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Dominae
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Some guesses:
1. Statue of Zeus: Increases the chances of promotion in battle (i.e. non-Militaristic civs become Militaristic with respect to promotion, Militaristic civs get promotions even more often).
This makes sense because the designers realise that Great Leaders are really fun and they want them to be more common. I doubt very much it will be +1HP, and if so, they would not break the 5HP maximum (Elite).
2. Statue of Liberty: Increases the chance of Cultural conversions (and produces a bunch of Culture too, maybe even rivaling Shakespeare's).
This would be an attempt to make flipping more important in the later stages of the game (Industrial age and beyond).
I doubt we'll see anything really new (like some of the proposals in this thread). The Wonders will just enhance the existing mechanics in some way (same goes for the Civs, units and improvemnts). The types of things we'll see are similar to the additions in Play the World (not new, just different).
Dominae
Last edited by Dominae on 20-05-2003 at 02:40
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RobC
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quote: Originally posted by Dominae
Some guesses:
1. Statue of Zeus: Increases the chances of promotion in battle (i.e. non-Militaristic civs become Militaristic with respect to promotion, Militaristic civs get promotions even more often).
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How would this differ from Heroic Epic? Just that you don't need a victorious army?
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Dominae
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The Heroic Epic increases the chances that you generate a Great Leader. It does not affect run-of-the-mill promotions. Using the Heroic Epic and the Statue of Zeus I've proposed in unision would lead to some very quick Leader generation.
Dominae
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