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Mountain Sage
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Oh boys (and girls) ! This has been the longest and most frustrating game I ever played. I even managed to hate Civ3.
But let’s start from the beginning….
My first game was on Deity: ‘interesting’ and very short.
The second was on Emperor: I was just holding my ground, so I quit in 500BC.
My third try was on Monarch: in AD 500 I re-started it, since I was playing a half-builder, half-warmonger style, which was a very good way of committing suicide later on.
My fourth try, still on Monarch, went well until AD 1500, when the gods of Civ3 decided they were fed up with Carthage (and the others civs as well), and wiped them out from the earth (they used The Gods’ Holy Virus, followed up by Total Rebooting). At least I had saved Adam and Eve (4000BC save), and Carthage got another chance.
Then, this was my fifth try, I started to read the posts. And I got depressed. If people like Arrian, Dominae and others would quit, then what could I do? Well, I stopped playing.
Then I started to think how to win the game, without playing of course!, and below you’ll find my 10 tips for a successful TEFW:
1. Use a C-T-C pattern (except for the fringes); more cities mean more units.
2. Go for Monarchy and stay there; you also have 3 techs less to research.
3. Forget about perfect city management; crank out units.
4. Cities improvements would be: barracks, temple, cathedral (if we got Sistine), harbour, factory, hospital, airport. Period.
5. Research as fast as you can, but slow down in the MA; you need to update all those tanks.
6. Take the Romans out, and especially Rome, asap.
7. Take Salamanca, then fight a ‘lazy war’; the Iroquois are good for leader-farming.
8. Take the English out with Horsemen and Knights.
9. Take the Americans out with lots of Cavalry; check their ambitions with your war-fleets.
10. Take Egypt out with Modern Army; sink their ships in the meantime.
Now there was just one small thing to do. Test it.
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Mountain Sage
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Fifth try. Monarch. All victory conditions except Domination off.
2510BC: my first classical move: Rome is out before even a Legion was built.
Attachment: 2510bc.jpg
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Mountain Sage
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2030BC: first surprise: GL no. 1
I got a total of 10 GL before the invasion of Egypt and I built: Pyramids, Hanging Gardens, Glib, Sun Tsu, Sistine, Leo, Newton, ToE. I finished Hoover by myself (looong pre-built) and captured the Oracle (from the Iroquois), Magellan’s (from America) and the GLighthouse from the English. Of course, I missed the MA wonders.
Attachment: 2030bc.jpg
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Mountain Sage
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1550BC: the Romans are history.
Attachment: 1550bc.jpg
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Mountain Sage
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900BC: Salamanca is taken. This starts the ‘lazy war’ against the the Iroquois..
Attachment: 900bc.jpg
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Mountain Sage
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730AD: the end of the ‘lazy war’; all the island is settled. The English are a nuisance, no more (all my coastal cities are building galleys).
Attachment: 730ad.jpg
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Mountain Sage
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770AD: with the fall of the last English city, my only NM gave us our GA. Time to go for lots of cavalry (upgraded, of course).
Attachment: 770ad3.jpg
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Mountain Sage
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1460AD: the day before the invasion of America began: the 5 Frigates and 11 Ironclads are the remnants of my 50-strong fleet. Ugly losses, but the American navy is no more.
Attachment: 1460ad.jpg
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Mountain Sage
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1515AD: Hoover Dam was too important to have it fallen to some other hands…
Attachment: 1515ad.jpg
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Mountain Sage
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1580AD: the Americans are history. Look west, Egypt declared war to America and captured Detroit. I sent a ‘thank you’ message to Cleopatra, but she beheaded my envoy… The war vs. America was also ugly. I lost about 80-100 Cavalry against size 12-18 cities, but I wanted to capture them intact. I had plans for a Palace jump with my next leader, which I did the same year. The Egyptian were strangely passive after I got control of the seas (I had about 15-20 cities building warships since ages). The Babs and Indians were almost non-existent (some boats, not ships, from time to time) and even managed to go at war with each other. Had I only the possibility of building alliances…
Now it was time to start building tanks, tanks, tanks, and more tanks…
Attachment: 1580ad.jpg
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Mountain Sage
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1800AD: D-Day -1:
I just wanted to be on the *winning* side for once.
I just lost 12 battleships +15 assorted other boats but the seas are clear. Time to go.
Attachment: 1800.jpg
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Mountain Sage
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Thanks folks,
I might just invade India for the pleasure of seeing the 'You won' screen.
Now, some final thoughts:
This game is winnable (at Monarch level at least), if you stick to my above city improvements. Remember that this is not a PUP game. Production is more important than everything else. I had 0 happiness and about 2 entertainers in each city, but I managed to build all of those military units. The same for the tech race. Egypt (and the others) had at the end a 10 tech lead, but this did not save them.
Then, military specialization: all inland cities would build land military units, all coastal ones ships. This was the key in fending off all the enemies' naval units. I had to tell myself time and again that I had only to inflict 1 HP; the ship would then go back to its harbour and come back later (10 turns min. wasted). In the meantime, I could build another one if the first was sunk.
Then, of course, the AI is bad at planning invasions. The worst Egypt did was to land 3 transports on ex-America (got me a new GL!). The AI is also less focused on winning a war. Had the others civs really banded together... And, of course, Egypt going to war with America, and now India being at war with the Babs... there is no logic in it.
Finally, an industrious/commercial civ is better at minimizing corruption, thus freeing gold for the tech race and the units' upkeep.
So, that's it, *see* you two weeks from now.
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zorbop
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st louis
Jan 2002 time: 23:28
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i tried this the celts, on monarch.
my oppening move was barracks, warrior, and 3 archers.
i was able to lure some iroquois units away from salamanca with the warrior before moving my archers near.
i quickly captured the city and paused for some daydreaming. (imagine what could be done if I had that starting location. it was not long before the 2 remaining iroquois cities- both on the coast- were attacked, i captured one, destroyed the other.
this is when rome moves a reg archer next to my capital. i had a vet archer defending.
i had a brilliant idea right about here... i moved my archer away from entremont and had an iroqois worker join salamanca, making it size 2(largest in my empire) I purposely let the romans have my capital, entremont.
sacrificing my capital worked very well. Salamanca, with a river, a cow, a beaver, and god knows how many +1 grassland, was now my capital! at this point i reconquered entremont, now a city entirely lost to corruption.
this is where the game is now.
CAPITAL-SACKING: it worked great. made salamanca, which is in a far superior location, my new capital.i recomend someone else tries this...
lastly: how do you take screenshots?
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Mountain Sage
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Hi everybody,
I'm back from my holidays, time for civ again.
The below pic is just for the records.
Attachment: w1828.jpg
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Mountain Sage
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Oh, why civil defense in my cities? To give me a break for a few turns, I was juggling with 250+ MA. Not that I needed more happiness. I had 7 lux and happiness at 40%.
Now, TEFW should be played...
Attachment: 1850ad.jpg
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Mountain Sage
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... to the very bitter end.
Attachment: 1854ad.jpg
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All times are GMT. The time now is 05:28. Apolyton Time is 00:28. |
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