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TheArsenal is offline TheArsenal
Prince
Sunny Southern California
Mar 2002
time: 21:28
  Old Post 19-05-2003 22:52
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quote:
Originally posted by wrylachlan
Statue of Liberty: has a percentage chance every turn of stealing one or more points of population from other civs and giving them to one of your cities. The civ loosing the poplutation cannot be at war with your civ, and must have a smaller economy. The population added to your city retains its nationality. The chance of stealing population goes up in relation to the unhappiness of the civ to be stolen from.


Cool idea.

Or you could have it automatically turn one foreign citizen in a newly flipped/conquered city to the host civ's nationality, reducing re-flipping, resistors, foreign citizen WW in your cities, etc.

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:28
  Old Post 19-05-2003 23:35
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Some guesses:

1. Statue of Zeus: Increases the chances of promotion in battle (i.e. non-Militaristic civs become Militaristic with respect to promotion, Militaristic civs get promotions even more often).

This makes sense because the designers realise that Great Leaders are really fun and they want them to be more common. I doubt very much it will be +1HP, and if so, they would not break the 5HP maximum (Elite).

2. Statue of Liberty: Increases the chance of Cultural conversions (and produces a bunch of Culture too, maybe even rivaling Shakespeare's).

This would be an attempt to make flipping more important in the later stages of the game (Industrial age and beyond).


I doubt we'll see anything really new (like some of the proposals in this thread). The Wonders will just enhance the existing mechanics in some way (same goes for the Civs, units and improvemnts). The types of things we'll see are similar to the additions in Play the World (not new, just different).


Dominae

Last edited by Dominae on 20-05-2003 at 02:40

dexters is offline dexters
King
Vancouver, Canada
Nov 2001
time: 05:28
  Old Post 20-05-2003 00:42 Visit dexters's homepage!
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Somehow, I get the feeling, because Conquests isn't really geared for multiplayer, that the additions we will see will be far more significant than the fixes and a few units in PTW.

The new resources intriuge me. I wonder how they will make it work, and I wonder how many new resources they are adding.

Paulypav is offline Paulypav
Warlord
Shirley, NY, USA
Oct 2000
time: 05:28
  Old Post 20-05-2003 01:28
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I love the idea of the statue of liberty creating an immigration bonus, and the idea that it would pull actual citizens into your civilization so that they would retain their original civ affiliation. That would sow future discontent if you were to go to war with their former civ, rather realistic when you think about it.

I also found the idea of having the Statue of Liberty strengthen the national ties of conquered/flipped cities by having citizens convert to citizens of your culture. It could probably have both effects.

Stefu is offline Stefu
Emperor
CLOWNS WIT DA DOWNS 4 LIFE YO!
Jan 1970
time: 07:28
  Old Post 20-05-2003 01:42 Visit Stefu's homepage!
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I think there should be an assimilating wonder, but it shouldn't be Statue of Liberty. How about Eiffel Tower? France also had a modest immigration going for it in the 19th century, but compared to the French assimilation machine, the melting pot was kiddie stuff. (That's why there are Frenchmen who speak French and are French in every sort of way, but have "foreign-sounding" names.)

dexters is offline dexters
King
Vancouver, Canada
Nov 2001
time: 05:28
  Old Post 20-05-2003 01:52 Visit dexters's homepage!
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Statue of Liberty is univerisally understood as the symbol for immigration, the land of the Free, America.

Before flying, those who travelled by ship from Europe to New York saw the Statue first before anything else.

Paulypav is offline Paulypav
Warlord
Shirley, NY, USA
Oct 2000
time: 05:28
  Old Post 20-05-2003 01:56
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Besides, the French did create the Statue of Liberty, so you would still be recognizing the French contribution to immigration in an offhand sort of way.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:28
  Old Post 20-05-2003 02:53
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"Apolyton" should be included

Chemical Ollie is offline Chemical Ollie
Prince
Bored of this board
Jan 2002
time: 06:28
  Old Post 20-05-2003 02:55
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I think single city wonders are maostly a waste of time if you don't do OCC or something. They could perhaps do some difference on a tiny map, but I always play large and huge after I got a computer that could handle it.

RobC is offline RobC
Warlord

Aug 2001
time: 21:28
  Old Post 20-05-2003 03:15 Visit RobC's homepage!
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quote:
Originally posted by Dominae
Some guesses:

1. Statue of Zeus: Increases the chances of promotion in battle (i.e. non-Militaristic civs become Militaristic with respect to promotion, Militaristic civs get promotions even more often).



How would this differ from Heroic Epic? Just that you don't need a victorious army?

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:28
  Old Post 20-05-2003 03:26
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The Heroic Epic increases the chances that you generate a Great Leader. It does not affect run-of-the-mill promotions. Using the Heroic Epic and the Statue of Zeus I've proposed in unision would lead to some very quick Leader generation.


Dominae

ChrisiusMaximus is offline ChrisiusMaximus
Emperor
Staffordshire England
Jul 2002
time: 05:28
  Old Post 20-05-2003 03:30
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But wouldnt that make the game to easy Dominae, if you got these leaders much faster you would be able to thrash the AI to the other wonders especially when a war mongering ?

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:28
  Old Post 20-05-2003 04:09
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Once you got it working, sure it would be powerful. But no more powerful than the Leonardo's or Smith's, once they get working. Note that for this "combo" to happen, you need: 1) a Great Leader, and 2) two Ancient age Wonders. That's not so easy to come by.

The AI would actually "use" this wonder quite well, as it fights many many battles with all the crappy little reduced-cost units it loves to build.

Anyway, this is just a guess. I'm probably way off.


Dominae

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:28
  Old Post 20-05-2003 14:34
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For some reason, I would love to see the Eiffel Tower

It could be a cultural wonder (commercial industrious obviously), which either acts as a modern colossus to reflect the impressive tourism it generates, or which raises assimilation chances to reflect France's efforts in this way during most of the 19th-20st century.

Statue of Liberty would be nice too, but I rather see it as a political wonder, maybe because of my Civ2 heritage

aaglo is offline aaglo
King
the contradiction is filled with holes...
Aug 2001
time: 07:28
  Old Post 20-05-2003 15:20
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wonders could be:

Eiffel tower
Las vegas casino (whatever the names are)
Taj Mahal
Mountain city of Macchu Picchu (or similar south-american wonder)
Siberian railroad
Kreml
Stonehenge (even though the european temple looks like stonehenge)

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:28
  Old Post 20-05-2003 15:23
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quote:
Originally posted by aaglo
wonders could be:
Las vegas casino (whatever the names are)


caesars palace

cheers

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Deathwalker is offline Deathwalker
Prince
Great Britain
Mar 2000
time: 05:28
  Old Post 21-05-2003 12:26
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It would be nice if they had all original & wonders of the world

 
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