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What theme would you like to see in the next AU course? (Time out:0 days after 19-05-2003, 03:30)
No Trading
Total War
One-City Two
Five-City
Blind Research
AU-X Revisited
AU-X Reloaded
Something else (please specify)
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Dominae is offline Dominae
Emperor

Jan 2002
time: 00:28
  Old Post 19-05-2003 03:28
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The next AU course (after AU401) Support Apolyton, buy Call to Power 2

Hi everyone,

AU401 seems to have died, for some reason. The scenario was good, but there was probably a drop in interest with all the confusion around 'Poly going down and 401 being posted on MZO (etc., etc.). If you're still playing it and want the next course to be held up a bit, speak up now!

Ideas for the next course:

1. No Trading; you cannot receive or give anything to AI, other than Diplomatic Agreements (Peace Treaty, Alliance, etc.).

2. Total War; you must always be at war with every civ you have contact with.

3. One-City Two; a second OCC scenario.

4. Five-City; conquer the world with only five cities.

5. Blind Research; your next tech to research is always randomly selected (by rolling a die, for instance).

6. AU-X Revisited; re-do an old AU course.

7. AU-X Reloaded; re-do an old AU theme (for instance, "Island Hopping" but with an entirely different map from the original).

8. Other suggestions?


I know there have been more ideas, but I'll have to dig them up. Personally I'm leaning toward No Trading or Blind Research, saving Total War for everyone a later time (heck yeah, I'm scared!).


Dominae

Nor Me is offline Nor Me
Prince

Oct 2002
time: 05:28
  Old Post 19-05-2003 06:41
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Increase Your PM Length

I'd vote for nothing I can think of and certainly not 1-5.
Apart from the OCC, they're all warmogering scenarios and are highly artificial.

AU401 seems to have a record ratio of people claiming to have started it to AARs. I've finished and will post mine tomorrow. I certainly had fun with that one.

Keep the useful suggestions flowing everyone.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:28
  Old Post 19-05-2003 07:23
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quote:
1. No Trading; you cannot receive or give anything to AI, other than Diplomatic Agreements (Peace Treaty, Alliance, etc.).


I've played several games (emperor,non-AU) like, and the strategy works a lot better then expected. Depriving the AI the money it's makes from the human civ is really slowing him down.

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:28
  Old Post 19-05-2003 08:00
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quote:
Originally posted by alva
I've played several games (emperor,non-AU) like, and the strategy works a lot better then expected. Depriving the AI the money it's makes from the human civ is really slowing him down.


That's okay. The poing of the theme would be to force players to do their own research, sort of as a practice run for the Total War game.


Dominae

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:28
  Old Post 19-05-2003 09:47
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Hmmm...

I think we are ready, having done a huge map and an OCC (Machiavelli- and diplo-focused games), for Total War.

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:28
  Old Post 19-05-2003 13:57
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TOTAL WAR, definitely.

For a non-warmonger like me, I would like to try out TOTAL WAR.

Vlado is offline Vlado
Chieftain

Jun 2002
time: 06:28
  Old Post 19-05-2003 16:12
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I went for the blind tech part. The total war seems like fun but I'm so unused to it so I must admit that I'm afraid to...

Will this be availible for Vanilla civ as well?

Mountain Sage is offline Mountain Sage
King

Feb 2003
time: 05:28
  Old Post 19-05-2003 16:20
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5 cities
AU-X revisited
AU-X reloaded

As you probably know by now ( ), I am not a warmonger, this is why I didn't play AU401.

But I'm in favor of any game which gives you the opportunity to play it according to your style and compare the results.

I'm also in favor of playing a game which makes you play on a different set as the usual one (as archipelago for all pangea-lovers).

Chemical Ollie is offline Chemical Ollie
Prince
Bored of this board
Jan 2002
time: 06:28
  Old Post 20-05-2003 02:43
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Got spare money?

Total War or No Trading (don't you get a no trading game if you have total war anyway?) I like playing AU for several reasons.
1) I get to discuss the game with other people who played the same map.
2) I think the AU rules make more sense. Especially archers doing auto bombardment as defence, industrial infantry being stronger than cavallery and lethal air bombardment vs ships.



Question regarding the AU mod: I have only played 2 games to the end since I got PtW. Both were set up under AU rules. I noticed today that my hall of fame is still empty. Do only unmodded games get registered in the highscore list?

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:28
  Old Post 20-05-2003 03:06
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quote:
Originally posted by Olaf Hårfagre
Total War or No Trading (don't you get a no trading game if you have total war anyway?)


Yes, which is why if we do Total War first, No Trading will seem sort of pointless afterwards.

quote:

Question regarding the AU mod: I have only played 2 games to the end since I got PtW. Both were set up under AU rules. I noticed today that my hall of fame is still empty. Do only unmodded games get registered in the highscore list?


A game only gets registered in the HoF if it uses the original .bix rules file.


Dominae

Jawa Jocky is offline Jawa Jocky
Prince
Seattle, WA
Dec 2001
time: 21:28
  Old Post 20-05-2003 03:14
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5 - city

Fosse is offline Fosse
King
U.S.A.
Mar 2002
time: 23:28
  Old Post 20-05-2003 03:26
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I voted for AUX reloaded. I think it would be valuable to replay some of those early themes that many of us were not around for. Also, if a different person creates the map for round two, then the original author will get the joys and practice of playing the old theme.

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:28
  Old Post 20-05-2003 08:27
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Re: The next AU course (after AU401) Help yourself to an AD-FREE life

quote:
Originally posted by Dominae
AU401 seems to have died, for some reason. The scenario was good, but there was probably a drop in interest with all the confusion around 'Poly going down and 401 being posted on MZO (etc., etc.).


That's me -- got busy and then lost with the whole 'Poly down for days episode and didn't make the effort to pursue to MZ (but kudos to MasterZen for making a home for the 'Poly regulars )

I still think that OCC ought be something akin to "auditing" a course -- valuable lessons to learn, but unless you love OCC, can become a little tiresome / repetitive IMHO.

My personal preferences are to preserve freedom of playstyle within AU, but at the same time trying to emphasize / focus on one or more aspects of the game for further study. I'd be interested in another "island hopping" or achipelago game -- I think we've only done one of these, and it seems to me that most posters habitually play a pangaea or continets game. The naval aspect of the game is not particularly strong, but IMHO many of us ignore it completely (and therefore miss some learning) and make do without it, because we can without suffering a loss but with, perhaps, missing opportunities.

Catt

Zero is offline Zero
King
Bouncing back and forth
Sep 2002
time: 00:28
  Old Post 20-05-2003 09:41
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PLaying OCC makes me wonder just what I can do with 5 cities....

5CC would be fun, but wouldnt a 400 level course have to be diffcult? 5CC would be lot eaiser than OCC challenge

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:28
  Old Post 20-05-2003 11:55
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For me, the purpose of the University is to try out different playing styles that we are not familiar with, so as to improve our game.

It also involves comparing moves, rationale behind each move and decision. This is made easier because everybody plays the same map, under the same rules (eg OCC), and possibly same civilisations.

I voted for TOTAL WAR earlier.
But I forgot to mention - please include a nonPTW version please.

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:28
  Old Post 20-05-2003 12:00
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For me, the purpose of the University is to try out different playing styles that we are not familiar with, so as to improve our game.

It also involves comparing moves, rationale behind each move and decision. This is made easier because everybody plays the same map, under the same rules (eg OCC), and possibly same civilisations.

I voted for TOTAL WAR earlier.
But I forgot to mention - please include a nonPTW version please.

cumi is offline cumi
Warlord
Austria
Jul 2002
time: 06:28
  Old Post 20-05-2003 12:08
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I vote for 5-city. OCC was for me also a challenge. The question is: on how big map you want to play the 5-city game? If you play it on huge map, it's like an OCC on standard.

I am currently playing -just for fun- on huge map, warlord -as I said, just for fun-. Some of the AIs has almost only 5 cities . I am trying to use, what I learnd in my lates OCC (AUxxx) game. Am not attacking anyone, but the funniest thing is, that the AI does it so, too. Unfurtunatly I don't have a screenshoot of the game, but is really funny. I started the game with the number of civs possible for huge maps (16 I think) and now everybody has its small empire and living in peace with each other . Only I have a bit more cities than other, I did better early REX-ing .

Can't wait for the next AU game,

cheers

cumi

Mountain Sage is offline Mountain Sage
King

Feb 2003
time: 05:28
  Old Post 20-05-2003 15:32
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Another thought:
A very devious game would be huge map, archipelago max. water, 16 civs.
Not many would 'really' like it, but the diplomacy skills and the logistics are a real challenge (+ a bonus for a domination victory?).

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:28
  Old Post 20-05-2003 17:32
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Why not 24 civs? That way you are forced to kill some just to stay sane.

Mountain Sage is offline Mountain Sage
King

Feb 2003
time: 05:28
  Old Post 20-05-2003 18:39
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quote:
Originally posted by MrWhereItsAt
Why not 24 civs? That way you are forced to kill some just to stay sane.


Fine for me...

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:28
  Old Post 20-05-2003 20:12
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5CC is just as tough as OCC, because in 5CC you must win by Conquest.

Keep the votes comin'!

Mountain Sage: I understand that you're not a fan of warmongering. But I do believe that you could benefit from diversifying your playstyle somewhat. As is, you probably play the "same" game out every time you play (French, Huge map, peace and diplomacy, etc.). Will you not get tired of that pretty soon?


Dominae

Nor Me is offline Nor Me
Prince

Oct 2002
time: 05:28
  Old Post 20-05-2003 22:10
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While I'm not MS, I suspect the reason I would rather play a non-warmongering game now is the same: We've just played AU401.

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:28
  Old Post 20-05-2003 22:20
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Well, the two choices with the highest number of votes are both warmongering themes (5CC and Total War). I suspect few people played AU401, and want to kick some butt after the OCC AU.


Dominae

badman is offline badman
Warlord
Heidelberg, Germany
Jul 2002
time: 06:28
  Old Post 20-05-2003 23:12
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Is 5CC a warmongering theme?
I thought it would be a peacenicking scenario (I haven't played any CC though).

Konquest02 is offline Konquest02
Prince
Somewhere up in the trees
Jun 2002
time: 00:28
  Old Post 21-05-2003 03:12
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I'd go for AU-Reloaded, especially the island hopping theme I missed at the beginning of AU. I rarely play archipelago maps and it would be great to plan and execute frequent overseas invasions...

--Kon--

peterfharris is offline peterfharris
Warlord
Sydney, Australia
May 1999
time: 05:28
  Old Post 21-05-2003 08:29
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Lose 30 kilos (of popups)

Might be a daft or unpopular idea but seeing as I am wearing my best asbestos suit....

I recently tried a game in which I had a little island which was exatcly one city radius with 4 extra land squares, one extra square at each corner. The idea was to fully develope 5 cities with the productive capacity of the land squares of one city. It was an exercise in shifting labour between squares from which I learnt quite a bit about; managing tightly spaced cities, managing labour, getting full use out of the available squares (many of which were coastal squares), trading with AI which was vital for such a little empire to keep up on tech and for security from being gang-banged.

It was a rich island BTW.

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:28
  Old Post 21-05-2003 13:00
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Lose 30 kilos (of popups)

The courses so far, involve playing from the start, ie Ancient Age.

Can I request for new AUs with starting position in Industrial Age and in Modern Age ? That would definitely help to improve specific skills to get through these ages.

But there is a problem i think. The version (PTW/1.29) and the difficuilty level is fixed and cannot be changed.

Dr. A. Cula is offline Dr. A. Cula
Warlord

Nov 2002
time: 07:28
  Old Post 21-05-2003 13:31
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I voted other.

How about this?

Human starts isolated on a distant continent (one size 1 city, a worker, maybe a scout, no army) about half way through the ancient age, and tries to take from 2 other AIs a number of "flagged" cities by 2050 AD. The AIs have the number and territory to their advantage, while the human only has a slight tech advantage and/or some money. Think of it as some sort of crusade.

Mountain Sage is offline Mountain Sage
King

Feb 2003
time: 05:28
  Old Post 21-05-2003 14:38
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quote:
Originally posted by Dominae

Mountain Sage: I understand that you're not a fan of warmongering. But I do believe that you could benefit from diversifying your playstyle somewhat. As is, you probably play the "same" game out every time you play (French, Huge map, peace and diplomacy, etc.). Will you not get tired of that pretty soon?

Dominae


No offence taken, but I won AU401 by DOMINATION and look at my thread 'Pragmatic Ultimate Power' for another game won by DOMINATION (Carthage, standard map).
I will post there some other screenshots about another game (Egypt, standard map). I wiped out the Mongols, Chinese and Spanish from my continent by AD300.

Are those PP games? I wonder...

Having stated the above, just explain please how you hope to win on a huge map, archipelago, 24 civs without some lebensraum, i.e. without going to war?

Then of course, I could ask you 'will you not get tired of your civ-slaughter games?'

PS: Arrian, don't reply, I believe I already know your answer

cumi is offline cumi
Warlord
Austria
Jul 2002
time: 06:28
  Old Post 21-05-2003 18:40
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quote:
Originally posted by Konquest02
I'd go for AU-Reloaded, especially the island hopping theme I missed at the beginning of AU. I rarely play archipelago maps and it would be great to plan and execute frequent overseas invasions...


I like this one, too. I don't like the "Total War" thing. Maybe I am too builder and too peacful...

 
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