want my HAMBURGERS!!
May 2002
time: 23:27
  Old Post 28-04-2003 18:29 Visit GhengisFarb's homepage!
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Camp Concord is supposed to be the Worker/Settler factory, and the plan is to cut down the forests for both Game in its radius and irrigate them as it has to have large Pop growth. Camp Cod will then produce the bulk of the units for the core Imperial Army/Navy which each City Lord providing their chosen attachments.

If I abandon the current improvement plan we will have wasted the 5 turns we have spent getting those workers into position to improve our three lowest corruption cities.

This is exactly why I was so irritated when the Constitution was abruptly changed to leave the Core Capital without any workers. The entire game has been played with the objective of those workers improving the land around Imperial City once the other cities was assigned leaders and now that it is time to improve those cities the workers have been taken away.

Hot_Enamel is offline Hot_Enamel
Emperor
Melbourne, Australia
Aug 2002
time: 14:27
  Old Post 28-04-2003 19:01
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I havnt seen the save yet...but if I dont post this now, it will have to wait for another 24 hours....

The Hill
Build: Horse
Queue:
You can take a settler from me if you need it.
I'd also like a temple to keep Dar-El-Killam away, and to access the bonus grassland to the east.

WF: As is.

Worker request:
I'd like a road to the west, so I can then road and mine the bonus grassalnd after a temple is built.


Regs

Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:27
  Old Post 28-04-2003 19:33
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Orders of Doom Support Apolyton, buy Civilization: The Boardgame

Dreadnautica
Build: Horse
Queue: Settler, Temple
WF: As is.

Worker Request:
1) Mine tile S of Dreadnautica.
2) DO NOT chop game forest E of Dreasnautica. In the case of Camp Concord, yes, chop the forest so the tile produces 4 food (5 when Irr) and it can maintain its pop and still poop out workers. In my case, I want more propuction than food as the two cows will give plenty of bonus food.

*** Please rename all units (except settlers) built from this city "Dreaded [unit type] Division x (where x=a progressive roman number increased by I and starting at I for each unit type)"

Continue to Besiege the Mayor of Skulgaria. Don't worry GF, if you give it to me, I will relinquish it to a Lord if they want it.

UnOrthOdOx is offline UnOrthOdOx
Emperor
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Jun 2002
time: 22:27
  Old Post 28-04-2003 19:59
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Simple request from you producers of units.

Since Camulodunum will not be productive for a little while yet, Can I have one horse/rider named after me, I would very much like to go south and see RP up closely...

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:27
  Old Post 28-04-2003 20:36 Visit GhengisFarb's homepage!
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quote:
Originally posted by UnOrthOdOx
Simple request from you producers of units.

Since Camulodunum will not be productive for a little while yet, Can I have one horse/rider named after me, I would very much like to go south and see RP up closely...

What do you want it named? Hopefully it won't be killed off like Donegeal's was.

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:27
  Old Post 28-04-2003 22:53
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Some thoughts on the military situation. I have been analyzing our current war with GS and have come to this conclusion. We should move all horses as a group through vox. We land the 2 we have and then move them near to the fron(with luck they can fight an enemy unit for promotion). But wait until the other 2 horses arrive for a major attack. The galley can be used to move 2 spear to the combat zone. when the 4 horsemen of the apocolypse are gathered we move them onto the mountain 2 from monsoon. Then we attack. Hopefully we can make a deal with vox to assist in the defense of monsoon, but with pillaging we could hold it. By this time 2 spears could arrive to cover our forces as we attack whirlwind. With its incense this town is important. In my opinion we shuld have the following goals of the war. Whirlwind,workers,more workers. This would help our worker shortage. Also I see some catapults too. The galley that brings the spear and another one already their can bring slaves to serve our glorious nation.
Aggie

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:27
  Old Post 29-04-2003 00:37
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quote:
Originally posted by GhengisFarb
Camp Concord is supposed to be the Worker/Settler factory, and the plan is to cut down the forests for both Game in its radius and irrigate them as it has to have large Pop growth. Camp Cod will then produce the bulk of the units for the core Imperial Army/Navy which each City Lord providing their chosen attachments.

I just wanted to hear the reasoning; updating orders.

quote:
If I abandon the current improvement plan we will have wasted the 5 turns we have spent getting those workers into position to improve our three lowest corruption cities.

If you simply tell me your 'current improvement plan', I'll probably continue it as CoIA. I just have no idea what it is now.

quote:

This is exactly why I was so irritated when the Constitution was abruptly changed to leave the Core Capital without any workers. The entire game has been played with the objective of those workers improving the land around Imperial City once the other cities was assigned leaders and now that it is time to improve those cities the workers have been taken away.

I realise that the most important area to develop is around Imperial City. Hence, I'll probably continue your improvement plan. Just tell me it.

UnOrthOdOx is offline UnOrthOdOx
Emperor
Hello....
Jun 2002
time: 22:27
  Old Post 29-04-2003 02:09
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Its ok guys, I doubt we would have been any less confused if the workers were left to the city who made them.

Perhaps we need a team chat to get everyone on the same page, both with build ques and worker orders. From that start, I think we will all be fine.

RE: my unit. Namining it simple UnOrthOdOx, or CALF UnOrthOdOx would be fine. I don't want to head over to GS, though, just down south. It's ok if he dies, Im half expecting it, Ill work that into the story somehow, hopefully wont die till I take out a unit or two, maybe capture a city...

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:27
  Old Post 29-04-2003 03:15 Visit GhengisFarb's homepage!
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Here's what I have set up right now:
Imperial City is building: The Great Library(Leonardo's Workshop) and has qued: nothing
Camp Cod is building: Settler and has qued: Pikeman then Harbor
Camp Concord is building: Granary and has qued: nothing
Port Isolation is building: Settler and has qued: nothing

Dreadnautica is building: Horseman(Rider) and has qued: Settler then Temple

Skulgaria is building: Temple and has qued: nothing

Trafalgar is building: Settler and has qued: Temple then Horseman(Rider)

Camulodunum is building: Temple and has qued: Worker then Harbor

Zenophobia is building: Temple and has qued: Worker then Harbor

The Hill is building: Horseman(Rider) and has qued: Worker then Settler then Temple
{adjusted your plan as I think this is more what you are wanting but will change it if you want me too.

NOTE: Imperial Workers are tasked with improving Imperial lands, connecting the cities of the Empire and jumpstarting newly founded Cities. Each ruled city has to build and control its own Worker force.

Workers:
Republic Worker 1 "Moses" is nw2 of Camp Concord and plans to mine then road the tile.

Republic Worker 2 is S of Camp Concord and is roading the tile.

Trip renamed to "The Last Luxians" and is roading the Spice SE of Skulgaria.

Currently a Republic, our Science Rate is 10% (will have researched Chivalry in 37 turns), and our Luxury rate is 0%. We are making 37 gold per turn and have 433 gold in our Treasury.


I would like to see both of the Wine tiles north of Imperial City roaded and mined and both Game tiles roaded and most of the other tiles around the core improved. How about Moses becomes Imperial Worker 1 under the Imperial Control and Republic Worker 2 becomes Government Worker 1 under Interior Control once it finishes the road (3 turns)?

What are the effects of We Love the President Day under Republic? Does it increase the city size by +1?

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:27
  Old Post 29-04-2003 04:03
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quote:
What are the effects of We Love the President Day under Republic? Does it increase the city size by +1?

No. WLTPD in any gov't in CivIII mean less corruption/waste.
quote:
I would like to see both of the Wine tiles north of Imperial City roaded and mined and both Game tiles roaded and most of the other tiles around the core improved. How about Moses becomes Imperial Worker 1 under the Imperial Control and Republic Worker 2 becomes Government Worker 1 under Interior Control once it finishes the road (3 turns)?

I'm going to set out my plans in a 10-turn worker plan. It will include as many requests as possible.

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:27
  Old Post 29-04-2003 04:49
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The turn is here. Lets go!!

GhengisFarb is offline GhengisFarb
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I want my HAMBURGERS!!
May 2002
time: 23:27
  Old Post 29-04-2003 06:24 Visit GhengisFarb's homepage!
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Okay, I have to redo the parts of the turn for the Workers as they are doing different things they I had requested.

EDIT: Forgot how much I had done in the turn. I have to go somewhere in 20 minutes and I won't have time to set all the build ques up and replay the turn so someone else will need to play the turn with the changed Worker orders as I won't be able to until tomorrow morning.

Last edited by GhengisFarb on 29-04-2003 at 06:29

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:27
  Old Post 29-04-2003 06:52 Visit Master Zen's homepage!
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Damn, sorry guys but I had an extremely busy day and could not post...

anyway, there was nothing new anyway from eithe CoFI or Zenophobia.

Only CoFI announcent was that I sent the revised draft proposal of the RP deal to Togas and BigFree, here is the link

http://www.apolyton.net/forums/show...62&pagenumber=2

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:27
  Old Post 29-04-2003 20:59 Visit GhengisFarb's homepage!
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Call me crazy but why don't we concentrate on building the Pikemen and catapults now since they won't be upgraded and switch to building the Horsemn once we get closer to Chivalry so that we don't have to upgrade them.

Panzer32 is offline Panzer32
Emperor
Queens University, Kingston, Ontario
Oct 2002
time: 00:27
  Old Post 30-04-2003 01:46
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Its sometimes better to build a cheaper unit then upgrade. This way, we get more of those units. Of course, it costs more, but I'll try and keep enough money for the upgrades.

GhengisFarb is offline GhengisFarb
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I want my HAMBURGERS!!
May 2002
time: 23:27
  Old Post 30-04-2003 07:08 Visit GhengisFarb's homepage!
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But its 80 gold per upgrade from a Horseman to a Rider.

Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:27
  Old Post 30-04-2003 11:37
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Put an end to popups!

Yes, 80 gold, but its 40 shield more to build.
Horse: 30 Shield
Rider: 70 SHIELDS

The more horse now, the more riders later (and quicker).

=OttomusCeasar= is offline =OttomusCeasar=
Warlord
What? You want to visit?
Sep 2002
time: 05:27
  Old Post 30-04-2003 18:43
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Which do our cities produce more of, shields or commerce? Any possibility of our selling Feudalism to the other civs for more gold?

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