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Arrian
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Kneel before Grog!
Jul 2001 time: 00:28
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Dominae,
Better placed by 2 tiles ain't much. Both of us are stuck with FP cities that require aqueducts to grow, which is vaguely annoying. Researching Construction now.
BigD,
Keep pluggin' away, man! It's starting to look good.
-Arrian
Last edited by Arrian on 31-05-2003 at 00:31
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Konquest02
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Somewhere up in the trees
Jun 2002 time: 00:28
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But with these landings of swordmen, Med. Inf, horsemen and warriors, I managed to keep my troops alert. One of them even generated a GL, my 4th.
The other were respectively passed on army, FP in Rome, Adam Smith Trading Company, Palace move to Salamanca.
I just entered the Industrial age and got Steam Power from my scientific trait. I would have been happy if... I'll delay this until more people are at this point.
I think I'll be able to hold on, but I really don't see how I might win. The other nations are now dropping cavalry on my shores, which I counterattack with some knights and defend with pikemen. Casualties are heavy but I hold on. If the game continies like this, I'll probably suffer a spaceship or histographic loss. However, I have already reached the stage of "Moral Victory" 
Here is a view of my continent right now (1385AD). Circled are my palace and FP. Not optimal placement, but decent though. The yellow spot is THE landing tile of the first wave of attacks.
--Kon--
Attachment: 15-1385ad.jpg
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Dominae
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Crap, I lost my last AAR post.
Anyway, I'm gone for the weekend and will not get to play this game...I'm at 1200 or so AD now, and things are pretty rough tech-wise, though I did just get Newton's and Smith's (on the same turn!). More reports on Sunday night. Have fun everyone, and keep it up (it's a tough scenario, yes, but possible...I think).
Dominae
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Aeson
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orangesoda
Nov 2001 time: 22:28
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Tried it on Deity with the Ottomans... even got a Settler from the second hut... but no dice.
Went for IW right off, complete waste of 40g. Met up with Rome and the Iroquois on the same turn, after they built cities right up next to mine. That allowed for some pretty good trading, Masonry + my gpt + gold got me Pottery, CB, WC, Alphabet, and 40 of my gold back.
I was pretty suprised how well Spears behind Walls worked out. I was at about 90% in battles won, using Archers for counterattacks (mostly on MW's) and Spears to hold onto cities. There just were far far too many AI units.
Ended up getting 2 Leaders, one rushed the Pyramids, the other would have made an Army if I had any units to fill it with at the time, or rushed the GL if I could've held out for the 20 more turns till Literature.
Maybe Carthage with Mathmatics could do it. Without Iron or Horses there isn't a lot that can be done.
Attachment: loss1125bc.jpg
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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:28
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BigDork did you have any barracks in any of the ciies? I made them in all my front line cities. They do two things that are useful: 1 produce vets 2- heal surviviors.
The way to handle legions is to attack them in the open and take Rome. They will not be able to build any more Legions. I guess they do not have any more iron. They kept sending archers and spears, but no legions.
Edit: wow this was meant for your Persia post, but I see a new game since then.
Last edited by vmxa1 on 31-05-2003 at 08:45
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Nakar Gabab
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of Pedantic Nitpicking
May 2001 time: 00:28
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Insanity. Utter insanity. England contacted me not TOO long after I'd settled the entire continent, and have puttered about in their galleys ever since.
Then a massive barbarian uprising occurred, throwing my empire into disarray. But it ain't all bad...
Attachment: biglib.gif
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Nakar Gabab
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of Pedantic Nitpicking
May 2001 time: 00:28
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I sure do wish I'd had a leader. My empire is crippled by corruption and I think that's pretty much going to cost me the game. I'm probably gonna stop here, especially now that I notice there's NO SALTPETER ANYWHERE! 
Still, the GL turned out to be a regular ticking time-bomb, and when contact with the rest of the world finally happened, it paid off handsomely (in my most humble of opinions):
EDIT: I suppose I should note that at the time I was still in the Ancient Age, lacking Horseback Riding, Philosophy, and The Republic. 
Attachment: library.gif
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Last edited by Nakar Gabab on 31-05-2003 at 10:02
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Nakar Gabab
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of Pedantic Nitpicking
May 2001 time: 00:28
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Gave it another go with Carthage. I really don't think I've got the chutzpah to win this one, but I can do something. Let's have ourselves a little AU Lecture, shall we?
First things first. Take a look at the left part of this little collage. I managed to get myself a settler from a goodie hut up in the hills. Past experience tells me where the Iron in these mountains is, but in a regular game there could be iron anywhere. That said, the settler should probably found a city in the foothills in the hopes of providing an iron source. In this particular case, I built one square to the left. The iron wound up being north and west a bit, so I was easily able to snake out a colony and protect it with Numidian Mercs. This gave me swords against the Roman Legion, which is a big deal! If you start in an area that looks resource-poor (like a lot of coastal plains), it often pays off to stick a city in the heart of the mountains. Just remember to chop all those forests and irrigate so that the city has food - the mountains and hills will provide more than enough shields, so ALWAYS irrigate in this sort of case. If you get lucky and have iron not only close, but in the city radius, cross your fingers and keep playing - the Iron Works might just be in your future.
Now, on to the second half of this mini-lesson, a critical piece of strategy for Carthage and a general concept for any civ: the art of encircling.
Hannibal's famous march through Italy wasn't just for the scenery. Hannibal knew that attacking an enemy from all sides - especially the ones that are assumed to be "safe" - made victory more predictable. Of course we all know how Hannibal's campaign worked out, but Civ3 gives us the chance to do better.
Note the top picture. At first I wasn't sure what I wanted to do. I had nothing to build (no granary/temple available yet, and I got a barracks up in both cities easily) at first, and lots of forest to chop. I figured, well, if an archer rush is good, an archer rush with D3 archers is even better! And lo, my Numidian Mercs streamed across the mountains towards the Iroquois. Niagra Falls fell to a couple of Mercs, the survivor of which fortified to heal. The newer mercs approached Salamanca from many angles, closing in at various positions as they arrived. This accomplished three tasks. First, it gave the trailing units a chance to catch up. In the early Ancient Age, roads are a luxury, and the strongest units are usually the slowest. Second, it denied Salamanca resources. You try hitting somebody fortified on your cows or your furs or (God forbid) your HILL with D3. Even the Mounted Warrior (Hiawatha only squeaked out one before I choked his production) can't always crack a Numidian, especially fortified on a hill or across a river. Bad news. Third, it let me use my various staggered units to trick a settler into a trap, letting me bop it for two free workers and deny Hiawatha the chance to sneak away. With Salamanca locked and all settlers accounted for, we can safely say the Iroquois are contained. From here, the rest is up to you. I chose to wipe 'em out, but a more pragmatic player (or someone playing a militaristic civ with archers staggered slightly further from Salamanca to hit things exiting the town) would keep them around, having their Elites hit the trickle of attackers and, with luck, generate a leader or two (or three, or four, with some people's luck)!
The second picture is a little easier to understand. Rome on a hill on iron is just bad news. You're not going to crack the Legions easily without losing many, many Swordsmen. But why let Caesar have the numerical advantage? As Carthage, the Numidian Merc is a great "passive-aggressive" fighter. March right in there, rip up Caesar's improvements, and squat outside the gates of Rome. Sure, he's got iron, but I'd like to see him build many Legionaries without any shields. Eventually he'll get impatient and sneak a Legion or three out - THAT'S when you hit them with your swordsmen. After a while, you won't see any more Legions running around... and that's when you pile up swordsmen right outside of Rome (safely protected by a probably-Elite Numidian!) and deliver the coup-de-grace.
So remember kids: If you don't have horses, you can still get the EFFECT of mobility. The key is to encircle and establish a strong front right in the enemy's face, until that slow trickle of foot units turns into an unstoppable flood.
Obviously, this goes well with Zargon's "war-road." Use roads, preferably Industrious ones, to move defensive units to the front, set up shop, then use the same roads to get your attackers in. The best part is that the road is difficult to attack once you've closed the noose, giving you an unquestionable tactical advantage - you can get units in fast, but your opponent has to contend with zero infrastructure and your defensive and offensive forces just to get a few squares out of town. And Carthage has a mean, mean trait/UU combo for just this sort of early shin-kicking.
Now that's what I call a war!
Attachment: carthage.jpg
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:28
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Hey all,
I've played up to 1130AD. FYI: Monarch, Persia, 1.14 standard rules.
I nabbed Adam Smith's, but that's it. I just got my second leader, will probably make an army with him.
2 AIs have hit the industrial age - America & England, both somehow (inexplicably!) still republics! The rest are Monarchies. I haven't ventured off my island - I've been in massive builder mode. Universities/Banks all over the place. I'm researching my way toward the industrial age, but I figure I'm just slightly less than 1/2 an age behind. Bah! I will kill them all!
By the way, Alexman, YOU SUCK! No saltpeter, huh? So be it. I wasn't planning on using Cav anyway. I have cats, pikes, immortals & knights holding the island for now. I'm very worried about falling too far behind in tech, though. I've GOT to get England & the US into Monarchy.
This one's tough.
-Arrian
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Aeson
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orangesoda
Nov 2001 time: 22:28
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Very nasty...
Once I connected the Iron, things turned in my favor (at least on my continent). I've finished off the Romans and the Iroquois are down to one city off on a small island. Once the AI's hit Navigation it was pretty much all she wrote though. I did alright as long as I guessed correctly where the next landing would be, but then the Americans landed 3 Cavalry in the wrong spot at the wrong time, and I lost a city. It's full of Riflemen now, and just a matter of time till Cavalry start popping out.
Between the English, Egyptians, Indians, Babylonians, and Americans landing troops every couple turns, my army is wearing a bit thin. I tried to get back into the tech race by building a lot of Libraries once the Romans and Iroquois were being handled, but I'm still very far behind. I made it to Metallurgy and Education, everyone else is in the Industrial Era somewhere. All the AI's are in Democracy.
I probably should have left the Iroquois be, and sent everything I could to grab Saltpeter. Without it I won't be able to build the ships necessary to have a shot at making the crossing now.
Here's about as far as I got. The landing in the East I dealt with (the next wave is tough though), but I couldn't take back the American city and lost my Knight Army in the process. The beginning of the end... 
Attachment: hannibal of the carthaginians, 560 ad.zip
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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:28
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Funny thing is I doubt that the difficulty level will change all that much in the out come. IOW, I wonder if one was to dropped down to even Chief, they would still have a hard time winning. You would maybe get the island conquered faster, but still be faced with the lack of key resources and monsterous AI civs will be coming for you with better tech.
Last edited by vmxa1 on 02-06-2003 at 07:30
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