 |
|
Nor Me
|
|
Like Dominae, I'm finding that while killing England is nice, it's not the whole solution.
I'm kicking myself for not aiming for a 20k cultural victory from the start. It's still likely to be my best shot at winning this though.
|
|
|  |
 |
|
Dominae
|
|
quote: Originally posted by Nor Me
I'm kicking myself for not aiming for a 20k cultural victory from the start. It's still likely to be my best shot at winning this though. |
I was thinking of that too, but my biggest Culture city only had about 4000 points when I stopped.
I'm rooting for ya, though, Nor Me (if only to show alexman that his scenario is not unbeatable, even at Emperor!).
Dominae
|
|
|  |
 |
|
vmxa1
|
 |
Oviedo, Fl
Nov 2001 time: 21:28
|
|
Here it is 850AD, I had managed to get Oracle, Pyramids,HG,Leo's,Sistine,Adams,Hoover.
Oh I forgot Colos as well.
Capture LIghthouse or something from Enland.
Missed GL and TOE and some other good ones, but all in all not bad.
Since I busted out the Romans and Iroq ASAP, no leaders until 530AD. I see by my notes, I had SunTsu as well, it was the rushed with the second leader in 740.
I made an army with the first as nothing else was open.
FP was built from scratch in Salamanca.
Stuck the babs with a gpt deal for Printing Press and one for Republic, bought Music for 10 gold and then declared war. No more gpt's or any deals at all.
Attachment: china_850ad.jpg
This has been downloaded 264 time(s).
|
|
|  |
 |
|
cumi
|
 |
Austria
Jul 2002 time: 06:28
|
|
I was playing China on Warlord (normally I play Regent)
I had a good start. I got a Settler, 25g and Pottery from 3 barbarian tribe. I buildt 3 barracks in the beginning. Unfortunetly, I met both AI civ on the continent at the same time. I made quite good (for me) deals with them. I got (as I remember) 3 techs from Iraq for 2 techs and xx/gpt . I new, I couldn’t concentrate on the both, so I played the following startegy: I wanted to destroy Rome (they were the nearest) and send some units againts Iraq (just to hold thei MW for a while and play as a “barbarian”.
The war against Rome was not as I planed. I didn’t got ANY GL, but had HUGE cassualties. At the beginning of my aggression on Rome, they had 3 cities (inc. their capital). I captured their capital first, then I attacked their suthern city. This was nightmare!!! I lost about 8 archers (4 veteran) against 2 spearmen (1 elite – that I made for them). Finally I destroyed the city – there war nothing to capture… Next I wanted to be sure about their last city: I made about 2 spearmen and 10 archers and was sending them continously to it’s border, without attacking it. When the army was big enough, I captured the city. Fine. The situation was the following: too few units, too few improvements, too few workers, having quite bad REXing phase behind me.
I am not very optimistic…
So the time to disarm Iraq didn’t came yet. But, I was sure about the existence of ABC weapons (this is a bad joke, I know).
Now (I just finished with Rome) – where I made the following screenshot – I finished the Great Library and got Horsback Riding. England contacted me and the only thing they could give me was World Map + 180 gold for the communication with Iraq. No Techs! Bad… I am finishing my Libraries, Marketplaces and Couthouses (where needed) in most of my cities and preparing a few settlers, swordsmen for the final (I hope so) against Iraq.
Attachment: rome_finally.jpg
This has been downloaded 240 time(s).
|
|
|  |
 |
|
vmxa1
|
 |
Oviedo, Fl
Nov 2001 time: 21:28
|
|
This is definetly a hard nut to crack and you can see that by the fact that not much is being reported anymore.
So many failures by some of what I think are very strong players, attest to the harshness.
I looked at the screen for all wonders and saw that I was on a track to lose to a UN vote, since I did not have one under construction and no one was goin to vote for me.
I would say that it could be beat by an extreme warmonger. I mean make almost nothing but troops and ships. Get Monarchy quickly.
The game needs to have disabled Diplo and Respawn. It is not fair to allow a vote in a must war game IMO.
This means you have to get the UN and that is unlikely due to the tech swapping advantage. This is maybe not impossible, but very slim chance. If you dropped to the lowest level, maybe you could keep up in tech, since you would have fewer unhappy citizens.
Anyway the real key would be to jump the overseas civs ASAP. You must get the resources in England and you can not wait too long to get a foot hold in at least one other island.
I have had crashes in the past with modified saves and user created scenarios as I did with this one.
I do not think it is a hardware issue as I tried this on two boxes, one XP and the other Win98. Different hardware all around. I have seen it on the other two PC's that I gave to my son and daughter (amd 900 and amd 1900+). So I think it is is something in the maps that causes the failure. I have managed to play some out, so I am not sure what is the cause.
I am reluctant to start again because of this issue, but I am considering a run at the lowest level just to see if it makes any difference at all. The AI is the same, so the impact would be the happiness and the reduction of the AI boosts. These are not the biggest issue in this game. I think the biggest issue is the ability of the AI to trade tech and never have to fight each other.
The two that are on the same island may have an early fight, but soon all are united against you.
If this was one land mass or at least had most of the civs on one mass, it would be easier. Now they are able to be at war with you and not suffer, since you can not send troops everywhere at once. They send only small numbers until they get transports and the tech race is likely lost by then. The few troops they manage to send is not enough to slow them down at all. Only England is in trouble as you can land on them.
Maybe a landing on the two civ island would do the trick. That would let you stop two civs and have a much larger empire. The key would be if that land has all the resources required. You could then deal with two civ that had a much smaller empire. I will have to think about that some.
The one thing about the fast elimination of Rome and Iroqs is the lack of promotion and hence leaders.
It is quite a while before the barbs were able to try to rampage and it was too late to hurt or help me by then.
|
|
|  |
 |
|
nbarclay
|
 |
Huntsville, Alabama
Dec 1999 time: 23:28
|
|
I'm finally finding time to get back to this game, and I'm up to 1120 AD. I've been running at zero research (aside from a few scientists here and there) one turn away from Military Tradition for a few turns, but the AIs haven't managed a heavy enough landing to push me into finishing it before I wanted to. Now, with 93 horsemen available as MPs and for eventual upgrade to cavalry, I'm ready to push the button. (The fact that I'm now 18 units over my free unit support limit has something to do with that, but
My current thinking is that I'll (1) upgrade a few horses immediately for defense and to renew my attack on England, (2) focus cities on financial improvements for a while since I've been neglecting those in favor of science ones, (3) push ahead with science in the meantime since right now, my available city improvements favor that, (4) build up ships, cannons, and riflemen to go with my cavalry, and (5) take my best shot at invading America. Wish me luck. 
Attachment: ad 1120 before military tradition.jpg
This has been downloaded 205 time(s).
|
|
|  |
 |
|
nbarclay
|
 |
Huntsville, Alabama
Dec 1999 time: 23:28
|
|
It's 1460 AD now, and my long-delayed invasion of America is underway. Over the last few turns, I've taken four American cities, and for the moment, I'm in pretty good shape. The initial invasion involved riflemen and huge numbers of cannons, but I recently got Replaceable Parts and upgraded to infantry and artillery. I also have a completely insane number of Frigates (and of troops in general) thanks to a long period in mobilization. By the way, this is my first attempt at WWI style combat using the "beat them up with artillery and then walk in" approach. In the past, I've always been too concerned about war weariness and the amount of time such warfare takes. But for some reason, those issues aren't nearly as big a deal in this game. 
Building all those horsemen turned out to be a bad idea. Upgrades in Monarchy are too expensive, so about two thirds of them are serving as MPs to the extent that they're doing any good at all, and they're eating up a lot of gold. I'll probably disband most of them for shields in outlying areas once I get out of mobilization in a few turns; they're costing way too much gold that really needs to be going into research.
Egypt, Babylon, and India are all communist now, and America just went into anarchy. I haven't seen any destroyers or battleships yet, so I'm hoping I'll have time to deal with America and then Egypt before tanks and aircraft enter the picture. If I can do that, and if I can catch up in the tech race before the U.N. becomes available, the game should be winnable.
I've been doing lousy in the wonder race since the early medieval era. Babylon has Magellan's, Copernicus's, Shakespeare's, and Universal Suffrage. India has Smith's, which at least means it's not in the hands of the biggest, wealthiest AIs. America beat me to ToE by about four or five turns after switching from Universal Suffrage (I had a leader ready to rush it, but I didn't manage enough investment in research to get the tech in time) and America also has Newton's and Bach's. And Egypt has Longevity. Thanks to ToE, the AIs are now in a race for Hoover, and I'm not inclined to delay Industrialization and the Corporation branch the way I'd have to just to compete for it.
This scenario is definitely winnable on Monarch, at least with the right luck and the right moves. Whether I can beat it myself on my first try remains to be seen.
One last little humorous note: My home continent has just been invaded by England! My infantry wiped out the entire invasion force without injury, all one regular warrior of it. (And a frigate dispatched the galley that carried him with equal ease.)
Attachment: ad 1460 american invasion forces.jpg
This has been downloaded 131 time(s).
Last edited by nbarclay on 09-06-2003 at 13:24
|
|
|  |
 |
|
Dominae
|
|
Looking good Nathan! Have you blockaded all the American cities with that huge navy?
Dominae
|
|
|  |
All times are GMT. The time now is 05:28. Apolyton Time is 00:28. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|