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Maniac
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Gent, Belgium
Jul 1999 time: 06:28
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- In-game messages: Pi Square & Binary Bastion build crawler, Logic Loop Impact Interceptor (renamed to CCS Spitfire), Liar's Lair & Zetaris rec commons.
- Tentative production orders: Logic Loop and Pi Square: probe team. Liar's Lair: trance scout. Binary Bastion: rec commons. Zetaris: crawler.
- Former orders
- Military orders
- Atlantis taken. Naval Yard scrapped for 40 credits. B-drones appeared in Apolyton Prime, And/Or Gate and Aurora. Doctor appointed in those two last bases.
- Athena Anchorage (63), Mythical Matrix (4), Casablanca (8) production hurried for tha amount mentioned after the base name.
- If the Hive and Drones declare war on us, I discovered that due to a drop in commerce and thus psych production, there would be an extra drone in Triplex. Therefore I turned one Triplex worker into a technician.
- This time I refused to declare war on the Hive, and Roze asked 75 credits instead of EthCalc. I accepted to avoid war.
Anyway, fortunately infiltration was succesful and the probe skimship survived with a morale upgrade to hardened.
- MBV cruiser sunk PEACE gunship on (40.46) by long range fire. All citizens in MBV turned into doctors to counter pacifism drones.
But don't worry: next year the cruiser should be rehomed and the pacifism drones will disappear.
- Calico cruiser sunk barque on (40.40) by long range fire.
- Pamplonan sunk schooner on (36.50) by long range fire.
CyCon MY 2158 presend
The password is "experiment". Please post any comment in the Prime Function's thread.
Last edited by Maniac on 05-03-2004 at 02:13
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Maniac
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Gent, Belgium
Jul 1999 time: 06:28
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PUT MY 2159 presend
I haven't written a turn report though, as many decisions were unsure or changed until the last moment, so I had to improvize a bit. I could write one if you want, but it would take some time.
Here's the CC turn:
CyCon MY 2159
CyCon MY 2159 presend
I've conferred a lot with GeoModder today, and most of turn has been played according to the already made suggestions.
Among other things the PEACE schooner has been destroyed, as there was a majority for that in the poll. Also we had the shortest war in history with the Angels, taking Coder's Pit according to Geo's suggestion in the MAF thread. (3D article about it?)
Only three units still need to move: a former around Binary Bastion which was ordered to move to unexisting coordinates IIRC, the impact interceptor in Pi Square, and the Calico cruiser. I'll do that tomorrow after some more discussion on what to do.
Oh yes, one major mistake, I forgot to rehome the MBV cruiser. Sorry Impaler. I can assure you I will never do so again.
Last edited by Maniac on 15-03-2004 at 05:33
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GeoModder
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The most erratic Overlord!
Jan 2004 time: 06:28
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CyCon MY 2160 turn report
Base production and population changes:
- Atlantis: boy scout
- Athena Anchorage: produces crawler and 2 workers moved to forests
- Aurora: probe foil hurried for 29 ec, and moved a doctor to a forest
- Binary Bastion: Scout scrapped, production changed to crawler
- Boolean Bay: production changed to crawler and moved a worker from farm to forest
- Casablanca: SAM missile cruiser production started
- DBTSverse Portal: production switched to Aerospace Complex and hurried for 108 ec
- Liar's Lair: production Transport Cruiser started, changed worker from mineral bonus to forest (2 energy more)
- Locutus of Chiron: Sea Colony Pod
- Logic Loop: Aerospace Complex (can be hurried for 98 ec, do so?)
- Mega Reboot: crawler production started
- MegabyteVille: Rec Commons hurried for 32 ec and a workers moved to a fores and the min. bonus tile
- Mythical Matrix: production changed to colony pod
- Paradigm: boy scout
- Pi Square: worker changed to doctor (drones)
- Thermal Tassagrad: production of SAM missile cruiser started and moved worker from small nut bonus to forest
- Zetaris: crawler production started and moved worker from farm to forest. Since their was no forest tile free, I moved an AP crawler to the new mine tile
- Triplex: production changed to missile infantry, hurried for 6 ec. Next turn we have missile weapon!!!
- And/Or Gate: hurried Rec Commons (40 ec)
Former and crawler moves:
- 81/65 - North to help build that mine
- 69/77 - North to help build the mine on the Mineral bonus
- 72/72 - Road
- 74/66 - Moved north to Portal (will help build sensors)
- 72/56 moved SW and starts a sensor
- Crawler on 70.54 moved south to harvest 2 minerals there, worker in DBTS placed on 70.54 (it still takes 8 turns to grow that base)
- 6 crawlers around Apolyton Prime have started a borehole, is finished in 4 turns.
MAF moves
- Both interceptors brought to Pi Square, on the way a PEACE crawler discovered on Phenix Island (61.61)
- Impact Marine from Tassadar's Shrine to Mega Reboot.
- Both Impact Cruisers on leave in Atlantis (repairing), update, moved them out of Atlantis, one to Paradigm and one just outside Atlantis. Didn't want to risk a suicide run from that Skyhawk by the Angels.
- Transports and Love Boat moved as per orders in the MAF thread, as is the scout rover.
I've sent the pressend save to Maniac and the PEACE turn to Tassadar.
***
Here ye go:
CyCon MY 2160/2159bis presend
Last edited by Maniac on 23-03-2004 at 21:29
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GeoModder
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The most erratic Overlord!
Jan 2004 time: 06:28
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CyCon MY 2160bis turn report
- Executed most of the MAF orders as proposed in the thread. Exceptions are that the transport picking up the probes has gone one more tile south and only could pick up one probe team, since the Pi Square production was delayed due to drone riots. An oversight of me. Probes can start their job in 2 turns. Second exception is that the marine on MR couldn't go to the coast, I therefore delayed the finishing of the transport in Liar's Lair also with 1 turn.
- Problem in DBTS, I'm sure that I payed enough ec's for hurrying the AC there last turn, but it will take 1 more turn to finish, don't know why. Anyway, air defenses are in place and 2 ground units in the base.
- New productions. Apolyton Prime: Drop Missile Infantry, MegabyteVille: crawler, Triplex: plasma garrison, Logic Loop; changed to xmissile chopper. Some more minor stuff that I don't remember ATM.
- extra unit movement: the finished probe foil tried to infiltrate the Believers, but I didn't press because of a probe team in the target base. Instead I started to move it north.
- Upgrades: Impact Cruisers to Hygeria's (SAM missile cruisers), spitfire to xmissile interceptor, impact marine rover to xmissile marine rover. That's about it I think.
- Former movements: 1 extra former on borehole construction, the finished formers near the base with the Neural Amplifier SP started on a sensor array south of Logic Loop.
- Hurried productions: partially in Liar's Lair for the transport, completely for the RC in Binary Bastion.
That's about it, I think. Sorry for the probably a bit incomplete turn report.
I've asked Skanky to put the CyCon presend turn here:
CyCon MY 2160 presend
Last edited by Skanky Burns on 31-03-2004 at 21:50
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Illuminatus
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Salvaging Unity Fusion Core
Jul 2003 time: 06:28
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nervestapled AP
nervestapled Pi Square, moved Crawler to 69,59 and started extracting mins
worked 67,55
nervestapled zetaris (I cancelled orders since PUT is gone, what now?)
nervestapled and/or gate
nervestapled mythical matrix -no suggestion, started missle rotor
nervestapled logic loop - missle interceptor, moved crawler from square
nervestapled aurora
nervestapled boolean bay, no more starvation, work on mine and forest, switched to x missle copter
nervestapled binary bastion
nervestapled athena anchorage - now producing x missle copter
nervestapled casablanca -now producing impaler class transport
nervestapled triplex
nervestapled megabyteville
nervestapled thermal tassagrad
nervestapled locutus of chiron
nervestapled atlantis
nervestapled paradigm
nervestapled liars lair
nervestapled mega reboot - producing drop scout
nervestapled abf
all specialists resigned to work minerals
switched to FM, with 100 percent economy, now we earn about 329 energy per turn
also about 76 credits for hurrying, suggestions? (lot of options, so few energy).
also added stockpiles in all queues
midturn here: first midsave
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GeoModder
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The most erratic Overlord!
Jan 2004 time: 06:28
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Sorry, forgot to make an pressend save, but in short:
Took out a drone chopper -and fighter north of Zetaris, lost one fighter in return and a second one will be lost next turn I think.
Conquered Gargoyle Garden (Angel). I think the Hive player will be very surprised. If all goes as planned, they can't take it without destroying it.
Attacked DataAngel HQ (Hive base now), and eliminated one and nearly destroyed a second fighter. Hive fighter craft are disabled above Angel territory for now.
Conquered two Believer bases and took out the defense of a third base, next turn that one is taken as well (haven't done it now for low population and 2 happy facilities in the base).
The Believer's core army is now disabled, I think.
Nerve stapled all Believer bases, next turn the same must be done again with CyCon bases for the 'sanctions' expire then.
Hurried ALL possible aircraft production, started mostly crawler production in southern CyCon -and ex-believer bases.
Seabases continue or aircraft, or plasma garrison producition.
O yes, in engagements with Hive and Drones gassing was involved, I'm officially a war criminal now. 
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GeoModder
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The most erratic Overlord!
Jan 2004 time: 06:28
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Ok, turn report.
Zetaris survided again, but running out of luck I think. A reaaal huge invasion and chopper force is waiting in Arnelos, and our defenses are about decimated intown.
Also, trick in Gargoyle didn't work. I thought the base would be destroyed upon conquest of the Hive, but no, must have grown in the nick of time. So I work towards obliterating perhaps Paradigm next turn if necessary.
One Believer base conquered, one destroyed. All money spent, 3 productions hurried with it. Changed back to FM, but I suspect some turn in the near future we'll have to switch again for the sanctions against us are lifted which means the nerve stapling is about to finish as well.
Hive/Drone drop pod (with defenses around) spotted on the NE of TRANTOR (near were And/Or Gate was). I tried to prepare a little surprise for next turn. Check it out if interested.
About all Angel bases are conquered now by the Hive, only one seabase remains and I think a Hive transport is on it's way there right now.
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:28
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Hmm - that has all the hallmarks of a faction being eliminated. (and if the CyCon were eliminated, it would jump immediately to the start of the next mission year with the first faction, who would be the Hive.
Might it be that when you obliterated Zetaris and MM that all the original CyCon bases are eliminated and now you are using PEACE and Believer bases? - that might confuse the game mechanics into thinking that it needed to trigger the "jump 1 forward" manoever
That's all I can think of that might have happened (or have you captured Miriam? - that shouldn't trigger it, but who knows?)
edit: It must be something you did that turn. When I open the turn and immediately hit "turn complete" (without moving anything or doing anything) the game flips forward normally to the Drones' turn
Last edited by Googlie on 29-05-2004 at 09:28
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All times are GMT. The time now is 05:28. Apolyton Time is 00:28. |
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