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BigFurryMonster
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EMPEROR of Cats
Feb 2002 time: 06:28
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CDG Army Assessment
In this thread, I've been running some tests on army strength. I want to see if we can determine the strength of CDG's army. From the preliminary results, I get:
Apolyton's Army
6 RegWar, 1 VetWar, 1 EliWar, 2 RegNuM = 13.84
We know we are "average" compared to CDG (all well as to CFC and GCA). This means CDG has:
CDG's Army
Minimum: 80% * 13.84 = 11.07
Maximum: 125% * 13.84 = 17.30
We also know they have 1 RegSpe, 1 RegImm, and some Warriors running around.
In the minimum case, this could be:
1 RegSpe, 1 RegImm, 7 RegWar = 11.63
For the maximum, this could be something like:
1 RegSpe, 2 RegImm, 9 RegWar = 16.86
Recently, I found out that Army Support (gpt) has an effect on army strengths.
We're not paying any. They're not paying anything when they're at minimum. At maximum, including 1 worker and 1 settler, they'd be paying 2 gpt, making their army a little 'weaker'.
Last edited by BigFurryMonster on 24-05-2003 at 03:02
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:28
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quote: Originally posted by Trip
Since it's of great importance that we know what CDG is up to, I've started this thread where we can accumulate all information about CDG which we discover, so we can best track their progress and their potential threat to us.
Turn 59
CDG recently finished a Settler, which they are sending to the chokepoint with CFC. Their Settler-Warrior pair will reach the chokpoint in 1475 and can build a city there in 1450. I believe someone pointed out that we can delay this by one turn if we move our Warrior.
They have claimed to be researching Mathematics, and we have a deal with them where they will finish Math + Philosophy 25 turns from now in exchange for Map Making. In my simulation starting from scratch in 1600 I had Math by 1050 BC and Philosophy by 750 BC. That's slightly over 20 turns for Math (though I spent a fair amount of time at 10% research) and about 12 turns for Philosophy. Altogether, over the 25 turn requirement.
CDG's city "OurGoatsAreTrained2Kill" recently expanded to size 3 on turn 56. It is the first city they built, and there have been no drops in population so we can assume this is the first time the city has gotten up to size 3 and has produce no Settlers or Workers. The same is true for the other CDG city, Zarigueya.
Right now CDG presumably has a GNP of approximately 10 and Mfg. Goods of 8 to maintain an adequate growth rate, with a max of 15/12 when optimizing commerce or shields along with possible tile improvements which we have not seen. |
hi ,
we should have founded a city there , ......
have a nice day
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